GLTFLoader.js 99 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsTransmissionExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsVolumeExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsIorExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFMaterialsSpecularExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFLightsExtension( parser );
  32. } );
  33. this.register( function ( parser ) {
  34. return new GLTFMeshoptCompression( parser );
  35. } );
  36. }
  37. load( url, onLoad, onProgress, onError ) {
  38. const scope = this;
  39. let resourcePath;
  40. if ( this.resourcePath !== '' ) {
  41. resourcePath = this.resourcePath;
  42. } else if ( this.path !== '' ) {
  43. resourcePath = this.path;
  44. } else {
  45. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  46. } // Tells the LoadingManager to track an extra item, which resolves after
  47. // the model is fully loaded. This means the count of items loaded will
  48. // be incorrect, but ensures manager.onLoad() does not fire early.
  49. this.manager.itemStart( url );
  50. const _onError = function ( e ) {
  51. if ( onError ) {
  52. onError( e );
  53. } else {
  54. console.error( e );
  55. }
  56. scope.manager.itemError( url );
  57. scope.manager.itemEnd( url );
  58. };
  59. const loader = new THREE.FileLoader( this.manager );
  60. loader.setPath( this.path );
  61. loader.setResponseType( 'arraybuffer' );
  62. loader.setRequestHeader( this.requestHeader );
  63. loader.setWithCredentials( this.withCredentials );
  64. loader.load( url, function ( data ) {
  65. try {
  66. scope.parse( data, resourcePath, function ( gltf ) {
  67. onLoad( gltf );
  68. scope.manager.itemEnd( url );
  69. }, _onError );
  70. } catch ( e ) {
  71. _onError( e );
  72. }
  73. }, onProgress, _onError );
  74. }
  75. setDRACOLoader( dracoLoader ) {
  76. this.dracoLoader = dracoLoader;
  77. return this;
  78. }
  79. setDDSLoader() {
  80. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  81. }
  82. setKTX2Loader( ktx2Loader ) {
  83. this.ktx2Loader = ktx2Loader;
  84. return this;
  85. }
  86. setMeshoptDecoder( meshoptDecoder ) {
  87. this.meshoptDecoder = meshoptDecoder;
  88. return this;
  89. }
  90. register( callback ) {
  91. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  92. this.pluginCallbacks.push( callback );
  93. }
  94. return this;
  95. }
  96. unregister( callback ) {
  97. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  98. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  99. }
  100. return this;
  101. }
  102. parse( data, path, onLoad, onError ) {
  103. let content;
  104. const extensions = {};
  105. const plugins = {};
  106. if ( typeof data === 'string' ) {
  107. content = data;
  108. } else {
  109. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  110. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  111. try {
  112. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  113. } catch ( error ) {
  114. if ( onError ) onError( error );
  115. return;
  116. }
  117. content = extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content;
  118. } else {
  119. content = THREE.LoaderUtils.decodeText( new Uint8Array( data ) );
  120. }
  121. }
  122. const json = JSON.parse( content );
  123. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  124. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  125. return;
  126. }
  127. const parser = new GLTFParser( json, {
  128. path: path || this.resourcePath || '',
  129. crossOrigin: this.crossOrigin,
  130. requestHeader: this.requestHeader,
  131. manager: this.manager,
  132. ktx2Loader: this.ktx2Loader,
  133. meshoptDecoder: this.meshoptDecoder
  134. } );
  135. parser.fileLoader.setRequestHeader( this.requestHeader );
  136. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  137. const plugin = this.pluginCallbacks[ i ]( parser );
  138. plugins[ plugin.name ] = plugin; // Workaround to avoid determining as unknown extension
  139. // in addUnknownExtensionsToUserData().
  140. // Remove this workaround if we move all the existing
  141. // extension handlers to plugin system
  142. extensions[ plugin.name ] = true;
  143. }
  144. if ( json.extensionsUsed ) {
  145. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  146. const extensionName = json.extensionsUsed[ i ];
  147. const extensionsRequired = json.extensionsRequired || [];
  148. switch ( extensionName ) {
  149. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  150. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  151. break;
  152. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  153. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  154. break;
  155. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  156. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  157. break;
  158. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  159. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  160. break;
  161. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  162. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  163. break;
  164. default:
  165. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  166. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  167. }
  168. }
  169. }
  170. }
  171. parser.setExtensions( extensions );
  172. parser.setPlugins( plugins );
  173. parser.parse( onLoad, onError );
  174. }
  175. }
  176. /* GLTFREGISTRY */
  177. function GLTFRegistry() {
  178. let objects = {};
  179. return {
  180. get: function ( key ) {
  181. return objects[ key ];
  182. },
  183. add: function ( key, object ) {
  184. objects[ key ] = object;
  185. },
  186. remove: function ( key ) {
  187. delete objects[ key ];
  188. },
  189. removeAll: function () {
  190. objects = {};
  191. }
  192. };
  193. }
  194. /*********************************/
  195. /********** EXTENSIONS ***********/
  196. /*********************************/
  197. const EXTENSIONS = {
  198. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  199. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  200. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  201. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  202. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  203. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  204. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  205. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  206. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  207. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  208. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  209. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  210. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  211. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  212. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression'
  213. };
  214. /**
  215. * Punctual Lights Extension
  216. *
  217. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  218. */
  219. class GLTFLightsExtension {
  220. constructor( parser ) {
  221. this.parser = parser;
  222. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL; // THREE.Object3D instance caches
  223. this.cache = {
  224. refs: {},
  225. uses: {}
  226. };
  227. }
  228. _markDefs() {
  229. const parser = this.parser;
  230. const nodeDefs = this.parser.json.nodes || [];
  231. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  232. const nodeDef = nodeDefs[ nodeIndex ];
  233. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  234. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  235. }
  236. }
  237. }
  238. _loadLight( lightIndex ) {
  239. const parser = this.parser;
  240. const cacheKey = 'light:' + lightIndex;
  241. let dependency = parser.cache.get( cacheKey );
  242. if ( dependency ) return dependency;
  243. const json = parser.json;
  244. const extensions = json.extensions && json.extensions[ this.name ] || {};
  245. const lightDefs = extensions.lights || [];
  246. const lightDef = lightDefs[ lightIndex ];
  247. let lightNode;
  248. const color = new THREE.Color( 0xffffff );
  249. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  250. const range = lightDef.range !== undefined ? lightDef.range : 0;
  251. switch ( lightDef.type ) {
  252. case 'directional':
  253. lightNode = new THREE.DirectionalLight( color );
  254. lightNode.target.position.set( 0, 0, - 1 );
  255. lightNode.add( lightNode.target );
  256. break;
  257. case 'point':
  258. lightNode = new THREE.PointLight( color );
  259. lightNode.distance = range;
  260. break;
  261. case 'spot':
  262. lightNode = new THREE.SpotLight( color );
  263. lightNode.distance = range; // Handle spotlight properties.
