GLTFLoader.js 95 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsTransmissionExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFLightsExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMeshoptCompression( parser );
  26. } );
  27. }
  28. load( url, onLoad, onProgress, onError ) {
  29. const scope = this;
  30. let resourcePath;
  31. if ( this.resourcePath !== '' ) {
  32. resourcePath = this.resourcePath;
  33. } else if ( this.path !== '' ) {
  34. resourcePath = this.path;
  35. } else {
  36. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  37. } // Tells the LoadingManager to track an extra item, which resolves after
  38. // the model is fully loaded. This means the count of items loaded will
  39. // be incorrect, but ensures manager.onLoad() does not fire early.
  40. this.manager.itemStart( url );
  41. const _onError = function ( e ) {
  42. if ( onError ) {
  43. onError( e );
  44. } else {
  45. console.error( e );
  46. }
  47. scope.manager.itemError( url );
  48. scope.manager.itemEnd( url );
  49. };
  50. const loader = new THREE.FileLoader( this.manager );
  51. loader.setPath( this.path );
  52. loader.setResponseType( 'arraybuffer' );
  53. loader.setRequestHeader( this.requestHeader );
  54. loader.setWithCredentials( this.withCredentials );
  55. loader.load( url, function ( data ) {
  56. try {
  57. scope.parse( data, resourcePath, function ( gltf ) {
  58. onLoad( gltf );
  59. scope.manager.itemEnd( url );
  60. }, _onError );
  61. } catch ( e ) {
  62. _onError( e );
  63. }
  64. }, onProgress, _onError );
  65. }
  66. setDRACOLoader( dracoLoader ) {
  67. this.dracoLoader = dracoLoader;
  68. return this;
  69. }
  70. setDDSLoader() {
  71. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  72. }
  73. setKTX2Loader( ktx2Loader ) {
  74. this.ktx2Loader = ktx2Loader;
  75. return this;
  76. }
  77. setMeshoptDecoder( meshoptDecoder ) {
  78. this.meshoptDecoder = meshoptDecoder;
  79. return this;
  80. }
  81. register( callback ) {
  82. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  83. this.pluginCallbacks.push( callback );
  84. }
  85. return this;
  86. }
  87. unregister( callback ) {
  88. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  89. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  90. }
  91. return this;
  92. }
  93. parse( data, path, onLoad, onError ) {
  94. let content;
  95. const extensions = {};
  96. const plugins = {};
  97. if ( typeof data === 'string' ) {
  98. content = data;
  99. } else {
  100. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  101. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  102. try {
  103. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  104. } catch ( error ) {
  105. if ( onError ) onError( error );
  106. return;
  107. }
  108. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  109. } else {
  110. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  111. }
  112. }
  113. const json = JSON.parse( content );
  114. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  115. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  116. return;
  117. }
  118. const parser = new GLTFParser( json, {
  119. path: path || this.resourcePath || '',
  120. crossOrigin: this.crossOrigin,
  121. requestHeader: this.requestHeader,
  122. manager: this.manager,
  123. ktx2Loader: this.ktx2Loader,
  124. meshoptDecoder: this.meshoptDecoder
  125. } );
  126. parser.fileLoader.setRequestHeader( this.requestHeader );
  127. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  128. const plugin = this.pluginCallbacks[ i ]( parser );
  129. plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
  130. // in addUnknownExtensionsToUserData().
  131. // Remove this workaround if we move all the existing
  132. // extension handlers to plugin system
  133. extensions[ plugin.name ] = true;
  134. }
  135. if ( json.extensionsUsed ) {
  136. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  137. const extensionName = json.extensionsUsed[ i ];
  138. const extensionsRequired = json.extensionsRequired || [];
  139. switch ( extensionName ) {
  140. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  141. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  142. break;
  143. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  144. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  145. break;
  146. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  147. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  148. break;
  149. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  150. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  151. break;
  152. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  153. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  154. break;
  155. default:
  156. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  157. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  158. }
  159. }
  160. }
  161. }
  162. parser.setExtensions( extensions );
  163. parser.setPlugins( plugins );
  164. parser.parse( onLoad, onError );
  165. }
  166. }
  167. /* GLTFREGISTRY */
  168. function GLTFRegistry() {
  169. let objects = {};
  170. return {
  171. get: function ( key ) {
  172. return objects[ key ];
  173. },
  174. add: function ( key, object ) {
  175. objects[ key ] = object;
  176. },
  177. remove: function ( key ) {
  178. delete objects[ key ];
  179. },
  180. removeAll: function () {
  181. objects = {};
  182. }
  183. };
  184. }
  185. /*********************************/
  186. /********** EXTENSIONS ***********/
  187. /*********************************/
  188. const EXTENSIONS = {
  189. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  190. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  191. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  192. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  193. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  194. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  195. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  196. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  197. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  198. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  199. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  200. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  201. };
  202. /**
  203. * Punctual Lights Extension
  204. *
  205. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  206. */
  207. class GLTFLightsExtension {
  208. constructor( parser ) {
  209. this.parser = parser;
  210. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
  211. this.cache = {
  212. refs: {},
  213. uses: {}
  214. };
  215. }
  216. _markDefs() {
  217. const parser = this.parser;
  218. const nodeDefs = this.parser.json.nodes || [];
  219. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  220. const nodeDef = nodeDefs[ nodeIndex ];
  221. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  222. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  223. }
  224. }
  225. }
  226. _loadLight( lightIndex ) {
  227. const parser = this.parser;
  228. const cacheKey = 'light:' + lightIndex;
  229. let dependency = parser.cache.get( cacheKey );
  230. if ( dependency ) return dependency;
  231. const json = parser.json;
  232. const extensions = json.extensions && json.extensions[ this.name ] || {};
  233. const lightDefs = extensions.lights || [];
  234. const lightDef = lightDefs[ lightIndex ];
  235. let lightNode;
  236. const color = new THREE.Color( 0xffffff );
  237. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  238. const range = lightDef.range !== undefined ? lightDef.range : 0;
  239. switch ( lightDef.type ) {
  240. case 'directional':
  241. lightNode = new THREE.DirectionalLight( color );
  242. lightNode.target.position.set( 0, 0, - 1 );
  243. lightNode.add( lightNode.target );
  244. break;
  245. case 'point':
  246. lightNode = new THREE.PointLight( color );
  247. lightNode.distance = range;
  248. break;
  249. case 'spot':
  250. lightNode = new THREE.SpotLight( color );
  251. lightNode.distance = range; // Handle spotlight properties.
  252. lightDef.spot = lightDef.spot || {};
  253. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  254. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  255. lightNode.angle = lightDef.spot.outerConeAngle;
  256. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  257. lightNode.target.position.set( 0, 0, - 1 );
  258. lightNode.add( lightNode.target );
  259. break;
  260. default:
  261. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  262. } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  263. // here, because node-level parsing will only override position if explicitly specified.
