Loader.js 18 KB

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  1. import * as THREE from '../../build/three.module.js';
  2. import { TGALoader } from '../../examples/jsm/loaders/TGALoader.js';
  3. import { AddObjectCommand } from './commands/AddObjectCommand.js';
  4. import { SetSceneCommand } from './commands/SetSceneCommand.js';
  5. import { LoaderUtils } from './LoaderUtils.js';
  6. import { unzipSync, strFromU8 } from '../../examples/jsm/libs/fflate.module.min.js';
  7. function Loader( editor ) {
  8. var scope = this;
  9. this.texturePath = '';
  10. this.loadItemList = function ( items ) {
  11. LoaderUtils.getFilesFromItemList( items, function ( files, filesMap ) {
  12. scope.loadFiles( files, filesMap );
  13. } );
  14. };
  15. this.loadFiles = function ( files, filesMap ) {
  16. if ( files.length > 0 ) {
  17. var filesMap = filesMap || LoaderUtils.createFilesMap( files );
  18. var manager = new THREE.LoadingManager();
  19. manager.setURLModifier( function ( url ) {
  20. url = url.replace( /^(\.?\/)/, '' ); // remove './'
  21. var file = filesMap[ url ];
  22. if ( file ) {
  23. console.log( 'Loading', url );
  24. return URL.createObjectURL( file );
  25. }
  26. return url;
  27. } );
  28. manager.addHandler( /\.tga$/i, new TGALoader() );
  29. for ( var i = 0; i < files.length; i ++ ) {
  30. scope.loadFile( files[ i ], manager );
  31. }
  32. }
  33. };
  34. this.loadFile = function ( file, manager ) {
  35. var filename = file.name;
  36. var extension = filename.split( '.' ).pop().toLowerCase();
  37. var reader = new FileReader();
  38. reader.addEventListener( 'progress', function ( event ) {
  39. var size = '(' + Math.floor( event.total / 1000 ).format() + ' KB)';
  40. var progress = Math.floor( ( event.loaded / event.total ) * 100 ) + '%';
  41. console.log( 'Loading', filename, size, progress );
  42. } );
  43. switch ( extension ) {
  44. case '3dm':
  45. reader.addEventListener( 'load', async function ( event ) {
  46. var contents = event.target.result;
  47. var { Rhino3dmLoader } = await import( '../../examples/jsm/loaders/3DMLoader.js' );
  48. var loader = new Rhino3dmLoader();
  49. loader.setLibraryPath( '../examples/jsm/libs/rhino3dm/' );
  50. loader.parse( contents, function ( object ) {
  51. editor.execute( new AddObjectCommand( editor, object ) );
  52. } );
  53. }, false );
  54. reader.readAsArrayBuffer( file );
  55. break;
  56. case '3ds':
  57. reader.addEventListener( 'load', async function ( event ) {
  58. var { TDSLoader } = await import( '../../examples/jsm/loaders/TDSLoader.js' );
  59. var loader = new TDSLoader();
  60. var object = loader.parse( event.target.result );
  61. editor.execute( new AddObjectCommand( editor, object ) );
  62. }, false );
  63. reader.readAsArrayBuffer( file );
  64. break;
  65. case '3mf':
  66. reader.addEventListener( 'load', async function ( event ) {
  67. var { ThreeMFLoader } = await import( '../../examples/jsm/loaders/3MFLoader.js' );
  68. var loader = new ThreeMFLoader();
  69. var object = loader.parse( event.target.result );
  70. editor.execute( new AddObjectCommand( editor, object ) );
  71. }, false );
  72. reader.readAsArrayBuffer( file );
  73. break;
  74. case 'amf':
  75. reader.addEventListener( 'load', async function ( event ) {
  76. var { AMFLoader } = await import( '../../examples/jsm/loaders/AMFLoader.js' );
  77. var loader = new AMFLoader();
  78. var amfobject = loader.parse( event.target.result );
  79. editor.execute( new AddObjectCommand( editor, amfobject ) );
  80. }, false );
  81. reader.readAsArrayBuffer( file );
  82. break;
  83. case 'dae':
  84. reader.addEventListener( 'load', async function ( event ) {
  85. var contents = event.target.result;
  86. var { ColladaLoader } = await import( '../../examples/jsm/loaders/ColladaLoader.js' );
