PLYLoader.js 11 KB

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  1. /**
  2. * Description: A THREE loader for PLY ASCII files (known as the Polygon
  3. * File Format or the Stanford Triangle Format).
  4. *
  5. * Limitations: ASCII decoding assumes file is UTF-8.
  6. *
  7. * Usage:
  8. * var loader = new THREE.PLYLoader();
  9. * loader.load('./models/ply/ascii/dolphins.ply', function (geometry) {
  10. *
  11. * scene.add( new THREE.Mesh( geometry ) );
  12. *
  13. * } );
  14. *
  15. * If the PLY file uses non standard property names, they can be mapped while
  16. * loading. For example, the following maps the properties
  17. * “diffuse_(red|green|blue)” in the file to standard color names.
  18. *
  19. * loader.setPropertyNameMapping( {
  20. * diffuse_red: 'red',
  21. * diffuse_green: 'green',
  22. * diffuse_blue: 'blue'
  23. * } );
  24. *
  25. */
  26. THREE.PLYLoader = function ( manager ) {
  27. THREE.Loader.call( this, manager );
  28. this.propertyNameMapping = {};
  29. };
  30. THREE.PLYLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype ), {
  31. constructor: THREE.PLYLoader,
  32. load: function ( url, onLoad, onProgress, onError ) {
  33. var scope = this;
  34. var loader = new THREE.FileLoader( this.manager );
  35. loader.setPath( this.path );
  36. loader.setResponseType( 'arraybuffer' );
  37. loader.setRequestHeader( this.requestHeader );
  38. loader.setWithCredentials( this.withCredentials );
  39. loader.load( url, function ( text ) {
  40. try {
  41. onLoad( scope.parse( text ) );
  42. } catch ( e ) {
  43. if ( onError ) {
  44. onError( e );
  45. } else {
  46. console.error( e );
  47. }
  48. scope.manager.itemError( url );
  49. }
  50. }, onProgress, onError );
  51. },
  52. setPropertyNameMapping: function ( mapping ) {
  53. this.propertyNameMapping = mapping;
  54. },
  55. parse: function ( data ) {
  56. function parseHeader( data ) {
  57. var patternHeader = /ply([\s\S]*)end_header\r?\n/;
  58. var headerText = '';
  59. var headerLength = 0;
  60. var result = patternHeader.exec( data );
  61. if ( result !== null ) {
  62. headerText = result[ 1 ];
  63. headerLength = new Blob( [ result[ 0 ] ] ).size;
  64. }
  65. var header = {
  66. comments: [],
  67. elements: [],
  68. headerLength: headerLength,
  69. objInfo: ''
  70. };
  71. var lines = headerText.split( '\n' );
  72. var currentElement;
  73. var lineType, lineValues;
  74. function make_ply_element_property( propertValues, propertyNameMapping ) {
  75. var property = { type: propertValues[ 0 ] };
  76. if ( property.type === 'list' ) {
  77. property.name = propertValues[ 3 ];
  78. property.countType = propertValues[ 1 ];
  79. property.itemType = propertValues[ 2 ];
  80. } else {
  81. property.name = propertValues[ 1 ];
  82. }
  83. if ( property.name in propertyNameMapping ) {
  84. property.name = propertyNameMapping[ property.name ];
  85. }
  86. return property;
  87. }
  88. for ( var i = 0; i < lines.length; i ++ ) {
  89. var line = lines[ i ];
  90. line = line.trim();
  91. if ( line === '' ) continue;
  92. lineValues = line.split( /\s+/ );
  93. lineType = lineValues.shift();
  94. line = lineValues.join( ' ' );
  95. switch ( lineType ) {
  96. case 'format':
  97. header.format = lineValues[ 0 ];
  98. header.version = lineValues[ 1 ];
  99. break;
  100. case 'comment':
  101. header.comments.push( line );
  102. break;
  103. case 'element':
  104. if ( currentElement !== undefined ) {
  105. header.elements.push( currentElement );
  106. }
  107. currentElement = {};
  108. currentElement.name = lineValues[ 0 ];
  109. currentElement.count = parseInt( lineValues[ 1 ] );
  110. currentElement.properties = [];
  111. break;
  112. case 'property':
  113. currentElement.properties.push( make_ply_element_property( lineValues, scope.propertyNameMapping ) );
  114. break;
  115. case 'obj_info':
  116. header.objInfo = line;
  117. break;
  118. default:
