Mr.doob d23db2676b Merge pull request #5485 from vincent/doc.loaders vor 10 Jahren
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cameras e45d64636d Moved CombinedCamera out of build. vor 11 Jahren
controls 17922739ae Only update when state has changed vor 10 Jahren
crossfade ec3259270c Updated examples that could use PlaneBufferGeometry. vor 10 Jahren
curves 40cec1eb64 Moving NURBS code to /examples/js/curves for now. vor 12 Jahren
effects c66ce3467a VREffects: Removed redundant call. /ping @dmarcos vor 10 Jahren
exporters 39ebb6181f OBJExporter: Clean up. vor 10 Jahren
geometries 9f69cbc3ac Decals: Code clean up. vor 11 Jahren
libs 3a0a43137d PnlTri.js Rev. 2.0: handles vertices and edges on other edges; faster & smaller too vor 11 Jahren
loaders d23db2676b Merge pull request #5485 from vincent/doc.loaders vor 10 Jahren
math ec3259270c Updated examples that could use PlaneBufferGeometry. vor 10 Jahren
modifiers 61bd3f441c Simplified TessellateModifier. vor 10 Jahren
postprocessing 68269fb45e Examples clean up. vor 11 Jahren
renderers 24479355aa Line: renamed type property to mode. vor 10 Jahren
shaders ab675778a8 Parallax mapping example vor 10 Jahren
utils be75f8a5bb Simplified ExtrudeGeometry UV code. vor 10 Jahren
wip 1311c0e315 Fixed typo. Fixes #5569. vor 10 Jahren
AudioObject.js bb31515d6b Vector3.get*FromMatrix() -> Vector3.setFromMatrix*() vor 11 Jahren
BlendCharacter.js aff4c1c2a1 This commit improves the flexibility of the animation system by allowing any vor 11 Jahren
BlendCharacterGui.js 4b456f8852 SkeletonHelper: Properly set matrixWorld transform. Also added skeleton toggles in animation examples. vor 11 Jahren
Car.js eecc8f7c5c Moved BufferGeometryUtils and UvsUtils to examples/js/utils. See #4835. vor 11 Jahren
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). vor 12 Jahren
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. vor 13 Jahren
Detector.js 5ff7a85bcf Merge pull request #5521 from gyohk/dev vor 10 Jahren
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. vor 14 Jahren
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. vor 12 Jahren
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. vor 12 Jahren
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. vor 13 Jahren
Mirror.js 90ab0b70bf Polyfill for Math.sign(). vor 11 Jahren
Ocean.js ec3259270c Updated examples that could use PlaneBufferGeometry. vor 10 Jahren
Octree.js f46a2b841e Removed face.centroid and geometry.computeCentroids() vor 11 Jahren
PRNG.js 041054283a Messing with a new terrain generator demo. vor 14 Jahren
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. vor 13 Jahren
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. vor 12 Jahren
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. vor 12 Jahren
ShaderSkin.js 04ce05d49c unifying shader names. vor 11 Jahren
ShaderTerrain.js 04ce05d49c unifying shader names. vor 11 Jahren
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. vor 12 Jahren
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 vor 13 Jahren
SimulationRenderer.js ec3259270c Updated examples that could use PlaneBufferGeometry. vor 10 Jahren
SkyShader.js 55dd8add1e Initial import of Preetham Sky Shader and Example vor 11 Jahren
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. vor 12 Jahren
TypedArrayUtils.js 21322b785f Added performance improvement ideas vor 11 Jahren
UCSCharacter.js 953931d101 Fix a small problem in UCSCharacter vor 11 Jahren
WaterShader.js 82358f2b21 Fixed Mirror and WaterShader. Thanks @erichlof! vor 11 Jahren