  87. var loader = new ColladaLoader( manager );
  88. var collada = loader.parse( contents );
  89. collada.scene.name = filename;
  90. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  91. }, false );
  92. reader.readAsText( file );
  93. break;
  94. case 'drc':
  95. reader.addEventListener( 'load', async function ( event ) {
  96. var contents = event.target.result;
  97. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  98. var loader = new DRACOLoader();
  99. loader.setDecoderPath( '../examples/js/libs/draco/' );
  100. loader.decodeDracoFile( contents, function ( geometry ) {
  101. var object;
  102. if ( geometry.index !== null ) {
  103. var material = new THREE.MeshStandardMaterial();
  104. object = new THREE.Mesh( geometry, material );
  105. object.name = filename;
  106. } else {
  107. var material = new THREE.PointsMaterial( { size: 0.01 } );
  108. if ( geometry.hasAttribute( 'color' ) === true ) material.vertexColors = true;
  109. object = new THREE.Points( geometry, material );
  110. object.name = filename;
  111. }
  112. editor.execute( new AddObjectCommand( editor, object ) );
  113. } );
  114. }, false );
  115. reader.readAsArrayBuffer( file );
  116. break;
  117. case 'fbx':
  118. reader.addEventListener( 'load', async function ( event ) {
  119. var contents = event.target.result;
  120. var { FBXLoader } = await import( '../../examples/jsm/loaders/FBXLoader.js' );
  121. var loader = new FBXLoader( manager );
  122. var object = loader.parse( contents );
  123. editor.execute( new AddObjectCommand( editor, object ) );
  124. }, false );
  125. reader.readAsArrayBuffer( file );
  126. break;
  127. case 'glb':
  128. reader.addEventListener( 'load', async function ( event ) {
  129. var contents = event.target.result;
  130. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  131. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  132. var dracoLoader = new DRACOLoader();
  133. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  134. var loader = new GLTFLoader();
  135. loader.setDRACOLoader( dracoLoader );
  136. loader.parse( contents, '', function ( result ) {
  137. var scene = result.scene;
  138. scene.name = filename;
  139. scene.animations.push( ...result.animations );
  140. editor.execute( new AddObjectCommand( editor, scene ) );
  141. } );
  142. }, false );
  143. reader.readAsArrayBuffer( file );
  144. break;
  145. case 'gltf':
  146. reader.addEventListener( 'load', async function ( event ) {
  147. var contents = event.target.result;
  148. var loader;
  149. if ( isGLTF1( contents ) ) {
  150. alert( 'Import of glTF asset not possible. Only versions >= 2.0 are supported. Please try to upgrade the file to glTF 2.0 using glTF-Pipeline.' );
  151. } else {
  152. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  153. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  154. var dracoLoader = new DRACOLoader();
  155. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  156. loader = new GLTFLoader( manager );
  157. loader.setDRACOLoader( dracoLoader );
  158. }
  159. loader.parse( contents, '', function ( result ) {
  160. var scene = result.scene;
  161. scene.name = filename;
  162. scene.animations.push( ...result.animations );
  163. editor.execute( new AddObjectCommand( editor, scene ) );
  164. } );
  165. }, false );
  166. reader.readAsArrayBuffer( file );
  167. break;
  168. case 'js':
  169. case 'json':
  170. case '3geo':
  171. case '3mat':
  172. case '3obj':
  173. case '3scn':
  174. reader.addEventListener( 'load', function ( event ) {
  175. var contents = event.target.result;
  176. // 2.0
  177. if ( contents.indexOf( 'postMessage' ) !== - 1 ) {
  178. var blob = new Blob( [ contents ], { type: 'text/javascript' } );
  179. var url = URL.createObjectURL( blob );
