GLTFLoader.js 94 KB

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  1. THREE.GLTFLoader = ( function () {
  2. function GLTFLoader( manager ) {
  3. THREE.Loader.call( this, manager );
  4. this.dracoLoader = null;
  5. this.ktx2Loader = null;
  6. this.meshoptDecoder = null;
  7. this.pluginCallbacks = [];
  8. this.register( function ( parser ) {
  9. return new GLTFMaterialsClearcoatExtension( parser );
  10. } );
  11. this.register( function ( parser ) {
  12. return new GLTFTextureBasisUExtension( parser );
  13. } );
  14. this.register( function ( parser ) {
  15. return new GLTFTextureWebPExtension( parser );
  16. } );
  17. this.register( function ( parser ) {
  18. return new GLTFMaterialsTransmissionExtension( parser );
  19. } );
  20. this.register( function ( parser ) {
  21. return new GLTFLightsExtension( parser );
  22. } );
  23. this.register( function ( parser ) {
  24. return new GLTFMeshoptCompression( parser );
  25. } );
  26. }
  27. GLTFLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
  28. constructor: GLTFLoader,
  29. load: function ( url, onLoad, onProgress, onError ) {
  30. var scope = this;
  31. var resourcePath;
  32. if ( this.resourcePath !== '' ) {
  33. resourcePath = this.resourcePath;
  34. } else if ( this.path !== '' ) {
  35. resourcePath = this.path;
  36. } else {
  37. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  38. }
  39. // Tells the LoadingManager to track an extra item, which resolves after
  40. // the model is fully loaded. This means the count of items loaded will
  41. // be incorrect, but ensures manager.onLoad() does not fire early.
  42. this.manager.itemStart( url );
  43. var _onError = function ( e ) {
  44. if ( onError ) {
  45. onError( e );
  46. } else {
  47. console.error( e );
  48. }
  49. scope.manager.itemError( url );
  50. scope.manager.itemEnd( url );
  51. };
  52. var loader = new THREE.FileLoader( this.manager );
  53. loader.setPath( this.path );
  54. loader.setResponseType( 'arraybuffer' );
  55. loader.setRequestHeader( this.requestHeader );
  56. loader.setWithCredentials( this.withCredentials );
  57. loader.load( url, function ( data ) {
  58. try {
  59. scope.parse( data, resourcePath, function ( gltf ) {
  60. onLoad( gltf );
  61. scope.manager.itemEnd( url );
  62. }, _onError );
  63. } catch ( e ) {
  64. _onError( e );
  65. }
  66. }, onProgress, _onError );
  67. },
  68. setDRACOLoader: function ( dracoLoader ) {
  69. this.dracoLoader = dracoLoader;
  70. return this;
  71. },
  72. setDDSLoader: function () {
  73. throw new Error(
  74. 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
  75. );
  76. },
  77. setKTX2Loader: function ( ktx2Loader ) {
  78. this.ktx2Loader = ktx2Loader;
  79. return this;
  80. },
  81. setMeshoptDecoder: function ( meshoptDecoder ) {
  82. this.meshoptDecoder = meshoptDecoder;
  83. return this;
  84. },
  85. register: function ( callback ) {
  86. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  87. this.pluginCallbacks.push( callback );
  88. }
  89. return this;
  90. },
  91. unregister: function ( callback ) {
  92. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  93. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  94. }
  95. return this;
  96. },
  97. parse: function ( data, path, onLoad, onError ) {
  98. var content;
  99. var extensions = {};
  100. var plugins = {};
  101. if ( typeof data === 'string' ) {
  102. content = data;
  103. } else {
  104. var magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  105. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  106. try {
  107. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  108. } catch ( error ) {
  109. if ( onError ) onError( error );
  110. return;
  111. }
  112. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  113. } else {
  114. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  115. }
  116. }
  117. var json = JSON.parse( content );
  118. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  119. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  120. return;
  121. }
  122. var parser = new GLTFParser( json, {
  123. path: path || this.resourcePath || '',
  124. crossOrigin: this.crossOrigin,
  125. requestHeader: this.requestHeader,
  126. manager: this.manager,
  127. ktx2Loader: this.ktx2Loader,
  128. meshoptDecoder: this.meshoptDecoder
  129. } );
  130. parser.fileLoader.setRequestHeader( this.requestHeader );
  131. for ( var i = 0; i < this.pluginCallbacks.length; i ++ ) {
  132. var plugin = this.pluginCallbacks[ i ]( parser );
  133. plugins[ plugin.name ] = plugin;
  134. // Workaround to avoid determining as unknown extension
  135. // in addUnknownExtensionsToUserData().
  136. // Remove this workaround if we move all the existing
  137. // extension handlers to plugin system
  138. extensions[ plugin.name ] = true;
  139. }
  140. if ( json.extensionsUsed ) {
  141. for ( var i = 0; i < json.extensionsUsed.length; ++ i ) {
  142. var extensionName = json.extensionsUsed[ i ];
  143. var extensionsRequired = json.extensionsRequired || [];
  144. switch ( extensionName ) {
  145. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  146. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  147. break;
  148. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  149. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  150. break;
  151. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  152. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  153. break;
  154. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  155. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  156. break;
  157. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  158. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  159. break;
  160. default:
  161. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  162. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  163. }
  164. }
  165. }
  166. }
  167. parser.setExtensions( extensions );
  168. parser.setPlugins( plugins );
  169. parser.parse( onLoad, onError );
  170. }
  171. } );
  172. /* GLTFREGISTRY */
  173. function GLTFRegistry() {
  174. var objects = {};
  175. return {
  176. get: function ( key ) {
  177. return objects[ key ];
  178. },
  179. add: function ( key, object ) {
  180. objects[ key ] = object;
  181. },
  182. remove: function ( key ) {
  183. delete objects[ key ];
  184. },
  185. removeAll: function () {
  186. objects = {};
  187. }
  188. };
  189. }
  190. /*********************************/
  191. /********** EXTENSIONS ***********/
  192. /*********************************/
  193. var EXTENSIONS = {
  194. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  195. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  196. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  197. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  198. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  199. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  200. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  201. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  202. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  203. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  204. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  205. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  206. };
  207. /**
  208. * Punctual Lights Extension
  209. *
  210. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  211. */
  212. function GLTFLightsExtension( parser ) {
  213. this.parser = parser;
  214. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  215. // Object3D instance caches
  216. this.cache = { refs: {}, uses: {} };
  217. }
  218. GLTFLightsExtension.prototype._markDefs = function () {
  219. var parser = this.parser;
  220. var nodeDefs = this.parser.json.nodes || [];
  221. for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  222. var nodeDef = nodeDefs[ nodeIndex ];
  223. if ( nodeDef.extensions
  224. && nodeDef.extensions[ this.name ]
  225. && nodeDef.extensions[ this.name ].light !== undefined ) {
  226. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  227. }
  228. }
  229. };
  230. GLTFLightsExtension.prototype._loadLight = function ( lightIndex ) {
  231. var parser = this.parser;
  232. var cacheKey = 'light:' + lightIndex;
  233. var dependency = parser.cache.get( cacheKey );
  234. if ( dependency ) return dependency;
  235. var json = parser.json;
  236. var extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
  237. var lightDefs = extensions.lights || [];
  238. var lightDef = lightDefs[ lightIndex ];
  239. var lightNode;
  240. var color = new THREE.Color( 0xffffff );
  241. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  242. var range = lightDef.range !== undefined ? lightDef.range : 0;
  243. switch ( lightDef.type ) {
  244. case 'directional':
  245. lightNode = new THREE.DirectionalLight( color );
  246. lightNode.target.position.set( 0, 0, - 1 );
  247. lightNode.add( lightNode.target );
  248. break;
  249. case 'point':
  250. lightNode = new THREE.PointLight( color );
  251. lightNode.distance = range;
  252. break;
  253. case 'spot':
  254. lightNode = new THREE.SpotLight( color );
  255. lightNode.distance = range;
  256. // Handle spotlight properties.
  257. lightDef.spot = lightDef.spot || {};
  258. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  259. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  260. lightNode.angle = lightDef.spot.outerConeAngle;
  261. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  262. lightNode.target.position.set( 0, 0, - 1 );
  263. lightNode.add( lightNode.target );
  264. break;
  265. default:
  266. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  267. }
  268. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  269. // here, because node-level parsing will only override position if explicitly specified.