  264. lightNode.position.set( 0, 0, 0 );
  265. lightNode.decay = 2;
  266. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  267. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  268. dependency = Promise.resolve( lightNode );
  269. parser.cache.add( cacheKey, dependency );
  270. return dependency;
  271. }
  272. createNodeAttachment( nodeIndex ) {
  273. const self = this;
  274. const parser = this.parser;
  275. const json = parser.json;
  276. const nodeDef = json.nodes[ nodeIndex ];
  277. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  278. const lightIndex = lightDef.light;
  279. if ( lightIndex === undefined ) return null;
  280. return this._loadLight( lightIndex ).then( function ( light ) {
  281. return parser._getNodeRef( self.cache, lightIndex, light );
  282. } );
  283. }
  284. }
  285. /**
  286. * Unlit Materials Extension
  287. *
  288. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  289. */
  290. class GLTFMaterialsUnlitExtension {
  291. constructor() {
  292. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  293. }
  294. getMaterialType() {
  295. return THREE.MeshBasicMaterial;
  296. }
  297. extendParams( materialParams, materialDef, parser ) {
  298. const pending = [];
  299. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  300. materialParams.opacity = 1.0;
  301. const metallicRoughness = materialDef.pbrMetallicRoughness;
  302. if ( metallicRoughness ) {
  303. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  304. const array = metallicRoughness.baseColorFactor;
  305. materialParams.color.fromArray( array );
  306. materialParams.opacity = array[ 3 ];
  307. }
  308. if ( metallicRoughness.baseColorTexture !== undefined ) {
  309. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  310. }
  311. }
  312. return Promise.all( pending );
  313. }
  314. }
  315. /**
  316. * Clearcoat Materials Extension
  317. *
  318. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  319. */
  320. class GLTFMaterialsClearcoatExtension {
  321. constructor( parser ) {
  322. this.parser = parser;
  323. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  324. }
  325. getMaterialType( materialIndex ) {
  326. const parser = this.parser;
  327. const materialDef = parser.json.materials[ materialIndex ];
  328. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  329. return THREE.MeshPhysicalMaterial;
  330. }
  331. extendMaterialParams( materialIndex, materialParams ) {
  332. const parser = this.parser;
  333. const materialDef = parser.json.materials[ materialIndex ];
  334. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  335. return Promise.resolve();
  336. }
  337. const pending = [];
  338. const extension = materialDef.extensions[ this.name ];
  339. if ( extension.clearcoatFactor !== undefined ) {
  340. materialParams.clearcoat = extension.clearcoatFactor;
  341. }
  342. if ( extension.clearcoatTexture !== undefined ) {
  343. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  344. }
  345. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  346. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  347. }
  348. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  349. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  350. }
  351. if ( extension.clearcoatNormalTexture !== undefined ) {
  352. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  353. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  354. const scale = extension.clearcoatNormalTexture.scale; // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  355. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, - scale );
  356. }
  357. }
  358. return Promise.all( pending );
  359. }
  360. }
  361. /**
  362. * Transmission Materials Extension
  363. *
  364. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  365. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  366. */
  367. class GLTFMaterialsTransmissionExtension {
  368. constructor( parser ) {
  369. this.parser = parser;
  370. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  371. }
  372. getMaterialType( materialIndex ) {
  373. const parser = this.parser;
  374. const materialDef = parser.json.materials[ materialIndex ];
  375. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  376. return THREE.MeshPhysicalMaterial;
  377. }
  378. extendMaterialParams( materialIndex, materialParams ) {
  379. const parser = this.parser;
  380. const materialDef = parser.json.materials[ materialIndex ];
  381. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  382. return Promise.resolve();
  383. }
  384. const pending = [];
  385. const extension = materialDef.extensions[ this.name ];
  386. if ( extension.transmissionFactor !== undefined ) {
  387. materialParams.transmission = extension.transmissionFactor;
  388. }
  389. if ( extension.transmissionTexture !== undefined ) {
  390. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  391. }
  392. return Promise.all( pending );
  393. }
  394. }
  395. /**
  396. * BasisU Texture Extension
  397. *
  398. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  399. */
  400. class GLTFTextureBasisUExtension {
  401. constructor( parser ) {
  402. this.parser = parser;
  403. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  404. }
  405. loadTexture( textureIndex ) {
  406. const parser = this.parser;
  407. const json = parser.json;
  408. const textureDef = json.textures[ textureIndex ];
  409. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  410. return null;
  411. }
  412. const extension = textureDef.extensions[ this.name ];
  413. const source = json.images[ extension.source ];
  414. const loader = parser.options.ktx2Loader;
  415. if ( ! loader ) {
  416. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  417. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  418. } else {
  419. // Assumes that the extension is optional and that a fallback texture is present
  420. return null;
  421. }
  422. }
  423. return parser.loadTextureImage( textureIndex, source, loader );
  424. }
  425. }
  426. /**
  427. * WebP Texture Extension
  428. *
  429. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  430. */
  431. class GLTFTextureWebPExtension {
  432. constructor( parser ) {
  433. this.parser = parser;
  434. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  435. this.isSupported = null;
  436. }
  437. loadTexture( textureIndex ) {
  438. const name = this.name;
  439. const parser = this.parser;
  440. const json = parser.json;
  441. const textureDef = json.textures[ textureIndex ];
  442. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  443. return null;
  444. }
  445. const extension = textureDef.extensions[ name ];
  446. const source = json.images[ extension.source ];
  447. let loader = parser.textureLoader;
  448. if ( source.uri ) {
  449. const handler = parser.options.manager.getHandler( source.uri );
  450. if ( handler !== null ) loader = handler;
  451. }
  452. return this.detectSupport().then( function ( isSupported ) {
  453. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  454. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  455. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  456. } // Fall back to PNG or JPEG.
  457. return parser.loadTexture( textureIndex );
  458. } );
  459. }
  460. detectSupport() {
  461. if ( ! this.isSupported ) {
  462. this.isSupported = new Promise( function ( resolve ) {
  463. const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
  464. // WebP images, unfortunately.
  465. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  466. image.onload = image.onerror = function () {
  467. resolve( image.height === 1 );
  468. };
  469. } );
  470. }
  471. return this.isSupported;
  472. }
  473. }
  474. /**
  475. * meshopt BufferView Compression Extension
  476. *
  477. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  478. */
  479. class GLTFMeshoptCompression {
  480. constructor( parser ) {
  481. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  482. this.parser = parser;
  483. }
  484. loadBufferView( index ) {
  485. const json = this.parser.json;
  486. const bufferView = json.bufferViews[ index ];
  487. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  488. const extensionDef = bufferView.extensions[ this.name ];
  489. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  490. const decoder = this.parser.options.meshoptDecoder;
  491. if ( ! decoder || ! decoder.supported ) {
  492. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  493. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  494. } else {
  495. // Assumes that the extension is optional and that fallback buffer data is present
  496. return null;
  497. }
  498. }
  499. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  500. const byteOffset = extensionDef.byteOffset || 0;
  501. const byteLength = extensionDef.byteLength || 0;
  502. const count = extensionDef.count;
  503. const stride = extensionDef.byteStride;
  504. const result = new ArrayBuffer( count * stride );
  505. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  506. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  507. return result;
  508. } );
  509. } else {
  510. return null;
  511. }
  512. }
  513. }
  514. /* BINARY EXTENSION */
  515. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  516. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  517. const BINARY_EXTENSION_CHUNK_TYPES = {
  518. JSON: 0x4E4F534A,
  519. BIN: 0x004E4942
  520. };
  521. class GLTFBinaryExtension {
  522. constructor( data ) {
  523. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  524. this.content = null;
  525. this.body = null;
  526. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  527. this.header = {
  528. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  529. version: headerView.getUint32( 4, true ),
  530. length: headerView.getUint32( 8, true )
  531. };
  532. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  533. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  534. } else if ( this.header.version < 2.0 ) {
  535. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  536. }
  537. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  538. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  539. let chunkIndex = 0;
  540. while ( chunkIndex < chunkContentsLength ) {
  541. const chunkLength = chunkView.getUint32( chunkIndex, true );
  542. chunkIndex += 4;
  543. const chunkType = chunkView.getUint32( chunkIndex, true );
  544. chunkIndex += 4;
  545. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  546. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  547. this.content = THREE.LoaderUtils.decodeText( contentArray );
  548. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  549. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  550. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  551. } // Clients must ignore chunks with unknown types.
  552. chunkIndex += chunkLength;
  553. }
  554. if ( this.content === null ) {
  555. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  556. }
  557. }
  558. }
  559. /**
  560. * DRACO THREE.Mesh Compression Extension
  561. *
  562. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  563. */
  564. class GLTFDracoMeshCompressionExtension {
  565. constructor( json, dracoLoader ) {
  566. if ( ! dracoLoader ) {
  567. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  568. }
  569. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  570. this.json = json;
  571. this.dracoLoader = dracoLoader;
  572. this.dracoLoader.preload();
  573. }
  574. decodePrimitive( primitive, parser ) {
  575. const json = this.json;
  576. const dracoLoader = this.dracoLoader;
  577. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  578. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  579. const threeAttributeMap = {};
  580. const attributeNormalizedMap = {};
  581. const attributeTypeMap = {};
  582. for ( const attributeName in gltfAttributeMap ) {
  583. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  584. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  585. }
  586. for ( const attributeName in primitive.attributes ) {
  587. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  588. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  589. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  590. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  591. attributeTypeMap[ threeAttributeName ] = componentType;
  592. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  593. }
  594. }
  595. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  596. return new Promise( function ( resolve ) {
  597. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  598. for ( const attributeName in geometry.attributes ) {
  599. const attribute = geometry.attributes[ attributeName ];
  600. const normalized = attributeNormalizedMap[ attributeName ];
  601. if ( normalized !== undefined ) attribute.normalized = normalized;
  602. }
  603. resolve( geometry );
  604. }, threeAttributeMap, attributeTypeMap );
  605. } );
  606. } );
  607. }
  608. }
  609. /**
  610. * Texture Transform Extension
  611. *
  612. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  613. */
  614. class GLTFTextureTransformExtension {
  615. constructor() {
  616. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  617. }
  618. extendTexture( texture, transform ) {
  619. if ( transform.texCoord !== undefined ) {
  620. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  621. }
  622. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  623. // See https://github.com/mrdoob/three.js/issues/21819.
