Michael Herzog 394a49665f Merge pull request #16614 from Mugen87/dev32 6 years ago
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animation c667b457b4 Examples: Move TimelinerController to animation directory. 6 years ago
cameras 1c148c195f JSM: Added module and TS file for CinematicCamera and BokehShader2. 6 years ago
controls 6b238f1953 Remove mousemove event onPointerMove function in TransformControls 6 years ago
curves f6f47a297b JSM: Added module and TS files for FBXLoader and NURBS. 6 years ago
effects 46c509a31b JSM: Added module and TS file for OutlineEffect. 6 years ago
exporters 79504608a4 GLTFExporter: Clean up. 6 years ago
geometries c12a48127f Examples: Rename QuickHull to ConvexHull 6 years ago
interactive b505a953c0 Examples: Clean up 6 years ago
libs 93232745ac Add BasisTextureLoader. 6 years ago
lights 6a3c1a6a61 Remove utility methods no longer needed 6 years ago
lines b8a14f73b1 JSM: Added module and TS files for fat lines. 6 years ago
loaders b2a53c8bf4 Examples: Clean up 6 years ago
math e3660e189b Examples: Clean up 6 years ago
modifiers 7e6475172a JSM: Clean up 6 years ago
nodes e3b5c1299e Fixed bug with nested FunctionNodes (or ExpressionNodes) looping infinitely 6 years ago
objects 13a2517c78 JSM: Added module and TS file for ReflectorRTT. 6 years ago
offscreen 871a52832c Examples: Improved webgl_worker_offscreencanvas. 6 years ago
pmrem 50d05fc234 WebGLRenderer: Add activeCubeFace/activeMipMapLevel to setRenderTarget() 6 years ago
postprocessing 52088d0440 EffectComposer: Clock instead of Date.now 6 years ago
renderers 0f44080d79 Examples: Unified CSS. 6 years ago
shaders 968c7cff71 JSM: Added module and TS file for SMAAPass and shader. 6 years ago
utils 5609c6a2b9 Examples: Moved hilbert functions to GeometryUtils. 6 years ago
vr f495bbf6a2 WebXR: Replaced frameOfReferenceType with referenceSpaceType. 6 years ago
Car.js 1f86be32ff switch rotation axes 7 years ago
Cloth.js de4abeaba6 Convert to BufferGeometry 6 years ago
ConvexObjectBreaker.js 5abd21a5c5 Examples: Clean up 7 years ago
CurveExtras.js 68308f6a54 CurveExtras: Clean up 7 years ago
GPUComputationRenderer.js 85f911fb5c removed renderTarget and forceClear from WebGLRenderer.render() in example code 6 years ago
GPUParticleSystem.js a0a58c562c GPUParticleSystem: Clean up 7 years ago
Gyroscope.js 764d3c08bf Object3D: Setting parent to null by default. See #6987. 10 years ago
MD2Character.js de338cfb98 MD2Character*: Use first frame for reference boundingBox. 6 years ago
MD2CharacterComplex.js de338cfb98 MD2Character*: Use first frame for reference boundingBox. 6 years ago
MarchingCubes.js 8933cc7064 Rename parameter 6 years ago
MorphAnimMesh.js 60ef1a6523 Animation Update (#8918) 9 years ago
MorphBlendMesh.js 5269b77717 MD2Loader: Use BufferGeometry 7 years ago
Ocean.js 157228fe1f Examples: Clean up 6 years ago
RollerCoaster.js 4f5aff0dd6 Examples: Clean up 7 years ago
ShaderGodRays.js 84462a6d39 ShaderGodRays: Rename depthMask material 7 years ago
ShaderSkin.js daf1aa3279 ShaderSkin: Remove comment 6 years ago
ShaderTerrain.js 6d87f46111 rename to lights_type_kind(2) 7 years ago
ShaderToon.js 928c8177ab Removed no longer needed uniform types. 9 years ago
ShaderTranslucent.js 7a0651d31a Fast subsurface scattering shader support in ShaderTranslucent. 7 years ago
Volume.js 5ecdacd6e8 Examples: Clean up 7 years ago
VolumeSlice.js 7fed340836 Examples: Ensure geometries are disposed in webgl_loader_nrrd 6 years ago
WebGL.js e4063750a9 Refactored Detector.js into WebGL.js 6 years ago