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AssignNode.js
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499d3139ef
TSL: Fix duplicate assignments (#27798)
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1 year ago |
AttributeNode.js
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133da7c0a3
TSL: Introduces cache hierarchy (#28585)
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1 year ago |
BypassNode.js
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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1 year ago |
CacheNode.js
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133da7c0a3
TSL: Introduces cache hierarchy (#28585)
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1 year ago |
ConstNode.js
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a091faa512
WebGPURenderer: Texture2D Array (#27190)
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1 year ago |
ContextNode.js
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d2a7e15762
TSL: Analyze lights and auto generate cache (#28509)
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1 year ago |
IndexNode.js
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97412298fd
WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling (#28753)
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1 year ago |
InputNode.js
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2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
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1 year ago |
LightingModel.js
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2f335437df
WebGPURenderer: RectAreaLight support (#28580)
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1 year ago |
Node.js
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133da7c0a3
TSL: Introduces cache hierarchy (#28585)
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1 year ago |
NodeAttribute.js
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9c1c302c45
WebGPURenderer: Added BufferAttributeNode (#26016)
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2 years ago |
NodeBuilder.js
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97412298fd
WebGPURenderer: BatchMesh support for Instanced rendering with sorting, frustum culling (#28753)
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1 year ago |
NodeCache.js
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133da7c0a3
TSL: Introduces cache hierarchy (#28585)
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1 year ago |
NodeCode.js
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82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
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3 years ago |
NodeFrame.js
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f805325738
WebGPURenderer: Introduce `Node.updateAfter` (#28552)
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1 year ago |
NodeFunction.js
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7c75d69b11
presicion -> precision (#28717)
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1 year ago |
NodeFunctionInput.js
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82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
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3 years ago |
NodeKeywords.js
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b846f12132
TSL: NodeKeywords - Cleanup (#28476)
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1 year ago |
NodeParser.js
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82c81329ed
move new nodematerial system to ./jsm/nodes/ (#23560)
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3 years ago |
NodeUniform.js
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4b9c621ff3
WebGPURenderer: Introduce Bind Groups (#28705)
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1 year ago |
NodeUtils.js
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4736375b48
Nodes: Introduce `Node.needsUpdate=true` (#27904)
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1 year ago |
NodeVar.js
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 years ago |
NodeVarying.js
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0f89c6c4f5
Nodes: Optional varying interpolation (#24821)
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2 years ago |
OutputStructNode.js
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71f8579e56
WebGPURenderer: fix rendering to depth textures with multiple color attachments (MRT - WGSL) (#28523)
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1 year ago |
ParameterNode.js
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328ec21f59
TSL Transpiler: GLSL -> TSL (#26982)
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1 year ago |
PropertyNode.js
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7a2ccef359
WebGPURenderer: Introduce `dispersion` (#28439)
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1 year ago |
StackNode.js
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328ec21f59
TSL Transpiler: GLSL -> TSL (#26982)
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1 year ago |
StructTypeNode.js
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2a50f4b1a4
WebGPURenderer: cleanup (#27090)
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1 year ago |
TempNode.js
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133da7c0a3
TSL: Introduces cache hierarchy (#28585)
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1 year ago |
UniformGroup.js
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025b563b67
WebGPURenderer: Uniform Group (#27134)
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1 year ago |
UniformGroupNode.js
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025b563b67
WebGPURenderer: Uniform Group (#27134)
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1 year ago |
UniformNode.js
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0305d6358a
TSL: Fix `label()` usage in `uniform()` (#28548)
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1 year ago |
VarNode.js
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133da7c0a3
TSL: Introduces cache hierarchy (#28585)
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1 year ago |
VaryingNode.js
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b508f36fe7
TSL: Fix analyze in `varying()` (#28746)
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1 year ago |
constants.js
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59ceca26a0
WebGPURenderer: support mat2() and extend RotateNode to support vec2 rotation. (#27612)
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1 year ago |