  270. lightNode.position.set( 0, 0, 0 );
  271. lightNode.decay = 2;
  272. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  273. lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
  274. dependency = Promise.resolve( lightNode );
  275. parser.cache.add( cacheKey, dependency );
  276. return dependency;
  277. };
  278. GLTFLightsExtension.prototype.createNodeAttachment = function ( nodeIndex ) {
  279. var self = this;
  280. var parser = this.parser;
  281. var json = parser.json;
  282. var nodeDef = json.nodes[ nodeIndex ];
  283. var lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
  284. var lightIndex = lightDef.light;
  285. if ( lightIndex === undefined ) return null;
  286. return this._loadLight( lightIndex ).then( function ( light ) {
  287. return parser._getNodeRef( self.cache, lightIndex, light );
  288. } );
  289. };
  290. /**
  291. * Unlit Materials Extension
  292. *
  293. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  294. */
  295. function GLTFMaterialsUnlitExtension() {
  296. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  297. }
  298. GLTFMaterialsUnlitExtension.prototype.getMaterialType = function () {
  299. return THREE.MeshBasicMaterial;
  300. };
  301. GLTFMaterialsUnlitExtension.prototype.extendParams = function ( materialParams, materialDef, parser ) {
  302. var pending = [];
  303. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  304. materialParams.opacity = 1.0;
  305. var metallicRoughness = materialDef.pbrMetallicRoughness;
  306. if ( metallicRoughness ) {
  307. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  308. var array = metallicRoughness.baseColorFactor;
  309. materialParams.color.fromArray( array );
  310. materialParams.opacity = array[ 3 ];
  311. }
  312. if ( metallicRoughness.baseColorTexture !== undefined ) {
  313. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  314. }
  315. }
  316. return Promise.all( pending );
  317. };
  318. /**
  319. * Clearcoat Materials Extension
  320. *
  321. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  322. */
  323. function GLTFMaterialsClearcoatExtension( parser ) {
  324. this.parser = parser;
  325. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  326. }
  327. GLTFMaterialsClearcoatExtension.prototype.getMaterialType = function ( materialIndex ) {
  328. var parser = this.parser;
  329. var materialDef = parser.json.materials[ materialIndex ];
  330. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  331. return THREE.MeshPhysicalMaterial;
  332. };
  333. GLTFMaterialsClearcoatExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) {
  334. var parser = this.parser;
  335. var materialDef = parser.json.materials[ materialIndex ];
  336. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  337. return Promise.resolve();
  338. }
  339. var pending = [];
  340. var extension = materialDef.extensions[ this.name ];
  341. if ( extension.clearcoatFactor !== undefined ) {
  342. materialParams.clearcoat = extension.clearcoatFactor;
  343. }
  344. if ( extension.clearcoatTexture !== undefined ) {
  345. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  346. }
  347. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  348. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  349. }
  350. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  351. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  352. }
  353. if ( extension.clearcoatNormalTexture !== undefined ) {
  354. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  355. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  356. var scale = extension.clearcoatNormalTexture.scale;
  357. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  358. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, - scale );
  359. }
  360. }
  361. return Promise.all( pending );
  362. };
  363. /**
  364. * Transmission Materials Extension
  365. *
  366. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  367. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  368. */
  369. function GLTFMaterialsTransmissionExtension( parser ) {
  370. this.parser = parser;
  371. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  372. }
  373. GLTFMaterialsTransmissionExtension.prototype.getMaterialType = function ( materialIndex ) {
  374. var parser = this.parser;
  375. var materialDef = parser.json.materials[ materialIndex ];
  376. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  377. return THREE.MeshPhysicalMaterial;
  378. };
  379. GLTFMaterialsTransmissionExtension.prototype.extendMaterialParams = function ( materialIndex, materialParams ) {
  380. var parser = this.parser;
  381. var materialDef = parser.json.materials[ materialIndex ];
  382. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  383. return Promise.resolve();
  384. }
  385. var pending = [];
  386. var extension = materialDef.extensions[ this.name ];
  387. if ( extension.transmissionFactor !== undefined ) {
  388. materialParams.transmission = extension.transmissionFactor;
  389. }
  390. if ( extension.transmissionTexture !== undefined ) {
  391. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  392. }
  393. return Promise.all( pending );
  394. };
  395. /**
  396. * BasisU Texture Extension
  397. *
  398. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  399. */
  400. function GLTFTextureBasisUExtension( parser ) {
  401. this.parser = parser;
  402. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  403. }
  404. GLTFTextureBasisUExtension.prototype.loadTexture = function ( textureIndex ) {
  405. var parser = this.parser;
  406. var json = parser.json;
  407. var textureDef = json.textures[ textureIndex ];
  408. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  409. return null;
  410. }
  411. var extension = textureDef.extensions[ this.name ];
  412. var source = json.images[ extension.source ];
  413. var loader = parser.options.ktx2Loader;
  414. if ( ! loader ) {
  415. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  416. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  417. } else {
  418. // Assumes that the extension is optional and that a fallback texture is present
  419. return null;
  420. }
  421. }
  422. return parser.loadTextureImage( textureIndex, source, loader );
  423. };
  424. /**
  425. * WebP Texture Extension
  426. *
  427. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  428. */
  429. function GLTFTextureWebPExtension( parser ) {
  430. this.parser = parser;
  431. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  432. this.isSupported = null;
  433. }
  434. GLTFTextureWebPExtension.prototype.loadTexture = function ( textureIndex ) {
  435. var name = this.name;
  436. var parser = this.parser;
  437. var json = parser.json;
  438. var textureDef = json.textures[ textureIndex ];
  439. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  440. return null;
  441. }
  442. var extension = textureDef.extensions[ name ];
  443. var source = json.images[ extension.source ];
  444. var loader = parser.textureLoader;
  445. if ( source.uri ) {
  446. var handler = parser.options.manager.getHandler( source.uri );
  447. if ( handler !== null ) loader = handler;
  448. }
  449. return this.detectSupport().then( function ( isSupported ) {
  450. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  451. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  452. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  453. }
  454. // Fall back to PNG or JPEG.
  455. return parser.loadTexture( textureIndex );
  456. } );
  457. };
  458. GLTFTextureWebPExtension.prototype.detectSupport = function () {
  459. if ( ! this.isSupported ) {
  460. this.isSupported = new Promise( function ( resolve ) {
  461. var image = new Image();
  462. // Lossy test image. Support for lossy images doesn't guarantee support for all
  463. // WebP images, unfortunately.
  464. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  465. image.onload = image.onerror = function () {
  466. resolve( image.height === 1 );
  467. };
  468. } );
  469. }
  470. return this.isSupported;
  471. };
  472. /**
  473. * meshopt BufferView Compression Extension
  474. *
  475. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  476. */
  477. function GLTFMeshoptCompression( parser ) {
  478. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  479. this.parser = parser;
  480. }
  481. GLTFMeshoptCompression.prototype.loadBufferView = function ( index ) {
  482. var json = this.parser.json;
  483. var bufferView = json.bufferViews[ index ];
  484. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  485. var extensionDef = bufferView.extensions[ this.name ];
  486. var buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  487. var decoder = this.parser.options.meshoptDecoder;
  488. if ( ! decoder || ! decoder.supported ) {
  489. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  490. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  491. } else {
  492. // Assumes that the extension is optional and that fallback buffer data is present
  493. return null;
  494. }
  495. }
  496. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  497. var byteOffset = extensionDef.byteOffset || 0;
  498. var byteLength = extensionDef.byteLength || 0;
  499. var count = extensionDef.count;
  500. var stride = extensionDef.byteStride;
  501. var result = new ArrayBuffer( count * stride );
  502. var source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  503. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  504. return result;
  505. } );
  506. } else {
  507. return null;
  508. }
  509. };
  510. /* BINARY EXTENSION */
  511. var BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  512. var BINARY_EXTENSION_HEADER_LENGTH = 12;
  513. var BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
  514. function GLTFBinaryExtension( data ) {
  515. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  516. this.content = null;
  517. this.body = null;
  518. var headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  519. this.header = {
  520. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  521. version: headerView.getUint32( 4, true ),
  522. length: headerView.getUint32( 8, true )
  523. };
  524. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  525. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  526. } else if ( this.header.version < 2.0 ) {
  527. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  528. }
  529. var chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  530. var chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  531. var chunkIndex = 0;
  532. while ( chunkIndex < chunkContentsLength ) {
  533. var chunkLength = chunkView.getUint32( chunkIndex, true );
  534. chunkIndex += 4;
  535. var chunkType = chunkView.getUint32( chunkIndex, true );
  536. chunkIndex += 4;
  537. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  538. var contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  539. this.content = THREE.LoaderUtils.decodeText( contentArray );
  540. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  541. var byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  542. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  543. }
  544. // Clients must ignore chunks with unknown types.
  545. chunkIndex += chunkLength;
  546. }
  547. if ( this.content === null ) {
  548. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  549. }
  550. }
  551. /**
  552. * DRACO Mesh Compression Extension
  553. *
  554. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  555. */
  556. function GLTFDracoMeshCompressionExtension( json, dracoLoader ) {
  557. if ( ! dracoLoader ) {
  558. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  559. }
  560. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  561. this.json = json;
  562. this.dracoLoader = dracoLoader;
  563. this.dracoLoader.preload();
  564. }
  565. GLTFDracoMeshCompressionExtension.prototype.decodePrimitive = function ( primitive, parser ) {
  566. var json = this.json;
  567. var dracoLoader = this.dracoLoader;
  568. var bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  569. var gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  570. var threeAttributeMap = {};
  571. var attributeNormalizedMap = {};
  572. var attributeTypeMap = {};
  573. for ( var attributeName in gltfAttributeMap ) {
  574. var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  575. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  576. }
  577. for ( attributeName in primitive.attributes ) {
  578. var threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  579. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  580. var accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  581. var componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  582. attributeTypeMap[ threeAttributeName ] = componentType;
  583. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  584. }
  585. }
  586. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  587. return new Promise( function ( resolve ) {
  588. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  589. for ( var attributeName in geometry.attributes ) {
  590. var attribute = geometry.attributes[ attributeName ];
  591. var normalized = attributeNormalizedMap[ attributeName ];
  592. if ( normalized !== undefined ) attribute.normalized = normalized;
  593. }
  594. resolve( geometry );
  595. }, threeAttributeMap, attributeTypeMap );
  596. } );
  597. } );
  598. };
  599. /**
  600. * Texture Transform Extension
  601. *
  602. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  603. */
  604. function GLTFTextureTransformExtension() {
