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- import { Command } from '../Command.js';
- import { Vector3 } from 'three';
- /**
- * @param editor Editor
- * @param object THREE.Object3D
- * @param newPosition THREE.Vector3
- * @param optionalOldPosition THREE.Vector3
- * @constructor
- */
- class SetPositionCommand extends Command {
- constructor( editor, object = null, newPosition = null, optionalOldPosition = null ) {
- super( editor );
- this.type = 'SetPositionCommand';
- this.name = editor.strings.getKey( 'command/SetPosition' );
- this.updatable = true;
- this.object = object;
- if ( object !== null && newPosition !== null ) {
- this.oldPosition = object.position.clone();
- this.newPosition = newPosition.clone();
- }
- if ( optionalOldPosition !== null ) {
- this.oldPosition = optionalOldPosition.clone();
- }
- }
- execute() {
- this.object.position.copy( this.newPosition );
- this.object.updateMatrixWorld( true );
- this.editor.signals.objectChanged.dispatch( this.object );
- }
- undo() {
- this.object.position.copy( this.oldPosition );
- this.object.updateMatrixWorld( true );
- this.editor.signals.objectChanged.dispatch( this.object );
- }
- update( command ) {
- this.newPosition.copy( command.newPosition );
- }
- toJSON() {
- const output = super.toJSON( this );
- output.objectUuid = this.object.uuid;
- output.oldPosition = this.oldPosition.toArray();
- output.newPosition = this.newPosition.toArray();
- return output;
- }
- fromJSON( json ) {
- super.fromJSON( json );
- this.object = this.editor.objectByUuid( json.objectUuid );
- this.oldPosition = new Vector3().fromArray( json.oldPosition );
- this.newPosition = new Vector3().fromArray( json.newPosition );
- }
- }
- export { SetPositionCommand };
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