  624. return texture;
  625. }
  626. texture = texture.clone();
  627. if ( transform.offset !== undefined ) {
  628. texture.offset.fromArray( transform.offset );
  629. }
  630. if ( transform.rotation !== undefined ) {
  631. texture.rotation = transform.rotation;
  632. }
  633. if ( transform.scale !== undefined ) {
  634. texture.repeat.fromArray( transform.scale );
  635. }
  636. texture.needsUpdate = true;
  637. return texture;
  638. }
  639. }
  640. /**
  641. * Specular-Glossiness Extension
  642. *
  643. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  644. */
  645. /**
  646. * A sub class of StandardMaterial with some of the functionality
  647. * changed via the `onBeforeCompile` callback
  648. * @pailhead
  649. */
  650. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  651. constructor( params ) {
  652. super();
  653. this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
  654. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  655. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  656. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' texelSpecular = sRGBToLinear( texelSpecular );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  657. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  658. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.specularRoughness += geometryRoughness;', 'material.specularRoughness = min( material.specularRoughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  659. const uniforms = {
  660. specular: {
  661. value: new THREE.Color().setHex( 0xffffff )
  662. },
  663. glossiness: {
  664. value: 1
  665. },
  666. specularMap: {
  667. value: null
  668. },
  669. glossinessMap: {
  670. value: null
  671. }
  672. };
  673. this._extraUniforms = uniforms;
  674. this.onBeforeCompile = function ( shader ) {
  675. for ( const uniformName in uniforms ) {
  676. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  677. }
  678. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  679. };
  680. Object.defineProperties( this, {
  681. specular: {
  682. get: function () {
  683. return uniforms.specular.value;
  684. },
  685. set: function ( v ) {
  686. uniforms.specular.value = v;
  687. }
  688. },
  689. specularMap: {
  690. get: function () {
  691. return uniforms.specularMap.value;
  692. },
  693. set: function ( v ) {
  694. uniforms.specularMap.value = v;
  695. if ( v ) {
  696. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  697. } else {
  698. delete this.defines.USE_SPECULARMAP;
  699. }
  700. }
  701. },
  702. glossiness: {
  703. get: function () {
  704. return uniforms.glossiness.value;
  705. },
  706. set: function ( v ) {
  707. uniforms.glossiness.value = v;
  708. }
  709. },
  710. glossinessMap: {
  711. get: function () {
  712. return uniforms.glossinessMap.value;
  713. },
  714. set: function ( v ) {
  715. uniforms.glossinessMap.value = v;
  716. if ( v ) {
  717. this.defines.USE_GLOSSINESSMAP = '';
  718. this.defines.USE_UV = '';
  719. } else {
  720. delete this.defines.USE_GLOSSINESSMAP;
  721. delete this.defines.USE_UV;
  722. }
  723. }
  724. }
  725. } );
  726. delete this.metalness;
  727. delete this.roughness;
  728. delete this.metalnessMap;
  729. delete this.roughnessMap;
  730. this.setValues( params );
  731. }
  732. copy( source ) {
  733. super.copy( source );
  734. this.specularMap = source.specularMap;
  735. this.specular.copy( source.specular );
  736. this.glossinessMap = source.glossinessMap;
  737. this.glossiness = source.glossiness;
  738. delete this.metalness;
  739. delete this.roughness;
  740. delete this.metalnessMap;
  741. delete this.roughnessMap;
  742. return this;
  743. }
  744. }
  745. class GLTFMaterialsPbrSpecularGlossinessExtension {
  746. constructor() {
  747. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  748. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio' ];
  749. }
  750. getMaterialType() {
  751. return GLTFMeshStandardSGMaterial;
  752. }
  753. extendParams( materialParams, materialDef, parser ) {
  754. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  755. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  756. materialParams.opacity = 1.0;
  757. const pending = [];
  758. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  759. const array = pbrSpecularGlossiness.diffuseFactor;
  760. materialParams.color.fromArray( array );
  761. materialParams.opacity = array[ 3 ];
  762. }
  763. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  764. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  765. }
  766. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  767. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  768. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  769. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  770. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  771. }
  772. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  773. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  774. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  775. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  776. }
  777. return Promise.all( pending );
  778. }
  779. createMaterial( materialParams ) {
  780. const material = new GLTFMeshStandardSGMaterial( materialParams );
  781. material.fog = true;
  782. material.color = materialParams.color;
  783. material.map = materialParams.map === undefined ? null : materialParams.map;
  784. material.lightMap = null;
  785. material.lightMapIntensity = 1.0;
  786. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  787. material.aoMapIntensity = 1.0;
  788. material.emissive = materialParams.emissive;
  789. material.emissiveIntensity = 1.0;
  790. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  791. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  792. material.bumpScale = 1;
  793. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  794. material.normalMapType = THREE.TangentSpaceNormalMap;
  795. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  796. material.displacementMap = null;
  797. material.displacementScale = 1;
  798. material.displacementBias = 0;
  799. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  800. material.specular = materialParams.specular;
  801. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  802. material.glossiness = materialParams.glossiness;
  803. material.alphaMap = null;
  804. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  805. material.envMapIntensity = 1.0;
  806. material.refractionRatio = 0.98;
  807. return material;
  808. }
  809. }
  810. /**
  811. * THREE.Mesh Quantization Extension
  812. *
  813. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  814. */
  815. class GLTFMeshQuantizationExtension {
  816. constructor() {
  817. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  818. }
  819. }
  820. /*********************************/
  821. /********** INTERPOLATION ********/
  822. /*********************************/
  823. // Spline Interpolation
  824. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  825. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  826. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  827. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  828. }
  829. copySampleValue_( index ) {
  830. // Copies a sample value to the result buffer. See description of glTF
  831. // CUBICSPLINE values layout in interpolate_() function below.
  832. const result = this.resultBuffer,
  833. values = this.sampleValues,
  834. valueSize = this.valueSize,
  835. offset = index * valueSize * 3 + valueSize;
  836. for ( let i = 0; i !== valueSize; i ++ ) {
  837. result[ i ] = values[ offset + i ];
  838. }
  839. return result;
  840. }
  841. }
  842. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  843. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  844. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  845. const result = this.resultBuffer;
  846. const values = this.sampleValues;
  847. const stride = this.valueSize;
  848. const stride2 = stride * 2;
  849. const stride3 = stride * 3;
  850. const td = t1 - t0;
  851. const p = ( t - t0 ) / td;
  852. const pp = p * p;
  853. const ppp = pp * p;
  854. const offset1 = i1 * stride3;
  855. const offset0 = offset1 - stride3;
  856. const s2 = - 2 * ppp + 3 * pp;
  857. const s3 = ppp - pp;
  858. const s0 = 1 - s2;
  859. const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
  860. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  861. for ( let i = 0; i !== stride; i ++ ) {
  862. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  863. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  864. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  865. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  866. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  867. }
  868. return result;
  869. };
  870. /*********************************/
  871. /********** INTERNALS ************/
  872. /*********************************/
  873. /* CONSTANTS */
  874. const WEBGL_CONSTANTS = {
  875. FLOAT: 5126,
  876. //FLOAT_MAT2: 35674,
  877. FLOAT_MAT3: 35675,
  878. FLOAT_MAT4: 35676,
  879. FLOAT_VEC2: 35664,
  880. FLOAT_VEC3: 35665,
  881. FLOAT_VEC4: 35666,
  882. LINEAR: 9729,
  883. REPEAT: 10497,
  884. SAMPLER_2D: 35678,
  885. POINTS: 0,
  886. LINES: 1,
  887. LINE_LOOP: 2,
  888. LINE_STRIP: 3,
  889. TRIANGLES: 4,
  890. TRIANGLE_STRIP: 5,
  891. TRIANGLE_FAN: 6,
  892. UNSIGNED_BYTE: 5121,
  893. UNSIGNED_SHORT: 5123
  894. };
  895. const WEBGL_COMPONENT_TYPES = {
  896. 5120: Int8Array,
  897. 5121: Uint8Array,
  898. 5122: Int16Array,
  899. 5123: Uint16Array,
  900. 5125: Uint32Array,
  901. 5126: Float32Array
  902. };
  903. const WEBGL_FILTERS = {
  904. 9728: THREE.NearestFilter,
  905. 9729: THREE.LinearFilter,
  906. 9984: THREE.NearestMipmapNearestFilter,
  907. 9985: THREE.LinearMipmapNearestFilter,
  908. 9986: THREE.NearestMipmapLinearFilter,
  909. 9987: THREE.LinearMipmapLinearFilter
  910. };
  911. const WEBGL_WRAPPINGS = {
  912. 33071: THREE.ClampToEdgeWrapping,
  913. 33648: THREE.MirroredRepeatWrapping,
  914. 10497: THREE.RepeatWrapping
  915. };
  916. const WEBGL_TYPE_SIZES = {
  917. 'SCALAR': 1,
  918. 'VEC2': 2,
  919. 'VEC3': 3,
  920. 'VEC4': 4,
  921. 'MAT2': 4,
  922. 'MAT3': 9,
  923. 'MAT4': 16
  924. };
  925. const ATTRIBUTES = {
  926. POSITION: 'position',
  927. NORMAL: 'normal',
  928. TANGENT: 'tangent',
  929. TEXCOORD_0: 'uv',
  930. TEXCOORD_1: 'uv2',
  931. COLOR_0: 'color',
  932. WEIGHTS_0: 'skinWeight',
  933. JOINTS_0: 'skinIndex'
  934. };
  935. const PATH_PROPERTIES = {
  936. scale: 'scale',
  937. translation: 'position',
  938. rotation: 'quaternion',
  939. weights: 'morphTargetInfluences'
  940. };
  941. const INTERPOLATION = {
  942. CUBICSPLINE: undefined,
  943. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  944. // keyframe track will be initialized with a default interpolation type, then modified.
