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EXRLoader.js 27 KB

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  1. /**
  2. * @author Richard M. / https://github.com/richardmonette
  3. *
  4. * OpenEXR loader which, currently, supports reading 16 bit half data, in either
  5. * uncompressed or PIZ wavelet compressed form.
  6. *
  7. * Referred to the original Industrial Light & Magic OpenEXR implementation and the TinyEXR / Syoyo Fujita
  8. * implementation, so I have preserved their copyright notices.
  9. */
  10. // /*
  11. // Copyright (c) 2014 - 2017, Syoyo Fujita
  12. // All rights reserved.
  13. // Redistribution and use in source and binary forms, with or without
  14. // modification, are permitted provided that the following conditions are met:
  15. // * Redistributions of source code must retain the above copyright
  16. // notice, this list of conditions and the following disclaimer.
  17. // * Redistributions in binary form must reproduce the above copyright
  18. // notice, this list of conditions and the following disclaimer in the
  19. // documentation and/or other materials provided with the distribution.
  20. // * Neither the name of the Syoyo Fujita nor the
  21. // names of its contributors may be used to endorse or promote products
  22. // derived from this software without specific prior written permission.
  23. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
  24. // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  25. // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  26. // DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
  27. // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  28. // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  29. // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  30. // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  31. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  32. // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  33. // */
  34. // // TinyEXR contains some OpenEXR code, which is licensed under ------------
  35. // ///////////////////////////////////////////////////////////////////////////
  36. // //
  37. // // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas
  38. // // Digital Ltd. LLC
  39. // //
  40. // // All rights reserved.
  41. // //
  42. // // Redistribution and use in source and binary forms, with or without
  43. // // modification, are permitted provided that the following conditions are
  44. // // met:
  45. // // * Redistributions of source code must retain the above copyright
  46. // // notice, this list of conditions and the following disclaimer.
  47. // // * Redistributions in binary form must reproduce the above
  48. // // copyright notice, this list of conditions and the following disclaimer
  49. // // in the documentation and/or other materials provided with the
  50. // // distribution.
  51. // // * Neither the name of Industrial Light & Magic nor the names of
  52. // // its contributors may be used to endorse or promote products derived
  53. // // from this software without specific prior written permission.
  54. // //
  55. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  56. // // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  57. // // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  58. // // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  59. // // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  60. // // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  61. // // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  62. // // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  63. // // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  64. // // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  65. // // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  66. // //
