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Fire.js
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e42e37ee6d
Examples: Clean up
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%!s(int64=6) %!d(string=hai) anos |
Lensflare.js
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d8de242e5a
Require target Vector4 in WebGLRenderer getCurrentViewport()
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%!s(int64=6) %!d(string=hai) anos |
LightningStorm.js
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e42e37ee6d
Examples: Clean up
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%!s(int64=6) %!d(string=hai) anos |
Reflector.js
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15c7e908fd
Switch checking for camera.viewport to camera.isArrayCamera on reflector and refractor
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%!s(int64=6) %!d(string=hai) anos |
ReflectorRTT.js
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e0d7e315ce
Reflector: Force render first and avoid unneeded framebuffer binds.
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%!s(int64=7) %!d(string=hai) anos |
Refractor.js
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15c7e908fd
Switch checking for camera.viewport to camera.isArrayCamera on reflector and refractor
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%!s(int64=6) %!d(string=hai) anos |
ShadowMesh.js
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923256459e
fixed files to codestyle
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%!s(int64=10) %!d(string=hai) anos |
Sky.js
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e42e37ee6d
Examples: Clean up
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%!s(int64=6) %!d(string=hai) anos |
Water.js
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85f911fb5c
removed renderTarget and forceClear from WebGLRenderer.render() in example code
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%!s(int64=6) %!d(string=hai) anos |
Water2.js
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c3144a20ce
Always use strings for uniform names in examples
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%!s(int64=6) %!d(string=hai) anos |