  945. LINEAR: THREE.InterpolateLinear,
  946. STEP: THREE.InterpolateDiscrete
  947. };
  948. const ALPHA_MODES = {
  949. OPAQUE: 'OPAQUE',
  950. MASK: 'MASK',
  951. BLEND: 'BLEND'
  952. };
  953. /* UTILITY FUNCTIONS */
  954. function resolveURL( url, path ) {
  955. // Invalid URL
  956. if ( typeof url !== 'string' || url === '' ) return ''; // Host Relative URL
  957. if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
  958. path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
  959. } // Absolute URL http://,https://,//
  960. if ( /^(https?:)?\/\//i.test( url ) ) return url; // Data URI
  961. if ( /^data:.*,.*$/i.test( url ) ) return url; // Blob URL
  962. if ( /^blob:.*$/i.test( url ) ) return url; // Relative URL
  963. return path + url;
  964. }
  965. /**
  966. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  967. */
  968. function createDefaultMaterial( cache ) {
  969. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  970. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  971. color: 0xFFFFFF,
  972. emissive: 0x000000,
  973. metalness: 1,
  974. roughness: 1,
  975. transparent: false,
  976. depthTest: true,
  977. side: THREE.FrontSide
  978. } );
  979. }
  980. return cache[ 'DefaultMaterial' ];
  981. }
  982. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  983. // Add unknown glTF extensions to an object's userData.
  984. for ( const name in objectDef.extensions ) {
  985. if ( knownExtensions[ name ] === undefined ) {
  986. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  987. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  988. }
  989. }
  990. }
  991. /**
  992. * @param {Object3D|Material|BufferGeometry} object
  993. * @param {GLTF.definition} gltfDef
  994. */
  995. function assignExtrasToUserData( object, gltfDef ) {
  996. if ( gltfDef.extras !== undefined ) {
  997. if ( typeof gltfDef.extras === 'object' ) {
  998. Object.assign( object.userData, gltfDef.extras );
  999. } else {
  1000. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1001. }
  1002. }
  1003. }
  1004. /**
  1005. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1006. *
  1007. * @param {BufferGeometry} geometry
  1008. * @param {Array<GLTF.Target>} targets
  1009. * @param {GLTFParser} parser
  1010. * @return {Promise<BufferGeometry>}
  1011. */
  1012. function addMorphTargets( geometry, targets, parser ) {
  1013. let hasMorphPosition = false;
  1014. let hasMorphNormal = false;
  1015. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1016. const target = targets[ i ];
  1017. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1018. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1019. if ( hasMorphPosition && hasMorphNormal ) break;
  1020. }
  1021. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1022. const pendingPositionAccessors = [];
  1023. const pendingNormalAccessors = [];
  1024. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1025. const target = targets[ i ];
  1026. if ( hasMorphPosition ) {
  1027. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1028. pendingPositionAccessors.push( pendingAccessor );
  1029. }
  1030. if ( hasMorphNormal ) {
  1031. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1032. pendingNormalAccessors.push( pendingAccessor );
  1033. }
  1034. }
  1035. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ) ] ).then( function ( accessors ) {
  1036. const morphPositions = accessors[ 0 ];
  1037. const morphNormals = accessors[ 1 ];
  1038. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1039. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1040. geometry.morphTargetsRelative = true;
  1041. return geometry;
  1042. } );
  1043. }
  1044. /**
  1045. * @param {Mesh} mesh
  1046. * @param {GLTF.Mesh} meshDef
  1047. */
  1048. function updateMorphTargets( mesh, meshDef ) {
  1049. mesh.updateMorphTargets();
  1050. if ( meshDef.weights !== undefined ) {
  1051. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1052. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1053. }
  1054. } // .extras has user-defined data, so check that .extras.targetNames is an array.
  1055. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1056. const targetNames = meshDef.extras.targetNames;
  1057. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1058. mesh.morphTargetDictionary = {};
  1059. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1060. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1061. }
  1062. } else {
  1063. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1064. }
  1065. }
  1066. }
  1067. function createPrimitiveKey( primitiveDef ) {
  1068. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1069. let geometryKey;
  1070. if ( dracoExtension ) {
  1071. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1072. } else {
  1073. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1074. }
  1075. return geometryKey;
  1076. }
  1077. function createAttributesKey( attributes ) {
  1078. let attributesKey = '';
  1079. const keys = Object.keys( attributes ).sort();
  1080. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1081. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1082. }
  1083. return attributesKey;
  1084. }
  1085. function getNormalizedComponentScale( constructor ) {
  1086. // Reference:
  1087. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1088. switch ( constructor ) {
  1089. case Int8Array:
  1090. return 1 / 127;
  1091. case Uint8Array:
  1092. return 1 / 255;
  1093. case Int16Array:
  1094. return 1 / 32767;
  1095. case Uint16Array:
  1096. return 1 / 65535;
  1097. default:
  1098. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1099. }
  1100. }
  1101. /* GLTF PARSER */
  1102. class GLTFParser {
  1103. constructor( json = {}, options = {} ) {
  1104. this.json = json;
  1105. this.extensions = {};
  1106. this.plugins = {};
  1107. this.options = options; // loader object cache
  1108. this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
  1109. this.associations = new Map(); // THREE.BufferGeometry caching
  1110. this.primitiveCache = {}; // THREE.Object3D instance caches
  1111. this.meshCache = {
  1112. refs: {},
  1113. uses: {}
  1114. };
  1115. this.cameraCache = {
  1116. refs: {},
  1117. uses: {}
  1118. };
  1119. this.lightCache = {
  1120. refs: {},
  1121. uses: {}
  1122. };
  1123. this.textureCache = {}; // Track node names, to ensure no duplicates
  1124. this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1125. // expensive work of uploading a texture to the GPU off the main thread.
  1126. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1127. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1128. } else {
  1129. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1130. }
  1131. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1132. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1133. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1134. this.fileLoader.setResponseType( 'arraybuffer' );
  1135. if ( this.options.crossOrigin === 'use-credentials' ) {
  1136. this.fileLoader.setWithCredentials( true );
  1137. }
  1138. }
  1139. setExtensions( extensions ) {
  1140. this.extensions = extensions;
  1141. }
  1142. setPlugins( plugins ) {
  1143. this.plugins = plugins;
  1144. }
  1145. parse( onLoad, onError ) {
  1146. const parser = this;
  1147. const json = this.json;
  1148. const extensions = this.extensions; // Clear the loader cache
  1149. this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
  1150. this._invokeAll( function ( ext ) {
  1151. return ext._markDefs && ext._markDefs();
  1152. } );
  1153. Promise.all( this._invokeAll( function ( ext ) {
  1154. return ext.beforeRoot && ext.beforeRoot();
  1155. } ) ).then( function () {
  1156. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1157. } ).then( function ( dependencies ) {
  1158. const result = {
  1159. scene: dependencies[ 0 ][ json.scene || 0 ],
  1160. scenes: dependencies[ 0 ],
  1161. animations: dependencies[ 1 ],
  1162. cameras: dependencies[ 2 ],
  1163. asset: json.asset,
  1164. parser: parser,
  1165. userData: {}
  1166. };
  1167. addUnknownExtensionsToUserData( extensions, result, json );
  1168. assignExtrasToUserData( result, json );
  1169. Promise.all( parser._invokeAll( function ( ext ) {
  1170. return ext.afterRoot && ext.afterRoot( result );
  1171. } ) ).then( function () {
  1172. onLoad( result );
  1173. } );
  1174. } ).catch( onError );
  1175. }
  1176. /**
  1177. * Marks the special nodes/meshes in json for efficient parse.
  1178. */
  1179. _markDefs() {
  1180. const nodeDefs = this.json.nodes || [];
  1181. const skinDefs = this.json.skins || [];
  1182. const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1183. // THREE.Object3D. Use the skins' joint references to mark bones.
  1184. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1185. const joints = skinDefs[ skinIndex ].joints;
  1186. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1187. nodeDefs[ joints[ i ] ].isBone = true;
  1188. }
  1189. } // Iterate over all nodes, marking references to shared resources,
  1190. // as well as skeleton joints.
  1191. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1192. const nodeDef = nodeDefs[ nodeIndex ];
  1193. if ( nodeDef.mesh !== undefined ) {
  1194. this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
  1195. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1196. // to mark THREE.SkinnedMesh if node has skin.
  1197. if ( nodeDef.skin !== undefined ) {
  1198. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1199. }
  1200. }
  1201. if ( nodeDef.camera !== undefined ) {
  1202. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1203. }
  1204. }
  1205. }
  1206. /**
  1207. * Counts references to shared node / THREE.Object3D resources. These resources
  1208. * can be reused, or "instantiated", at multiple nodes in the scene
  1209. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1210. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1211. * Textures) can be reused directly and are not marked here.
