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- /**
- * @author alteredq / http://alteredqualia.com/
- */
- THREE.PathControls = function ( object, domElement ) {
- this.object = object;
- this.domElement = ( domElement !== undefined ) ? domElement : document;
- this.id = "PathControls" + THREE.PathControlsIdCounter ++;
- // API
- this.duration = 10 * 1000; // milliseconds
- this.waypoints = [];
- this.useConstantSpeed = true;
- this.resamplingCoef = 50;
- this.debugPath = new THREE.Object3D();
- this.debugDummy = new THREE.Object3D();
- this.animationParent = new THREE.Object3D();
- this.lookSpeed = 0.005;
- this.lookVertical = true;
- this.lookHorizontal = true;
- this.verticalAngleMap = { srcRange: [ 0, 2 * Math.PI ], dstRange: [ 0, 2 * Math.PI ] };
- this.horizontalAngleMap = { srcRange: [ 0, 2 * Math.PI ], dstRange: [ 0, 2 * Math.PI ] };
- // internals
- this.target = new THREE.Object3D();
- this.mouseX = 0;
- this.mouseY = 0;
- this.lat = 0;
- this.lon = 0;
- this.phi = 0;
- this.theta = 0;
- var PI2 = Math.PI * 2;
- this.viewHalfX = 0;
- this.viewHalfY = 0;
- if ( this.domElement !== document ) {
- this.domElement.setAttribute( 'tabindex', -1 );
- }
- // methods
- this.handleResize = function () {
- if ( this.domElement === document ) {
- this.viewHalfX = window.innerWidth / 2;
- this.viewHalfY = window.innerHeight / 2;
- } else {
- this.viewHalfX = this.domElement.offsetWidth / 2;
- this.viewHalfY = this.domElement.offsetHeight / 2;
- }
- };
- this.update = function ( delta ) {
- var srcRange, dstRange;
- if( this.lookHorizontal ) this.lon += this.mouseX * this.lookSpeed * delta;
- if( this.lookVertical ) this.lat -= this.mouseY * this.lookSpeed * delta;
- this.lon = Math.max( 0, Math.min( 360, this.lon ) );
- this.lat = Math.max( - 85, Math.min( 85, this.lat ) );
- this.phi = THREE.Math.degToRad( 90 - this.lat );
- this.theta = THREE.Math.degToRad( this.lon );
- this.phi = normalize_angle_rad( this.phi );
- // constrain vertical look angle
- srcRange = this.verticalAngleMap.srcRange;
- dstRange = this.verticalAngleMap.dstRange;
- var tmpPhi = THREE.Math.mapLinear( this.phi, srcRange[ 0 ], srcRange[ 1 ], dstRange[ 0 ], dstRange[ 1 ] );
- var tmpPhiFullRange = dstRange[ 1 ] - dstRange[ 0 ];
- var tmpPhiNormalized = ( tmpPhi - dstRange[ 0 ] ) / tmpPhiFullRange;
- this.phi = QuadraticEaseInOut( tmpPhiNormalized ) * tmpPhiFullRange + dstRange[ 0 ];
- // constrain horizontal look angle
- srcRange = this.horizontalAngleMap.srcRange;
- dstRange = this.horizontalAngleMap.dstRange;
- var tmpTheta = THREE.Math.mapLinear( this.theta, srcRange[ 0 ], srcRange[ 1 ], dstRange[ 0 ], dstRange[ 1 ] );
- var tmpThetaFullRange = dstRange[ 1 ] - dstRange[ 0 ];
- var tmpThetaNormalized = ( tmpTheta - dstRange[ 0 ] ) / tmpThetaFullRange;
- this.theta = QuadraticEaseInOut( tmpThetaNormalized ) * tmpThetaFullRange + dstRange[ 0 ];
- var targetPosition = this.target.position,
- position = this.object.position;
- targetPosition.x = 100 * Math.sin( this.phi ) * Math.cos( this.theta );
- targetPosition.y = 100 * Math.cos( this.phi );
- targetPosition.z = 100 * Math.sin( this.phi ) * Math.sin( this.theta );
- this.object.lookAt( this.target.position );
- };
- this.onMouseMove = function ( event ) {
- if ( this.domElement === document ) {
- this.mouseX = event.pageX - this.viewHalfX;
- this.mouseY = event.pageY - this.viewHalfY;
- } else {
- this.mouseX = event.pageX - this.domElement.offsetLeft - this.viewHalfX;
- this.mouseY = event.pageY - this.domElement.offsetTop - this.viewHalfY;
- }
- };
- // utils
- function normalize_angle_rad( a ) {
- var b = a % PI2;
- return b >= 0 ? b : b + PI2;
- };
- function distance( a, b ) {
- var dx = a[ 0 ] - b[ 0 ],
- dy = a[ 1 ] - b[ 1 ],
- dz = a[ 2 ] - b[ 2 ];
- return Math.sqrt( dx * dx + dy * dy + dz * dz );
- };
- function QuadraticEaseInOut ( k ) {
- if ( ( k *= 2 ) < 1 ) return 0.5 * k * k;