  605. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  606. }
  607. GLTFTextureTransformExtension.prototype.extendTexture = function ( texture, transform ) {
  608. texture = texture.clone();
  609. if ( transform.offset !== undefined ) {
  610. texture.offset.fromArray( transform.offset );
  611. }
  612. if ( transform.rotation !== undefined ) {
  613. texture.rotation = transform.rotation;
  614. }
  615. if ( transform.scale !== undefined ) {
  616. texture.repeat.fromArray( transform.scale );
  617. }
  618. if ( transform.texCoord !== undefined ) {
  619. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  620. }
  621. texture.needsUpdate = true;
  622. return texture;
  623. };
  624. /**
  625. * Specular-Glossiness Extension
  626. *
  627. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  628. */
  629. /**
  630. * A sub class of THREE.StandardMaterial with some of the functionality
  631. * changed via the `onBeforeCompile` callback
  632. * @pailhead
  633. */
  634. function GLTFMeshStandardSGMaterial( params ) {
  635. THREE.MeshStandardMaterial.call( this );
  636. this.isGLTFSpecularGlossinessMaterial = true;
  637. //various chunks that need replacing
  638. var specularMapParsFragmentChunk = [
  639. '#ifdef USE_SPECULARMAP',
  640. ' uniform sampler2D specularMap;',
  641. '#endif'
  642. ].join( '\n' );
  643. var glossinessMapParsFragmentChunk = [
  644. '#ifdef USE_GLOSSINESSMAP',
  645. ' uniform sampler2D glossinessMap;',
  646. '#endif'
  647. ].join( '\n' );
  648. var specularMapFragmentChunk = [
  649. 'vec3 specularFactor = specular;',
  650. '#ifdef USE_SPECULARMAP',
  651. ' vec4 texelSpecular = texture2D( specularMap, vUv );',
  652. ' texelSpecular = sRGBToLinear( texelSpecular );',
  653. ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture',
  654. ' specularFactor *= texelSpecular.rgb;',
  655. '#endif'
  656. ].join( '\n' );
  657. var glossinessMapFragmentChunk = [
  658. 'float glossinessFactor = glossiness;',
  659. '#ifdef USE_GLOSSINESSMAP',
  660. ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );',
  661. ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture',
  662. ' glossinessFactor *= texelGlossiness.a;',
  663. '#endif'
  664. ].join( '\n' );
  665. var lightPhysicalFragmentChunk = [
  666. 'PhysicalMaterial material;',
  667. 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );',
  668. 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );',
  669. 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );',
  670. 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.',
  671. 'material.specularRoughness += geometryRoughness;',
  672. 'material.specularRoughness = min( material.specularRoughness, 1.0 );',
  673. 'material.specularColor = specularFactor;',
  674. ].join( '\n' );
  675. var uniforms = {
  676. specular: { value: new THREE.Color().setHex( 0xffffff ) },
  677. glossiness: { value: 1 },
  678. specularMap: { value: null },
  679. glossinessMap: { value: null }
  680. };
  681. this._extraUniforms = uniforms;
  682. this.onBeforeCompile = function ( shader ) {
  683. for ( var uniformName in uniforms ) {
  684. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  685. }
  686. shader.fragmentShader = shader.fragmentShader
  687. .replace( 'uniform float roughness;', 'uniform vec3 specular;' )
  688. .replace( 'uniform float metalness;', 'uniform float glossiness;' )
  689. .replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk )
  690. .replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk )
  691. .replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk )
  692. .replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk )
  693. .replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  694. };
  695. Object.defineProperties( this, {
  696. specular: {
  697. get: function () {
  698. return uniforms.specular.value;
  699. },
  700. set: function ( v ) {
  701. uniforms.specular.value = v;
  702. }
  703. },
  704. specularMap: {
  705. get: function () {
  706. return uniforms.specularMap.value;
  707. },
  708. set: function ( v ) {
  709. uniforms.specularMap.value = v;
  710. if ( v ) {
  711. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  712. } else {
  713. delete this.defines.USE_SPECULARMAP;
  714. }
  715. }
  716. },
  717. glossiness: {
  718. get: function () {
  719. return uniforms.glossiness.value;
  720. },
  721. set: function ( v ) {
  722. uniforms.glossiness.value = v;
  723. }
  724. },
  725. glossinessMap: {
  726. get: function () {
  727. return uniforms.glossinessMap.value;
  728. },
  729. set: function ( v ) {
  730. uniforms.glossinessMap.value = v;
  731. if ( v ) {
  732. this.defines.USE_GLOSSINESSMAP = '';
  733. this.defines.USE_UV = '';
  734. } else {
  735. delete this.defines.USE_GLOSSINESSMAP;
  736. delete this.defines.USE_UV;
  737. }
  738. }
  739. }
  740. } );
  741. delete this.metalness;
  742. delete this.roughness;
  743. delete this.metalnessMap;
  744. delete this.roughnessMap;
  745. this.setValues( params );
  746. }
  747. GLTFMeshStandardSGMaterial.prototype = Object.create( THREE.MeshStandardMaterial.prototype );
  748. GLTFMeshStandardSGMaterial.prototype.constructor = GLTFMeshStandardSGMaterial;
  749. GLTFMeshStandardSGMaterial.prototype.copy = function ( source ) {
  750. THREE.MeshStandardMaterial.prototype.copy.call( this, source );
  751. this.specularMap = source.specularMap;
  752. this.specular.copy( source.specular );
  753. this.glossinessMap = source.glossinessMap;
  754. this.glossiness = source.glossiness;
  755. delete this.metalness;
  756. delete this.roughness;
  757. delete this.metalnessMap;
  758. delete this.roughnessMap;
  759. return this;
  760. };
  761. function GLTFMaterialsPbrSpecularGlossinessExtension() {
  762. return {
  763. name: EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS,
  764. specularGlossinessParams: [
  765. 'color',
  766. 'map',
  767. 'lightMap',
  768. 'lightMapIntensity',
  769. 'aoMap',
  770. 'aoMapIntensity',
  771. 'emissive',
  772. 'emissiveIntensity',
  773. 'emissiveMap',
  774. 'bumpMap',
  775. 'bumpScale',
  776. 'normalMap',
  777. 'normalMapType',
  778. 'displacementMap',
  779. 'displacementScale',
  780. 'displacementBias',
  781. 'specularMap',
  782. 'specular',
  783. 'glossinessMap',
  784. 'glossiness',
  785. 'alphaMap',
  786. 'envMap',
  787. 'envMapIntensity',
  788. 'refractionRatio',
  789. ],
  790. getMaterialType: function () {
  791. return GLTFMeshStandardSGMaterial;
  792. },
  793. extendParams: function ( materialParams, materialDef, parser ) {
  794. var pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  795. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  796. materialParams.opacity = 1.0;
  797. var pending = [];
  798. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  799. var array = pbrSpecularGlossiness.diffuseFactor;
  800. materialParams.color.fromArray( array );
  801. materialParams.opacity = array[ 3 ];
  802. }
  803. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  804. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  805. }
  806. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  807. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  808. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  809. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  810. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  811. }
  812. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  813. var specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  814. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  815. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  816. }
  817. return Promise.all( pending );
  818. },
  819. createMaterial: function ( materialParams ) {
  820. var material = new GLTFMeshStandardSGMaterial( materialParams );
  821. material.fog = true;
  822. material.color = materialParams.color;
  823. material.map = materialParams.map === undefined ? null : materialParams.map;
  824. material.lightMap = null;
  825. material.lightMapIntensity = 1.0;
  826. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  827. material.aoMapIntensity = 1.0;
  828. material.emissive = materialParams.emissive;
  829. material.emissiveIntensity = 1.0;
  830. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  831. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  832. material.bumpScale = 1;
  833. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  834. material.normalMapType = THREE.TangentSpaceNormalMap;
  835. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  836. material.displacementMap = null;
  837. material.displacementScale = 1;
  838. material.displacementBias = 0;
  839. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  840. material.specular = materialParams.specular;
  841. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  842. material.glossiness = materialParams.glossiness;
  843. material.alphaMap = null;
  844. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  845. material.envMapIntensity = 1.0;
  846. material.refractionRatio = 0.98;
  847. return material;
  848. },
  849. };
  850. }
  851. /**
  852. * Mesh Quantization Extension
  853. *
  854. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  855. */
  856. function GLTFMeshQuantizationExtension() {
  857. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  858. }
  859. /*********************************/
  860. /********** INTERPOLATION ********/
  861. /*********************************/
  862. // Spline Interpolation
  863. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  864. function GLTFCubicSplineInterpolant( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  865. THREE.Interpolant.call( this, parameterPositions, sampleValues, sampleSize, resultBuffer );
  866. }
  867. GLTFCubicSplineInterpolant.prototype = Object.create( THREE.Interpolant.prototype );
  868. GLTFCubicSplineInterpolant.prototype.constructor = GLTFCubicSplineInterpolant;
  869. GLTFCubicSplineInterpolant.prototype.copySampleValue_ = function ( index ) {
  870. // Copies a sample value to the result buffer. See description of glTF
  871. // CUBICSPLINE values layout in interpolate_() function below.
  872. var result = this.resultBuffer,
  873. values = this.sampleValues,
  874. valueSize = this.valueSize,
  875. offset = index * valueSize * 3 + valueSize;
  876. for ( var i = 0; i !== valueSize; i ++ ) {
  877. result[ i ] = values[ offset + i ];
  878. }
  879. return result;
  880. };
  881. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  882. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  883. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  884. var result = this.resultBuffer;
  885. var values = this.sampleValues;
  886. var stride = this.valueSize;
  887. var stride2 = stride * 2;
  888. var stride3 = stride * 3;
  889. var td = t1 - t0;
  890. var p = ( t - t0 ) / td;
  891. var pp = p * p;
  892. var ppp = pp * p;
  893. var offset1 = i1 * stride3;
  894. var offset0 = offset1 - stride3;
  895. var s2 = - 2 * ppp + 3 * pp;
  896. var s3 = ppp - pp;
  897. var s0 = 1 - s2;
  898. var s1 = s3 - pp + p;
  899. // Layout of keyframe output values for CUBICSPLINE animations:
  900. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  901. for ( var i = 0; i !== stride; i ++ ) {
  902. var p0 = values[ offset0 + i + stride ]; // splineVertex_k
  903. var m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  904. var p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  905. var m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  906. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  907. }
  908. return result;
  909. };
  910. /*********************************/
  911. /********** INTERNALS ************/
  912. /*********************************/
  913. /* CONSTANTS */
  914. var WEBGL_CONSTANTS = {
  915. FLOAT: 5126,
  916. //FLOAT_MAT2: 35674,
  917. FLOAT_MAT3: 35675,
  918. FLOAT_MAT4: 35676,
  919. FLOAT_VEC2: 35664,
  920. FLOAT_VEC3: 35665,
  921. FLOAT_VEC4: 35666,
  922. LINEAR: 9729,
  923. REPEAT: 10497,
  924. SAMPLER_2D: 35678,
  925. POINTS: 0,
  926. LINES: 1,
  927. LINE_LOOP: 2,
  928. LINE_STRIP: 3,
  929. TRIANGLES: 4,
  930. TRIANGLE_STRIP: 5,
  931. TRIANGLE_FAN: 6,
  932. UNSIGNED_BYTE: 5121,
  933. UNSIGNED_SHORT: 5123
  934. };
  935. var WEBGL_COMPONENT_TYPES = {
  936. 5120: Int8Array,
  937. 5121: Uint8Array,
  938. 5122: Int16Array,
  939. 5123: Uint16Array,
  940. 5125: Uint32Array,
  941. 5126: Float32Array
  942. };
  943. var WEBGL_FILTERS = {
  944. 9728: THREE.NearestFilter,
  945. 9729: THREE.LinearFilter,
  946. 9984: THREE.NearestMipmapNearestFilter,
  947. 9985: THREE.LinearMipmapNearestFilter,
  948. 9986: THREE.NearestMipmapLinearFilter,
  949. 9987: THREE.LinearMipmapLinearFilter
  950. };
  951. var WEBGL_WRAPPINGS = {
  952. 33071: THREE.ClampToEdgeWrapping,
  953. 33648: THREE.MirroredRepeatWrapping,
  954. 10497: THREE.RepeatWrapping
  955. };
  956. var WEBGL_TYPE_SIZES = {
  957. 'SCALAR': 1,
  958. 'VEC2': 2,
  959. 'VEC3': 3,
  960. 'VEC4': 4,
  961. 'MAT2': 4,
  962. 'MAT3': 9,
  963. 'MAT4': 16
  964. };
  965. var ATTRIBUTES = {
  966. POSITION: 'position',
  967. NORMAL: 'normal',
  968. TANGENT: 'tangent',
  969. TEXCOORD_0: 'uv',
  970. TEXCOORD_1: 'uv2',
  971. COLOR_0: 'color',
  972. WEIGHTS_0: 'skinWeight',
  973. JOINTS_0: 'skinIndex',
  974. };
  975. var PATH_PROPERTIES = {
  976. scale: 'scale',
  977. translation: 'position',
  978. rotation: 'quaternion',
  979. weights: 'morphTargetInfluences'
  980. };
  981. var INTERPOLATION = {
  982. CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  983. // keyframe track will be initialized with a default interpolation type, then modified.