  1212. *
  1213. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1214. */
  1215. _addNodeRef( cache, index ) {
  1216. if ( index === undefined ) return;
  1217. if ( cache.refs[ index ] === undefined ) {
  1218. cache.refs[ index ] = cache.uses[ index ] = 0;
  1219. }
  1220. cache.refs[ index ] ++;
  1221. }
  1222. /** Returns a reference to a shared resource, cloning it if necessary. */
  1223. _getNodeRef( cache, index, object ) {
  1224. if ( cache.refs[ index ] <= 1 ) return object;
  1225. const ref = object.clone();
  1226. ref.name += '_instance_' + cache.uses[ index ] ++;
  1227. return ref;
  1228. }
  1229. _invokeOne( func ) {
  1230. const extensions = Object.values( this.plugins );
  1231. extensions.push( this );
  1232. for ( let i = 0; i < extensions.length; i ++ ) {
  1233. const result = func( extensions[ i ] );
  1234. if ( result ) return result;
  1235. }
  1236. return null;
  1237. }
  1238. _invokeAll( func ) {
  1239. const extensions = Object.values( this.plugins );
  1240. extensions.unshift( this );
  1241. const pending = [];
  1242. for ( let i = 0; i < extensions.length; i ++ ) {
  1243. const result = func( extensions[ i ] );
  1244. if ( result ) pending.push( result );
  1245. }
  1246. return pending;
  1247. }
  1248. /**
  1249. * Requests the specified dependency asynchronously, with caching.
  1250. * @param {string} type
  1251. * @param {number} index
  1252. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1253. */
  1254. getDependency( type, index ) {
  1255. const cacheKey = type + ':' + index;
  1256. let dependency = this.cache.get( cacheKey );
  1257. if ( ! dependency ) {
  1258. switch ( type ) {
  1259. case 'scene':
  1260. dependency = this.loadScene( index );
  1261. break;
  1262. case 'node':
  1263. dependency = this.loadNode( index );
  1264. break;
  1265. case 'mesh':
  1266. dependency = this._invokeOne( function ( ext ) {
  1267. return ext.loadMesh && ext.loadMesh( index );
  1268. } );
  1269. break;
  1270. case 'accessor':
  1271. dependency = this.loadAccessor( index );
  1272. break;
  1273. case 'bufferView':
  1274. dependency = this._invokeOne( function ( ext ) {
  1275. return ext.loadBufferView && ext.loadBufferView( index );
  1276. } );
  1277. break;
  1278. case 'buffer':
  1279. dependency = this.loadBuffer( index );
  1280. break;
  1281. case 'material':
  1282. dependency = this._invokeOne( function ( ext ) {
  1283. return ext.loadMaterial && ext.loadMaterial( index );
  1284. } );
  1285. break;
  1286. case 'texture':
  1287. dependency = this._invokeOne( function ( ext ) {
  1288. return ext.loadTexture && ext.loadTexture( index );
  1289. } );
  1290. break;
  1291. case 'skin':
  1292. dependency = this.loadSkin( index );
  1293. break;
  1294. case 'animation':
  1295. dependency = this.loadAnimation( index );
  1296. break;
  1297. case 'camera':
  1298. dependency = this.loadCamera( index );
  1299. break;
  1300. default:
  1301. throw new Error( 'Unknown type: ' + type );
  1302. }
  1303. this.cache.add( cacheKey, dependency );
  1304. }
  1305. return dependency;
  1306. }
  1307. /**
  1308. * Requests all dependencies of the specified type asynchronously, with caching.
  1309. * @param {string} type
  1310. * @return {Promise<Array<Object>>}
  1311. */
  1312. getDependencies( type ) {
  1313. let dependencies = this.cache.get( type );
  1314. if ( ! dependencies ) {
  1315. const parser = this;
  1316. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1317. dependencies = Promise.all( defs.map( function ( def, index ) {
  1318. return parser.getDependency( type, index );
  1319. } ) );
  1320. this.cache.add( type, dependencies );
  1321. }
  1322. return dependencies;
  1323. }
  1324. /**
  1325. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1326. * @param {number} bufferIndex
  1327. * @return {Promise<ArrayBuffer>}
  1328. */
  1329. loadBuffer( bufferIndex ) {
  1330. const bufferDef = this.json.buffers[ bufferIndex ];
  1331. const loader = this.fileLoader;
  1332. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1333. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1334. } // If present, GLB container is required to be the first buffer.
  1335. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1336. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1337. }
  1338. const options = this.options;
  1339. return new Promise( function ( resolve, reject ) {
  1340. loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1341. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1342. } );
  1343. } );
  1344. }
  1345. /**
  1346. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1347. * @param {number} bufferViewIndex
  1348. * @return {Promise<ArrayBuffer>}
  1349. */
  1350. loadBufferView( bufferViewIndex ) {
  1351. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1352. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1353. const byteLength = bufferViewDef.byteLength || 0;
  1354. const byteOffset = bufferViewDef.byteOffset || 0;
  1355. return buffer.slice( byteOffset, byteOffset + byteLength );
  1356. } );
  1357. }
  1358. /**
  1359. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1360. * @param {number} accessorIndex
  1361. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1362. */
  1363. loadAccessor( accessorIndex ) {
  1364. const parser = this;
  1365. const json = this.json;
  1366. const accessorDef = this.json.accessors[ accessorIndex ];
  1367. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1368. // Ignore empty accessors, which may be used to declare runtime
  1369. // information about attributes coming from another source (e.g. Draco
  1370. // compression extension).
  1371. return Promise.resolve( null );
  1372. }
  1373. const pendingBufferViews = [];
  1374. if ( accessorDef.bufferView !== undefined ) {
  1375. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1376. } else {
  1377. pendingBufferViews.push( null );
  1378. }
  1379. if ( accessorDef.sparse !== undefined ) {
  1380. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1381. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1382. }
  1383. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1384. const bufferView = bufferViews[ 0 ];
  1385. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1386. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1387. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1388. const itemBytes = elementBytes * itemSize;
  1389. const byteOffset = accessorDef.byteOffset || 0;
  1390. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1391. const normalized = accessorDef.normalized === true;
  1392. let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
  1393. if ( byteStride && byteStride !== itemBytes ) {
  1394. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1395. // This makes sure that IBA.count reflects accessor.count properly
  1396. const ibSlice = Math.floor( byteOffset / byteStride );
  1397. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1398. let ib = parser.cache.get( ibCacheKey );
  1399. if ( ! ib ) {
  1400. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
  1401. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1402. parser.cache.add( ibCacheKey, ib );
  1403. }
  1404. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1405. } else {
  1406. if ( bufferView === null ) {
  1407. array = new TypedArray( accessorDef.count * itemSize );
  1408. } else {
  1409. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1410. }
  1411. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1412. } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1413. if ( accessorDef.sparse !== undefined ) {
  1414. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1415. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1416. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1417. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1418. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1419. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1420. if ( bufferView !== null ) {
  1421. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1422. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1423. }
  1424. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1425. const index = sparseIndices[ i ];
  1426. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1427. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1428. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1429. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1430. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1431. }
  1432. }
  1433. return bufferAttribute;
  1434. } );
  1435. }
  1436. /**
  1437. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1438. * @param {number} textureIndex
  1439. * @return {Promise<THREE.Texture>}
  1440. */
  1441. loadTexture( textureIndex ) {
  1442. const json = this.json;
  1443. const options = this.options;
  1444. const textureDef = json.textures[ textureIndex ];
  1445. const source = json.images[ textureDef.source ];
  1446. let loader = this.textureLoader;
  1447. if ( source.uri ) {
  1448. const handler = options.manager.getHandler( source.uri );
  1449. if ( handler !== null ) loader = handler;
  1450. }
  1451. return this.loadTextureImage( textureIndex, source, loader );
  1452. }
  1453. loadTextureImage( textureIndex, source, loader ) {
  1454. const parser = this;
  1455. const json = this.json;
  1456. const options = this.options;
  1457. const textureDef = json.textures[ textureIndex ];
  1458. const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler;
  1459. if ( this.textureCache[ cacheKey ] ) {
  1460. // See https://github.com/mrdoob/three.js/issues/21559.
  1461. return this.textureCache[ cacheKey ];
  1462. }
  1463. const URL = self.URL || self.webkitURL;
  1464. let sourceURI = source.uri || '';
  1465. let isObjectURL = false;
  1466. let hasAlpha = true;
  1467. const isJPEG = sourceURI.search( /\.jpe?g($|\?)/i ) > 0 || sourceURI.search( /^data\:image\/jpeg/ ) === 0;
  1468. if ( source.mimeType === 'image/jpeg' || isJPEG ) hasAlpha = false;
  1469. if ( source.bufferView !== undefined ) {
  1470. // Load binary image data from bufferView, if provided.
