WebGLProgram.html 1.1 KB

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  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8" />
  5. <script src="../../../list.js"></script>
  6. <script src="../../../page.js"></script>
  7. <link type="text/css" rel="stylesheet" href="../../../page.css" />
  8. </head>
  9. <body>
  10. <h1>[name]</h1>
  11. <div class="desc">Constructor for the GLSL program sent to vertex and fragment shaders, including default uniforms and attributes.</div>
  12. <h2>Example</h2>
  13. <code>todo</code>
  14. <h2>Constructor</h2>
  15. <h3>[name]( [page: renderer], [page: code], [page: material], [page:Object parameters] )</h3>
  16. <div>For parameters see [page:WebGLRenderer WebGLRenderer]</div>
  17. <h2>Properties</h2>
  18. <h3>.uniforms</h3>
  19. <div></div>
  20. <h3>.attributes </h3>
  21. <div></div>
  22. <h3>.[page:Integer id]</h3>
  23. <div></div>
  24. <h3>.code</h3>
  25. <div></div>
  26. <h3>.[page:Integer usedTimes]</h3>
  27. <div></div>
  28. <h3>.program</h3>
  29. <div></div>
  30. <h3>.vertexShader</h3>
  31. <div></div>
  32. <h3>.fragmentShader</h3>
  33. <div></div>
  34. <h2>Methods</h2>
  35. <h3>none</h3>
  36. <div></div>
  37. <h2>Source</h2>
  38. [link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
  39. </body>
  40. </html>