  67. // ///////////////////////////////////////////////////////////////////////////
  68. // // End of OpenEXR license -------------------------------------------------
  69. THREE.EXRLoader = function ( manager ) {
  70. THREE.DataTextureLoader.call( this, manager );
  71. this.type = THREE.FloatType;
  72. };
  73. THREE.EXRLoader.prototype = Object.assign( Object.create( THREE.DataTextureLoader.prototype ), {
  74. constructor: THREE.EXRLoader,
  75. setDataType: function ( value ) {
  76. this.type = value;
  77. return this;
  78. },
  79. parse: function ( buffer ) {
  80. const USHORT_RANGE = ( 1 << 16 );
  81. const BITMAP_SIZE = ( USHORT_RANGE >> 3 );
  82. const HUF_ENCBITS = 16; // literal (value) bit length
  83. const HUF_DECBITS = 14; // decoding bit size (>= 8)
  84. const HUF_ENCSIZE = ( 1 << HUF_ENCBITS ) + 1; // encoding table size
  85. const HUF_DECSIZE = 1 << HUF_DECBITS; // decoding table size
  86. const HUF_DECMASK = HUF_DECSIZE - 1;
  87. const SHORT_ZEROCODE_RUN = 59;
  88. const LONG_ZEROCODE_RUN = 63;
  89. const SHORTEST_LONG_RUN = 2 + LONG_ZEROCODE_RUN - SHORT_ZEROCODE_RUN;
  90. const BYTES_PER_HALF = 2;
  91. const ULONG_SIZE = 8;
  92. const FLOAT32_SIZE = 4;
  93. const INT32_SIZE = 4;
  94. const INT16_SIZE = 2;
  95. const INT8_SIZE = 1;
  96. function reverseLutFromBitmap( bitmap, lut ) {
  97. var k = 0;
  98. for ( var i = 0; i < USHORT_RANGE; ++ i ) {
  99. if ( ( i == 0 ) || ( bitmap[ i >> 3 ] & ( 1 << ( i & 7 ) ) ) ) {
  100. lut[ k ++ ] = i;
  101. }
  102. }
  103. var n = k - 1;
  104. while ( k < USHORT_RANGE ) lut[ k ++ ] = 0;
  105. return n;
  106. }
  107. function hufClearDecTable( hdec ) {
  108. for ( var i = 0; i < HUF_DECSIZE; i ++ ) {
  109. hdec[ i ] = {};
  110. hdec[ i ].len = 0;
  111. hdec[ i ].lit = 0;
  112. hdec[ i ].p = null;
  113. }
  114. }
  115. const getBitsReturn = { l: 0, c: 0, lc: 0 };
  116. function getBits( nBits, c, lc, uInt8Array, inOffset ) {
  117. while ( lc < nBits ) {
  118. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  119. lc += 8;
  120. }
  121. lc -= nBits;
  122. getBitsReturn.l = ( c >> lc ) & ( ( 1 << nBits ) - 1 );
  123. getBitsReturn.c = c;
  124. getBitsReturn.lc = lc;
  125. }
  126. const hufTableBuffer = new Array( 59 );
  127. function hufCanonicalCodeTable( hcode ) {
  128. for ( var i = 0; i <= 58; ++ i ) hufTableBuffer[ i ] = 0;
  129. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) hufTableBuffer[ hcode[ i ] ] += 1;
  130. var c = 0;
  131. for ( var i = 58; i > 0; -- i ) {
  132. var nc = ( ( c + hufTableBuffer[ i ] ) >> 1 );
  133. hufTableBuffer[ i ] = c;
  134. c = nc;
  135. }
  136. for ( var i = 0; i < HUF_ENCSIZE; ++ i ) {
  137. var l = hcode[ i ];
  138. if ( l > 0 ) hcode[ i ] = l | ( hufTableBuffer[ l ] ++ << 6 );
  139. }
  140. }
  141. function hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, hcode ) {
  142. var p = inOffset;
  143. var c = 0;
  144. var lc = 0;
  145. for ( ; im <= iM; im ++ ) {
  146. if ( p.value - inOffset.value > ni ) return false;
  147. getBits( 6, c, lc, uInt8Array, p );
  148. var l = getBitsReturn.l;
  149. c = getBitsReturn.c;
  150. lc = getBitsReturn.lc;
  151. hcode[ im ] = l;
  152. if ( l == LONG_ZEROCODE_RUN ) {
  153. if ( p.value - inOffset.value > ni ) {