  119. console.log( 'unhandled', lineType, lineValues );
  120. }
  121. }
  122. if ( currentElement !== undefined ) {
  123. header.elements.push( currentElement );
  124. }
  125. return header;
  126. }
  127. function parseASCIINumber( n, type ) {
  128. switch ( type ) {
  129. case 'char': case 'uchar': case 'short': case 'ushort': case 'int': case 'uint':
  130. case 'int8': case 'uint8': case 'int16': case 'uint16': case 'int32': case 'uint32':
  131. return parseInt( n );
  132. case 'float': case 'double': case 'float32': case 'float64':
  133. return parseFloat( n );
  134. }
  135. }
  136. function parseASCIIElement( properties, line ) {
  137. var values = line.split( /\s+/ );
  138. var element = {};
  139. for ( var i = 0; i < properties.length; i ++ ) {
  140. if ( properties[ i ].type === 'list' ) {
  141. var list = [];
  142. var n = parseASCIINumber( values.shift(), properties[ i ].countType );
  143. for ( var j = 0; j < n; j ++ ) {
  144. list.push( parseASCIINumber( values.shift(), properties[ i ].itemType ) );
  145. }
  146. element[ properties[ i ].name ] = list;
  147. } else {
  148. element[ properties[ i ].name ] = parseASCIINumber( values.shift(), properties[ i ].type );
  149. }
  150. }
  151. return element;
  152. }
  153. function parseASCII( data, header ) {
  154. // PLY ascii format specification, as per http://en.wikipedia.org/wiki/PLY_(file_format)
  155. var buffer = {
  156. indices: [],
  157. vertices: [],
  158. normals: [],
  159. uvs: [],
  160. faceVertexUvs: [],
  161. colors: []
  162. };
  163. var result;
  164. var patternBody = /end_header\s([\s\S]*)$/;
  165. var body = '';
  166. if ( ( result = patternBody.exec( data ) ) !== null ) {
  167. body = result[ 1 ];
  168. }
  169. var lines = body.split( '\n' );
  170. var currentElement = 0;
  171. var currentElementCount = 0;
  172. for ( var i = 0; i < lines.length; i ++ ) {
  173. var line = lines[ i ];
  174. line = line.trim();
  175. if ( line === '' ) {
  176. continue;
  177. }
  178. if ( currentElementCount >= header.elements[ currentElement ].count ) {
  179. currentElement ++;
  180. currentElementCount = 0;
  181. }
  182. var element = parseASCIIElement( header.elements[ currentElement ].properties, line );
  183. handleElement( buffer, header.elements[ currentElement ].name, element );
  184. currentElementCount ++;
  185. }
  186. return postProcess( buffer );
  187. }
  188. function postProcess( buffer ) {
  189. var geometry = new THREE.BufferGeometry();
  190. // mandatory buffer data
  191. if ( buffer.indices.length > 0 ) {
  192. geometry.setIndex( buffer.indices );
  193. }
  194. geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( buffer.vertices, 3 ) );
  195. // optional buffer data
  196. if ( buffer.normals.length > 0 ) {
  197. geometry.setAttribute( 'normal', new THREE.Float32BufferAttribute( buffer.normals, 3 ) );
  198. }
  199. if ( buffer.uvs.length > 0 ) {
  200. geometry.setAttribute( 'uv', new THREE.Float32BufferAttribute( buffer.uvs, 2 ) );
  201. }
  202. if ( buffer.colors.length > 0 ) {
  203. geometry.setAttribute( 'color', new THREE.Float32BufferAttribute( buffer.colors, 3 ) );
  204. }
  205. if ( buffer.faceVertexUvs.length > 0 ) {
  206. geometry = geometry.toNonIndexed();
  207. geometry.setAttribute( 'uv', new THREE.Float32BufferAttribute( buffer.faceVertexUvs, 2 ) );
  208. }
  209. geometry.computeBoundingSphere();
  210. return geometry;
  211. }
  212. function handleElement( buffer, elementName, element ) {
  213. if ( elementName === 'vertex' ) {
  214. buffer.vertices.push( element.x, element.y, element.z );
  215. if ( 'nx' in element && 'ny' in element && 'nz' in element ) {
  216. buffer.normals.push( element.nx, element.ny, element.nz );
  217. }
  218. if ( 's' in element && 't' in element ) {
  219. buffer.uvs.push( element.s, element.t );
  220. }
  221. if ( 'red' in element && 'green' in element && 'blue' in element ) {