  264. lightDef.spot = lightDef.spot || {};
  265. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  266. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  267. lightNode.angle = lightDef.spot.outerConeAngle;
  268. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  269. lightNode.target.position.set( 0, 0, - 1 );
  270. lightNode.add( lightNode.target );
  271. break;
  272. default:
  273. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  274. } // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  275. // here, because node-level parsing will only override position if explicitly specified.
  276. lightNode.position.set( 0, 0, 0 );
  277. lightNode.decay = 2;
  278. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  279. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  280. dependency = Promise.resolve( lightNode );
  281. parser.cache.add( cacheKey, dependency );
  282. return dependency;
  283. }
  284. createNodeAttachment( nodeIndex ) {
  285. const self = this;
  286. const parser = this.parser;
  287. const json = parser.json;
  288. const nodeDef = json.nodes[ nodeIndex ];
  289. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  290. const lightIndex = lightDef.light;
  291. if ( lightIndex === undefined ) return null;
  292. return this._loadLight( lightIndex ).then( function ( light ) {
  293. return parser._getNodeRef( self.cache, lightIndex, light );
  294. } );
  295. }
  296. }
  297. /**
  298. * Unlit Materials Extension
  299. *
  300. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  301. */
  302. class GLTFMaterialsUnlitExtension {
  303. constructor() {
  304. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  305. }
  306. getMaterialType() {
  307. return THREE.MeshBasicMaterial;
  308. }
  309. extendParams( materialParams, materialDef, parser ) {
  310. const pending = [];
  311. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  312. materialParams.opacity = 1.0;
  313. const metallicRoughness = materialDef.pbrMetallicRoughness;
  314. if ( metallicRoughness ) {
  315. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  316. const array = metallicRoughness.baseColorFactor;
  317. materialParams.color.fromArray( array );
  318. materialParams.opacity = array[ 3 ];
  319. }
  320. if ( metallicRoughness.baseColorTexture !== undefined ) {
  321. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  322. }
  323. }
  324. return Promise.all( pending );
  325. }
  326. }
  327. /**
  328. * Clearcoat Materials Extension
  329. *
  330. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  331. */
  332. class GLTFMaterialsClearcoatExtension {
  333. constructor( parser ) {
  334. this.parser = parser;
  335. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  336. }
  337. getMaterialType( materialIndex ) {
  338. const parser = this.parser;
  339. const materialDef = parser.json.materials[ materialIndex ];
  340. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  341. return THREE.MeshPhysicalMaterial;
  342. }
  343. extendMaterialParams( materialIndex, materialParams ) {
  344. const parser = this.parser;
  345. const materialDef = parser.json.materials[ materialIndex ];
  346. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  347. return Promise.resolve();
  348. }
  349. const pending = [];
  350. const extension = materialDef.extensions[ this.name ];
  351. if ( extension.clearcoatFactor !== undefined ) {
  352. materialParams.clearcoat = extension.clearcoatFactor;
  353. }
  354. if ( extension.clearcoatTexture !== undefined ) {
  355. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  356. }
  357. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  358. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  359. }
  360. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  361. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  362. }
  363. if ( extension.clearcoatNormalTexture !== undefined ) {
  364. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  365. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  366. const scale = extension.clearcoatNormalTexture.scale; // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  367. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, - scale );
  368. }
  369. }
  370. return Promise.all( pending );
  371. }
  372. }
  373. /**
  374. * Transmission Materials Extension
  375. *
  376. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  377. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  378. */
  379. class GLTFMaterialsTransmissionExtension {
  380. constructor( parser ) {
  381. this.parser = parser;
  382. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  383. }
  384. getMaterialType( materialIndex ) {
  385. const parser = this.parser;
  386. const materialDef = parser.json.materials[ materialIndex ];
  387. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  388. return THREE.MeshPhysicalMaterial;
  389. }
  390. extendMaterialParams( materialIndex, materialParams ) {
  391. const parser = this.parser;
  392. const materialDef = parser.json.materials[ materialIndex ];
  393. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  394. return Promise.resolve();
  395. }
  396. const pending = [];
  397. const extension = materialDef.extensions[ this.name ];
  398. if ( extension.transmissionFactor !== undefined ) {
  399. materialParams.transmission = extension.transmissionFactor;
  400. }
  401. if ( extension.transmissionTexture !== undefined ) {
  402. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  403. }
  404. return Promise.all( pending );
  405. }
  406. }
  407. /**
  408. * Materials Volume Extension
  409. *
  410. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  411. */
  412. class GLTFMaterialsVolumeExtension {
  413. constructor( parser ) {
  414. this.parser = parser;
  415. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  416. }
  417. getMaterialType( materialIndex ) {
  418. const parser = this.parser;
  419. const materialDef = parser.json.materials[ materialIndex ];
  420. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  421. return THREE.MeshPhysicalMaterial;
  422. }
  423. extendMaterialParams( materialIndex, materialParams ) {
  424. const parser = this.parser;
  425. const materialDef = parser.json.materials[ materialIndex ];
  426. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  427. return Promise.resolve();
  428. }
  429. const pending = [];
  430. const extension = materialDef.extensions[ this.name ];
  431. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  432. if ( extension.thicknessTexture !== undefined ) {
  433. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  434. }
  435. materialParams.attenuationDistance = extension.attenuationDistance || 0;
  436. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  437. materialParams.attenuationTint = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  438. return Promise.all( pending );
  439. }
  440. }
  441. /**
  442. * Materials ior Extension
  443. *
  444. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  445. */
  446. class GLTFMaterialsIorExtension {
  447. constructor( parser ) {
  448. this.parser = parser;
  449. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  450. }
  451. getMaterialType( materialIndex ) {
  452. const parser = this.parser;
  453. const materialDef = parser.json.materials[ materialIndex ];
  454. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  455. return THREE.MeshPhysicalMaterial;
  456. }
  457. extendMaterialParams( materialIndex, materialParams ) {
  458. const parser = this.parser;
  459. const materialDef = parser.json.materials[ materialIndex ];
  460. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  461. return Promise.resolve();
  462. }
  463. const extension = materialDef.extensions[ this.name ];