  1471. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1472. if ( source.mimeType === 'image/png' ) {
  1473. // Inspect the PNG 'IHDR' chunk to determine whether the image could have an
  1474. // alpha channel. This check is conservative — the image could have an alpha
  1475. // channel with all values == 1, and the indexed type (colorType == 3) only
  1476. // sometimes contains alpha.
  1477. //
  1478. // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header
  1479. const colorType = new DataView( bufferView, 25, 1 ).getUint8( 0, false );
  1480. hasAlpha = colorType === 6 || colorType === 4 || colorType === 3;
  1481. }
  1482. isObjectURL = true;
  1483. const blob = new Blob( [ bufferView ], {
  1484. type: source.mimeType
  1485. } );
  1486. sourceURI = URL.createObjectURL( blob );
  1487. return sourceURI;
  1488. } );
  1489. } else if ( source.uri === undefined ) {
  1490. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1491. }
  1492. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1493. return new Promise( function ( resolve, reject ) {
  1494. let onLoad = resolve;
  1495. if ( loader.isImageBitmapLoader === true ) {
  1496. onLoad = function ( imageBitmap ) {
  1497. resolve( new THREE.CanvasTexture( imageBitmap ) );
  1498. };
  1499. }
  1500. loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1501. } );
  1502. } ).then( function ( texture ) {
  1503. // Clean up resources and configure Texture.
  1504. if ( isObjectURL === true ) {
  1505. URL.revokeObjectURL( sourceURI );
  1506. }
  1507. texture.flipY = false;
  1508. if ( textureDef.name ) texture.name = textureDef.name; // When there is definitely no alpha channel in the texture, set THREE.RGBFormat to save space.
  1509. if ( ! hasAlpha ) texture.format = THREE.RGBFormat;
  1510. const samplers = json.samplers || {};
  1511. const sampler = samplers[ textureDef.sampler ] || {};
  1512. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1513. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1514. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1515. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1516. parser.associations.set( texture, {
  1517. type: 'textures',
  1518. index: textureIndex
  1519. } );
  1520. return texture;
  1521. } );
  1522. this.textureCache[ cacheKey ] = promise;
  1523. return promise;
  1524. }
  1525. /**
  1526. * Asynchronously assigns a texture to the given material parameters.
  1527. * @param {Object} materialParams
  1528. * @param {string} mapName
  1529. * @param {Object} mapDef
  1530. * @return {Promise}
  1531. */
  1532. assignTexture( materialParams, mapName, mapDef ) {
  1533. const parser = this;
  1534. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1535. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1536. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1537. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1538. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1539. }
  1540. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1541. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1542. if ( transform ) {
  1543. const gltfReference = parser.associations.get( texture );
  1544. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1545. parser.associations.set( texture, gltfReference );
  1546. }
  1547. }
  1548. materialParams[ mapName ] = texture;
  1549. } );
  1550. }
  1551. /**
  1552. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1553. * already has a material (generated from the glTF material options alone)
  1554. * but reuse of the same glTF material may require multiple threejs materials
  1555. * to accommodate different primitive types, defines, etc. New materials will
  1556. * be created if necessary, and reused from a cache.
  1557. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1558. */
  1559. assignFinalMaterial( mesh ) {
  1560. const geometry = mesh.geometry;
  1561. let material = mesh.material;
  1562. const useVertexTangents = geometry.attributes.tangent !== undefined;
  1563. const useVertexColors = geometry.attributes.color !== undefined;
  1564. const useFlatShading = geometry.attributes.normal === undefined;
  1565. const useMorphTargets = Object.keys( geometry.morphAttributes ).length > 0;
  1566. const useMorphNormals = useMorphTargets && geometry.morphAttributes.normal !== undefined;
  1567. if ( mesh.isPoints ) {
  1568. const cacheKey = 'PointsMaterial:' + material.uuid;
  1569. let pointsMaterial = this.cache.get( cacheKey );
  1570. if ( ! pointsMaterial ) {
  1571. pointsMaterial = new THREE.PointsMaterial();
  1572. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1573. pointsMaterial.color.copy( material.color );
  1574. pointsMaterial.map = material.map;
  1575. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1576. this.cache.add( cacheKey, pointsMaterial );
  1577. }
  1578. material = pointsMaterial;
  1579. } else if ( mesh.isLine ) {
  1580. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1581. let lineMaterial = this.cache.get( cacheKey );
  1582. if ( ! lineMaterial ) {
  1583. lineMaterial = new THREE.LineBasicMaterial();
  1584. THREE.Material.prototype.copy.call( lineMaterial, material );
  1585. lineMaterial.color.copy( material.color );
  1586. this.cache.add( cacheKey, lineMaterial );
  1587. }
  1588. material = lineMaterial;
  1589. } // Clone the material if it will be modified
  1590. if ( useVertexTangents || useVertexColors || useFlatShading || useMorphTargets ) {
  1591. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1592. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1593. if ( useVertexTangents ) cacheKey += 'vertex-tangents:';
  1594. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1595. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1596. if ( useMorphTargets ) cacheKey += 'morph-targets:';
  1597. if ( useMorphNormals ) cacheKey += 'morph-normals:';
  1598. let cachedMaterial = this.cache.get( cacheKey );
  1599. if ( ! cachedMaterial ) {
  1600. cachedMaterial = material.clone();
  1601. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1602. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1603. if ( useMorphTargets ) cachedMaterial.morphTargets = true;
  1604. if ( useMorphNormals ) cachedMaterial.morphNormals = true;
  1605. if ( useVertexTangents ) {
  1606. cachedMaterial.vertexTangents = true; // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1607. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1608. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1609. }
  1610. this.cache.add( cacheKey, cachedMaterial );
  1611. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1612. }
  1613. material = cachedMaterial;
  1614. } // workarounds for mesh and geometry
  1615. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1616. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1617. }
  1618. mesh.material = material;
  1619. }
  1620. getMaterialType( ) {
  1621. return THREE.MeshStandardMaterial;
  1622. }
  1623. /**
  1624. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1625. * @param {number} materialIndex
  1626. * @return {Promise<Material>}
  1627. */
  1628. loadMaterial( materialIndex ) {
  1629. const parser = this;
  1630. const json = this.json;
  1631. const extensions = this.extensions;
  1632. const materialDef = json.materials[ materialIndex ];
  1633. let materialType;
  1634. const materialParams = {};
  1635. const materialExtensions = materialDef.extensions || {};
  1636. const pending = [];
  1637. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1638. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1639. materialType = sgExtension.getMaterialType();
  1640. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1641. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1642. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1643. materialType = kmuExtension.getMaterialType();
  1644. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1645. } else {
  1646. // Specification:
  1647. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1648. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1649. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1650. materialParams.opacity = 1.0;
  1651. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1652. const array = metallicRoughness.baseColorFactor;
  1653. materialParams.color.fromArray( array );
  1654. materialParams.opacity = array[ 3 ];
  1655. }
  1656. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1657. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1658. }
  1659. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1660. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1661. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1662. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1663. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1664. }
  1665. materialType = this._invokeOne( function ( ext ) {
  1666. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1667. } );
  1668. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1669. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1670. } ) ) );
  1671. }
  1672. if ( materialDef.doubleSided === true ) {
  1673. materialParams.side = THREE.DoubleSide;
  1674. }
  1675. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1676. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1677. materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
  1678. materialParams.depthWrite = false;
  1679. } else {
  1680. materialParams.transparent = false;
  1681. if ( alphaMode === ALPHA_MODES.MASK ) {
  1682. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1683. }
  1684. }
  1685. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1686. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) ); // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1687. materialParams.normalScale = new THREE.Vector2( 1, - 1 );
  1688. if ( materialDef.normalTexture.scale !== undefined ) {
  1689. materialParams.normalScale.set( materialDef.normalTexture.scale, - materialDef.normalTexture.scale );
  1690. }
  1691. }
  1692. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1693. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1694. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1695. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1696. }
  1697. }
  1698. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1699. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1700. }
  1701. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1702. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1703. }
  1704. return Promise.all( pending ).then( function () {
  1705. let material;
  1706. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1707. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1708. } else {
  1709. material = new materialType( materialParams );
  1710. }
  1711. if ( materialDef.name ) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1712. if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
  1713. if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
  1714. assignExtrasToUserData( material, materialDef );
  1715. parser.associations.set( material, {
  1716. type: 'materials',
  1717. index: materialIndex
  1718. } );
  1719. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1720. return material;
  1721. } );
  1722. }
  1723. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  1724. createUniqueName( originalName ) {
  1725. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1726. let name = sanitizedName;
  1727. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1728. name = sanitizedName + '_' + i;
  1729. }
  1730. this.nodeNamesUsed[ name ] = true;
  1731. return name;
  1732. }
  1733. /**
  1734. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1735. *
  1736. * Creates BufferGeometries from primitives.