  984. LINEAR: THREE.InterpolateLinear,
  985. STEP: THREE.InterpolateDiscrete
  986. };
  987. var ALPHA_MODES = {
  988. OPAQUE: 'OPAQUE',
  989. MASK: 'MASK',
  990. BLEND: 'BLEND'
  991. };
  992. /* UTILITY FUNCTIONS */
  993. function resolveURL( url, path ) {
  994. // Invalid URL
  995. if ( typeof url !== 'string' || url === '' ) return '';
  996. // Host Relative URL
  997. if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
  998. path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
  999. }
  1000. // Absolute URL http://,https://,//
  1001. if ( /^(https?:)?\/\//i.test( url ) ) return url;
  1002. // Data URI
  1003. if ( /^data:.*,.*$/i.test( url ) ) return url;
  1004. // Blob URL
  1005. if ( /^blob:.*$/i.test( url ) ) return url;
  1006. // Relative URL
  1007. return path + url;
  1008. }
  1009. /**
  1010. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1011. */
  1012. function createDefaultMaterial( cache ) {
  1013. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1014. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1015. color: 0xFFFFFF,
  1016. emissive: 0x000000,
  1017. metalness: 1,
  1018. roughness: 1,
  1019. transparent: false,
  1020. depthTest: true,
  1021. side: THREE.FrontSide
  1022. } );
  1023. }
  1024. return cache[ 'DefaultMaterial' ];
  1025. }
  1026. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1027. // Add unknown glTF extensions to an object's userData.
  1028. for ( var name in objectDef.extensions ) {
  1029. if ( knownExtensions[ name ] === undefined ) {
  1030. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1031. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1032. }
  1033. }
  1034. }
  1035. /**
  1036. * @param {THREE.Object3D|THREE.Material|THREE.BufferGeometry} object
  1037. * @param {GLTF.definition} gltfDef
  1038. */
  1039. function assignExtrasToUserData( object, gltfDef ) {
  1040. if ( gltfDef.extras !== undefined ) {
  1041. if ( typeof gltfDef.extras === 'object' ) {
  1042. Object.assign( object.userData, gltfDef.extras );
  1043. } else {
  1044. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1045. }
  1046. }
  1047. }
  1048. /**
  1049. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1050. *
  1051. * @param {THREE.BufferGeometry} geometry
  1052. * @param {Array<GLTF.Target>} targets
  1053. * @param {GLTFParser} parser
  1054. * @return {Promise<THREE.BufferGeometry>}
  1055. */
  1056. function addMorphTargets( geometry, targets, parser ) {
  1057. var hasMorphPosition = false;
  1058. var hasMorphNormal = false;
  1059. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1060. var target = targets[ i ];
  1061. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1062. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1063. if ( hasMorphPosition && hasMorphNormal ) break;
  1064. }
  1065. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1066. var pendingPositionAccessors = [];
  1067. var pendingNormalAccessors = [];
  1068. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1069. var target = targets[ i ];
  1070. if ( hasMorphPosition ) {
  1071. var pendingAccessor = target.POSITION !== undefined
  1072. ? parser.getDependency( 'accessor', target.POSITION )
  1073. : geometry.attributes.position;
  1074. pendingPositionAccessors.push( pendingAccessor );
  1075. }
  1076. if ( hasMorphNormal ) {
  1077. var pendingAccessor = target.NORMAL !== undefined
  1078. ? parser.getDependency( 'accessor', target.NORMAL )
  1079. : geometry.attributes.normal;
  1080. pendingNormalAccessors.push( pendingAccessor );
  1081. }
  1082. }
  1083. return Promise.all( [
  1084. Promise.all( pendingPositionAccessors ),
  1085. Promise.all( pendingNormalAccessors )
  1086. ] ).then( function ( accessors ) {
  1087. var morphPositions = accessors[ 0 ];
  1088. var morphNormals = accessors[ 1 ];
  1089. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1090. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1091. geometry.morphTargetsRelative = true;
  1092. return geometry;
  1093. } );
  1094. }
  1095. /**
  1096. * @param {THREE.Mesh} mesh
  1097. * @param {GLTF.Mesh} meshDef
  1098. */
  1099. function updateMorphTargets( mesh, meshDef ) {
  1100. mesh.updateMorphTargets();
  1101. if ( meshDef.weights !== undefined ) {
  1102. for ( var i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1103. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1104. }
  1105. }
  1106. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1107. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1108. var targetNames = meshDef.extras.targetNames;
  1109. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1110. mesh.morphTargetDictionary = {};
  1111. for ( var i = 0, il = targetNames.length; i < il; i ++ ) {
  1112. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1113. }
  1114. } else {
  1115. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1116. }
  1117. }
  1118. }
  1119. function createPrimitiveKey( primitiveDef ) {
  1120. var dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1121. var geometryKey;
  1122. if ( dracoExtension ) {
  1123. geometryKey = 'draco:' + dracoExtension.bufferView
  1124. + ':' + dracoExtension.indices
  1125. + ':' + createAttributesKey( dracoExtension.attributes );
  1126. } else {
  1127. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1128. }
  1129. return geometryKey;
  1130. }
  1131. function createAttributesKey( attributes ) {
  1132. var attributesKey = '';
  1133. var keys = Object.keys( attributes ).sort();
  1134. for ( var i = 0, il = keys.length; i < il; i ++ ) {
  1135. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1136. }
  1137. return attributesKey;
  1138. }
  1139. /* GLTF PARSER */
  1140. function GLTFParser( json, options ) {
  1141. this.json = json || {};
  1142. this.extensions = {};
  1143. this.plugins = {};
  1144. this.options = options || {};
  1145. // loader object cache
  1146. this.cache = new GLTFRegistry();
  1147. // associations between Three.js objects and glTF elements
  1148. this.associations = new Map();
  1149. // BufferGeometry caching
  1150. this.primitiveCache = {};
  1151. // Object3D instance caches
  1152. this.meshCache = { refs: {}, uses: {} };
  1153. this.cameraCache = { refs: {}, uses: {} };
  1154. this.lightCache = { refs: {}, uses: {} };
  1155. // Track node names, to ensure no duplicates
  1156. this.nodeNamesUsed = {};
  1157. // Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1158. // expensive work of uploading a texture to the GPU off the main thread.
  1159. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1160. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1161. } else {
  1162. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1163. }
  1164. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1165. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1166. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1167. this.fileLoader.setResponseType( 'arraybuffer' );
  1168. if ( this.options.crossOrigin === 'use-credentials' ) {
  1169. this.fileLoader.setWithCredentials( true );
  1170. }
  1171. }
  1172. GLTFParser.prototype.setExtensions = function ( extensions ) {
  1173. this.extensions = extensions;
  1174. };
  1175. GLTFParser.prototype.setPlugins = function ( plugins ) {
  1176. this.plugins = plugins;
  1177. };
  1178. GLTFParser.prototype.parse = function ( onLoad, onError ) {
  1179. var parser = this;
  1180. var json = this.json;
  1181. var extensions = this.extensions;
  1182. // Clear the loader cache
  1183. this.cache.removeAll();
  1184. // Mark the special nodes/meshes in json for efficient parse
  1185. this._invokeAll( function ( ext ) {
  1186. return ext._markDefs && ext._markDefs();
  1187. } );
  1188. Promise.all( this._invokeAll( function ( ext ) {
  1189. return ext.beforeRoot && ext.beforeRoot();
  1190. } ) ).then( function () {
  1191. return Promise.all( [
  1192. parser.getDependencies( 'scene' ),
  1193. parser.getDependencies( 'animation' ),
  1194. parser.getDependencies( 'camera' ),
  1195. ] );
  1196. } ).then( function ( dependencies ) {
  1197. var result = {
  1198. scene: dependencies[ 0 ][ json.scene || 0 ],
  1199. scenes: dependencies[ 0 ],
  1200. animations: dependencies[ 1 ],
  1201. cameras: dependencies[ 2 ],
  1202. asset: json.asset,
  1203. parser: parser,
  1204. userData: {}
  1205. };
  1206. addUnknownExtensionsToUserData( extensions, result, json );
  1207. assignExtrasToUserData( result, json );
  1208. Promise.all( parser._invokeAll( function ( ext ) {
  1209. return ext.afterRoot && ext.afterRoot( result );
  1210. } ) ).then( function () {
  1211. onLoad( result );
  1212. } );
  1213. } ).catch( onError );
  1214. };
  1215. /**
  1216. * Marks the special nodes/meshes in json for efficient parse.
  1217. */
  1218. GLTFParser.prototype._markDefs = function () {
  1219. var nodeDefs = this.json.nodes || [];
  1220. var skinDefs = this.json.skins || [];
  1221. var meshDefs = this.json.meshes || [];
  1222. // Nothing in the node definition indicates whether it is a Bone or an
  1223. // Object3D. Use the skins' joint references to mark bones.