  180. var worker = new Worker( url );
  181. worker.onmessage = function ( event ) {
  182. event.data.metadata = { version: 2 };
  183. handleJSON( event.data );
  184. };
  185. worker.postMessage( Date.now() );
  186. return;
  187. }
  188. // >= 3.0
  189. var data;
  190. try {
  191. data = JSON.parse( contents );
  192. } catch ( error ) {
  193. alert( error );
  194. return;
  195. }
  196. handleJSON( data );
  197. }, false );
  198. reader.readAsText( file );
  199. break;
  200. case 'kmz':
  201. reader.addEventListener( 'load', async function ( event ) {
  202. var { KMZLoader } = await import( '../../examples/jsm/loaders/KMZLoader.js' );
  203. var loader = new KMZLoader();
  204. var collada = loader.parse( event.target.result );
  205. collada.scene.name = filename;
  206. editor.execute( new AddObjectCommand( editor, collada.scene ) );
  207. }, false );
  208. reader.readAsArrayBuffer( file );
  209. break;
  210. case 'md2':
  211. reader.addEventListener( 'load', async function ( event ) {
  212. var contents = event.target.result;
  213. var { MD2Loader } = await import( '../../examples/jsm/loaders/MD2Loader.js' );
  214. var geometry = new MD2Loader().parse( contents );
  215. var material = new THREE.MeshStandardMaterial( {
  216. morphTargets: true,
  217. morphNormals: true
  218. } );
  219. var mesh = new THREE.Mesh( geometry, material );
  220. mesh.mixer = new THREE.AnimationMixer( mesh );
  221. mesh.name = filename;
  222. mesh.animations.push( ...geometry.animations );
  223. editor.execute( new AddObjectCommand( editor, mesh ) );
  224. }, false );
  225. reader.readAsArrayBuffer( file );
  226. break;
  227. case 'obj':
  228. reader.addEventListener( 'load', async function ( event ) {
  229. var contents = event.target.result;
  230. var { OBJLoader } = await import( '../../examples/jsm/loaders/OBJLoader.js' );
  231. var object = new OBJLoader().parse( contents );
  232. object.name = filename;
  233. editor.execute( new AddObjectCommand( editor, object ) );
  234. }, false );
  235. reader.readAsText( file );
  236. break;
  237. case 'ply':
  238. reader.addEventListener( 'load', async function ( event ) {
  239. var contents = event.target.result;
  240. var { PLYLoader } = await import( '../../examples/jsm/loaders/PLYLoader.js' );
  241. var geometry = new PLYLoader().parse( contents );
  242. var material = new THREE.MeshStandardMaterial();
  243. var mesh = new THREE.Mesh( geometry, material );
  244. mesh.name = filename;
  245. editor.execute( new AddObjectCommand( editor, mesh ) );
  246. }, false );
  247. reader.readAsArrayBuffer( file );
  248. break;
  249. case 'stl':
  250. reader.addEventListener( 'load', async function ( event ) {
  251. var contents = event.target.result;
  252. var { STLLoader } = await import( '../../examples/jsm/loaders/STLLoader.js' );
  253. var geometry = new STLLoader().parse( contents );
  254. var material = new THREE.MeshStandardMaterial();
  255. var mesh = new THREE.Mesh( geometry, material );
  256. mesh.name = filename;
  257. editor.execute( new AddObjectCommand( editor, mesh ) );
  258. }, false );
  259. if ( reader.readAsBinaryString !== undefined ) {
  260. reader.readAsBinaryString( file );
  261. } else {
  262. reader.readAsArrayBuffer( file );
  263. }
  264. break;
  265. case 'svg':
  266. reader.addEventListener( 'load', async function ( event ) {
  267. var contents = event.target.result;
  268. var { SVGLoader } = await import( '../../examples/jsm/loaders/SVGLoader.js' );
  269. var loader = new SVGLoader();
  270. var paths = loader.parse( contents ).paths;
  271. //
  272. var group = new THREE.Group();
  273. group.scale.multiplyScalar( 0.1 );
  274. group.scale.y *= - 1;
  275. for ( var i = 0; i < paths.length; i ++ ) {
  276. var path = paths[ i ];
  277. var material = new THREE.MeshBasicMaterial( {