  1737. *
  1738. * @param {Array<GLTF.Primitive>} primitives
  1739. * @return {Promise<Array<BufferGeometry>>}
  1740. */
  1741. loadGeometries( primitives ) {
  1742. const parser = this;
  1743. const extensions = this.extensions;
  1744. const cache = this.primitiveCache;
  1745. function createDracoPrimitive( primitive ) {
  1746. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  1747. return addPrimitiveAttributes( geometry, primitive, parser );
  1748. } );
  1749. }
  1750. const pending = [];
  1751. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1752. const primitive = primitives[ i ];
  1753. const cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
  1754. const cached = cache[ cacheKey ];
  1755. if ( cached ) {
  1756. // Use the cached geometry if it exists
  1757. pending.push( cached.promise );
  1758. } else {
  1759. let geometryPromise;
  1760. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1761. // Use DRACO geometry if available
  1762. geometryPromise = createDracoPrimitive( primitive );
  1763. } else {
  1764. // Otherwise create a new geometry
  1765. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1766. } // Cache this geometry
  1767. cache[ cacheKey ] = {
  1768. primitive: primitive,
  1769. promise: geometryPromise
  1770. };
  1771. pending.push( geometryPromise );
  1772. }
  1773. }
  1774. return Promise.all( pending );
  1775. }
  1776. /**
  1777. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1778. * @param {number} meshIndex
  1779. * @return {Promise<Group|Mesh|SkinnedMesh>}
  1780. */
  1781. loadMesh( meshIndex ) {
  1782. const parser = this;
  1783. const json = this.json;
  1784. const extensions = this.extensions;
  1785. const meshDef = json.meshes[ meshIndex ];
  1786. const primitives = meshDef.primitives;
  1787. const pending = [];
  1788. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1789. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  1790. pending.push( material );
  1791. }
  1792. pending.push( parser.loadGeometries( primitives ) );
  1793. return Promise.all( pending ).then( function ( results ) {
  1794. const materials = results.slice( 0, results.length - 1 );
  1795. const geometries = results[ results.length - 1 ];
  1796. const meshes = [];
  1797. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  1798. const geometry = geometries[ i ];
  1799. const primitive = primitives[ i ]; // 1. create THREE.Mesh
  1800. let mesh;
  1801. const material = materials[ i ];
  1802. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  1803. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  1804. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  1805. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  1806. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  1807. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  1808. mesh.normalizeSkinWeights();
  1809. }
  1810. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  1811. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  1812. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  1813. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  1814. }
  1815. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  1816. mesh = new THREE.LineSegments( geometry, material );
  1817. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  1818. mesh = new THREE.Line( geometry, material );
  1819. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  1820. mesh = new THREE.LineLoop( geometry, material );
  1821. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  1822. mesh = new THREE.Points( geometry, material );
  1823. } else {
  1824. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  1825. }
  1826. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  1827. updateMorphTargets( mesh, meshDef );
  1828. }
  1829. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  1830. assignExtrasToUserData( mesh, meshDef );
  1831. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  1832. parser.assignFinalMaterial( mesh );
  1833. meshes.push( mesh );
  1834. }
  1835. if ( meshes.length === 1 ) {
  1836. return meshes[ 0 ];
  1837. }
  1838. const group = new THREE.Group();
  1839. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  1840. group.add( meshes[ i ] );
  1841. }
  1842. return group;
  1843. } );
  1844. }
  1845. /**
  1846. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  1847. * @param {number} cameraIndex
  1848. * @return {Promise<THREE.Camera>}
  1849. */
  1850. loadCamera( cameraIndex ) {
  1851. let camera;
  1852. const cameraDef = this.json.cameras[ cameraIndex ];
  1853. const params = cameraDef[ cameraDef.type ];
  1854. if ( ! params ) {
  1855. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  1856. return;
  1857. }
  1858. if ( cameraDef.type === 'perspective' ) {
  1859. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  1860. } else if ( cameraDef.type === 'orthographic' ) {
  1861. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  1862. }
  1863. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  1864. assignExtrasToUserData( camera, cameraDef );
  1865. return Promise.resolve( camera );
  1866. }
  1867. /**
  1868. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  1869. * @param {number} skinIndex
  1870. * @return {Promise<Object>}
  1871. */
  1872. loadSkin( skinIndex ) {
  1873. const skinDef = this.json.skins[ skinIndex ];
  1874. const skinEntry = {
  1875. joints: skinDef.joints
  1876. };
  1877. if ( skinDef.inverseBindMatrices === undefined ) {
  1878. return Promise.resolve( skinEntry );
  1879. }
  1880. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  1881. skinEntry.inverseBindMatrices = accessor;
  1882. return skinEntry;
  1883. } );
  1884. }
  1885. /**
  1886. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  1887. * @param {number} animationIndex
  1888. * @return {Promise<AnimationClip>}
  1889. */
  1890. loadAnimation( animationIndex ) {
  1891. const json = this.json;
  1892. const animationDef = json.animations[ animationIndex ];
  1893. const pendingNodes = [];
  1894. const pendingInputAccessors = [];
  1895. const pendingOutputAccessors = [];
  1896. const pendingSamplers = [];
  1897. const pendingTargets = [];
  1898. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  1899. const channel = animationDef.channels[ i ];
  1900. const sampler = animationDef.samplers[ channel.sampler ];
  1901. const target = channel.target;
  1902. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  1903. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  1904. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  1905. pendingNodes.push( this.getDependency( 'node', name ) );
  1906. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  1907. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  1908. pendingSamplers.push( sampler );
  1909. pendingTargets.push( target );
  1910. }
  1911. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  1912. const nodes = dependencies[ 0 ];
  1913. const inputAccessors = dependencies[ 1 ];
  1914. const outputAccessors = dependencies[ 2 ];
  1915. const samplers = dependencies[ 3 ];
  1916. const targets = dependencies[ 4 ];
  1917. const tracks = [];
  1918. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  1919. const node = nodes[ i ];
  1920. const inputAccessor = inputAccessors[ i ];
  1921. const outputAccessor = outputAccessors[ i ];
  1922. const sampler = samplers[ i ];
  1923. const target = targets[ i ];
  1924. if ( node === undefined ) continue;
  1925. node.updateMatrix();
  1926. node.matrixAutoUpdate = true;
  1927. let TypedKeyframeTrack;
  1928. switch ( PATH_PROPERTIES[ target.path ] ) {
  1929. case PATH_PROPERTIES.weights:
  1930. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  1931. break;
  1932. case PATH_PROPERTIES.rotation:
  1933. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  1934. break;
  1935. case PATH_PROPERTIES.position:
  1936. case PATH_PROPERTIES.scale:
  1937. default:
  1938. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  1939. break;
  1940. }
  1941. const targetName = node.name ? node.name : node.uuid;
  1942. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  1943. const targetNames = [];
  1944. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  1945. // Node may be a THREE.Group (glTF mesh with several primitives) or a THREE.Mesh.
  1946. node.traverse( function ( object ) {
  1947. if ( object.isMesh === true && object.morphTargetInfluences ) {
  1948. targetNames.push( object.name ? object.name : object.uuid );
  1949. }
  1950. } );
  1951. } else {
  1952. targetNames.push( targetName );
  1953. }
  1954. let outputArray = outputAccessor.array;
  1955. if ( outputAccessor.normalized ) {
  1956. const scale = getNormalizedComponentScale( outputArray.constructor );
  1957. const scaled = new Float32Array( outputArray.length );
  1958. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  1959. scaled[ j ] = outputArray[ j ] * scale;
  1960. }
  1961. outputArray = scaled;
  1962. }
  1963. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  1964. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
  1965. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  1966. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  1967. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  1968. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  1969. // must be divided by three to get the interpolant's sampleSize argument.
