MaterialHandler.js 6.3 KB

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  1. /**
  2. * @author Kai Salmen / https://kaisalmen.de
  3. * Development repository: https://github.com/kaisalmen/WWOBJLoader
  4. */
  5. import {
  6. LineBasicMaterial,
  7. MaterialLoader,
  8. MeshStandardMaterial,
  9. PointsMaterial,
  10. VertexColors
  11. } from "../../../../../build/three.module.js";
  12. const MaterialHandler = function () {
  13. this.logging = {
  14. enabled: false,
  15. debug: false
  16. };
  17. this.callbacks = {
  18. onLoadMaterials: null
  19. };
  20. this.materials = {};
  21. };
  22. MaterialHandler.prototype = {
  23. constructor: MaterialHandler,
  24. /**
  25. * Enable or disable logging in general (except warn and error), plus enable or disable debug logging.
  26. *
  27. * @param {boolean} enabled True or false.
  28. * @param {boolean} debug True or false.
  29. */
  30. setLogging: function ( enabled, debug ) {
  31. this.logging.enabled = enabled === true;
  32. this.logging.debug = debug === true;
  33. },
  34. _setCallbacks: function ( onLoadMaterials ) {
  35. if ( onLoadMaterials !== undefined && onLoadMaterials !== null && onLoadMaterials instanceof Function ) {
  36. this.callbacks.onLoadMaterials = onLoadMaterials;
  37. }
  38. },
  39. /**
  40. * Creates default materials and adds them to the materials object.
  41. *
  42. * @param overrideExisting boolean Override existing material
  43. */
  44. createDefaultMaterials: function ( overrideExisting ) {
  45. let defaultMaterial = new MeshStandardMaterial( { color: 0xDCF1FF } );
  46. defaultMaterial.name = 'defaultMaterial';
  47. let defaultVertexColorMaterial = new MeshStandardMaterial( { color: 0xDCF1FF } );
  48. defaultVertexColorMaterial.name = 'defaultVertexColorMaterial';
  49. defaultVertexColorMaterial.vertexColors = VertexColors;
  50. let defaultLineMaterial = new LineBasicMaterial();
  51. defaultLineMaterial.name = 'defaultLineMaterial';
  52. let defaultPointMaterial = new PointsMaterial( { size: 0.1 } );
  53. defaultPointMaterial.name = 'defaultPointMaterial';
  54. let runtimeMaterials = {};
  55. runtimeMaterials[ defaultMaterial.name ] = defaultMaterial;
  56. runtimeMaterials[ defaultVertexColorMaterial.name ] = defaultVertexColorMaterial;
  57. runtimeMaterials[ defaultLineMaterial.name ] = defaultLineMaterial;
  58. runtimeMaterials[ defaultPointMaterial.name ] = defaultPointMaterial;
  59. this.addMaterials( runtimeMaterials, overrideExisting );
  60. },
  61. /**
  62. * Updates the materials with contained material objects (sync) or from alteration instructions (async).
  63. *
  64. * @param {Object} materialPayload Material update instructions
  65. * @returns {Object} Map of {@link Material}
  66. */
  67. addPayloadMaterials: function ( materialPayload ) {
  68. let material, materialName;
  69. let materialCloneInstructions = materialPayload.materials.materialCloneInstructions;
  70. let newMaterials = {};
  71. if ( materialCloneInstructions !== undefined && materialCloneInstructions !== null ) {
  72. let materialNameOrg = materialCloneInstructions.materialNameOrg;
  73. materialNameOrg = ( materialNameOrg !== undefined && materialNameOrg !== null ) ? materialNameOrg : "";
  74. let materialOrg = this.materials[ materialNameOrg ];
  75. if ( materialOrg ) {
  76. material = materialOrg.clone();
  77. materialName = materialCloneInstructions.materialName;
  78. material.name = materialName;
  79. Object.assign( material, materialCloneInstructions.materialProperties );
  80. this.materials[ materialName ] = material;
  81. newMaterials[ materialName ] = material;
  82. } else {
  83. if ( this.logging.enabled ) {
  84. console.info( 'Requested material "' + materialNameOrg + '" is not available!' );
  85. }
  86. }
  87. }
  88. let materials = materialPayload.materials.serializedMaterials;
  89. if ( materials !== undefined && materials !== null && Object.keys( materials ).length > 0 ) {
  90. let loader = new MaterialLoader();
  91. let materialJson;
  92. for ( materialName in materials ) {
  93. materialJson = materials[ materialName ];
  94. if ( materialJson !== undefined && materialJson !== null ) {
  95. material = loader.parse( materialJson );
  96. if ( this.logging.enabled ) {
  97. console.info( 'De-serialized material with name "' + materialName + '" will be added.' );
  98. }
  99. this.materials[ materialName ] = material;
  100. newMaterials[ materialName ] = material;
  101. }
  102. }
  103. }
  104. materials = materialPayload.materials.runtimeMaterials;
  105. newMaterials = this.addMaterials( materials, true, newMaterials );
  106. return newMaterials;
  107. },
  108. /**
  109. * Set materials loaded by any supplier of an Array of {@link Material}.
  110. *
  111. * @param materials Object with named {@link Material}
  112. * @param overrideExisting boolean Override existing material
  113. * @param newMaterials [Object] with named {@link Material}
  114. */
  115. addMaterials: function ( materials, overrideExisting, newMaterials ) {
  116. if ( newMaterials === undefined || newMaterials === null ) {
  117. newMaterials = {};
  118. }
  119. if ( materials !== undefined && materials !== null && Object.keys( materials ).length > 0 ) {
  120. let material;
  121. let existingMaterial;
  122. let add;
  123. for ( let materialName in materials ) {
  124. material = materials[ materialName ];
  125. add = overrideExisting === true;
  126. if ( ! add ) {
  127. existingMaterial = this.materials[ materialName ];
  128. add = ( existingMaterial === null || existingMaterial === undefined );
  129. }
  130. if ( add ) {
  131. this.materials[ materialName ] = material;
  132. newMaterials[ materialName ] = material;
  133. }
  134. if ( this.logging.enabled && this.logging.debug ) {
  135. console.info( 'Material with name "' + materialName + '" was added.' );
  136. }
  137. }
  138. }
  139. if ( this.callbacks.onLoadMaterials ) {
  140. this.callbacks.onLoadMaterials( newMaterials );
  141. }
  142. return newMaterials;
  143. },
  144. /**
  145. * Returns the mapping object of material name and corresponding material.
  146. *
  147. * @returns {Object} Map of {@link Material}
  148. */
  149. getMaterials: function () {
  150. return this.materials;
  151. },
  152. /**
  153. *
  154. * @param {String} materialName
  155. * @returns {Material}
  156. */
  157. getMaterial: function ( materialName ) {
  158. return this.materials[ materialName ];
  159. },
  160. /**
  161. * Returns the mapping object of material name and corresponding jsonified material.
  162. *
  163. * @returns {Object} Map of Materials in JSON representation
  164. */
  165. getMaterialsJSON: function () {
  166. let materialsJSON = {};
  167. let material;
  168. for ( let materialName in this.materials ) {
  169. material = this.materials[ materialName ];
  170. materialsJSON[ materialName ] = material.toJSON();
  171. }
  172. return materialsJSON;
  173. },
  174. /**
  175. * Removes all materials
  176. */
  177. clearMaterials: function () {
  178. this.materials = {};
  179. }
  180. };
  181. export { MaterialHandler };