Ben Adams 4061f08f37 Recalc scene before using matrix 12 年之前
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controls 840d508577 Added namespace to PointerLockControls. Fixes #2591. 12 年之前
effects 5e5c63c5c7 Simplified AnaglyphicEffect. 13 年之前
exporters 314dcf0255 Editor: plugged in adding of SpotLight, HemisphereLight and AmbientLight to menubar. 12 年之前
libs 0914e07a9a Removing old DAT.GUI 12 年之前
loaders c1f9ef832e Replaced THREE.UV with THREE.Vector2. 12 年之前
postprocessing dcdfed44cd Refactored EffectComposer, added setSize method. Changed examples with postprocessing to use setSize. 12 年之前
renderers 4061f08f37 Recalc scene before using matrix 12 年之前
shaders e8a0d7c944 Adding 3 Shaders 12 年之前
AudioObject.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 年之前
Car.js 744152f5a7 Fixed cars in dynamic cube map example. 12 年之前
Cloth.js f2197bb859 Tweaked the cloth simulation example a little. 13 年之前
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 年之前
Detector.js 07fc79d788 Added var to Detector.js 13 年之前
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. 14 年之前
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 年之前
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. 12 年之前
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. 13 年之前
PRNG.js 041054283a Messing with a new terrain generator demo. 14 年之前
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. 13 年之前
ShaderDeferred.js 56417d2011 WebGLDeferredRenderer: changed global ADDITIVE_SPECULAR renderer parameter into per-object material parameter in color G-buffer. 12 年之前
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. 12 年之前
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). 12 年之前
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. 12 年之前
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. 12 年之前
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 13 年之前
Sparks.js 2ed94bb52f Updated to tween.js r7. 12 年之前
UVsUtils.js c1f9ef832e Replaced THREE.UV with THREE.Vector2. 12 年之前