- return - 0.5 * ( --k * ( k - 2 ) - 1 );
- };
- function bind( scope, fn ) {
- return function () {
- fn.apply( scope, arguments );
- };
- };
- function initAnimationPath( parent, spline, name, duration ) {
- var animationData = {
- name: name,
- fps: 0.6,
- length: duration,
- hierarchy: []
- };
- var i,
- parentAnimation, childAnimation,
- path = spline.getControlPointsArray(),
- sl = spline.getLength(),
- pl = path.length,
- t = 0,
- first = 0,
- last = pl - 1;
- parentAnimation = { parent: -1, keys: [] };
- parentAnimation.keys[ first ] = { time: 0, pos: path[ first ], rot: [ 0, 0, 0, 1 ], scl: [ 1, 1, 1 ] };
- parentAnimation.keys[ last ] = { time: duration, pos: path[ last ], rot: [ 0, 0, 0, 1 ], scl: [ 1, 1, 1 ] };
- for ( i = 1; i < pl - 1; i++ ) {
- // real distance (approximation via linear segments)
- t = duration * sl.chunks[ i ] / sl.total;
- // equal distance
- //t = duration * ( i / pl );
- // linear distance
- //t += duration * distance( path[ i ], path[ i - 1 ] ) / sl.total;
- parentAnimation.keys[ i ] = { time: t, pos: path[ i ] };
- }
- animationData.hierarchy[ 0 ] = parentAnimation;
- THREE.AnimationHandler.add( animationData );
- return new THREE.Animation( parent, name, THREE.AnimationHandler.CATMULLROM_FORWARD, false );
- };
- function createSplineGeometry( spline, n_sub ) {
- var i, index, position,
- geometry = new THREE.Geometry();
- for ( i = 0; i < spline.points.length * n_sub; i ++ ) {
- index = i / ( spline.points.length * n_sub );
- position = spline.getPoint( index );
- geometry.vertices[ i ] = new THREE.Vector3( position.x, position.y, position.z );
- }
- return geometry;
- };
- function createPath( parent, spline ) {
- var lineGeo = createSplineGeometry( spline, 10 ),
- particleGeo = createSplineGeometry( spline, 10 ),
- lineMat = new THREE.LineBasicMaterial( { color: 0xff0000, linewidth: 3 } ),
- lineObj = new THREE.Line( lineGeo, lineMat ),
- particleObj = new THREE.ParticleSystem( particleGeo, new THREE.ParticleSystemMaterial( { color: 0xffaa00, size: 3 } ) );
- lineObj.scale.set( 1, 1, 1 );
- parent.add( lineObj );
- particleObj.scale.set( 1, 1, 1 );
- parent.add( particleObj );
- var waypoint,
- geo = new THREE.SphereGeometry( 1, 16, 8 ),
- mat = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
- for ( var i = 0; i < spline.points.length; i ++ ) {
- waypoint = new THREE.Mesh( geo, mat );
- waypoint.position.copy( spline.points[ i ] );
- parent.add( waypoint );
- }
- };
- this.init = function ( ) {
- // constructor
- this.spline = new THREE.Spline();
- this.spline.initFromArray( this.waypoints );
- if ( this.useConstantSpeed ) {
- this.spline.reparametrizeByArcLength( this.resamplingCoef );
- }
- if ( this.createDebugDummy ) {
- var dummyParentMaterial = new THREE.MeshLambertMaterial( { color: 0x0077ff } ),
- dummyChildMaterial = new THREE.MeshLambertMaterial( { color: 0x00ff00 } ),
- dummyParentGeo = new THREE.CubeGeometry( 10, 10, 20 ),
- dummyChildGeo = new THREE.CubeGeometry( 2, 2, 10 );
- this.animationParent = new THREE.Mesh( dummyParentGeo, dummyParentMaterial );
- var dummyChild = new THREE.Mesh( dummyChildGeo, dummyChildMaterial );
- dummyChild.position.set( 0, 10, 0 );
- this.animation = initAnimationPath( this.animationParent, this.spline, this.id, this.duration );
- this.animationParent.add( this.object );
- this.animationParent.add( this.target );
- this.animationParent.add( dummyChild );
- } else {
- this.animation = initAnimationPath( this.animationParent, this.spline, this.id, this.duration );
- this.animationParent.add( this.target );
- this.animationParent.add( this.object );
- }
- if ( this.createDebugPath ) {
- createPath( this.debugPath, this.spline );
- }
- this.domElement.addEventListener( 'mousemove', bind( this, this.onMouseMove ), false );
- };
- this.handleResize();
- };
- THREE.PathControlsIdCounter = 0;
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