  464. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  465. return Promise.resolve();
  466. }
  467. }
  468. /**
  469. * Materials specular Extension
  470. *
  471. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  472. */
  473. class GLTFMaterialsSpecularExtension {
  474. constructor( parser ) {
  475. this.parser = parser;
  476. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  477. }
  478. getMaterialType( materialIndex ) {
  479. const parser = this.parser;
  480. const materialDef = parser.json.materials[ materialIndex ];
  481. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  482. return THREE.MeshPhysicalMaterial;
  483. }
  484. extendMaterialParams( materialIndex, materialParams ) {
  485. const parser = this.parser;
  486. const materialDef = parser.json.materials[ materialIndex ];
  487. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  488. return Promise.resolve();
  489. }
  490. const pending = [];
  491. const extension = materialDef.extensions[ this.name ];
  492. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  493. if ( extension.specularTexture !== undefined ) {
  494. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  495. }
  496. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  497. materialParams.specularTint = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  498. if ( extension.specularColorTexture !== undefined ) {
  499. pending.push( parser.assignTexture( materialParams, 'specularTintMap', extension.specularColorTexture ).then( function ( texture ) {
  500. texture.encoding = THREE.sRGBEncoding;
  501. } ) );
  502. }
  503. return Promise.all( pending );
  504. }
  505. }
  506. /**
  507. * BasisU THREE.Texture Extension
  508. *
  509. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  510. */
  511. class GLTFTextureBasisUExtension {
  512. constructor( parser ) {
  513. this.parser = parser;
  514. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  515. }
  516. loadTexture( textureIndex ) {
  517. const parser = this.parser;
  518. const json = parser.json;
  519. const textureDef = json.textures[ textureIndex ];
  520. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  521. return null;
  522. }
  523. const extension = textureDef.extensions[ this.name ];
  524. const source = json.images[ extension.source ];
  525. const loader = parser.options.ktx2Loader;
  526. if ( ! loader ) {
  527. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  528. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  529. } else {
  530. // Assumes that the extension is optional and that a fallback texture is present
  531. return null;
  532. }
  533. }
  534. return parser.loadTextureImage( textureIndex, source, loader );
  535. }
  536. }
  537. /**
  538. * WebP THREE.Texture Extension
  539. *
  540. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  541. */
  542. class GLTFTextureWebPExtension {
  543. constructor( parser ) {
  544. this.parser = parser;
  545. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  546. this.isSupported = null;
  547. }
  548. loadTexture( textureIndex ) {
  549. const name = this.name;
  550. const parser = this.parser;
  551. const json = parser.json;
  552. const textureDef = json.textures[ textureIndex ];
  553. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  554. return null;
  555. }
  556. const extension = textureDef.extensions[ name ];
  557. const source = json.images[ extension.source ];
  558. let loader = parser.textureLoader;
  559. if ( source.uri ) {
  560. const handler = parser.options.manager.getHandler( source.uri );
  561. if ( handler !== null ) loader = handler;
  562. }
  563. return this.detectSupport().then( function ( isSupported ) {
  564. if ( isSupported ) return parser.loadTextureImage( textureIndex, source, loader );
  565. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  566. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  567. } // Fall back to PNG or JPEG.
  568. return parser.loadTexture( textureIndex );
  569. } );
  570. }
  571. detectSupport() {
  572. if ( ! this.isSupported ) {
  573. this.isSupported = new Promise( function ( resolve ) {
  574. const image = new Image(); // Lossy test image. Support for lossy images doesn't guarantee support for all
  575. // WebP images, unfortunately.
  576. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  577. image.onload = image.onerror = function () {
  578. resolve( image.height === 1 );
  579. };
  580. } );
  581. }
  582. return this.isSupported;
  583. }
  584. }
  585. /**
  586. * meshopt BufferView Compression Extension
  587. *
  588. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  589. */
  590. class GLTFMeshoptCompression {
  591. constructor( parser ) {
  592. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  593. this.parser = parser;
  594. }
  595. loadBufferView( index ) {
  596. const json = this.parser.json;
  597. const bufferView = json.bufferViews[ index ];
  598. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  599. const extensionDef = bufferView.extensions[ this.name ];
  600. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  601. const decoder = this.parser.options.meshoptDecoder;
  602. if ( ! decoder || ! decoder.supported ) {
  603. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  604. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  605. } else {
  606. // Assumes that the extension is optional and that fallback buffer data is present
  607. return null;
  608. }
  609. }
  610. return Promise.all( [ buffer, decoder.ready ] ).then( function ( res ) {
  611. const byteOffset = extensionDef.byteOffset || 0;
  612. const byteLength = extensionDef.byteLength || 0;
  613. const count = extensionDef.count;
  614. const stride = extensionDef.byteStride;
  615. const result = new ArrayBuffer( count * stride );
  616. const source = new Uint8Array( res[ 0 ], byteOffset, byteLength );
  617. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  618. return result;
  619. } );
  620. } else {
  621. return null;
  622. }
  623. }
  624. }
  625. /* BINARY EXTENSION */
  626. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  627. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  628. const BINARY_EXTENSION_CHUNK_TYPES = {
  629. JSON: 0x4E4F534A,
  630. BIN: 0x004E4942
  631. };
  632. class GLTFBinaryExtension {
  633. constructor( data ) {
  634. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  635. this.content = null;
  636. this.body = null;
  637. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  638. this.header = {
  639. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  640. version: headerView.getUint32( 4, true ),
  641. length: headerView.getUint32( 8, true )
  642. };
  643. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  644. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  645. } else if ( this.header.version < 2.0 ) {
  646. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  647. }
  648. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  649. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  650. let chunkIndex = 0;
  651. while ( chunkIndex < chunkContentsLength ) {
  652. const chunkLength = chunkView.getUint32( chunkIndex, true );
  653. chunkIndex += 4;
  654. const chunkType = chunkView.getUint32( chunkIndex, true );
  655. chunkIndex += 4;
  656. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  657. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  658. this.content = THREE.LoaderUtils.decodeText( contentArray );
  659. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  660. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  661. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  662. } // Clients must ignore chunks with unknown types.
