Don McCurdy 98375c2208 DRACOLoader: Support both default and 'unique ID' attributes. 5 jaren geleden
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animation 601470c209 JSM: Added module and TS file for MMDAnimationHelper. 6 jaren geleden
cameras 1c148c195f JSM: Added module and TS file for CinematicCamera and BokehShader2. 6 jaren geleden
controls 8ab5280bfc TrackballControls: Add support for OrthographicCamera. 5 jaren geleden
curves 43ca366109 Fixed malformed jsdoc comment blocks 6 jaren geleden
effects 9e2f57d096 Matching js material class names with glsl defines 6 jaren geleden
exporters 71ec3b2ea2 GLTFExporter: Fixed alphaMode handling 6 jaren geleden
geometries 43ca366109 Fixed malformed jsdoc comment blocks 6 jaren geleden
interactive 022fc8b56f Examples: Clean up SelectionBox. 6 jaren geleden
libs 941f171d1b DRACOLoader: Fix remaining calls to removed static methods. 6 jaren geleden
lights d3a37f37d3 DataTexture: Removed unneeded needsUpdate sets. 5 jaren geleden
lines b8a14f73b1 JSM: Added module and TS files for fat lines. 6 jaren geleden
loaders 98375c2208 DRACOLoader: Support both default and 'unique ID' attributes. 5 jaren geleden
math e3660e189b Examples: Clean up 6 jaren geleden
misc d3a37f37d3 DataTexture: Removed unneeded needsUpdate sets. 5 jaren geleden
modifiers 43ca366109 Fixed malformed jsdoc comment blocks 6 jaren geleden
objects d3a37f37d3 DataTexture: Removed unneeded needsUpdate sets. 5 jaren geleden
offscreen 871a52832c Examples: Improved webgl_worker_offscreencanvas. 6 jaren geleden
pmrem 50d05fc234 WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget() 6 jaren geleden
postprocessing d3a37f37d3 DataTexture: Removed unneeded needsUpdate sets. 5 jaren geleden
renderers fa0dc54fa8 renderer.context -> renderer.getContext() 6 jaren geleden
shaders b75dd04572 MeshPhysicalMaterial: Renamed clearCoat* to clearcoat*. 6 jaren geleden
utils 26ffbd29c1 Examples: Remove usage of BufferAttribute.setArray(). 6 jaren geleden
vr 80b6bb119d WebXR: request common reference spaces as features 6 jaren geleden
WebGL.js 106528bdee JSM: Move WebGL.js into THREE namespace and modularize. 6 jaren geleden