  154. throw 'Something wrong with hufUnpackEncTable';
  155. }
  156. getBits( 8, c, lc, uInt8Array, p );
  157. var zerun = getBitsReturn.l + SHORTEST_LONG_RUN;
  158. c = getBitsReturn.c;
  159. lc = getBitsReturn.lc;
  160. if ( im + zerun > iM + 1 ) {
  161. throw 'Something wrong with hufUnpackEncTable';
  162. }
  163. while ( zerun -- ) hcode[ im ++ ] = 0;
  164. im --;
  165. } else if ( l >= SHORT_ZEROCODE_RUN ) {
  166. var zerun = l - SHORT_ZEROCODE_RUN + 2;
  167. if ( im + zerun > iM + 1 ) {
  168. throw 'Something wrong with hufUnpackEncTable';
  169. }
  170. while ( zerun -- ) hcode[ im ++ ] = 0;
  171. im --;
  172. }
  173. }
  174. hufCanonicalCodeTable( hcode );
  175. }
  176. function hufLength( code ) {
  177. return code & 63;
  178. }
  179. function hufCode( code ) {
  180. return code >> 6;
  181. }
  182. function hufBuildDecTable( hcode, im, iM, hdecod ) {
  183. for ( ; im <= iM; im ++ ) {
  184. var c = hufCode( hcode[ im ] );
  185. var l = hufLength( hcode[ im ] );
  186. if ( c >> l ) {
  187. throw 'Invalid table entry';
  188. }
  189. if ( l > HUF_DECBITS ) {
  190. var pl = hdecod[ ( c >> ( l - HUF_DECBITS ) ) ];
  191. if ( pl.len ) {
  192. throw 'Invalid table entry';
  193. }
  194. pl.lit ++;
  195. if ( pl.p ) {
  196. var p = pl.p;
  197. pl.p = new Array( pl.lit );
  198. for ( var i = 0; i < pl.lit - 1; ++ i ) {
  199. pl.p[ i ] = p[ i ];
  200. }
  201. } else {
  202. pl.p = new Array( 1 );
  203. }
  204. pl.p[ pl.lit - 1 ] = im;
  205. } else if ( l ) {
  206. var plOffset = 0;
  207. for ( var i = 1 << ( HUF_DECBITS - l ); i > 0; i -- ) {
  208. var pl = hdecod[ ( c << ( HUF_DECBITS - l ) ) + plOffset ];
  209. if ( pl.len || pl.p ) {
  210. throw 'Invalid table entry';
  211. }
  212. pl.len = l;
  213. pl.lit = im;
  214. plOffset ++;
  215. }
  216. }
  217. }
  218. return true;
  219. }
  220. const getCharReturn = { c: 0, lc: 0 };
  221. function getChar( c, lc, uInt8Array, inOffset ) {
  222. c = ( c << 8 ) | parseUint8Array( uInt8Array, inOffset );
  223. lc += 8;
  224. getCharReturn.c = c;
  225. getCharReturn.lc = lc;
  226. }
  227. const getCodeReturn = { c: 0, lc: 0 };
  228. function getCode( po, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outBufferOffset, outBufferEndOffset ) {
  229. if ( po == rlc ) {
  230. if ( lc < 8 ) {
  231. getChar( c, lc, uInt8Array, inOffset );
  232. c = getCharReturn.c;
  233. lc = getCharReturn.lc;
  234. }
  235. lc -= 8;
  236. var cs = ( c >> lc );
  237. var cs = new Uint8Array( [ cs ] )[ 0 ];
  238. if ( outBufferOffset.value + cs > outBufferEndOffset ) {
  239. return false;
  240. }
  241. var s = outBuffer[ outBufferOffset.value - 1 ];
  242. while ( cs -- > 0 ) {
  243. outBuffer[ outBufferOffset.value ++ ] = s;
  244. }
  245. } else if ( outBufferOffset.value < outBufferEndOffset ) {
  246. outBuffer[ outBufferOffset.value ++ ] = po;
  247. } else {
  248. return false;
  249. }
  250. getCodeReturn.c = c;
  251. getCodeReturn.lc = lc;
  252. }
  253. function UInt16( value ) {
  254. return ( value & 0xFFFF );
  255. }
  256. function Int16( value ) {
  257. var ref = UInt16( value );
  258. return ( ref > 0x7FFF ) ? ref - 0x10000 : ref;
  259. }
  260. const wdec14Return = { a: 0, b: 0 };
  261. function wdec14( l, h ) {
  262. var ls = Int16( l );
  263. var hs = Int16( h );
  264. var hi = hs;
  265. var ai = ls + ( hi & 1 ) + ( hi >> 1 );
  266. var as = ai;
  267. var bs = ai - hi;
  268. wdec14Return.a = as;
  269. wdec14Return.b = bs;
  270. }
  271. function wav2Decode( j, buffer, nx, ox, ny, oy ) {