  663. chunkIndex += chunkLength;
  664. }
  665. if ( this.content === null ) {
  666. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  667. }
  668. }
  669. }
  670. /**
  671. * DRACO THREE.Mesh Compression Extension
  672. *
  673. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  674. */
  675. class GLTFDracoMeshCompressionExtension {
  676. constructor( json, dracoLoader ) {
  677. if ( ! dracoLoader ) {
  678. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  679. }
  680. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  681. this.json = json;
  682. this.dracoLoader = dracoLoader;
  683. this.dracoLoader.preload();
  684. }
  685. decodePrimitive( primitive, parser ) {
  686. const json = this.json;
  687. const dracoLoader = this.dracoLoader;
  688. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  689. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  690. const threeAttributeMap = {};
  691. const attributeNormalizedMap = {};
  692. const attributeTypeMap = {};
  693. for ( const attributeName in gltfAttributeMap ) {
  694. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  695. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  696. }
  697. for ( const attributeName in primitive.attributes ) {
  698. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  699. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  700. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  701. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  702. attributeTypeMap[ threeAttributeName ] = componentType;
  703. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  704. }
  705. }
  706. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  707. return new Promise( function ( resolve ) {
  708. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  709. for ( const attributeName in geometry.attributes ) {
  710. const attribute = geometry.attributes[ attributeName ];
  711. const normalized = attributeNormalizedMap[ attributeName ];
  712. if ( normalized !== undefined ) attribute.normalized = normalized;
  713. }
  714. resolve( geometry );
  715. }, threeAttributeMap, attributeTypeMap );
  716. } );
  717. } );
  718. }
  719. }
  720. /**
  721. * THREE.Texture Transform Extension
  722. *
  723. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  724. */
  725. class GLTFTextureTransformExtension {
  726. constructor() {
  727. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  728. }
  729. extendTexture( texture, transform ) {
  730. if ( transform.texCoord !== undefined ) {
  731. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  732. }
  733. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  734. // See https://github.com/mrdoob/three.js/issues/21819.
  735. return texture;
  736. }
  737. texture = texture.clone();
  738. if ( transform.offset !== undefined ) {
  739. texture.offset.fromArray( transform.offset );
  740. }
  741. if ( transform.rotation !== undefined ) {
  742. texture.rotation = transform.rotation;
  743. }
  744. if ( transform.scale !== undefined ) {
  745. texture.repeat.fromArray( transform.scale );
  746. }
  747. texture.needsUpdate = true;
  748. return texture;
  749. }
  750. }
  751. /**
  752. * Specular-Glossiness Extension
  753. *
  754. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_pbrSpecularGlossiness
  755. */
  756. /**
  757. * A sub class of StandardMaterial with some of the functionality
  758. * changed via the `onBeforeCompile` callback
  759. * @pailhead
  760. */
  761. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  762. constructor( params ) {
  763. super();
  764. this.isGLTFSpecularGlossinessMaterial = true; //various chunks that need replacing
  765. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  766. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  767. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' texelSpecular = sRGBToLinear( texelSpecular );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  768. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  769. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.specularRoughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.specularRoughness += geometryRoughness;', 'material.specularRoughness = min( material.specularRoughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  770. const uniforms = {
  771. specular: {
  772. value: new THREE.Color().setHex( 0xffffff )
  773. },
  774. glossiness: {
  775. value: 1
  776. },
  777. specularMap: {
  778. value: null
  779. },
  780. glossinessMap: {
  781. value: null
  782. }
  783. };
  784. this._extraUniforms = uniforms;
  785. this.onBeforeCompile = function ( shader ) {
  786. for ( const uniformName in uniforms ) {
  787. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  788. }
  789. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  790. };
  791. Object.defineProperties( this, {
  792. specular: {
  793. get: function () {
  794. return uniforms.specular.value;
  795. },
  796. set: function ( v ) {
  797. uniforms.specular.value = v;
  798. }
  799. },
  800. specularMap: {
  801. get: function () {
  802. return uniforms.specularMap.value;
  803. },
  804. set: function ( v ) {
  805. uniforms.specularMap.value = v;
  806. if ( v ) {
  807. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  808. } else {
  809. delete this.defines.USE_SPECULARMAP;
  810. }
  811. }
  812. },
  813. glossiness: {
  814. get: function () {
  815. return uniforms.glossiness.value;
  816. },
  817. set: function ( v ) {
  818. uniforms.glossiness.value = v;
  819. }
  820. },
  821. glossinessMap: {
  822. get: function () {
  823. return uniforms.glossinessMap.value;
  824. },
  825. set: function ( v ) {
  826. uniforms.glossinessMap.value = v;
  827. if ( v ) {
  828. this.defines.USE_GLOSSINESSMAP = '';
  829. this.defines.USE_UV = '';
  830. } else {
  831. delete this.defines.USE_GLOSSINESSMAP;
  832. delete this.defines.USE_UV;
  833. }
  834. }
  835. }
  836. } );
  837. delete this.metalness;
  838. delete this.roughness;
  839. delete this.metalnessMap;
  840. delete this.roughnessMap;
  841. this.setValues( params );
  842. }
  843. copy( source ) {
  844. super.copy( source );
  845. this.specularMap = source.specularMap;
  846. this.specular.copy( source.specular );
  847. this.glossinessMap = source.glossinessMap;
  848. this.glossiness = source.glossiness;
  849. delete this.metalness;
  850. delete this.roughness;
  851. delete this.metalnessMap;
  852. delete this.roughnessMap;
  853. return this;
  854. }
  855. }
  856. class GLTFMaterialsPbrSpecularGlossinessExtension {
  857. constructor() {
  858. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  859. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity', 'refractionRatio' ];
  860. }
  861. getMaterialType() {
  862. return GLTFMeshStandardSGMaterial;
  863. }
  864. extendParams( materialParams, materialDef, parser ) {
  865. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  866. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  867. materialParams.opacity = 1.0;