  1224. for ( var skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1225. var joints = skinDefs[ skinIndex ].joints;
  1226. for ( var i = 0, il = joints.length; i < il; i ++ ) {
  1227. nodeDefs[ joints[ i ] ].isBone = true;
  1228. }
  1229. }
  1230. // Iterate over all nodes, marking references to shared resources,
  1231. // as well as skeleton joints.
  1232. for ( var nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1233. var nodeDef = nodeDefs[ nodeIndex ];
  1234. if ( nodeDef.mesh !== undefined ) {
  1235. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1236. // Nothing in the mesh definition indicates whether it is
  1237. // a SkinnedMesh or Mesh. Use the node's mesh reference
  1238. // to mark SkinnedMesh if node has skin.
  1239. if ( nodeDef.skin !== undefined ) {
  1240. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1241. }
  1242. }
  1243. if ( nodeDef.camera !== undefined ) {
  1244. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1245. }
  1246. }
  1247. };
  1248. /**
  1249. * Counts references to shared node / Object3D resources. These resources
  1250. * can be reused, or "instantiated", at multiple nodes in the scene
  1251. * hierarchy. Mesh, Camera, and Light instances are instantiated and must
  1252. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1253. * Textures) can be reused directly and are not marked here.
  1254. *
  1255. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1256. */
  1257. GLTFParser.prototype._addNodeRef = function ( cache, index ) {
  1258. if ( index === undefined ) return;
  1259. if ( cache.refs[ index ] === undefined ) {
  1260. cache.refs[ index ] = cache.uses[ index ] = 0;
  1261. }
  1262. cache.refs[ index ] ++;
  1263. };
  1264. /** Returns a reference to a shared resource, cloning it if necessary. */
  1265. GLTFParser.prototype._getNodeRef = function ( cache, index, object ) {
  1266. if ( cache.refs[ index ] <= 1 ) return object;
  1267. var ref = object.clone();
  1268. ref.name += '_instance_' + ( cache.uses[ index ] ++ );
  1269. return ref;
  1270. };
  1271. GLTFParser.prototype._invokeOne = function ( func ) {
  1272. var extensions = Object.values( this.plugins );
  1273. extensions.push( this );
  1274. for ( var i = 0; i < extensions.length; i ++ ) {
  1275. var result = func( extensions[ i ] );
  1276. if ( result ) return result;
  1277. }
  1278. };
  1279. GLTFParser.prototype._invokeAll = function ( func ) {
  1280. var extensions = Object.values( this.plugins );
  1281. extensions.unshift( this );
  1282. var pending = [];
  1283. for ( var i = 0; i < extensions.length; i ++ ) {
  1284. var result = func( extensions[ i ] );
  1285. if ( result ) pending.push( result );
  1286. }
  1287. return pending;
  1288. };
  1289. /**
  1290. * Requests the specified dependency asynchronously, with caching.
  1291. * @param {string} type
  1292. * @param {number} index
  1293. * @return {Promise<THREE.Object3D|THREE.Material|THREE.Texture|THREE.AnimationClip|ArrayBuffer|Object>}
  1294. */
  1295. GLTFParser.prototype.getDependency = function ( type, index ) {
  1296. var cacheKey = type + ':' + index;
  1297. var dependency = this.cache.get( cacheKey );
  1298. if ( ! dependency ) {
  1299. switch ( type ) {
  1300. case 'scene':
  1301. dependency = this.loadScene( index );
  1302. break;
  1303. case 'node':
  1304. dependency = this.loadNode( index );
  1305. break;
  1306. case 'mesh':
  1307. dependency = this._invokeOne( function ( ext ) {
  1308. return ext.loadMesh && ext.loadMesh( index );
  1309. } );
  1310. break;
  1311. case 'accessor':
  1312. dependency = this.loadAccessor( index );
  1313. break;
  1314. case 'bufferView':
  1315. dependency = this._invokeOne( function ( ext ) {
  1316. return ext.loadBufferView && ext.loadBufferView( index );
  1317. } );
  1318. break;
  1319. case 'buffer':
  1320. dependency = this.loadBuffer( index );
  1321. break;
  1322. case 'material':
  1323. dependency = this._invokeOne( function ( ext ) {
  1324. return ext.loadMaterial && ext.loadMaterial( index );
  1325. } );
  1326. break;
  1327. case 'texture':
  1328. dependency = this._invokeOne( function ( ext ) {
  1329. return ext.loadTexture && ext.loadTexture( index );
  1330. } );
  1331. break;
  1332. case 'skin':
  1333. dependency = this.loadSkin( index );
  1334. break;
  1335. case 'animation':
  1336. dependency = this.loadAnimation( index );
  1337. break;
  1338. case 'camera':
  1339. dependency = this.loadCamera( index );
  1340. break;
  1341. default:
  1342. throw new Error( 'Unknown type: ' + type );
  1343. }
  1344. this.cache.add( cacheKey, dependency );
  1345. }
  1346. return dependency;
  1347. };
  1348. /**
  1349. * Requests all dependencies of the specified type asynchronously, with caching.
  1350. * @param {string} type
  1351. * @return {Promise<Array<Object>>}
  1352. */
  1353. GLTFParser.prototype.getDependencies = function ( type ) {
  1354. var dependencies = this.cache.get( type );
  1355. if ( ! dependencies ) {
  1356. var parser = this;
  1357. var defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1358. dependencies = Promise.all( defs.map( function ( def, index ) {
  1359. return parser.getDependency( type, index );
  1360. } ) );
  1361. this.cache.add( type, dependencies );
  1362. }
  1363. return dependencies;
  1364. };
  1365. /**
  1366. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1367. * @param {number} bufferIndex
  1368. * @return {Promise<ArrayBuffer>}
  1369. */
  1370. GLTFParser.prototype.loadBuffer = function ( bufferIndex ) {
  1371. var bufferDef = this.json.buffers[ bufferIndex ];
  1372. var loader = this.fileLoader;
  1373. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1374. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1375. }
  1376. // If present, GLB container is required to be the first buffer.
  1377. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1378. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1379. }
  1380. var options = this.options;
  1381. return new Promise( function ( resolve, reject ) {
  1382. loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1383. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1384. } );
  1385. } );
  1386. };
  1387. /**
  1388. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1389. * @param {number} bufferViewIndex
  1390. * @return {Promise<ArrayBuffer>}
  1391. */
  1392. GLTFParser.prototype.loadBufferView = function ( bufferViewIndex ) {
  1393. var bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1394. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1395. var byteLength = bufferViewDef.byteLength || 0;
  1396. var byteOffset = bufferViewDef.byteOffset || 0;
  1397. return buffer.slice( byteOffset, byteOffset + byteLength );
  1398. } );
  1399. };
  1400. /**
  1401. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1402. * @param {number} accessorIndex
  1403. * @return {Promise<THREE.BufferAttribute|THREE.InterleavedBufferAttribute>}
  1404. */
  1405. GLTFParser.prototype.loadAccessor = function ( accessorIndex ) {
  1406. var parser = this;
  1407. var json = this.json;
  1408. var accessorDef = this.json.accessors[ accessorIndex ];
  1409. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1410. // Ignore empty accessors, which may be used to declare runtime
  1411. // information about attributes coming from another source (e.g. Draco
  1412. // compression extension).
  1413. return Promise.resolve( null );
  1414. }
  1415. var pendingBufferViews = [];
  1416. if ( accessorDef.bufferView !== undefined ) {
  1417. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1418. } else {
  1419. pendingBufferViews.push( null );
  1420. }
  1421. if ( accessorDef.sparse !== undefined ) {
  1422. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1423. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1424. }
  1425. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1426. var bufferView = bufferViews[ 0 ];
  1427. var itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1428. var TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1429. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1430. var elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1431. var itemBytes = elementBytes * itemSize;
  1432. var byteOffset = accessorDef.byteOffset || 0;
  1433. var byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1434. var normalized = accessorDef.normalized === true;
  1435. var array, bufferAttribute;
  1436. // The buffer is not interleaved if the stride is the item size in bytes.
  1437. if ( byteStride && byteStride !== itemBytes ) {
  1438. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
  1439. // This makes sure that IBA.count reflects accessor.count properly
  1440. var ibSlice = Math.floor( byteOffset / byteStride );
  1441. var ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1442. var ib = parser.cache.get( ibCacheKey );
  1443. if ( ! ib ) {
  1444. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1445. // Integer parameters to IB/IBA are in array elements, not bytes.
  1446. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1447. parser.cache.add( ibCacheKey, ib );
  1448. }
  1449. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
  1450. } else {
  1451. if ( bufferView === null ) {
  1452. array = new TypedArray( accessorDef.count * itemSize );
  1453. } else {
  1454. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1455. }
  1456. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1457. }
  1458. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1459. if ( accessorDef.sparse !== undefined ) {
  1460. var itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1461. var TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1462. var byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1463. var byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1464. var sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1465. var sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1466. if ( bufferView !== null ) {
  1467. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1468. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1469. }
  1470. for ( var i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1471. var index = sparseIndices[ i ];
  1472. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1473. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1474. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1475. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1476. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
  1477. }
  1478. }
  1479. return bufferAttribute;
  1480. } );
  1481. };
  1482. /**
  1483. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1484. * @param {number} textureIndex
  1485. * @return {Promise<THREE.Texture>}
  1486. */
  1487. GLTFParser.prototype.loadTexture = function ( textureIndex ) {
  1488. var json = this.json;
  1489. var options = this.options;
  1490. var textureDef = json.textures[ textureIndex ];
  1491. var source = json.images[ textureDef.source ];
  1492. var loader = this.textureLoader;
  1493. if ( source.uri ) {
  1494. var handler = options.manager.getHandler( source.uri );
  1495. if ( handler !== null ) loader = handler;
  1496. }
  1497. return this.loadTextureImage( textureIndex, source, loader );
  1498. };
  1499. GLTFParser.prototype.loadTextureImage = function ( textureIndex, source, loader ) {
  1500. var parser = this;
  1501. var json = this.json;
  1502. var options = this.options;
  1503. var textureDef = json.textures[ textureIndex ];
  1504. var URL = self.URL || self.webkitURL;
  1505. var sourceURI = source.uri;
  1506. var isObjectURL = false;
  1507. var hasAlpha = true;
  1508. if ( source.mimeType === 'image/jpeg' ) hasAlpha = false;
  1509. if ( source.bufferView !== undefined ) {
  1510. // Load binary image data from bufferView, if provided.
