Davide Della Casa e5005fac2b take 2: the 'fxaa' shader busts the transparency, so I'm setting the transparency to the transparency of the "middle" pixel instead. Changed after comment by alreredq - now the middle pixel is only fetched once. 13 年之前
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ctm 2856874da1 extractUrlbase() to extractUrlBase() in CTMLoader. 13 年之前
postprocessing 8f9170837f Changed `stencilBufer` to `stencilBuffer` in `examples/js/postprocessing/SavePass.js`. 13 年之前
AudioObject.js 34716798d0 Added AudioObject (3d spatialized sound using Web Audio API). 13 年之前
Car.js befc98a01e Refactored bounding box to use 2x Vector3 instead of custom object. 13 年之前
DAT.GUI.min.js 2f90d73d13 Added Kinect example. Updated DAT.GUI. 13 年之前
Detector.js 5c8745f956 Improved WebGL Error Message look. 13 年之前
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 年之前
MD2Character.js 28039c2dd2 Added MD2Character class and MD2 morphs example. 13 年之前
PRNG.js 041054283a Messing with a new terrain generator demo. 14 年之前
ShaderExtras.js e5005fac2b take 2: the 'fxaa' shader busts the transparency, so I'm setting the transparency to the transparency of the "middle" pixel instead. Changed after comment by alreredq - now the middle pixel is only fetched once. 13 年之前
ShaderSkin.js 01e5aed5ad Added simple skin shader. 13 年之前
ShaderTerrain.js 71fafdf25d Some cleanup and normalization fixes in shaders. 13 年之前
SimplexNoise.js dd1f214947 @zz85's SimplexNoise fixes. 14 年之前
Sparks.js 228ddebb88 update Spark.js and Tween.js libraries 13 年之前
Stats.js 330ab77836 WIP WebGLRenderer refactoring 13 年之前
Tween.js 228ddebb88 update Spark.js and Tween.js libraries 13 年之前