  272. var n = ( nx > ny ) ? ny : nx;
  273. var p = 1;
  274. var p2;
  275. while ( p <= n ) p <<= 1;
  276. p >>= 1;
  277. p2 = p;
  278. p >>= 1;
  279. while ( p >= 1 ) {
  280. var py = 0;
  281. var ey = py + oy * ( ny - p2 );
  282. var oy1 = oy * p;
  283. var oy2 = oy * p2;
  284. var ox1 = ox * p;
  285. var ox2 = ox * p2;
  286. var i00, i01, i10, i11;
  287. for ( ; py <= ey; py += oy2 ) {
  288. var px = py;
  289. var ex = py + ox * ( nx - p2 );
  290. for ( ; px <= ex; px += ox2 ) {
  291. var p01 = px + ox1;
  292. var p10 = px + oy1;
  293. var p11 = p10 + ox1;
  294. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  295. i00 = wdec14Return.a;
  296. i10 = wdec14Return.b;
  297. wdec14( buffer[ p01 + j ], buffer[ p11 + j ] );
  298. i01 = wdec14Return.a;
  299. i11 = wdec14Return.b;
  300. wdec14( i00, i01 );
  301. buffer[ px + j ] = wdec14Return.a;
  302. buffer[ p01 + j ] = wdec14Return.b;
  303. wdec14( i10, i11 );
  304. buffer[ p10 + j ] = wdec14Return.a;
  305. buffer[ p11 + j ] = wdec14Return.b;
  306. }
  307. if ( nx & p ) {
  308. var p10 = px + oy1;
  309. wdec14( buffer[ px + j ], buffer[ p10 + j ] );
  310. i00 = wdec14Return.a;
  311. buffer[ p10 + j ] = wdec14Return.b;
  312. buffer[ px + j ] = i00;
  313. }
  314. }
  315. if ( ny & p ) {
  316. var px = py;
  317. var ex = py + ox * ( nx - p2 );
  318. for ( ; px <= ex; px += ox2 ) {
  319. var p01 = px + ox1;
  320. wdec14( buffer[ px + j ], buffer[ p01 + j ] );
  321. i00 = wdec14Return.a;
  322. buffer[ p01 + j ] = wdec14Return.b;
  323. buffer[ px + j ] = i00;
  324. }
  325. }
  326. p2 = p;
  327. p >>= 1;
  328. }
  329. return py;
  330. }
  331. function hufDecode( encodingTable, decodingTable, uInt8Array, inDataView, inOffset, ni, rlc, no, outBuffer, outOffset ) {
  332. var c = 0;
  333. var lc = 0;
  334. var outBufferEndOffset = no;
  335. var inOffsetEnd = Math.trunc( inOffset.value + ( ni + 7 ) / 8 );
  336. while ( inOffset.value < inOffsetEnd ) {
  337. getChar( c, lc, uInt8Array, inOffset );
  338. c = getCharReturn.c;
  339. lc = getCharReturn.lc;
  340. while ( lc >= HUF_DECBITS ) {
  341. var index = ( c >> ( lc - HUF_DECBITS ) ) & HUF_DECMASK;
  342. var pl = decodingTable[ index ];
  343. if ( pl.len ) {
  344. lc -= pl.len;
  345. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  346. c = getCodeReturn.c;
  347. lc = getCodeReturn.lc;
  348. } else {
  349. if ( ! pl.p ) {
  350. throw 'hufDecode issues';
  351. }
  352. var j;
  353. for ( j = 0; j < pl.lit; j ++ ) {
  354. var l = hufLength( encodingTable[ pl.p[ j ] ] );
  355. while ( lc < l && inOffset.value < inOffsetEnd ) {
  356. getChar( c, lc, uInt8Array, inOffset );
  357. c = getCharReturn.c;
  358. lc = getCharReturn.lc;
  359. }
  360. if ( lc >= l ) {
  361. if ( hufCode( encodingTable[ pl.p[ j ] ] ) == ( ( c >> ( lc - l ) ) & ( ( 1 << l ) - 1 ) ) ) {
  362. lc -= l;
  363. getCode( pl.p[ j ], rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  364. c = getCodeReturn.c;
  365. lc = getCodeReturn.lc;
  366. break;
  367. }
  368. }
  369. }
  370. if ( j == pl.lit ) {
  371. throw 'hufDecode issues';
  372. }
  373. }
  374. }
  375. }
  376. var i = ( 8 - ni ) & 7;
  377. c >>= i;
  378. lc -= i;
  379. while ( lc > 0 ) {
  380. var pl = decodingTable[ ( c << ( HUF_DECBITS - lc ) ) & HUF_DECMASK ];
  381. if ( pl.len ) {
  382. lc -= pl.len;
  383. getCode( pl.lit, rlc, c, lc, uInt8Array, inDataView, inOffset, outBuffer, outOffset, outBufferEndOffset );
  384. c = getCodeReturn.c;
  385. lc = getCodeReturn.lc;
  386. } else {
