alteredq ecae266e8a Added mesh stroke materials (wireframe) to WebGLRenderer. há 15 anos atrás
..
cameras 8f543db16d * Refactored `CanvasRenderer` (more duplicated code, but easier to handle) há 15 anos atrás
geometry 36dc7212f8 Made Sphere mesh smoothing optional. há 15 anos atrás
js 647b4a57b8 * Added `PointLight` há 15 anos atrás
obj dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). há 15 anos atrás
textures fbbb78446d - Shadow texture for Earth demo há 15 anos atrás
camera_free.html db7003e88a * `CanvasRenderer` and `SVGRenderer` calculating light only when needed. há 15 anos atrás
geometry_birds.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
geometry_cube.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
geometry_earth.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
geometry_terrain.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
geometry_vr.html e68109fdb2 - Clean up há 15 anos atrás
hci_clickcube.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
lines_sphere.html 9c796ce6ae - Of course, all examples had to point to the renamed file... há 15 anos atrás
lines_test.html 9c796ce6ae - Of course, all examples had to point to the renamed file... há 15 anos atrás
materials_test.html ecae266e8a Added mesh stroke materials (wireframe) to WebGLRenderer. há 15 anos atrás
materials_video.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
obj_convert_test.html dde831bf6f Extended CanvasRenderer to be able to handle decals (MeshBitmapUVMappingMaterials as secondary materials). há 15 anos atrás
particles_floor.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
particles_random.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
particles_waves.html 647b4a57b8 * Added `PointLight` há 15 anos atrás
test.html 647b4a57b8 * Added `PointLight` há 15 anos atrás