  868. const pending = [];
  869. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  870. const array = pbrSpecularGlossiness.diffuseFactor;
  871. materialParams.color.fromArray( array );
  872. materialParams.opacity = array[ 3 ];
  873. }
  874. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  875. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture ) );
  876. }
  877. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  878. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  879. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  880. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  881. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  882. }
  883. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  884. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  885. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  886. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef ) );
  887. }
  888. return Promise.all( pending );
  889. }
  890. createMaterial( materialParams ) {
  891. const material = new GLTFMeshStandardSGMaterial( materialParams );
  892. material.fog = true;
  893. material.color = materialParams.color;
  894. material.map = materialParams.map === undefined ? null : materialParams.map;
  895. material.lightMap = null;
  896. material.lightMapIntensity = 1.0;
  897. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  898. material.aoMapIntensity = 1.0;
  899. material.emissive = materialParams.emissive;
  900. material.emissiveIntensity = 1.0;
  901. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  902. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  903. material.bumpScale = 1;
  904. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  905. material.normalMapType = THREE.TangentSpaceNormalMap;
  906. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  907. material.displacementMap = null;
  908. material.displacementScale = 1;
  909. material.displacementBias = 0;
  910. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  911. material.specular = materialParams.specular;
  912. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  913. material.glossiness = materialParams.glossiness;
  914. material.alphaMap = null;
  915. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  916. material.envMapIntensity = 1.0;
  917. material.refractionRatio = 0.98;
  918. return material;
  919. }
  920. }
  921. /**
  922. * THREE.Mesh Quantization Extension
  923. *
  924. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  925. */
  926. class GLTFMeshQuantizationExtension {
  927. constructor() {
  928. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  929. }
  930. }
  931. /*********************************/
  932. /********** INTERPOLATION ********/
  933. /*********************************/
  934. // Spline Interpolation
  935. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  936. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  937. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  938. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  939. }
  940. copySampleValue_( index ) {
  941. // Copies a sample value to the result buffer. See description of glTF
  942. // CUBICSPLINE values layout in interpolate_() function below.
  943. const result = this.resultBuffer,
  944. values = this.sampleValues,
  945. valueSize = this.valueSize,
  946. offset = index * valueSize * 3 + valueSize;
  947. for ( let i = 0; i !== valueSize; i ++ ) {
  948. result[ i ] = values[ offset + i ];
  949. }
  950. return result;
  951. }
  952. }
  953. GLTFCubicSplineInterpolant.prototype.beforeStart_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  954. GLTFCubicSplineInterpolant.prototype.afterEnd_ = GLTFCubicSplineInterpolant.prototype.copySampleValue_;
  955. GLTFCubicSplineInterpolant.prototype.interpolate_ = function ( i1, t0, t, t1 ) {
  956. const result = this.resultBuffer;
  957. const values = this.sampleValues;
  958. const stride = this.valueSize;
  959. const stride2 = stride * 2;
  960. const stride3 = stride * 3;
  961. const td = t1 - t0;
  962. const p = ( t - t0 ) / td;
  963. const pp = p * p;
  964. const ppp = pp * p;
  965. const offset1 = i1 * stride3;
  966. const offset0 = offset1 - stride3;
  967. const s2 = - 2 * ppp + 3 * pp;
  968. const s3 = ppp - pp;
  969. const s0 = 1 - s2;
  970. const s1 = s3 - pp + p; // Layout of keyframe output values for CUBICSPLINE animations:
  971. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  972. for ( let i = 0; i !== stride; i ++ ) {
  973. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  974. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  975. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  976. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  977. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  978. }
  979. return result;
  980. };
  981. /*********************************/
  982. /********** INTERNALS ************/
  983. /*********************************/
  984. /* CONSTANTS */
  985. const WEBGL_CONSTANTS = {
  986. FLOAT: 5126,
  987. //FLOAT_MAT2: 35674,
  988. FLOAT_MAT3: 35675,
  989. FLOAT_MAT4: 35676,
  990. FLOAT_VEC2: 35664,
  991. FLOAT_VEC3: 35665,
  992. FLOAT_VEC4: 35666,
  993. LINEAR: 9729,
  994. REPEAT: 10497,
  995. SAMPLER_2D: 35678,
  996. POINTS: 0,
  997. LINES: 1,
  998. LINE_LOOP: 2,
  999. LINE_STRIP: 3,
  1000. TRIANGLES: 4,
  1001. TRIANGLE_STRIP: 5,
  1002. TRIANGLE_FAN: 6,
  1003. UNSIGNED_BYTE: 5121,
  1004. UNSIGNED_SHORT: 5123
  1005. };
  1006. const WEBGL_COMPONENT_TYPES = {
  1007. 5120: Int8Array,
  1008. 5121: Uint8Array,
  1009. 5122: Int16Array,
  1010. 5123: Uint16Array,
  1011. 5125: Uint32Array,
  1012. 5126: Float32Array
  1013. };
  1014. const WEBGL_FILTERS = {
  1015. 9728: THREE.NearestFilter,
  1016. 9729: THREE.LinearFilter,
  1017. 9984: THREE.NearestMipmapNearestFilter,
  1018. 9985: THREE.LinearMipmapNearestFilter,
  1019. 9986: THREE.NearestMipmapLinearFilter,
  1020. 9987: THREE.LinearMipmapLinearFilter
  1021. };
  1022. const WEBGL_WRAPPINGS = {
  1023. 33071: THREE.ClampToEdgeWrapping,
  1024. 33648: THREE.MirroredRepeatWrapping,
  1025. 10497: THREE.RepeatWrapping
  1026. };
  1027. const WEBGL_TYPE_SIZES = {
  1028. 'SCALAR': 1,
  1029. 'VEC2': 2,
  1030. 'VEC3': 3,
  1031. 'VEC4': 4,
  1032. 'MAT2': 4,
  1033. 'MAT3': 9,
  1034. 'MAT4': 16
  1035. };
  1036. const ATTRIBUTES = {
  1037. POSITION: 'position',
  1038. NORMAL: 'normal',
  1039. TANGENT: 'tangent',
  1040. TEXCOORD_0: 'uv',
  1041. TEXCOORD_1: 'uv2',
  1042. COLOR_0: 'color',
  1043. WEIGHTS_0: 'skinWeight',
  1044. JOINTS_0: 'skinIndex'
  1045. };
  1046. const PATH_PROPERTIES = {
  1047. scale: 'scale',
  1048. translation: 'position',
  1049. rotation: 'quaternion',
  1050. weights: 'morphTargetInfluences'
  1051. };
  1052. const INTERPOLATION = {
  1053. CUBICSPLINE: undefined,
  1054. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1055. // keyframe track will be initialized with a default interpolation type, then modified.