  1970. return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result );
  1971. }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  1972. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  1973. }
  1974. tracks.push( track );
  1975. }
  1976. }
  1977. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  1978. return new THREE.AnimationClip( name, undefined, tracks );
  1979. } );
  1980. }
  1981. createNodeMesh( nodeIndex ) {
  1982. const json = this.json;
  1983. const parser = this;
  1984. const nodeDef = json.nodes[ nodeIndex ];
  1985. if ( nodeDef.mesh === undefined ) return null;
  1986. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  1987. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
  1988. if ( nodeDef.weights !== undefined ) {
  1989. node.traverse( function ( o ) {
  1990. if ( ! o.isMesh ) return;
  1991. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  1992. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  1993. }
  1994. } );
  1995. }
  1996. return node;
  1997. } );
  1998. }
  1999. /**
  2000. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2001. * @param {number} nodeIndex
  2002. * @return {Promise<Object3D>}
  2003. */
  2004. loadNode( nodeIndex ) {
  2005. const json = this.json;
  2006. const extensions = this.extensions;
  2007. const parser = this;
  2008. const nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
  2009. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2010. return function () {
  2011. const pending = [];
  2012. const meshPromise = parser._invokeOne( function ( ext ) {
  2013. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2014. } );
  2015. if ( meshPromise ) {
  2016. pending.push( meshPromise );
  2017. }
  2018. if ( nodeDef.camera !== undefined ) {
  2019. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2020. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2021. } ) );
  2022. }
  2023. parser._invokeAll( function ( ext ) {
  2024. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2025. } ).forEach( function ( promise ) {
  2026. pending.push( promise );
  2027. } );
  2028. return Promise.all( pending );
  2029. }().then( function ( objects ) {
  2030. let node; // .isBone isn't in glTF spec. See ._markDefs
  2031. if ( nodeDef.isBone === true ) {
  2032. node = new THREE.Bone();
  2033. } else if ( objects.length > 1 ) {
  2034. node = new THREE.Group();
  2035. } else if ( objects.length === 1 ) {
  2036. node = objects[ 0 ];
  2037. } else {
  2038. node = new THREE.Object3D();
  2039. }
  2040. if ( node !== objects[ 0 ] ) {
  2041. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2042. node.add( objects[ i ] );
  2043. }
  2044. }
  2045. if ( nodeDef.name ) {
  2046. node.userData.name = nodeDef.name;
  2047. node.name = nodeName;
  2048. }
  2049. assignExtrasToUserData( node, nodeDef );
  2050. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2051. if ( nodeDef.matrix !== undefined ) {
  2052. const matrix = new THREE.Matrix4();
  2053. matrix.fromArray( nodeDef.matrix );
  2054. node.applyMatrix4( matrix );
  2055. } else {
  2056. if ( nodeDef.translation !== undefined ) {
  2057. node.position.fromArray( nodeDef.translation );
  2058. }
  2059. if ( nodeDef.rotation !== undefined ) {
  2060. node.quaternion.fromArray( nodeDef.rotation );
  2061. }
  2062. if ( nodeDef.scale !== undefined ) {
  2063. node.scale.fromArray( nodeDef.scale );
  2064. }
  2065. }
  2066. parser.associations.set( node, {
  2067. type: 'nodes',
  2068. index: nodeIndex
  2069. } );
  2070. return node;
  2071. } );
  2072. }
  2073. /**
  2074. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2075. * @param {number} sceneIndex
  2076. * @return {Promise<Group>}
  2077. */
  2078. loadScene( sceneIndex ) {
  2079. const json = this.json;
  2080. const extensions = this.extensions;
  2081. const sceneDef = this.json.scenes[ sceneIndex ];
  2082. const parser = this; // THREE.Loader returns THREE.Group, not Scene.
  2083. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2084. const scene = new THREE.Group();
  2085. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2086. assignExtrasToUserData( scene, sceneDef );
  2087. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2088. const nodeIds = sceneDef.nodes || [];
  2089. const pending = [];
  2090. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2091. pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) );
  2092. }
  2093. return Promise.all( pending ).then( function () {
  2094. return scene;
  2095. } );
  2096. }
  2097. }
  2098. function buildNodeHierachy( nodeId, parentObject, json, parser ) {
  2099. const nodeDef = json.nodes[ nodeId ];
  2100. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2101. if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
  2102. let skinEntry;
  2103. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2104. skinEntry = skin;
  2105. const pendingJoints = [];
  2106. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2107. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2108. }
  2109. return Promise.all( pendingJoints );
  2110. } ).then( function ( jointNodes ) {
  2111. node.traverse( function ( mesh ) {
  2112. if ( ! mesh.isMesh ) return;
  2113. const bones = [];
  2114. const boneInverses = [];
  2115. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2116. const jointNode = jointNodes[ j ];
  2117. if ( jointNode ) {
  2118. bones.push( jointNode );
  2119. const mat = new THREE.Matrix4();
  2120. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2121. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2122. }
  2123. boneInverses.push( mat );
  2124. } else {
  2125. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2126. }
  2127. }
  2128. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2129. } );
  2130. return node;
  2131. } );
  2132. } ).then( function ( node ) {
  2133. // build node hierachy
  2134. parentObject.add( node );
  2135. const pending = [];
  2136. if ( nodeDef.children ) {
  2137. const children = nodeDef.children;
  2138. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2139. const child = children[ i ];
  2140. pending.push( buildNodeHierachy( child, node, json, parser ) );
  2141. }
  2142. }
  2143. return Promise.all( pending );
  2144. } );
  2145. }
  2146. /**
  2147. * @param {BufferGeometry} geometry
  2148. * @param {GLTF.Primitive} primitiveDef
  2149. * @param {GLTFParser} parser
  2150. */
  2151. function computeBounds( geometry, primitiveDef, parser ) {
  2152. const attributes = primitiveDef.attributes;
  2153. const box = new THREE.Box3();
  2154. if ( attributes.POSITION !== undefined ) {
  2155. const accessor = parser.json.accessors[ attributes.POSITION ];
  2156. const min = accessor.min;
  2157. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2158. if ( min !== undefined && max !== undefined ) {
  2159. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2160. if ( accessor.normalized ) {
  2161. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2162. box.min.multiplyScalar( boxScale );
  2163. box.max.multiplyScalar( boxScale );
  2164. }
  2165. } else {
  2166. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2167. return;
  2168. }
  2169. } else {
  2170. return;
  2171. }
  2172. const targets = primitiveDef.targets;
  2173. if ( targets !== undefined ) {
  2174. const maxDisplacement = new THREE.Vector3();
  2175. const vector = new THREE.Vector3();
  2176. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2177. const target = targets[ i ];
  2178. if ( target.POSITION !== undefined ) {
  2179. const accessor = parser.json.accessors[ target.POSITION ];
  2180. const min = accessor.min;
  2181. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2182. if ( min !== undefined && max !== undefined ) {
  2183. // we need to get max of absolute components because target weight is [-1,1]
  2184. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2185. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2186. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2187. if ( accessor.normalized ) {
  2188. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2189. vector.multiplyScalar( boxScale );
  2190. } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2191. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2192. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2193. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2194. maxDisplacement.max( vector );
  2195. } else {
  2196. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2197. }
  2198. }
  2199. } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2200. box.expandByVector( maxDisplacement );
  2201. }
  2202. geometry.boundingBox = box;
  2203. const sphere = new THREE.Sphere();
  2204. box.getCenter( sphere.center );
  2205. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2206. geometry.boundingSphere = sphere;
  2207. }
  2208. /**
  2209. * @param {BufferGeometry} geometry
  2210. * @param {GLTF.Primitive} primitiveDef
  2211. * @param {GLTFParser} parser
  2212. * @return {Promise<BufferGeometry>}
  2213. */
  2214. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2215. const attributes = primitiveDef.attributes;
  2216. const pending = [];
  2217. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2218. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2219. geometry.setAttribute( attributeName, accessor );
  2220. } );
  2221. }
  2222. for ( const gltfAttributeName in attributes ) {
  2223. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
  2224. if ( threeAttributeName in geometry.attributes ) continue;
  2225. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2226. }
  2227. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2228. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2229. geometry.setIndex( accessor );
  2230. } );
  2231. pending.push( accessor );
  2232. }
  2233. assignExtrasToUserData( geometry, primitiveDef );
  2234. computeBounds( geometry, primitiveDef, parser );
  2235. return Promise.all( pending ).then( function () {
  2236. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2237. } );
  2238. }
  2239. /**
  2240. * @param {BufferGeometry} geometry
  2241. * @param {Number} drawMode
  2242. * @return {BufferGeometry}
  2243. */
  2244. function toTrianglesDrawMode( geometry, drawMode ) {
  2245. let index = geometry.getIndex(); // generate index if not present
  2246. if ( index === null ) {
  2247. const indices = [];
  2248. const position = geometry.getAttribute( 'position' );
  2249. if ( position !== undefined ) {
  2250. for ( let i = 0; i < position.count; i ++ ) {
  2251. indices.push( i );
  2252. }
  2253. geometry.setIndex( indices );
  2254. index = geometry.getIndex();
  2255. } else {
  2256. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2257. return geometry;
  2258. }
  2259. } //
  2260. const numberOfTriangles = index.count - 2;
  2261. const newIndices = [];
  2262. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2263. // gl.TRIANGLE_FAN
  2264. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2265. newIndices.push( index.getX( 0 ) );
  2266. newIndices.push( index.getX( i ) );
  2267. newIndices.push( index.getX( i + 1 ) );
  2268. }
  2269. } else {
  2270. // gl.TRIANGLE_STRIP
  2271. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2272. if ( i % 2 === 0 ) {
  2273. newIndices.push( index.getX( i ) );
  2274. newIndices.push( index.getX( i + 1 ) );
  2275. newIndices.push( index.getX( i + 2 ) );
  2276. } else {
  2277. newIndices.push( index.getX( i + 2 ) );
  2278. newIndices.push( index.getX( i + 1 ) );
  2279. newIndices.push( index.getX( i ) );
  2280. }
  2281. }
  2282. }
  2283. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2284. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2285. } // build final geometry
  2286. const newGeometry = geometry.clone();
  2287. newGeometry.setIndex( newIndices );
  2288. return newGeometry;
  2289. }
  2290. THREE.GLTFLoader = GLTFLoader;
  2291. } )();