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- import { Command } from '../Command.js';
- import { Vector3 } from 'three';
- /**
- * @param editor Editor
- * @param object THREE.Object3D
- * @param newScale THREE.Vector3
- * @param optionalOldScale THREE.Vector3
- * @constructor
- */
- class SetScaleCommand extends Command {
- constructor( editor, object = null, newScale = null, optionalOldScale = null ) {
- super( editor );
- this.type = 'SetScaleCommand';
- this.name = editor.strings.getKey( 'command/SetScale' );
- this.updatable = true;
- this.object = object;
- if ( object !== null && newScale !== null ) {
- this.oldScale = object.scale.clone();
- this.newScale = newScale.clone();
- }
- if ( optionalOldScale !== null ) {
- this.oldScale = optionalOldScale.clone();
- }
- }
- execute() {
- this.object.scale.copy( this.newScale );
- this.object.updateMatrixWorld( true );
- this.editor.signals.objectChanged.dispatch( this.object );
- }
- undo() {
- this.object.scale.copy( this.oldScale );
- this.object.updateMatrixWorld( true );
- this.editor.signals.objectChanged.dispatch( this.object );
- }
- update( command ) {
- this.newScale.copy( command.newScale );
- }
- toJSON() {
- const output = super.toJSON( this );
- output.objectUuid = this.object.uuid;
- output.oldScale = this.oldScale.toArray();
- output.newScale = this.newScale.toArray();
- return output;
- }
- fromJSON( json ) {
- super.fromJSON( json );
- this.object = this.editor.objectByUuid( json.objectUuid );
- this.oldScale = new Vector3().fromArray( json.oldScale );
- this.newScale = new Vector3().fromArray( json.newScale );
- }
- }
- export { SetScaleCommand };
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