  1056. LINEAR: THREE.InterpolateLinear,
  1057. STEP: THREE.InterpolateDiscrete
  1058. };
  1059. const ALPHA_MODES = {
  1060. OPAQUE: 'OPAQUE',
  1061. MASK: 'MASK',
  1062. BLEND: 'BLEND'
  1063. };
  1064. /* UTILITY FUNCTIONS */
  1065. function resolveURL( url, path ) {
  1066. // Invalid URL
  1067. if ( typeof url !== 'string' || url === '' ) return ''; // Host Relative URL
  1068. if ( /^https?:\/\//i.test( path ) && /^\//.test( url ) ) {
  1069. path = path.replace( /(^https?:\/\/[^\/]+).*/i, '$1' );
  1070. } // Absolute URL http://,https://,//
  1071. if ( /^(https?:)?\/\//i.test( url ) ) return url; // Data URI
  1072. if ( /^data:.*,.*$/i.test( url ) ) return url; // Blob URL
  1073. if ( /^blob:.*$/i.test( url ) ) return url; // Relative URL
  1074. return path + url;
  1075. }
  1076. /**
  1077. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1078. */
  1079. function createDefaultMaterial( cache ) {
  1080. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1081. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1082. color: 0xFFFFFF,
  1083. emissive: 0x000000,
  1084. metalness: 1,
  1085. roughness: 1,
  1086. transparent: false,
  1087. depthTest: true,
  1088. side: THREE.FrontSide
  1089. } );
  1090. }
  1091. return cache[ 'DefaultMaterial' ];
  1092. }
  1093. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1094. // Add unknown glTF extensions to an object's userData.
  1095. for ( const name in objectDef.extensions ) {
  1096. if ( knownExtensions[ name ] === undefined ) {
  1097. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1098. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1099. }
  1100. }
  1101. }
  1102. /**
  1103. * @param {Object3D|Material|BufferGeometry} object
  1104. * @param {GLTF.definition} gltfDef
  1105. */
  1106. function assignExtrasToUserData( object, gltfDef ) {
  1107. if ( gltfDef.extras !== undefined ) {
  1108. if ( typeof gltfDef.extras === 'object' ) {
  1109. Object.assign( object.userData, gltfDef.extras );
  1110. } else {
  1111. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1112. }
  1113. }
  1114. }
  1115. /**
  1116. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1117. *
  1118. * @param {BufferGeometry} geometry
  1119. * @param {Array<GLTF.Target>} targets
  1120. * @param {GLTFParser} parser
  1121. * @return {Promise<BufferGeometry>}
  1122. */
  1123. function addMorphTargets( geometry, targets, parser ) {
  1124. let hasMorphPosition = false;
  1125. let hasMorphNormal = false;
  1126. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1127. const target = targets[ i ];
  1128. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1129. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1130. if ( hasMorphPosition && hasMorphNormal ) break;
  1131. }
  1132. if ( ! hasMorphPosition && ! hasMorphNormal ) return Promise.resolve( geometry );
  1133. const pendingPositionAccessors = [];
  1134. const pendingNormalAccessors = [];
  1135. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1136. const target = targets[ i ];
  1137. if ( hasMorphPosition ) {
  1138. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1139. pendingPositionAccessors.push( pendingAccessor );
  1140. }
  1141. if ( hasMorphNormal ) {
  1142. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1143. pendingNormalAccessors.push( pendingAccessor );
  1144. }
  1145. }
  1146. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ) ] ).then( function ( accessors ) {
  1147. const morphPositions = accessors[ 0 ];
  1148. const morphNormals = accessors[ 1 ];
  1149. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1150. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1151. geometry.morphTargetsRelative = true;
  1152. return geometry;
  1153. } );
  1154. }
  1155. /**
  1156. * @param {Mesh} mesh
  1157. * @param {GLTF.Mesh} meshDef
  1158. */
  1159. function updateMorphTargets( mesh, meshDef ) {
  1160. mesh.updateMorphTargets();
  1161. if ( meshDef.weights !== undefined ) {
  1162. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1163. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1164. }
  1165. } // .extras has user-defined data, so check that .extras.targetNames is an array.
  1166. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1167. const targetNames = meshDef.extras.targetNames;
  1168. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1169. mesh.morphTargetDictionary = {};
  1170. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1171. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1172. }
  1173. } else {
  1174. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1175. }
  1176. }
  1177. }
  1178. function createPrimitiveKey( primitiveDef ) {
  1179. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1180. let geometryKey;
  1181. if ( dracoExtension ) {
  1182. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1183. } else {
  1184. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1185. }
  1186. return geometryKey;
  1187. }
  1188. function createAttributesKey( attributes ) {
  1189. let attributesKey = '';
  1190. const keys = Object.keys( attributes ).sort();
  1191. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1192. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1193. }
  1194. return attributesKey;
  1195. }
  1196. function getNormalizedComponentScale( constructor ) {
  1197. // Reference:
  1198. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1199. switch ( constructor ) {
  1200. case Int8Array:
  1201. return 1 / 127;
  1202. case Uint8Array:
  1203. return 1 / 255;
  1204. case Int16Array:
  1205. return 1 / 32767;
  1206. case Uint16Array:
  1207. return 1 / 65535;
  1208. default:
  1209. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1210. }
  1211. }
  1212. /* GLTF PARSER */
  1213. class GLTFParser {
  1214. constructor( json = {}, options = {} ) {
  1215. this.json = json;
  1216. this.extensions = {};
  1217. this.plugins = {};
  1218. this.options = options; // loader object cache
  1219. this.cache = new GLTFRegistry(); // associations between Three.js objects and glTF elements
  1220. this.associations = new Map(); // THREE.BufferGeometry caching
  1221. this.primitiveCache = {}; // THREE.Object3D instance caches
  1222. this.meshCache = {
  1223. refs: {},
  1224. uses: {}
  1225. };
  1226. this.cameraCache = {
  1227. refs: {},
  1228. uses: {}
  1229. };
  1230. this.lightCache = {
  1231. refs: {},
  1232. uses: {}
  1233. };
  1234. this.textureCache = {}; // Track node names, to ensure no duplicates
  1235. this.nodeNamesUsed = {}; // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1236. // expensive work of uploading a texture to the GPU off the main thread.