  278. color: path.color,
  279. depthWrite: false
  280. } );
  281. var shapes = path.toShapes( true );
  282. for ( var j = 0; j < shapes.length; j ++ ) {
  283. var shape = shapes[ j ];
  284. var geometry = new THREE.ShapeGeometry( shape );
  285. var mesh = new THREE.Mesh( geometry, material );
  286. group.add( mesh );
  287. }
  288. }
  289. editor.execute( new AddObjectCommand( editor, group ) );
  290. }, false );
  291. reader.readAsText( file );
  292. break;
  293. case 'vox':
  294. reader.addEventListener( 'load', async function ( event ) {
  295. var contents = event.target.result;
  296. var { VOXLoader, VOXMesh } = await import( '../../examples/jsm/loaders/VOXLoader.js' );
  297. var chunks = new VOXLoader().parse( contents );
  298. var group = new THREE.Group();
  299. group.name = filename;
  300. for ( let i = 0; i < chunks.length; i ++ ) {
  301. const chunk = chunks[ i ];
  302. const mesh = new VOXMesh( chunk );
  303. group.add( mesh );
  304. }
  305. editor.execute( new AddObjectCommand( editor, group ) );
  306. }, false );
  307. reader.readAsArrayBuffer( file );
  308. break;
  309. case 'vtk':
  310. reader.addEventListener( 'load', async function ( event ) {
  311. var contents = event.target.result;
  312. var { VTKLoader } = await import( '../../examples/jsm/loaders/VTKLoader.js' );
  313. var geometry = new VTKLoader().parse( contents );
  314. var material = new THREE.MeshStandardMaterial();
  315. var mesh = new THREE.Mesh( geometry, material );
  316. mesh.name = filename;
  317. editor.execute( new AddObjectCommand( editor, mesh ) );
  318. }, false );
  319. reader.readAsArrayBuffer( file );
  320. break;
  321. case 'wrl':
  322. reader.addEventListener( 'load', async function ( event ) {
  323. var contents = event.target.result;
  324. var { VRMLLoader } = await import( '../../examples/jsm/loaders/VRMLLoader.js' );
  325. var result = new VRMLLoader().parse( contents );
  326. editor.execute( new SetSceneCommand( editor, result ) );
  327. }, false );
  328. reader.readAsText( file );
  329. break;
  330. case 'xyz':
  331. reader.addEventListener( 'load', async function ( event ) {
  332. var contents = event.target.result;
  333. var { XYZLoader } = await import( '../../examples/jsm/loaders/XYZLoader.js' );
  334. var geometry = new XYZLoader().parse( contents );
  335. var material = new THREE.PointsMaterial();
  336. material.vertexColors = geometry.hasAttribute( 'color' );
  337. var points = new THREE.Points( geometry, material );
  338. points.name = filename;
  339. editor.execute( new AddObjectCommand( editor, points ) );
  340. }, false );
  341. reader.readAsText( file );
  342. break;
  343. case 'zip':
  344. reader.addEventListener( 'load', function ( event ) {
  345. handleZIP( event.target.result );
  346. }, false );
  347. reader.readAsArrayBuffer( file );
  348. break;
  349. default:
  350. console.error( 'Unsupported file format (' + extension + ').' );
  351. break;
  352. }
  353. };
  354. function handleJSON( data ) {
  355. if ( data.metadata === undefined ) { // 2.0
  356. data.metadata = { type: 'Geometry' };
  357. }
  358. if ( data.metadata.type === undefined ) { // 3.0
  359. data.metadata.type = 'Geometry';
  360. }
  361. if ( data.metadata.formatVersion !== undefined ) {
  362. data.metadata.version = data.metadata.formatVersion;
  363. }
  364. switch ( data.metadata.type.toLowerCase() ) {
  365. case 'buffergeometry':
  366. var loader = new THREE.BufferGeometryLoader();
  367. var result = loader.parse( data );
  368. var mesh = new THREE.Mesh( result );
  369. editor.execute( new AddObjectCommand( editor, mesh ) );
  370. break;
  371. case 'geometry':
  372. console.error( 'Loader: "Geometry" is no longer supported.' );
  373. break;
  374. case 'object':
