AssignNode.js 2.6 KB

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  1. import { addNodeClass } from '../core/Node.js';
  2. import TempNode from '../core/TempNode.js';
  3. import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
  4. import { vectorComponents } from '../core/constants.js';
  5. class AssignNode extends TempNode {
  6. constructor( targetNode, sourceNode ) {
  7. super();
  8. this.targetNode = targetNode;
  9. this.sourceNode = sourceNode;
  10. }
  11. hasDependencies() {
  12. return false;
  13. }
  14. getNodeType( builder, output ) {
  15. return output !== 'void' ? this.targetNode.getNodeType( builder ) : 'void';
  16. }
  17. needsSplitAssign( builder ) {
  18. const { targetNode } = this;
  19. if ( builder.isAvailable( 'swizzleAssign' ) === false && targetNode.isSplitNode && targetNode.components.length > 1 ) {
  20. const targetLength = builder.getTypeLength( targetNode.node.getNodeType( builder ) );
  21. const assignDiferentVector = vectorComponents.join( '' ).slice( 0, targetLength ) !== targetNode.components;
  22. return assignDiferentVector;
  23. }
  24. return false;
  25. }
  26. generate( builder, output ) {
  27. const { targetNode, sourceNode } = this;
  28. const needsSplitAssign = this.needsSplitAssign( builder );
  29. const targetType = targetNode.getNodeType( builder );
  30. const target = targetNode.context( { assign: true } ).build( builder );
  31. const source = sourceNode.build( builder, targetType );
  32. const sourceType = sourceNode.getNodeType( builder );
  33. const nodeData = builder.getDataFromNode( this );
  34. //
  35. let snippet;
  36. if ( nodeData.initialized === true ) {
  37. if ( output !== 'void' ) {
  38. snippet = target;
  39. }
  40. } else if ( needsSplitAssign ) {
  41. const sourceVar = builder.getVarFromNode( this, null, targetType );
  42. const sourceProperty = builder.getPropertyName( sourceVar );
  43. builder.addLineFlowCode( `${ sourceProperty } = ${ source }` );
  44. const targetRoot = targetNode.node.context( { assign: true } ).build( builder );
  45. for ( let i = 0; i < targetNode.components.length; i ++ ) {
  46. const component = targetNode.components[ i ];
  47. builder.addLineFlowCode( `${ targetRoot }.${ component } = ${ sourceProperty }[ ${ i } ]` );
  48. }
  49. if ( output !== 'void' ) {
  50. snippet = target;
  51. }
  52. } else {
  53. snippet = `${ target } = ${ source }`;
  54. if ( output === 'void' || sourceType === 'void' ) {
  55. builder.addLineFlowCode( snippet );
  56. if ( output !== 'void' ) {
  57. snippet = target;
  58. }
  59. }
  60. }
  61. nodeData.initialized = true;
  62. return builder.format( snippet, targetType, output );
  63. }
  64. }
  65. export default AssignNode;
  66. export const assign = nodeProxy( AssignNode );
  67. addNodeClass( 'AssignNode', AssignNode );
  68. addNodeElement( 'assign', assign );