  1237. if ( typeof createImageBitmap !== 'undefined' && /Firefox/.test( navigator.userAgent ) === false ) {
  1238. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1239. } else {
  1240. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1241. }
  1242. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1243. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1244. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1245. this.fileLoader.setResponseType( 'arraybuffer' );
  1246. if ( this.options.crossOrigin === 'use-credentials' ) {
  1247. this.fileLoader.setWithCredentials( true );
  1248. }
  1249. }
  1250. setExtensions( extensions ) {
  1251. this.extensions = extensions;
  1252. }
  1253. setPlugins( plugins ) {
  1254. this.plugins = plugins;
  1255. }
  1256. parse( onLoad, onError ) {
  1257. const parser = this;
  1258. const json = this.json;
  1259. const extensions = this.extensions; // Clear the loader cache
  1260. this.cache.removeAll(); // Mark the special nodes/meshes in json for efficient parse
  1261. this._invokeAll( function ( ext ) {
  1262. return ext._markDefs && ext._markDefs();
  1263. } );
  1264. Promise.all( this._invokeAll( function ( ext ) {
  1265. return ext.beforeRoot && ext.beforeRoot();
  1266. } ) ).then( function () {
  1267. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1268. } ).then( function ( dependencies ) {
  1269. const result = {
  1270. scene: dependencies[ 0 ][ json.scene || 0 ],
  1271. scenes: dependencies[ 0 ],
  1272. animations: dependencies[ 1 ],
  1273. cameras: dependencies[ 2 ],
  1274. asset: json.asset,
  1275. parser: parser,
  1276. userData: {}
  1277. };
  1278. addUnknownExtensionsToUserData( extensions, result, json );
  1279. assignExtrasToUserData( result, json );
  1280. Promise.all( parser._invokeAll( function ( ext ) {
  1281. return ext.afterRoot && ext.afterRoot( result );
  1282. } ) ).then( function () {
  1283. onLoad( result );
  1284. } );
  1285. } ).catch( onError );
  1286. }
  1287. /**
  1288. * Marks the special nodes/meshes in json for efficient parse.
  1289. */
  1290. _markDefs() {
  1291. const nodeDefs = this.json.nodes || [];
  1292. const skinDefs = this.json.skins || [];
  1293. const meshDefs = this.json.meshes || []; // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1294. // THREE.Object3D. Use the skins' joint references to mark bones.
  1295. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1296. const joints = skinDefs[ skinIndex ].joints;
  1297. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1298. nodeDefs[ joints[ i ] ].isBone = true;
  1299. }
  1300. } // Iterate over all nodes, marking references to shared resources,
  1301. // as well as skeleton joints.
  1302. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1303. const nodeDef = nodeDefs[ nodeIndex ];
  1304. if ( nodeDef.mesh !== undefined ) {
  1305. this._addNodeRef( this.meshCache, nodeDef.mesh ); // Nothing in the mesh definition indicates whether it is
  1306. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1307. // to mark THREE.SkinnedMesh if node has skin.
  1308. if ( nodeDef.skin !== undefined ) {
  1309. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1310. }
  1311. }
  1312. if ( nodeDef.camera !== undefined ) {
  1313. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1314. }
  1315. }
  1316. }
  1317. /**
  1318. * Counts references to shared node / THREE.Object3D resources. These resources
  1319. * can be reused, or "instantiated", at multiple nodes in the scene
  1320. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1321. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1322. * Textures) can be reused directly and are not marked here.
  1323. *
  1324. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1325. */
  1326. _addNodeRef( cache, index ) {
  1327. if ( index === undefined ) return;
  1328. if ( cache.refs[ index ] === undefined ) {
  1329. cache.refs[ index ] = cache.uses[ index ] = 0;
  1330. }
  1331. cache.refs[ index ] ++;
  1332. }
  1333. /** Returns a reference to a shared resource, cloning it if necessary. */
  1334. _getNodeRef( cache, index, object ) {
  1335. if ( cache.refs[ index ] <= 1 ) return object;
  1336. const ref = object.clone();
  1337. ref.name += '_instance_' + cache.uses[ index ] ++;
  1338. return ref;
  1339. }
  1340. _invokeOne( func ) {
  1341. const extensions = Object.values( this.plugins );
  1342. extensions.push( this );
  1343. for ( let i = 0; i < extensions.length; i ++ ) {
  1344. const result = func( extensions[ i ] );
  1345. if ( result ) return result;
  1346. }
  1347. return null;
  1348. }
  1349. _invokeAll( func ) {
  1350. const extensions = Object.values( this.plugins );
  1351. extensions.unshift( this );
  1352. const pending = [];
  1353. for ( let i = 0; i < extensions.length; i ++ ) {
  1354. const result = func( extensions[ i ] );
  1355. if ( result ) pending.push( result );
  1356. }
  1357. return pending;
  1358. }
  1359. /**
  1360. * Requests the specified dependency asynchronously, with caching.
  1361. * @param {string} type
  1362. * @param {number} index
  1363. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1364. */
  1365. getDependency( type, index ) {
  1366. const cacheKey = type + ':' + index;
  1367. let dependency = this.cache.get( cacheKey );
  1368. if ( ! dependency ) {
  1369. switch ( type ) {
  1370. case 'scene':
  1371. dependency = this.loadScene( index );
  1372. break;
  1373. case 'node':
  1374. dependency = this.loadNode( index );
  1375. break;
  1376. case 'mesh':
  1377. dependency = this._invokeOne( function ( ext ) {
  1378. return ext.loadMesh && ext.loadMesh( index );
  1379. } );
  1380. break;
  1381. case 'accessor':
  1382. dependency = this.loadAccessor( index );
  1383. break;
  1384. case 'bufferView':
  1385. dependency = this._invokeOne( function ( ext ) {
  1386. return ext.loadBufferView && ext.loadBufferView( index );
  1387. } );
  1388. break;
  1389. case 'buffer':
  1390. dependency = this.loadBuffer( index );
  1391. break;
  1392. case 'material':
  1393. dependency = this._invokeOne( function ( ext ) {
  1394. return ext.loadMaterial && ext.loadMaterial( index );
  1395. } );
  1396. break;
  1397. case 'texture':
  1398. dependency = this._invokeOne( function ( ext ) {
  1399. return ext.loadTexture && ext.loadTexture( index );
  1400. } );
  1401. break;
  1402. case 'skin':
  1403. dependency = this.loadSkin( index );
  1404. break;
  1405. case 'animation':
  1406. dependency = this.loadAnimation( index );
  1407. break;
  1408. case 'camera':
  1409. dependency = this.loadCamera( index );
  1410. break;
  1411. default:
  1412. throw new Error( 'Unknown type: ' + type );
  1413. }
  1414. this.cache.add( cacheKey, dependency );
  1415. }
  1416. return dependency;
  1417. }
  1418. /**
  1419. * Requests all dependencies of the specified type asynchronously, with caching.