  387. throw 'hufDecode issues';
  388. }
  389. }
  390. return true;
  391. }
  392. function hufUncompress( uInt8Array, inDataView, inOffset, nCompressed, outBuffer, outOffset, nRaw ) {
  393. var initialInOffset = inOffset.value;
  394. var im = parseUint32( inDataView, inOffset );
  395. var iM = parseUint32( inDataView, inOffset );
  396. inOffset.value += 4;
  397. var nBits = parseUint32( inDataView, inOffset );
  398. inOffset.value += 4;
  399. if ( im < 0 || im >= HUF_ENCSIZE || iM < 0 || iM >= HUF_ENCSIZE ) {
  400. throw 'Something wrong with HUF_ENCSIZE';
  401. }
  402. var freq = new Array( HUF_ENCSIZE );
  403. var hdec = new Array( HUF_DECSIZE );
  404. hufClearDecTable( hdec );
  405. var ni = nCompressed - ( inOffset.value - initialInOffset );
  406. hufUnpackEncTable( uInt8Array, inDataView, inOffset, ni, im, iM, freq );
  407. if ( nBits > 8 * ( nCompressed - ( inOffset.value - initialInOffset ) ) ) {
  408. throw 'Something wrong with hufUncompress';
  409. }
  410. hufBuildDecTable( freq, im, iM, hdec );
  411. hufDecode( freq, hdec, uInt8Array, inDataView, inOffset, nBits, iM, nRaw, outBuffer, outOffset );
  412. }
  413. function applyLut( lut, data, nData ) {
  414. for ( var i = 0; i < nData; ++ i ) {
  415. data[ i ] = lut[ data[ i ] ];
  416. }
  417. }
  418. function decompressPIZ( outBuffer, outOffset, uInt8Array, inDataView, inOffset, tmpBufSize, num_channels, exrChannelInfos, dataWidth, num_lines ) {
  419. var bitmap = new Uint8Array( BITMAP_SIZE );
  420. var minNonZero = parseUint16( inDataView, inOffset );
  421. var maxNonZero = parseUint16( inDataView, inOffset );
  422. if ( maxNonZero >= BITMAP_SIZE ) {
  423. throw 'Something is wrong with PIZ_COMPRESSION BITMAP_SIZE';
  424. }
  425. if ( minNonZero <= maxNonZero ) {
  426. for ( var i = 0; i < maxNonZero - minNonZero + 1; i ++ ) {
  427. bitmap[ i + minNonZero ] = parseUint8( inDataView, inOffset );
  428. }
  429. }
  430. var lut = new Uint16Array( USHORT_RANGE );
  431. reverseLutFromBitmap( bitmap, lut );
  432. var length = parseUint32( inDataView, inOffset );
  433. hufUncompress( uInt8Array, inDataView, inOffset, length, outBuffer, outOffset, tmpBufSize );
  434. var pizChannelData = new Array( num_channels );
  435. var outBufferEnd = 0;
  436. for ( var i = 0; i < num_channels; i ++ ) {
  437. pizChannelData[ i ] = {};
  438. pizChannelData[ i ][ 'start' ] = outBufferEnd;
  439. pizChannelData[ i ][ 'end' ] = pizChannelData[ i ][ 'start' ];
  440. pizChannelData[ i ][ 'nx' ] = dataWidth;
  441. pizChannelData[ i ][ 'ny' ] = num_lines;
  442. pizChannelData[ i ][ 'size' ] = 1;
  443. outBufferEnd += pizChannelData[ i ].nx * pizChannelData[ i ].ny * pizChannelData[ i ].size;
  444. }
  445. var fooOffset = 0;
  446. for ( var i = 0; i < num_channels; i ++ ) {
  447. for ( var j = 0; j < pizChannelData[ i ].size; ++ j ) {
  448. fooOffset += wav2Decode(
  449. j + fooOffset,
  450. outBuffer,
  451. pizChannelData[ i ].nx,
  452. pizChannelData[ i ].size,
  453. pizChannelData[ i ].ny,
  454. pizChannelData[ i ].nx * pizChannelData[ i ].size
  455. );
  456. }
  457. }
  458. applyLut( lut, outBuffer, outBufferEnd );
  459. return true;
  460. }
  461. function parseNullTerminatedString( buffer, offset ) {
  462. var uintBuffer = new Uint8Array( buffer );
  463. var endOffset = 0;
  464. while ( uintBuffer[ offset.value + endOffset ] != 0 ) {
  465. endOffset += 1;
  466. }
  467. var stringValue = new TextDecoder().decode(
  468. uintBuffer.slice( offset.value, offset.value + endOffset )
  469. );
