Fernando Serrano 15c7e908fd Switch checking for camera.viewport to camera.isArrayCamera on reflector and refractor %!s(int64=6) %!d(string=hai) anos
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Fire.js e42e37ee6d Examples: Clean up %!s(int64=6) %!d(string=hai) anos
Lensflare.js d8de242e5a Require target Vector4 in WebGLRenderer getCurrentViewport() %!s(int64=6) %!d(string=hai) anos
LightningStorm.js e42e37ee6d Examples: Clean up %!s(int64=6) %!d(string=hai) anos
Reflector.js 15c7e908fd Switch checking for camera.viewport to camera.isArrayCamera on reflector and refractor %!s(int64=6) %!d(string=hai) anos
ReflectorRTT.js e0d7e315ce Reflector: Force render first and avoid unneeded framebuffer binds. %!s(int64=7) %!d(string=hai) anos
Refractor.js 15c7e908fd Switch checking for camera.viewport to camera.isArrayCamera on reflector and refractor %!s(int64=6) %!d(string=hai) anos
ShadowMesh.js 923256459e fixed files to codestyle %!s(int64=10) %!d(string=hai) anos
Sky.js e42e37ee6d Examples: Clean up %!s(int64=6) %!d(string=hai) anos
Water.js 85f911fb5c removed renderTarget and forceClear from WebGLRenderer.render() in example code %!s(int64=6) %!d(string=hai) anos
Water2.js c3144a20ce Always use strings for uniform names in examples %!s(int64=6) %!d(string=hai) anos