Ben Houston dec3cf27f9 add ambientocclusion glsl shaders. Separate out uv/uv2 vertex and fragment shaders to make things cleaner. 10 роки тому
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build dec3cf27f9 add ambientocclusion glsl shaders. Separate out uv/uv2 vertex and fragment shaders to make things cleaner. 10 роки тому
converters 29f4476cd9 coverter_to_threejs.py: removed trailing whitespaces 11 роки тому
exporters 5dbe35e2f1 Improved the logic for float precision. This now happens in the JSON serialization process. 10 роки тому
npm 0b12c45d73 Improvements to the npm build instructions 11 роки тому
servers 15d308d882 pvr format - add pvr v3 support - fixed wrong parsing order for faces -> mipmaps in cubemaps 11 роки тому