- import { normalGeometry } from '../../accessors/NormalNode.js';
- import { tslFn } from '../../shadernode/ShaderNode.js';
- const getGeometryRoughness = tslFn( () => {
- const dxy = normalGeometry.dFdx().abs().max( normalGeometry.dFdy().abs() );
- const geometryRoughness = dxy.x.max( dxy.y ).max( dxy.z );
- return geometryRoughness;
- } );
- export default getGeometryRoughness;
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