WestLangley bee89eb50c Sprite cleanup 12 years ago
..
animation 276e9da1ef add THREE.Rotation and remove Object3D.useQuaternion (as we always use quaternion now.) Following recommendation discussed here: https://github.com/mrdoob/three.js/issues/3404#issuecomment-17262516 13 years ago
cameras 6e0d2115ca adopting THREE.Math.degToRad/radToDeg for code readability. 13 years ago
core 4d4bdcb77e Fix ellipses #3833 12 years ago
curves 47ee92fa9f Code clean up. 12 years ago
geometries 2dffa6139f Improved sphere UV map at poles 12 years ago
helpers de369c1b92 Updated helper to properly track light.target 12 years ago
objects 88f56b3b3b Clean up. 13 years ago
renderers bee89eb50c Sprite cleanup 12 years ago
shaders b2ab717f22 Simplified SpritePlugin a bit more. 12 years ago
FontUtils.js c71891f402 Fixed Triangulation false warning. Fixes #3564 12 years ago
GeometryUtils.js 40432e2ba5 Removed removeMaterials and setMaterialIndex from GeometryUtils. See #3713. 12 years ago
ImageUtils.js c4e1c30342 ImageUtils.loadTexture doesn't create additional Images anymore. Fixes #3793. 12 years ago
SceneUtils.js 6a0b0eb1fd Split SceneUtils.cloneObject into *.clone() 13 years ago