  1511. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1512. if ( source.mimeType === 'image/png' ) {
  1513. // Inspect the PNG 'IHDR' chunk to determine whether the image could have an
  1514. // alpha channel. This check is conservative — the image could have an alpha
  1515. // channel with all values == 1, and the indexed type (colorType == 3) only
  1516. // sometimes contains alpha.
  1517. //
  1518. // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header
  1519. var colorType = new DataView( bufferView, 25, 1 ).getUint8( 0, false );
  1520. hasAlpha = colorType === 6 || colorType === 4 || colorType === 3;
  1521. }
  1522. isObjectURL = true;
  1523. var blob = new Blob( [ bufferView ], { type: source.mimeType } );
  1524. sourceURI = URL.createObjectURL( blob );
  1525. return sourceURI;
  1526. } );
  1527. } else if ( source.uri === undefined ) {
  1528. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1529. }
  1530. return Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1531. return new Promise( function ( resolve, reject ) {
  1532. var onLoad = resolve;
  1533. if ( loader.isImageBitmapLoader === true ) {
  1534. onLoad = function ( imageBitmap ) {
  1535. resolve( new THREE.CanvasTexture( imageBitmap ) );
  1536. };
  1537. }
  1538. loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1539. } );
  1540. } ).then( function ( texture ) {
  1541. // Clean up resources and configure Texture.
  1542. if ( isObjectURL === true ) {
  1543. URL.revokeObjectURL( sourceURI );
  1544. }
  1545. texture.flipY = false;
  1546. if ( textureDef.name ) texture.name = textureDef.name;
  1547. // When there is definitely no alpha channel in the texture, set RGBFormat to save space.
  1548. if ( ! hasAlpha ) texture.format = THREE.RGBFormat;
  1549. var samplers = json.samplers || {};
  1550. var sampler = samplers[ textureDef.sampler ] || {};
  1551. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1552. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1553. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1554. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1555. parser.associations.set( texture, {
  1556. type: 'textures',
  1557. index: textureIndex
  1558. } );
  1559. return texture;
  1560. } );
  1561. };
  1562. /**
  1563. * Asynchronously assigns a texture to the given material parameters.
  1564. * @param {Object} materialParams
  1565. * @param {string} mapName
  1566. * @param {Object} mapDef
  1567. * @return {Promise}
  1568. */
  1569. GLTFParser.prototype.assignTexture = function ( materialParams, mapName, mapDef ) {
  1570. var parser = this;
  1571. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1572. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1573. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1574. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1575. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1576. }
  1577. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1578. var transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1579. if ( transform ) {
  1580. var gltfReference = parser.associations.get( texture );
  1581. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1582. parser.associations.set( texture, gltfReference );
  1583. }
  1584. }
  1585. materialParams[ mapName ] = texture;
  1586. } );
  1587. };
  1588. /**
  1589. * Assigns final material to a Mesh, Line, or Points instance. The instance
  1590. * already has a material (generated from the glTF material options alone)
  1591. * but reuse of the same glTF material may require multiple threejs materials
  1592. * to accommodate different primitive types, defines, etc. New materials will
  1593. * be created if necessary, and reused from a cache.
  1594. * @param {THREE.Object3D} mesh Mesh, Line, or Points instance.
  1595. */
  1596. GLTFParser.prototype.assignFinalMaterial = function ( mesh ) {
  1597. var geometry = mesh.geometry;
  1598. var material = mesh.material;
  1599. var useVertexTangents = geometry.attributes.tangent !== undefined;
  1600. var useVertexColors = geometry.attributes.color !== undefined;
  1601. var useFlatShading = geometry.attributes.normal === undefined;
  1602. var useSkinning = mesh.isSkinnedMesh === true;
  1603. var useMorphTargets = Object.keys( geometry.morphAttributes ).length > 0;
  1604. var useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined;
  1605. if ( mesh.isPoints ) {
  1606. var cacheKey = 'PointsMaterial:' + material.uuid;
  1607. var pointsMaterial = this.cache.get( cacheKey );
  1608. if ( ! pointsMaterial ) {
  1609. pointsMaterial = new THREE.PointsMaterial();
  1610. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1611. pointsMaterial.color.copy( material.color );
  1612. pointsMaterial.map = material.map;
  1613. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1614. this.cache.add( cacheKey, pointsMaterial );
  1615. }
  1616. material = pointsMaterial;
  1617. } else if ( mesh.isLine ) {
  1618. var cacheKey = 'LineBasicMaterial:' + material.uuid;
  1619. var lineMaterial = this.cache.get( cacheKey );
  1620. if ( ! lineMaterial ) {
  1621. lineMaterial = new THREE.LineBasicMaterial();
  1622. THREE.Material.prototype.copy.call( lineMaterial, material );
  1623. lineMaterial.color.copy( material.color );
  1624. this.cache.add( cacheKey, lineMaterial );
  1625. }
  1626. material = lineMaterial;
  1627. }
  1628. // Clone the material if it will be modified
  1629. if ( useVertexTangents || useVertexColors || useFlatShading || useSkinning || useMorphTargets ) {
  1630. var cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1631. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1632. if ( useSkinning ) cacheKey += 'skinning:';
  1633. if ( useVertexTangents ) cacheKey += 'vertex-tangents:';
  1634. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1635. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1636. if ( useMorphTargets ) cacheKey += 'morph-targets:';
  1637. if ( useMorphNormals ) cacheKey += 'morph-normals:';
  1638. var cachedMaterial = this.cache.get( cacheKey );
  1639. if ( ! cachedMaterial ) {
  1640. cachedMaterial = material.clone();
  1641. if ( useSkinning ) cachedMaterial.skinning = true;
  1642. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1643. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1644. if ( useMorphTargets ) cachedMaterial.morphTargets = true;
  1645. if ( useMorphNormals ) cachedMaterial.morphNormals = true;
  1646. if ( useVertexTangents ) {
  1647. cachedMaterial.vertexTangents = true;
  1648. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1649. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1650. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1651. }
  1652. this.cache.add( cacheKey, cachedMaterial );
  1653. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1654. }
  1655. material = cachedMaterial;
  1656. }
  1657. // workarounds for mesh and geometry
  1658. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1659. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1660. }
  1661. mesh.material = material;
  1662. };
  1663. GLTFParser.prototype.getMaterialType = function ( /* materialIndex */ ) {
  1664. return THREE.MeshStandardMaterial;
  1665. };
  1666. /**
  1667. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1668. * @param {number} materialIndex
  1669. * @return {Promise<THREE.Material>}
  1670. */
  1671. GLTFParser.prototype.loadMaterial = function ( materialIndex ) {
  1672. var parser = this;
  1673. var json = this.json;
  1674. var extensions = this.extensions;
  1675. var materialDef = json.materials[ materialIndex ];
  1676. var materialType;
  1677. var materialParams = {};
  1678. var materialExtensions = materialDef.extensions || {};
  1679. var pending = [];
  1680. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1681. var sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1682. materialType = sgExtension.getMaterialType();
  1683. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1684. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1685. var kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1686. materialType = kmuExtension.getMaterialType();
  1687. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1688. } else {
  1689. // Specification:
  1690. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1691. var metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1692. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1693. materialParams.opacity = 1.0;
  1694. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1695. var array = metallicRoughness.baseColorFactor;
  1696. materialParams.color.fromArray( array );
  1697. materialParams.opacity = array[ 3 ];
  1698. }
  1699. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1700. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1701. }
  1702. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1703. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1704. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1705. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1706. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1707. }
  1708. materialType = this._invokeOne( function ( ext ) {
  1709. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1710. } );
  1711. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1712. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1713. } ) ) );
  1714. }
  1715. if ( materialDef.doubleSided === true ) {
  1716. materialParams.side = THREE.DoubleSide;
  1717. }
  1718. var alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1719. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1720. materialParams.transparent = true;
  1721. // See: https://github.com/mrdoob/three.js/issues/17706
  1722. materialParams.depthWrite = false;
  1723. } else {
  1724. materialParams.transparent = false;
  1725. if ( alphaMode === ALPHA_MODES.MASK ) {
  1726. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1727. }
  1728. }
  1729. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1730. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  1731. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1732. materialParams.normalScale = new THREE.Vector2( 1, - 1 );
  1733. if ( materialDef.normalTexture.scale !== undefined ) {
  1734. materialParams.normalScale.set( materialDef.normalTexture.scale, - materialDef.normalTexture.scale );
  1735. }
  1736. }
  1737. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1738. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1739. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1740. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1741. }
  1742. }
  1743. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1744. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1745. }
  1746. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1747. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1748. }
  1749. return Promise.all( pending ).then( function () {
  1750. var material;
  1751. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1752. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1753. } else {
  1754. material = new materialType( materialParams );
  1755. }
  1756. if ( materialDef.name ) material.name = materialDef.name;
  1757. // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1758. if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
  1759. if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
  1760. assignExtrasToUserData( material, materialDef );
  1761. parser.associations.set( material, { type: 'materials', index: materialIndex } );
  1762. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1763. return material;
  1764. } );
  1765. };
  1766. /** When Object3D instances are targeted by animation, they need unique names. */
  1767. GLTFParser.prototype.createUniqueName = function ( originalName ) {
  1768. var sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1769. var name = sanitizedName;
  1770. for ( var i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1771. name = sanitizedName + '_' + i;
  1772. }
  1773. this.nodeNamesUsed[ name ] = true;
  1774. return name;
  1775. };
  1776. /**
  1777. * @param {THREE.BufferGeometry} geometry
  1778. * @param {GLTF.Primitive} primitiveDef
  1779. * @param {GLTFParser} parser
  1780. */
  1781. function computeBounds( geometry, primitiveDef, parser ) {
  1782. var attributes = primitiveDef.attributes;
  1783. var box = new THREE.Box3();
  1784. if ( attributes.POSITION !== undefined ) {
  1785. var accessor = parser.json.accessors[ attributes.POSITION ];
  1786. var min = accessor.min;
  1787. var max = accessor.max;
  1788. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  1789. if ( min !== undefined && max !== undefined ) {
  1790. box.set(
  1791. new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
  1792. new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  1793. } else {
  1794. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  1795. return;
  1796. }
  1797. } else {
  1798. return;
  1799. }
  1800. var targets = primitiveDef.targets;
  1801. if ( targets !== undefined ) {
  1802. var maxDisplacement = new THREE.Vector3();
  1803. var vector = new THREE.Vector3();
  1804. for ( var i = 0, il = targets.length; i < il; i ++ ) {
  1805. var target = targets[ i ];
  1806. if ( target.POSITION !== undefined ) {
  1807. var accessor = parser.json.accessors[ target.POSITION ];
  1808. var min = accessor.min;
  1809. var max = accessor.max;
  1810. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  1811. if ( min !== undefined && max !== undefined ) {
  1812. // we need to get max of absolute components because target weight is [-1,1]
  1813. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  1814. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  1815. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  1816. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  1817. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  1818. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  1819. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  1820. maxDisplacement.max( vector );
  1821. } else {
  1822. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  1823. }
  1824. }
  1825. }
  1826. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  1827. box.expandByVector( maxDisplacement );
  1828. }
  1829. geometry.boundingBox = box;
  1830. var sphere = new THREE.Sphere();
  1831. box.getCenter( sphere.center );
  1832. sphere.radius = box.min.distanceTo( box.max ) / 2;
  1833. geometry.boundingSphere = sphere;
  1834. }
  1835. /**
  1836. * @param {THREE.BufferGeometry} geometry
  1837. * @param {GLTF.Primitive} primitiveDef
  1838. * @param {GLTFParser} parser
  1839. * @return {Promise<THREE.BufferGeometry>}
  1840. */
  1841. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  1842. var attributes = primitiveDef.attributes;
  1843. var pending = [];
  1844. function assignAttributeAccessor( accessorIndex, attributeName ) {
  1845. return parser.getDependency( 'accessor', accessorIndex )
  1846. .then( function ( accessor ) {
  1847. geometry.setAttribute( attributeName, accessor );
  1848. } );
  1849. }
  1850. for ( var gltfAttributeName in attributes ) {
  1851. var threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  1852. // Skip attributes already provided by e.g. Draco extension.
