common.json 6.5 KB

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  1. [
  2. "src/Three.js",
  3. "src/math/Color.js",
  4. "src/math/Quaternion.js",
  5. "src/math/Vector2.js",
  6. "src/math/Vector3.js",
  7. "src/math/Vector4.js",
  8. "src/math/Euler.js",
  9. "src/math/Line3.js",
  10. "src/math/Box2.js",
  11. "src/math/Box3.js",
  12. "src/math/Matrix3.js",
  13. "src/math/Matrix4.js",
  14. "src/math/Ray.js",
  15. "src/math/Sphere.js",
  16. "src/math/Frustum.js",
  17. "src/math/Plane.js",
  18. "src/math/Math.js",
  19. "src/math/Spline.js",
  20. "src/math/Triangle.js",
  21. "src/core/Clock.js",
  22. "src/core/EventDispatcher.js",
  23. "src/core/Raycaster.js",
  24. "src/core/Object3D.js",
  25. "src/core/Face3.js",
  26. "src/core/Face4.js",
  27. "src/core/BufferAttribute.js",
  28. "src/core/DynamicBufferAttribute.js",
  29. "src/core/BufferGeometry.js",
  30. "src/core/Geometry.js",
  31. "src/cameras/Camera.js",
  32. "src/cameras/CubeCamera.js",
  33. "src/cameras/OrthographicCamera.js",
  34. "src/cameras/PerspectiveCamera.js",
  35. "src/lights/Light.js",
  36. "src/lights/AmbientLight.js",
  37. "src/lights/AreaLight.js",
  38. "src/lights/DirectionalLight.js",
  39. "src/lights/HemisphereLight.js",
  40. "src/lights/PointLight.js",
  41. "src/lights/SpotLight.js",
  42. "src/loaders/Cache.js",
  43. "src/loaders/Loader.js",
  44. "src/loaders/XHRLoader.js",
  45. "src/loaders/ImageLoader.js",
  46. "src/loaders/JSONLoader.js",
  47. "src/loaders/LoadingManager.js",
  48. "src/loaders/BufferGeometryLoader.js",
  49. "src/loaders/MaterialLoader.js",
  50. "src/loaders/ObjectLoader.js",
  51. "src/loaders/TextureLoader.js",
  52. "src/loaders/BinaryTextureLoader.js",
  53. "src/loaders/CompressedTextureLoader.js",
  54. "src/materials/Material.js",
  55. "src/materials/LineBasicMaterial.js",
  56. "src/materials/LineDashedMaterial.js",
  57. "src/materials/MeshBasicMaterial.js",
  58. "src/materials/MeshLambertMaterial.js",
  59. "src/materials/MeshPhongMaterial.js",
  60. "src/materials/MeshDepthMaterial.js",
  61. "src/materials/MeshNormalMaterial.js",
  62. "src/materials/MeshFaceMaterial.js",
  63. "src/materials/PointCloudMaterial.js",
  64. "src/materials/ShaderMaterial.js",
  65. "src/materials/RawShaderMaterial.js",
  66. "src/materials/SpriteMaterial.js",
  67. "src/textures/Texture.js",
  68. "src/textures/CubeTexture.js",
  69. "src/textures/CompressedTexture.js",
  70. "src/textures/DataTexture.js",
  71. "src/textures/VideoTexture.js",
  72. "src/objects/Group.js",
  73. "src/objects/PointCloud.js",
  74. "src/objects/Line.js",
  75. "src/objects/Mesh.js",
  76. "src/objects/Bone.js",
  77. "src/objects/Skeleton.js",
  78. "src/objects/SkinnedMesh.js",
  79. "src/objects/MorphAnimMesh.js",
  80. "src/objects/LOD.js",
  81. "src/objects/Sprite.js",
  82. "src/objects/LensFlare.js",
  83. "src/scenes/Scene.js",
  84. "src/scenes/Fog.js",
  85. "src/scenes/FogExp2.js",
  86. "src/renderers/shaders/ShaderChunk.js",
  87. "src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl",
  88. "src/renderers/shaders/ShaderChunk/alphamap_pars_fragment.glsl",
  89. "src/renderers/shaders/ShaderChunk/alphatest_fragment.glsl",
  90. "src/renderers/shaders/ShaderChunk/ambientocclusionmap_fragment.glsl",
  91. "src/renderers/shaders/ShaderChunk/ambientocclusionmap_pars_fragment.glsl",
  92. "src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl",
  93. "src/renderers/shaders/ShaderChunk/color_fragment.glsl",
  94. "src/renderers/shaders/ShaderChunk/color_pars_fragment.glsl",
  95. "src/renderers/shaders/ShaderChunk/color_pars_vertex.glsl",
  96. "src/renderers/shaders/ShaderChunk/color_vertex.glsl",
  97. "src/renderers/shaders/ShaderChunk/common.glsl",