  222. buffer.colors.push( element.red / 255.0, element.green / 255.0, element.blue / 255.0 );
  223. }
  224. } else if ( elementName === 'face' ) {
  225. var vertex_indices = element.vertex_indices || element.vertex_index; // issue #9338
  226. var texcoord = element.texcoord;
  227. if ( vertex_indices.length === 3 ) {
  228. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 2 ] );
  229. if ( texcoord && texcoord.length === 6 ) {
  230. buffer.faceVertexUvs.push( texcoord[ 0 ], texcoord[ 1 ] );
  231. buffer.faceVertexUvs.push( texcoord[ 2 ], texcoord[ 3 ] );
  232. buffer.faceVertexUvs.push( texcoord[ 4 ], texcoord[ 5 ] );
  233. }
  234. } else if ( vertex_indices.length === 4 ) {
  235. buffer.indices.push( vertex_indices[ 0 ], vertex_indices[ 1 ], vertex_indices[ 3 ] );
  236. buffer.indices.push( vertex_indices[ 1 ], vertex_indices[ 2 ], vertex_indices[ 3 ] );
  237. }
  238. }
  239. }
  240. function binaryRead( dataview, at, type, little_endian ) {
  241. switch ( type ) {
  242. // corespondences for non-specific length types here match rply:
  243. case 'int8': case 'char': return [ dataview.getInt8( at ), 1 ];
  244. case 'uint8': case 'uchar': return [ dataview.getUint8( at ), 1 ];
  245. case 'int16': case 'short': return [ dataview.getInt16( at, little_endian ), 2 ];
  246. case 'uint16': case 'ushort': return [ dataview.getUint16( at, little_endian ), 2 ];
  247. case 'int32': case 'int': return [ dataview.getInt32( at, little_endian ), 4 ];
  248. case 'uint32': case 'uint': return [ dataview.getUint32( at, little_endian ), 4 ];
  249. case 'float32': case 'float': return [ dataview.getFloat32( at, little_endian ), 4 ];
  250. case 'float64': case 'double': return [ dataview.getFloat64( at, little_endian ), 8 ];
  251. }
  252. }
  253. function binaryReadElement( dataview, at, properties, little_endian ) {
  254. var element = {};
  255. var result, read = 0;
  256. for ( var i = 0; i < properties.length; i ++ ) {
  257. if ( properties[ i ].type === 'list' ) {
  258. var list = [];
  259. result = binaryRead( dataview, at + read, properties[ i ].countType, little_endian );
  260. var n = result[ 0 ];
  261. read += result[ 1 ];
  262. for ( var j = 0; j < n; j ++ ) {
  263. result = binaryRead( dataview, at + read, properties[ i ].itemType, little_endian );
  264. list.push( result[ 0 ] );
  265. read += result[ 1 ];
  266. }
  267. element[ properties[ i ].name ] = list;
  268. } else {
  269. result = binaryRead( dataview, at + read, properties[ i ].type, little_endian );
  270. element[ properties[ i ].name ] = result[ 0 ];
  271. read += result[ 1 ];
  272. }
  273. }
  274. return [ element, read ];
  275. }
  276. function parseBinary( data, header ) {
  277. var buffer = {
  278. indices: [],
  279. vertices: [],
  280. normals: [],
  281. uvs: [],
  282. faceVertexUvs: [],
  283. colors: []
  284. };
  285. var little_endian = ( header.format === 'binary_little_endian' );
  286. var body = new DataView( data, header.headerLength );
  287. var result, loc = 0;
  288. for ( var currentElement = 0; currentElement < header.elements.length; currentElement ++ ) {
  289. for ( var currentElementCount = 0; currentElementCount < header.elements[ currentElement ].count; currentElementCount ++ ) {
  290. result = binaryReadElement( body, loc, header.elements[ currentElement ].properties, little_endian );
  291. loc += result[ 1 ];
  292. var element = result[ 0 ];
  293. handleElement( buffer, header.elements[ currentElement ].name, element );
  294. }
  295. }
  296. return postProcess( buffer );
  297. }
  298. //
  299. var geometry;
  300. var scope = this;
  301. if ( data instanceof ArrayBuffer ) {
  302. var text = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  303. var header = parseHeader( text );
  304. geometry = header.format === 'ascii' ? parseASCII( text, header ) : parseBinary( data, header );
  305. } else {
  306. geometry = parseASCII( data, parseHeader( data ) );
  307. }
  308. return geometry;
  309. }
  310. } );