  1853. if ( threeAttributeName in geometry.attributes ) continue;
  1854. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  1855. }
  1856. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  1857. var accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  1858. geometry.setIndex( accessor );
  1859. } );
  1860. pending.push( accessor );
  1861. }
  1862. assignExtrasToUserData( geometry, primitiveDef );
  1863. computeBounds( geometry, primitiveDef, parser );
  1864. return Promise.all( pending ).then( function () {
  1865. return primitiveDef.targets !== undefined
  1866. ? addMorphTargets( geometry, primitiveDef.targets, parser )
  1867. : geometry;
  1868. } );
  1869. }
  1870. /**
  1871. * @param {THREE.BufferGeometry} geometry
  1872. * @param {Number} drawMode
  1873. * @return {THREE.BufferGeometry}
  1874. */
  1875. function toTrianglesDrawMode( geometry, drawMode ) {
  1876. var index = geometry.getIndex();
  1877. // generate index if not present
  1878. if ( index === null ) {
  1879. var indices = [];
  1880. var position = geometry.getAttribute( 'position' );
  1881. if ( position !== undefined ) {
  1882. for ( var i = 0; i < position.count; i ++ ) {
  1883. indices.push( i );
  1884. }
  1885. geometry.setIndex( indices );
  1886. index = geometry.getIndex();
  1887. } else {
  1888. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  1889. return geometry;
  1890. }
  1891. }
  1892. //
  1893. var numberOfTriangles = index.count - 2;
  1894. var newIndices = [];
  1895. if ( drawMode === THREE.TriangleFanDrawMode ) {
  1896. // gl.TRIANGLE_FAN
  1897. for ( var i = 1; i <= numberOfTriangles; i ++ ) {
  1898. newIndices.push( index.getX( 0 ) );
  1899. newIndices.push( index.getX( i ) );
  1900. newIndices.push( index.getX( i + 1 ) );
  1901. }
  1902. } else {
  1903. // gl.TRIANGLE_STRIP
  1904. for ( var i = 0; i < numberOfTriangles; i ++ ) {
  1905. if ( i % 2 === 0 ) {
  1906. newIndices.push( index.getX( i ) );
  1907. newIndices.push( index.getX( i + 1 ) );
  1908. newIndices.push( index.getX( i + 2 ) );
  1909. } else {
  1910. newIndices.push( index.getX( i + 2 ) );
  1911. newIndices.push( index.getX( i + 1 ) );
  1912. newIndices.push( index.getX( i ) );
  1913. }
  1914. }
  1915. }
  1916. if ( ( newIndices.length / 3 ) !== numberOfTriangles ) {
  1917. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  1918. }
  1919. // build final geometry
  1920. var newGeometry = geometry.clone();
  1921. newGeometry.setIndex( newIndices );
  1922. return newGeometry;
  1923. }
  1924. /**
  1925. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1926. *
  1927. * Creates BufferGeometries from primitives.
  1928. *
  1929. * @param {Array<GLTF.Primitive>} primitives
  1930. * @return {Promise<Array<THREE.BufferGeometry>>}
  1931. */
  1932. GLTFParser.prototype.loadGeometries = function ( primitives ) {
  1933. var parser = this;
  1934. var extensions = this.extensions;
  1935. var cache = this.primitiveCache;
  1936. function createDracoPrimitive( primitive ) {
  1937. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
  1938. .decodePrimitive( primitive, parser )
  1939. .then( function ( geometry ) {
  1940. return addPrimitiveAttributes( geometry, primitive, parser );
  1941. } );
  1942. }
  1943. var pending = [];
  1944. for ( var i = 0, il = primitives.length; i < il; i ++ ) {
  1945. var primitive = primitives[ i ];
  1946. var cacheKey = createPrimitiveKey( primitive );
  1947. // See if we've already created this geometry
  1948. var cached = cache[ cacheKey ];
  1949. if ( cached ) {
  1950. // Use the cached geometry if it exists
  1951. pending.push( cached.promise );
  1952. } else {
  1953. var geometryPromise;
  1954. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1955. // Use DRACO geometry if available
  1956. geometryPromise = createDracoPrimitive( primitive );
  1957. } else {
  1958. // Otherwise create a new geometry
  1959. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1960. }
  1961. // Cache this geometry
  1962. cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
  1963. pending.push( geometryPromise );
  1964. }
  1965. }
  1966. return Promise.all( pending );
  1967. };
  1968. /**
  1969. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1970. * @param {number} meshIndex
  1971. * @return {Promise<THREE.Group|THREE.Mesh|THREE.SkinnedMesh>}
  1972. */
  1973. GLTFParser.prototype.loadMesh = function ( meshIndex ) {
  1974. var parser = this;
  1975. var json = this.json;
  1976. var extensions = this.extensions;
  1977. var meshDef = json.meshes[ meshIndex ];
  1978. var primitives = meshDef.primitives;
  1979. var pending = [];
  1980. for ( var i = 0, il = primitives.length; i < il; i ++ ) {
  1981. var material = primitives[ i ].material === undefined
  1982. ? createDefaultMaterial( this.cache )
  1983. : this.getDependency( 'material', primitives[ i ].material );
  1984. pending.push( material );
  1985. }
  1986. pending.push( parser.loadGeometries( primitives ) );
  1987. return Promise.all( pending ).then( function ( results ) {
  1988. var materials = results.slice( 0, results.length - 1 );
  1989. var geometries = results[ results.length - 1 ];
  1990. var meshes = [];
  1991. for ( var i = 0, il = geometries.length; i < il; i ++ ) {
  1992. var geometry = geometries[ i ];
  1993. var primitive = primitives[ i ];
  1994. // 1. create Mesh
  1995. var mesh;
  1996. var material = materials[ i ];
  1997. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
  1998. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
  1999. primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
  2000. primitive.mode === undefined ) {
  2001. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2002. mesh = meshDef.isSkinnedMesh === true
  2003. ? new THREE.SkinnedMesh( geometry, material )
  2004. : new THREE.Mesh( geometry, material );
  2005. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2006. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2007. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2008. mesh.normalizeSkinWeights();
  2009. }
  2010. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2011. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  2012. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2013. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  2014. }
  2015. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2016. mesh = new THREE.LineSegments( geometry, material );
  2017. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2018. mesh = new THREE.Line( geometry, material );
  2019. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2020. mesh = new THREE.LineLoop( geometry, material );
  2021. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2022. mesh = new THREE.Points( geometry, material );
  2023. } else {
  2024. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2025. }
  2026. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2027. updateMorphTargets( mesh, meshDef );
  2028. }
  2029. mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
  2030. assignExtrasToUserData( mesh, meshDef );
  2031. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2032. parser.assignFinalMaterial( mesh );
  2033. meshes.push( mesh );
  2034. }
  2035. if ( meshes.length === 1 ) {
  2036. return meshes[ 0 ];
  2037. }
  2038. var group = new THREE.Group();
  2039. for ( var i = 0, il = meshes.length; i < il; i ++ ) {
  2040. group.add( meshes[ i ] );
  2041. }
  2042. return group;
  2043. } );
  2044. };
  2045. /**
  2046. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2047. * @param {number} cameraIndex
  2048. * @return {Promise<THREE.Camera>}
  2049. */
  2050. GLTFParser.prototype.loadCamera = function ( cameraIndex ) {
  2051. var camera;
  2052. var cameraDef = this.json.cameras[ cameraIndex ];
  2053. var params = cameraDef[ cameraDef.type ];
  2054. if ( ! params ) {
  2055. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2056. return;
  2057. }
  2058. if ( cameraDef.type === 'perspective' ) {
  2059. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2060. } else if ( cameraDef.type === 'orthographic' ) {
  2061. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2062. }
  2063. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2064. assignExtrasToUserData( camera, cameraDef );
  2065. return Promise.resolve( camera );
  2066. };
  2067. /**
  2068. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2069. * @param {number} skinIndex
  2070. * @return {Promise<Object>}
  2071. */
  2072. GLTFParser.prototype.loadSkin = function ( skinIndex ) {
  2073. var skinDef = this.json.skins[ skinIndex ];
  2074. var skinEntry = { joints: skinDef.joints };
  2075. if ( skinDef.inverseBindMatrices === undefined ) {
  2076. return Promise.resolve( skinEntry );
  2077. }
  2078. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2079. skinEntry.inverseBindMatrices = accessor;
  2080. return skinEntry;
  2081. } );
  2082. };
  2083. /**
  2084. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2085. * @param {number} animationIndex
  2086. * @return {Promise<THREE.AnimationClip>}
  2087. */
  2088. GLTFParser.prototype.loadAnimation = function ( animationIndex ) {
  2089. var json = this.json;
  2090. var animationDef = json.animations[ animationIndex ];
  2091. var pendingNodes = [];
  2092. var pendingInputAccessors = [];
  2093. var pendingOutputAccessors = [];
  2094. var pendingSamplers = [];
  2095. var pendingTargets = [];
  2096. for ( var i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2097. var channel = animationDef.channels[ i ];
  2098. var sampler = animationDef.samplers[ channel.sampler ];
  2099. var target = channel.target;
  2100. var name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2101. var input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2102. var output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2103. pendingNodes.push( this.getDependency( 'node', name ) );
  2104. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2105. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2106. pendingSamplers.push( sampler );
  2107. pendingTargets.push( target );
  2108. }
  2109. return Promise.all( [
  2110. Promise.all( pendingNodes ),
  2111. Promise.all( pendingInputAccessors ),
  2112. Promise.all( pendingOutputAccessors ),
  2113. Promise.all( pendingSamplers ),
  2114. Promise.all( pendingTargets )
  2115. ] ).then( function ( dependencies ) {
  2116. var nodes = dependencies[ 0 ];
  2117. var inputAccessors = dependencies[ 1 ];
  2118. var outputAccessors = dependencies[ 2 ];
  2119. var samplers = dependencies[ 3 ];
  2120. var targets = dependencies[ 4 ];
  2121. var tracks = [];
  2122. for ( var i = 0, il = nodes.length; i < il; i ++ ) {
  2123. var node = nodes[ i ];
  2124. var inputAccessor = inputAccessors[ i ];
  2125. var outputAccessor = outputAccessors[ i ];
  2126. var sampler = samplers[ i ];
  2127. var target = targets[ i ];
  2128. if ( node === undefined ) continue;
  2129. node.updateMatrix();
  2130. node.matrixAutoUpdate = true;
  2131. var TypedKeyframeTrack;
  2132. switch ( PATH_PROPERTIES[ target.path ] ) {
  2133. case PATH_PROPERTIES.weights:
  2134. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2135. break;
  2136. case PATH_PROPERTIES.rotation:
  2137. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2138. break;
  2139. case PATH_PROPERTIES.position:
  2140. case PATH_PROPERTIES.scale:
  2141. default:
  2142. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2143. break;
  2144. }
  2145. var targetName = node.name ? node.name : node.uuid;
  2146. var interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2147. var targetNames = [];
  2148. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2149. // Node may be a THREE.Group (glTF mesh with several primitives) or a THREE.Mesh.