  470. offset.value = offset.value + endOffset + 1;
  471. return stringValue;
  472. }
  473. function parseFixedLengthString( buffer, offset, size ) {
  474. var stringValue = new TextDecoder().decode(
  475. new Uint8Array( buffer ).slice( offset.value, offset.value + size )
  476. );
  477. offset.value = offset.value + size;
  478. return stringValue;
  479. }
  480. function parseUlong( dataView, offset ) {
  481. var uLong = dataView.getUint32( 0, true );
  482. offset.value = offset.value + ULONG_SIZE;
  483. return uLong;
  484. }
  485. function parseUint32( dataView, offset ) {
  486. var Uint32 = dataView.getUint32( offset.value, true );
  487. offset.value = offset.value + INT32_SIZE;
  488. return Uint32;
  489. }
  490. function parseUint8Array( uInt8Array, offset ) {
  491. var Uint8 = uInt8Array[ offset.value ];
  492. offset.value = offset.value + INT8_SIZE;
  493. return Uint8;
  494. }
  495. function parseUint8( dataView, offset ) {
  496. var Uint8 = dataView.getUint8( offset.value );
  497. offset.value = offset.value + INT8_SIZE;
  498. return Uint8;
  499. }
  500. function parseFloat32( dataView, offset ) {
  501. var float = dataView.getFloat32( offset.value, true );
  502. offset.value += FLOAT32_SIZE;
  503. return float;
  504. }
  505. // https://stackoverflow.com/questions/5678432/decompressing-half-precision-floats-in-javascript
  506. function decodeFloat16( binary ) {
  507. var exponent = ( binary & 0x7C00 ) >> 10,
  508. fraction = binary & 0x03FF;
  509. return ( binary >> 15 ? - 1 : 1 ) * (
  510. exponent ?
  511. (
  512. exponent === 0x1F ?
  513. fraction ? NaN : Infinity :
  514. Math.pow( 2, exponent - 15 ) * ( 1 + fraction / 0x400 )
  515. ) :
  516. 6.103515625e-5 * ( fraction / 0x400 )
  517. );
  518. }
  519. function parseUint16( dataView, offset ) {
  520. var Uint16 = dataView.getUint16( offset.value, true );
  521. offset.value += INT16_SIZE;
  522. return Uint16;
  523. }
  524. function parseFloat16( buffer, offset ) {
  525. return decodeFloat16( parseUint16( buffer, offset ) );
  526. }
  527. function parseChlist( dataView, buffer, offset, size ) {
  528. var startOffset = offset.value;
  529. var channels = [];
  530. while ( offset.value < ( startOffset + size - 1 ) ) {
  531. var name = parseNullTerminatedString( buffer, offset );
  532. var pixelType = parseUint32( dataView, offset ); // TODO: Cast this to UINT, HALF or FLOAT
  533. var pLinear = parseUint8( dataView, offset );
  534. offset.value += 3; // reserved, three chars
  535. var xSampling = parseUint32( dataView, offset );
  536. var ySampling = parseUint32( dataView, offset );
  537. channels.push( {
  538. name: name,
  539. pixelType: pixelType,
  540. pLinear: pLinear,
  541. xSampling: xSampling,
  542. ySampling: ySampling
  543. } );
  544. }
  545. offset.value += 1;
  546. return channels;
  547. }
  548. function parseChromaticities( dataView, offset ) {
  549. var redX = parseFloat32( dataView, offset );
  550. var redY = parseFloat32( dataView, offset );
  551. var greenX = parseFloat32( dataView, offset );
  552. var greenY = parseFloat32( dataView, offset );
  553. var blueX = parseFloat32( dataView, offset );
  554. var blueY = parseFloat32( dataView, offset );
  555. var whiteX = parseFloat32( dataView, offset );
  556. var whiteY = parseFloat32( dataView, offset );
  557. return { redX: redX, redY: redY, greenX: greenX, greenY: greenY, blueX: blueX, blueY: blueY, whiteX: whiteX, whiteY: whiteY };
  558. }
  559. function parseCompression( dataView, offset ) {
  560. var compressionCodes = [
  561. 'NO_COMPRESSION',