  375. var loader = new THREE.ObjectLoader();
  376. loader.setResourcePath( scope.texturePath );
  377. loader.parse( data, function ( result ) {
  378. if ( result.isScene ) {
  379. editor.execute( new SetSceneCommand( editor, result ) );
  380. } else {
  381. editor.execute( new AddObjectCommand( editor, result ) );
  382. }
  383. } );
  384. break;
  385. case 'app':
  386. editor.fromJSON( data );
  387. break;
  388. }
  389. }
  390. async function handleZIP( contents ) {
  391. var zip = unzipSync( new Uint8Array( contents ) );
  392. // Poly
  393. if ( zip[ 'model.obj' ] && zip[ 'materials.mtl' ] ) {
  394. var { MTLLoader } = await import( '../../examples/jsm/loaders/MTLLoader.js' );
  395. var { OBJLoader } = await import( '../../examples/jsm/loaders/OBJLoader.js' );
  396. var materials = new MTLLoader().parse( strFromU8( zip[ 'materials.mtl' ] ) );
  397. var object = new OBJLoader().setMaterials( materials ).parse( strFromU8( zip[ 'model.obj' ] ) );
  398. editor.execute( new AddObjectCommand( editor, object ) );
  399. }
  400. //
  401. for ( var path in zip ) {
  402. var file = zip[ path ];
  403. var manager = new THREE.LoadingManager();
  404. manager.setURLModifier( function ( url ) {
  405. var file = zip[ url ];
  406. if ( file ) {
  407. console.log( 'Loading', url );
  408. var blob = new Blob( [ file.buffer ], { type: 'application/octet-stream' } );
  409. return URL.createObjectURL( blob );
  410. }
  411. return url;
  412. } );
  413. var extension = path.split( '.' ).pop().toLowerCase();
  414. switch ( extension ) {
  415. case 'fbx':
  416. var { FBXLoader } = await import( '../../examples/jsm/loaders/FBXLoader.js' );
  417. var loader = new FBXLoader( manager );
  418. var object = loader.parse( file.buffer );
  419. editor.execute( new AddObjectCommand( editor, object ) );
  420. break;
  421. case 'glb':
  422. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  423. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  424. var dracoLoader = new DRACOLoader();
  425. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  426. var loader = new GLTFLoader();
  427. loader.setDRACOLoader( dracoLoader );
  428. loader.parse( file.buffer, '', function ( result ) {
  429. var scene = result.scene;
  430. scene.animations.push( ...result.animations );
  431. editor.execute( new AddObjectCommand( editor, scene ) );
  432. } );
  433. break;
  434. case 'gltf':
  435. var { DRACOLoader } = await import( '../../examples/jsm/loaders/DRACOLoader.js' );
  436. var { GLTFLoader } = await import( '../../examples/jsm/loaders/GLTFLoader.js' );
  437. var dracoLoader = new DRACOLoader();
  438. dracoLoader.setDecoderPath( '../examples/js/libs/draco/gltf/' );
  439. var loader = new GLTFLoader( manager );
  440. loader.setDRACOLoader( dracoLoader );
  441. loader.parse( strFromU8( file ), '', function ( result ) {
  442. var scene = result.scene;
  443. scene.animations.push( ...result.animations );
  444. editor.execute( new AddObjectCommand( editor, scene ) );
  445. } );
  446. break;
  447. }
  448. }
  449. }
  450. function isGLTF1( contents ) {
  451. var resultContent;
  452. if ( typeof contents === 'string' ) {
  453. // contents is a JSON string
  454. resultContent = contents;
  455. } else {
  456. var magic = THREE.LoaderUtils.decodeText( new Uint8Array( contents, 0, 4 ) );
  457. if ( magic === 'glTF' ) {
  458. // contents is a .glb file; extract the version
  459. var version = new DataView( contents ).getUint32( 4, true );
  460. return version < 2;
  461. } else {
  462. // contents is a .gltf file
  463. resultContent = THREE.LoaderUtils.decodeText( new Uint8Array( contents ) );
  464. }
  465. }
  466. var json = JSON.parse( resultContent );
  467. return ( json.asset != undefined && json.asset.version[ 0 ] < 2 );
  468. }
  469. }
  470. export { Loader };