  2150. node.traverse( function ( object ) {
  2151. if ( object.isMesh === true && object.morphTargetInfluences ) {
  2152. targetNames.push( object.name ? object.name : object.uuid );
  2153. }
  2154. } );
  2155. } else {
  2156. targetNames.push( targetName );
  2157. }
  2158. var outputArray = outputAccessor.array;
  2159. if ( outputAccessor.normalized ) {
  2160. var scale;
  2161. if ( outputArray.constructor === Int8Array ) {
  2162. scale = 1 / 127;
  2163. } else if ( outputArray.constructor === Uint8Array ) {
  2164. scale = 1 / 255;
  2165. } else if ( outputArray.constructor == Int16Array ) {
  2166. scale = 1 / 32767;
  2167. } else if ( outputArray.constructor === Uint16Array ) {
  2168. scale = 1 / 65535;
  2169. } else {
  2170. throw new Error( 'THREE.GLTFLoader: Unsupported output accessor component type.' );
  2171. }
  2172. var scaled = new Float32Array( outputArray.length );
  2173. for ( var j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2174. scaled[ j ] = outputArray[ j ] * scale;
  2175. }
  2176. outputArray = scaled;
  2177. }
  2178. for ( var j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2179. var track = new TypedKeyframeTrack(
  2180. targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
  2181. inputAccessor.array,
  2182. outputArray,
  2183. interpolation
  2184. );
  2185. // Override interpolation with custom factory method.
  2186. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2187. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2188. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2189. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2190. // must be divided by three to get the interpolant's sampleSize argument.
  2191. return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result );
  2192. };
  2193. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2194. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2195. }
  2196. tracks.push( track );
  2197. }
  2198. }
  2199. var name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2200. return new THREE.AnimationClip( name, undefined, tracks );
  2201. } );
  2202. };
  2203. /**
  2204. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2205. * @param {number} nodeIndex
  2206. * @return {Promise<THREE.Object3D>}
  2207. */
  2208. GLTFParser.prototype.loadNode = function ( nodeIndex ) {
  2209. var json = this.json;
  2210. var extensions = this.extensions;
  2211. var parser = this;
  2212. var nodeDef = json.nodes[ nodeIndex ];
  2213. // reserve node's name before its dependencies, so the root has the intended name.
  2214. var nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2215. return ( function () {
  2216. var pending = [];
  2217. if ( nodeDef.mesh !== undefined ) {
  2218. pending.push( parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2219. var node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2220. // if weights are provided on the node, override weights on the mesh.
  2221. if ( nodeDef.weights !== undefined ) {
  2222. node.traverse( function ( o ) {
  2223. if ( ! o.isMesh ) return;
  2224. for ( var i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2225. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2226. }
  2227. } );
  2228. }
  2229. return node;
  2230. } ) );
  2231. }
  2232. if ( nodeDef.camera !== undefined ) {
  2233. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2234. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2235. } ) );
  2236. }
  2237. parser._invokeAll( function ( ext ) {
  2238. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2239. } ).forEach( function ( promise ) {
  2240. pending.push( promise );
  2241. } );
  2242. return Promise.all( pending );
  2243. }() ).then( function ( objects ) {
  2244. var node;
  2245. // .isBone isn't in glTF spec. See ._markDefs
  2246. if ( nodeDef.isBone === true ) {
  2247. node = new THREE.Bone();
  2248. } else if ( objects.length > 1 ) {
  2249. node = new THREE.Group();
  2250. } else if ( objects.length === 1 ) {
  2251. node = objects[ 0 ];
  2252. } else {
  2253. node = new THREE.Object3D();
  2254. }
  2255. if ( node !== objects[ 0 ] ) {
  2256. for ( var i = 0, il = objects.length; i < il; i ++ ) {
  2257. node.add( objects[ i ] );
  2258. }
  2259. }
  2260. if ( nodeDef.name ) {
  2261. node.userData.name = nodeDef.name;
  2262. node.name = nodeName;
  2263. }
  2264. assignExtrasToUserData( node, nodeDef );
  2265. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2266. if ( nodeDef.matrix !== undefined ) {
  2267. var matrix = new THREE.Matrix4();
  2268. matrix.fromArray( nodeDef.matrix );
  2269. node.applyMatrix4( matrix );
  2270. } else {
  2271. if ( nodeDef.translation !== undefined ) {
  2272. node.position.fromArray( nodeDef.translation );
  2273. }
  2274. if ( nodeDef.rotation !== undefined ) {
  2275. node.quaternion.fromArray( nodeDef.rotation );
  2276. }
  2277. if ( nodeDef.scale !== undefined ) {
  2278. node.scale.fromArray( nodeDef.scale );
  2279. }
  2280. }
  2281. parser.associations.set( node, { type: 'nodes', index: nodeIndex } );
  2282. return node;
  2283. } );
  2284. };
  2285. /**
  2286. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2287. * @param {number} sceneIndex
  2288. * @return {Promise<THREE.Group>}
  2289. */
  2290. GLTFParser.prototype.loadScene = function () {
  2291. // scene node hierachy builder
  2292. function buildNodeHierachy( nodeId, parentObject, json, parser ) {
  2293. var nodeDef = json.nodes[ nodeId ];
  2294. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2295. if ( nodeDef.skin === undefined ) return node;
  2296. // build skeleton here as well
  2297. var skinEntry;
  2298. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2299. skinEntry = skin;
  2300. var pendingJoints = [];
  2301. for ( var i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2302. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2303. }
  2304. return Promise.all( pendingJoints );
  2305. } ).then( function ( jointNodes ) {
  2306. node.traverse( function ( mesh ) {
  2307. if ( ! mesh.isMesh ) return;
  2308. var bones = [];
  2309. var boneInverses = [];
  2310. for ( var j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2311. var jointNode = jointNodes[ j ];
  2312. if ( jointNode ) {
  2313. bones.push( jointNode );
  2314. var mat = new THREE.Matrix4();
  2315. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2316. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2317. }
  2318. boneInverses.push( mat );
  2319. } else {
  2320. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2321. }
  2322. }
  2323. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2324. } );
  2325. return node;
  2326. } );
  2327. } ).then( function ( node ) {
  2328. // build node hierachy
  2329. parentObject.add( node );
  2330. var pending = [];
  2331. if ( nodeDef.children ) {
  2332. var children = nodeDef.children;
  2333. for ( var i = 0, il = children.length; i < il; i ++ ) {
  2334. var child = children[ i ];
  2335. pending.push( buildNodeHierachy( child, node, json, parser ) );
  2336. }
  2337. }
  2338. return Promise.all( pending );
  2339. } );
  2340. }
  2341. return function loadScene( sceneIndex ) {
  2342. var json = this.json;
  2343. var extensions = this.extensions;
  2344. var sceneDef = this.json.scenes[ sceneIndex ];
  2345. var parser = this;
  2346. // Loader returns Group, not Scene.
  2347. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2348. var scene = new THREE.Group();
  2349. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2350. assignExtrasToUserData( scene, sceneDef );
  2351. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2352. var nodeIds = sceneDef.nodes || [];
  2353. var pending = [];
  2354. for ( var i = 0, il = nodeIds.length; i < il; i ++ ) {
  2355. pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) );
  2356. }
  2357. return Promise.all( pending ).then( function () {
  2358. return scene;
  2359. } );
  2360. };
  2361. }();
  2362. return GLTFLoader;
  2363. } )();