  562. 'RLE_COMPRESSION',
  563. 'ZIPS_COMPRESSION',
  564. 'ZIP_COMPRESSION',
  565. 'PIZ_COMPRESSION',
  566. 'PXR24_COMPRESSION',
  567. 'B44_COMPRESSION',
  568. 'B44A_COMPRESSION',
  569. 'DWAA_COMPRESSION',
  570. 'DWAB_COMPRESSION'
  571. ];
  572. var compression = parseUint8( dataView, offset );
  573. return compressionCodes[ compression ];
  574. }
  575. function parseBox2i( dataView, offset ) {
  576. var xMin = parseUint32( dataView, offset );
  577. var yMin = parseUint32( dataView, offset );
  578. var xMax = parseUint32( dataView, offset );
  579. var yMax = parseUint32( dataView, offset );
  580. return { xMin: xMin, yMin: yMin, xMax: xMax, yMax: yMax };
  581. }
  582. function parseLineOrder( dataView, offset ) {
  583. var lineOrders = [
  584. 'INCREASING_Y'
  585. ];
  586. var lineOrder = parseUint8( dataView, offset );
  587. return lineOrders[ lineOrder ];
  588. }
  589. function parseV2f( dataView, offset ) {
  590. var x = parseFloat32( dataView, offset );
  591. var y = parseFloat32( dataView, offset );
  592. return [ x, y ];
  593. }
  594. function parseValue( dataView, buffer, offset, type, size ) {
  595. if ( type === 'string' || type === 'iccProfile' ) {
  596. return parseFixedLengthString( buffer, offset, size );
  597. } else if ( type === 'chlist' ) {
  598. return parseChlist( dataView, buffer, offset, size );
  599. } else if ( type === 'chromaticities' ) {
  600. return parseChromaticities( dataView, offset );
  601. } else if ( type === 'compression' ) {
  602. return parseCompression( dataView, offset );
  603. } else if ( type === 'box2i' ) {
  604. return parseBox2i( dataView, offset );
  605. } else if ( type === 'lineOrder' ) {
  606. return parseLineOrder( dataView, offset );
  607. } else if ( type === 'float' ) {
  608. return parseFloat32( dataView, offset );
  609. } else if ( type === 'v2f' ) {
  610. return parseV2f( dataView, offset );
  611. } else if ( type === 'int' ) {
  612. return parseUint32( dataView, offset );
  613. } else {
  614. throw 'Cannot parse value for unsupported type: ' + type;
  615. }
  616. }
  617. var bufferDataView = new DataView( buffer );
  618. var uInt8Array = new Uint8Array( buffer );
  619. var EXRHeader = {};
  620. bufferDataView.getUint32( 0, true ); // magic
  621. bufferDataView.getUint8( 4, true ); // versionByteZero
  622. bufferDataView.getUint8( 5, true ); // fullMask
  623. // start of header
  624. var offset = { value: 8 }; // start at 8, after magic stuff
  625. var keepReading = true;
  626. while ( keepReading ) {
  627. var attributeName = parseNullTerminatedString( buffer, offset );
  628. if ( attributeName == 0 ) {
  629. keepReading = false;
  630. } else {
  631. var attributeType = parseNullTerminatedString( buffer, offset );
  632. var attributeSize = parseUint32( bufferDataView, offset );
  633. var attributeValue = parseValue( bufferDataView, buffer, offset, attributeType, attributeSize );
  634. EXRHeader[ attributeName ] = attributeValue;
  635. }
  636. }
  637. // offsets
  638. var dataWindowHeight = EXRHeader.dataWindow.yMax + 1;
  639. var scanlineBlockSize = 1; // 1 for NO_COMPRESSION
  640. if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  641. scanlineBlockSize = 32;
  642. }
  643. var numBlocks = dataWindowHeight / scanlineBlockSize;
  644. for ( var i = 0; i < numBlocks; i ++ ) {
  645. parseUlong( bufferDataView, offset ); // scanlineOffset
  646. }
  647. // we should be passed the scanline offset table, start reading pixel data
  648. var width = EXRHeader.dataWindow.xMax - EXRHeader.dataWindow.xMin + 1;
