Mr.doob f7e120dfdc ColladaLoader: Removed positions scaled as suggested in #3106. hace 12 años
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controls 1efbf3b89d TrackballControls: Uncommented change event dispatch. hace 12 años
effects 7e19183619 Added new effect for the Oculus Rift hace 12 años
exporters 21eff9d6c7 SceneExporter2: Added camera and light parameters. hace 12 años
libs 0914e07a9a Removing old DAT.GUI hace 13 años
loaders f7e120dfdc ColladaLoader: Removed positions scaled as suggested in #3106. hace 12 años
math 1a6fdd8050 Added the WIP TypeArrayVector3 in examples/js folder. hace 12 años
modifiers cf1366af12 GeometryUtils.explode to ExplodeModifier and GeometryUtils.tessellate to TessellateModifier. hace 12 años
postprocessing b051d7e171 WebGLDeferredRenderer: added API for injecting postprocessing effects into deferred rendering pipeline. hace 12 años
renderers 3db966d658 make Matrix4.getPosition() deprecated and replace all usages in core library with Vector3.getPositionFromMatrix() hace 12 años
shaders 9edf3c06cb Add Edge Detection Shaders (Frei-Chen & Sobel filters) to examples hace 12 años
AudioObject.js e314cb059d Changed some of the matrix.getPosition() to vector.getPositionFromMatrix( matrix ). See #2967. hace 12 años
Car.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. hace 12 años
Cloth.js db6a79a730 Fixed some more sub(a,b) to subVectors(a,b). hace 12 años
CurveExtras.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. hace 13 años
Detector.js 07fc79d788 Added var to Detector.js hace 13 años
ImprovedNoise.js 2a8abb5531 Implemented gero3 Rectangle optimisations. hace 14 años
MD2Character.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. hace 13 años
MD2CharacterComplex.js ae79c901eb Changed MeshPhongMaterial perPixel parameter default to true. hace 13 años
MarchingCubes.js cdfc4f3b8a Implemented Object.create( *.prototype ) pattern as per discussion in #2080. hace 13 años
PRNG.js 041054283a Messing with a new terrain generator demo. hace 14 años
ParametricGeometries.js 6660e155d5 More Closure compile warnings / errors fixing in examples/js. hace 13 años
ShaderDeferred.js 060b294a12 WebGLDeferredRenderer: added tonemapping. hace 12 años
ShaderGodRays.js 774fa4ae04 Added workaround for ANGLE bug in godrays example. hace 13 años
ShaderSkin.js 88604b4a0a Testing the impact of normalization of transformed normals in vertex shaders (phong, normal, normalmap, skin simple). hace 12 años
ShaderTerrain.js 886ba4de3e Renamed mPosition => worldPosition in shaders. hace 12 años
ShaderToon.js 36d2494d59 Renamed nWorld => worldNormal in shaders. hace 12 años
SimplexNoise.js 9ad6e5445e fixes for dot operations in SimplexNoise. #1993 hace 13 años
Sparks.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. hace 12 años
UVsUtils.js b062fee866 Removed Vector* add() to addVectors() and addSelf() to add(). Same with sub, cross, min, max, lerp... Renamed Matrix* and Quaternion multiply() to multiplyMatrices(), multiplyQuaternions() and multiplySelf() to multiply(). See #2860. hace 12 años