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renderables
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daf2700ccb
* Projector.js: Rather than calculating the screen space centrium of each face per render, seemed smarter to just project the precomputed centrium. Side effect: Polygon shaking is gone \o/
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15 lat temu |
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CanvasRenderer.js
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a8ff77e1d4
Fixed ambient light computation in CanvasRenderer to get correct lighting when there is no ambient light specified in the scene.
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15 lat temu |
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DOMRenderer.js
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647b4a57b8
* Added `PointLight`
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15 lat temu |
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Projector.js
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b57169bc84
Projector.unprojectVector() apparently working
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15 lat temu |
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SVGRenderer.js
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f30216ff8e
Applying alteredq's CanvasRenderer fix re Ambient Light calculation to SVGRenderer.
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15 lat temu |
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WebGLRenderer.js
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b22bd9da2e
Added face culling to WebGLRenderer (default is now backface culling on, front face is counter-clockwise).
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15 lat temu |