  649. var height = EXRHeader.dataWindow.yMax - EXRHeader.dataWindow.yMin + 1;
  650. var numChannels = EXRHeader.channels.length;
  651. switch ( this.type ) {
  652. case THREE.FloatType:
  653. var byteArray = new Float32Array( width * height * numChannels );
  654. break;
  655. case THREE.HalfFloatType:
  656. var byteArray = new Uint16Array( width * height * numChannels );
  657. break;
  658. default:
  659. console.error( 'THREE.EXRLoader: unsupported type: ', this.type );
  660. break;
  661. }
  662. var channelOffsets = {
  663. R: 0,
  664. G: 1,
  665. B: 2,
  666. A: 3
  667. };
  668. if ( EXRHeader.compression === 'NO_COMPRESSION' ) {
  669. for ( var y = 0; y < height; y ++ ) {
  670. var y_scanline = parseUint32( bufferDataView, offset );
  671. parseUint32( bufferDataView, offset ); // dataSize
  672. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  673. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  674. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { // half
  675. for ( var x = 0; x < width; x ++ ) {
  676. switch ( this.type ) {
  677. case THREE.FloatType:
  678. var val = parseFloat16( bufferDataView, offset );
  679. break;
  680. case THREE.HalfFloatType:
  681. var val = parseUint16( bufferDataView, offset );
  682. break;
  683. }
  684. byteArray[ ( ( ( height - y_scanline ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  685. }
  686. } else {
  687. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  688. }
  689. }
  690. }
  691. } else if ( EXRHeader.compression === 'PIZ_COMPRESSION' ) {
  692. for ( var scanlineBlockIdx = 0; scanlineBlockIdx < height / scanlineBlockSize; scanlineBlockIdx ++ ) {
  693. parseUint32( bufferDataView, offset ); // line_no
  694. parseUint32( bufferDataView, offset ); // data_len
  695. var tmpBufferSize = width * scanlineBlockSize * ( EXRHeader.channels.length * BYTES_PER_HALF );
  696. var tmpBuffer = new Uint16Array( tmpBufferSize );
  697. var tmpOffset = { value: 0 };
  698. decompressPIZ( tmpBuffer, tmpOffset, uInt8Array, bufferDataView, offset, tmpBufferSize, numChannels, EXRHeader.channels, width, scanlineBlockSize );
  699. for ( var line_y = 0; line_y < scanlineBlockSize; line_y ++ ) {
  700. for ( var channelID = 0; channelID < EXRHeader.channels.length; channelID ++ ) {
  701. var cOff = channelOffsets[ EXRHeader.channels[ channelID ].name ];
  702. if ( EXRHeader.channels[ channelID ].pixelType === 1 ) { // half
  703. for ( var x = 0; x < width; x ++ ) {
  704. var idx = ( channelID * ( scanlineBlockSize * width ) ) + ( line_y * width ) + x;
  705. switch ( this.type ) {
  706. case THREE.FloatType:
  707. var val = decodeFloat16( tmpBuffer[ idx ] );
  708. break;
  709. case THREE.HalfFloatType:
  710. var val = tmpBuffer[ idx ];
  711. break;
  712. }
  713. var true_y = line_y + ( scanlineBlockIdx * scanlineBlockSize );
  714. byteArray[ ( ( ( height - true_y ) * ( width * numChannels ) ) + ( x * numChannels ) ) + cOff ] = val;
  715. }
  716. } else {
  717. throw 'EXRLoader._parser: unsupported pixelType ' + EXRHeader.channels[ channelID ].pixelType + '. Only pixelType is 1 (HALF) is supported.';
  718. }
  719. }
  720. }
  721. }
  722. } else {
  723. throw 'EXRLoader._parser: ' + EXRHeader.compression + ' is unsupported';
  724. }
  725. return {
  726. header: EXRHeader,
  727. width: width,
  728. height: height,
  729. data: byteArray,
  730. format: EXRHeader.channels.length == 4 ? THREE.RGBAFormat : THREE.RGBFormat,
  731. type: this.type
  732. };
  733. }
  734. } );