  98. "src/renderers/shaders/ShaderChunk/default_vertex.glsl",
  99. "src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl",
  100. "src/renderers/shaders/ShaderChunk/envmap_fragment.glsl",
  101. "src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl",
  102. "src/renderers/shaders/ShaderChunk/envmap_pars_vertex.glsl",
  103. "src/renderers/shaders/ShaderChunk/envmap_vertex.glsl",
  104. "src/renderers/shaders/ShaderChunk/fog_fragment.glsl",
  105. "src/renderers/shaders/ShaderChunk/fog_pars_fragment.glsl",
  106. "src/renderers/shaders/ShaderChunk/lightmap_fragment.glsl",
  107. "src/renderers/shaders/ShaderChunk/lightmap_pars_fragment.glsl",
  108. "src/renderers/shaders/ShaderChunk/lights_lambert_pars_vertex.glsl",
  109. "src/renderers/shaders/ShaderChunk/lights_lambert_vertex.glsl",
  110. "src/renderers/shaders/ShaderChunk/lights_phong_fragment.glsl",
  111. "src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl",
  112. "src/renderers/shaders/ShaderChunk/lights_phong_pars_vertex.glsl",
  113. "src/renderers/shaders/ShaderChunk/lights_phong_vertex.glsl",
  114. "src/renderers/shaders/ShaderChunk/linear_to_gamma_fragment.glsl",
  115. "src/renderers/shaders/ShaderChunk/logdepthbuf_fragment.glsl",
  116. "src/renderers/shaders/ShaderChunk/logdepthbuf_pars_fragment.glsl",
  117. "src/renderers/shaders/ShaderChunk/logdepthbuf_pars_vertex.glsl",
  118. "src/renderers/shaders/ShaderChunk/logdepthbuf_vertex.glsl",
  119. "src/renderers/shaders/ShaderChunk/map_fragment.glsl",
  120. "src/renderers/shaders/ShaderChunk/map_pars_fragment.glsl",
  121. "src/renderers/shaders/ShaderChunk/map_particle_fragment.glsl",
  122. "src/renderers/shaders/ShaderChunk/map_particle_pars_fragment.glsl",
  123. "src/renderers/shaders/ShaderChunk/morphnormal_vertex.glsl",
  124. "src/renderers/shaders/ShaderChunk/morphtarget_pars_vertex.glsl",
  125. "src/renderers/shaders/ShaderChunk/morphtarget_vertex.glsl",
  126. "src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl",
  127. "src/renderers/shaders/ShaderChunk/shadowmap_fragment.glsl",
  128. "src/renderers/shaders/ShaderChunk/shadowmap_pars_fragment.glsl",
  129. "src/renderers/shaders/ShaderChunk/shadowmap_pars_vertex.glsl",
  130. "src/renderers/shaders/ShaderChunk/shadowmap_vertex.glsl",
  131. "src/renderers/shaders/ShaderChunk/skinbase_vertex.glsl",
  132. "src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl",
  133. "src/renderers/shaders/ShaderChunk/skinning_vertex.glsl",
  134. "src/renderers/shaders/ShaderChunk/skinnormal_vertex.glsl",
  135. "src/renderers/shaders/ShaderChunk/specularmap_fragment.glsl",
  136. "src/renderers/shaders/ShaderChunk/specularmap_pars_fragment.glsl",
  137. "src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl",
  138. "src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl",
  139. "src/renderers/shaders/ShaderChunk/uv2_vertex.glsl",
  140. "src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl",
  141. "src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl",
  142. "src/renderers/shaders/ShaderChunk/uv_vertex.glsl",
  143. "src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl",
  144. "src/renderers/shaders/UniformsUtils.js",
  145. "src/renderers/shaders/UniformsLib.js",
  146. "src/renderers/shaders/ShaderLib.js",
  147. "src/renderers/WebGLRenderer.js",
  148. "src/renderers/WebGLRenderTarget.js",
  149. "src/renderers/WebGLRenderTargetCube.js",
  150. "src/renderers/webgl/WebGLExtensions.js",
  151. "src/renderers/webgl/WebGLProgram.js",
  152. "src/renderers/webgl/WebGLShader.js",
  153. "src/renderers/webgl/WebGLState.js",
  154. "src/renderers/webgl/plugins/LensFlarePlugin.js",
  155. "src/renderers/webgl/plugins/ShadowMapPlugin.js",
  156. "src/renderers/webgl/plugins/SpritePlugin.js"
  157. ]