  1420. * @param {string} type
  1421. * @return {Promise<Array<Object>>}
  1422. */
  1423. getDependencies( type ) {
  1424. let dependencies = this.cache.get( type );
  1425. if ( ! dependencies ) {
  1426. const parser = this;
  1427. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1428. dependencies = Promise.all( defs.map( function ( def, index ) {
  1429. return parser.getDependency( type, index );
  1430. } ) );
  1431. this.cache.add( type, dependencies );
  1432. }
  1433. return dependencies;
  1434. }
  1435. /**
  1436. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1437. * @param {number} bufferIndex
  1438. * @return {Promise<ArrayBuffer>}
  1439. */
  1440. loadBuffer( bufferIndex ) {
  1441. const bufferDef = this.json.buffers[ bufferIndex ];
  1442. const loader = this.fileLoader;
  1443. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1444. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1445. } // If present, GLB container is required to be the first buffer.
  1446. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1447. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1448. }
  1449. const options = this.options;
  1450. return new Promise( function ( resolve, reject ) {
  1451. loader.load( resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1452. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1453. } );
  1454. } );
  1455. }
  1456. /**
  1457. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1458. * @param {number} bufferViewIndex
  1459. * @return {Promise<ArrayBuffer>}
  1460. */
  1461. loadBufferView( bufferViewIndex ) {
  1462. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1463. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1464. const byteLength = bufferViewDef.byteLength || 0;
  1465. const byteOffset = bufferViewDef.byteOffset || 0;
  1466. return buffer.slice( byteOffset, byteOffset + byteLength );
  1467. } );
  1468. }
  1469. /**
  1470. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1471. * @param {number} accessorIndex
  1472. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1473. */
  1474. loadAccessor( accessorIndex ) {
  1475. const parser = this;
  1476. const json = this.json;
  1477. const accessorDef = this.json.accessors[ accessorIndex ];
  1478. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1479. // Ignore empty accessors, which may be used to declare runtime
  1480. // information about attributes coming from another source (e.g. Draco
  1481. // compression extension).
  1482. return Promise.resolve( null );
  1483. }
  1484. const pendingBufferViews = [];
  1485. if ( accessorDef.bufferView !== undefined ) {
  1486. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1487. } else {
  1488. pendingBufferViews.push( null );
  1489. }
  1490. if ( accessorDef.sparse !== undefined ) {
  1491. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1492. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1493. }
  1494. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1495. const bufferView = bufferViews[ 0 ];
  1496. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1497. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ]; // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1498. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1499. const itemBytes = elementBytes * itemSize;
  1500. const byteOffset = accessorDef.byteOffset || 0;
  1501. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1502. const normalized = accessorDef.normalized === true;
  1503. let array, bufferAttribute; // The buffer is not interleaved if the stride is the item size in bytes.
  1504. if ( byteStride && byteStride !== itemBytes ) {
  1505. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1506. // This makes sure that IBA.count reflects accessor.count properly
  1507. const ibSlice = Math.floor( byteOffset / byteStride );
  1508. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1509. let ib = parser.cache.get( ibCacheKey );
  1510. if ( ! ib ) {
  1511. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes ); // Integer parameters to IB/IBA are in array elements, not bytes.
  1512. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1513. parser.cache.add( ibCacheKey, ib );
  1514. }
  1515. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1516. } else {
  1517. if ( bufferView === null ) {
  1518. array = new TypedArray( accessorDef.count * itemSize );
  1519. } else {
  1520. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1521. }
  1522. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1523. } // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1524. if ( accessorDef.sparse !== undefined ) {
  1525. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1526. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1527. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1528. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1529. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1530. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1531. if ( bufferView !== null ) {
  1532. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1533. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1534. }
  1535. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1536. const index = sparseIndices[ i ];
  1537. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1538. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1539. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1540. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1541. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1542. }
  1543. }
  1544. return bufferAttribute;
  1545. } );
  1546. }
  1547. /**
  1548. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1549. * @param {number} textureIndex
  1550. * @return {Promise<THREE.Texture>}
  1551. */
  1552. loadTexture( textureIndex ) {
  1553. const json = this.json;
  1554. const options = this.options;
  1555. const textureDef = json.textures[ textureIndex ];
  1556. const source = json.images[ textureDef.source ];
  1557. let loader = this.textureLoader;
  1558. if ( source.uri ) {
  1559. const handler = options.manager.getHandler( source.uri );
  1560. if ( handler !== null ) loader = handler;
  1561. }
  1562. return this.loadTextureImage( textureIndex, source, loader );
  1563. }
  1564. loadTextureImage( textureIndex, source, loader ) {
  1565. const parser = this;
  1566. const json = this.json;
  1567. const options = this.options;
  1568. const textureDef = json.textures[ textureIndex ];
  1569. const cacheKey = ( source.uri || source.bufferView ) + ':' + textureDef.sampler;
  1570. if ( this.textureCache[ cacheKey ] ) {
  1571. // See https://github.com/mrdoob/three.js/issues/21559.
  1572. return this.textureCache[ cacheKey ];
  1573. }
  1574. const URL = self.URL || self.webkitURL;
  1575. let sourceURI = source.uri || '';
  1576. let isObjectURL = false;
  1577. let hasAlpha = true;
  1578. const isJPEG = sourceURI.search( /\.jpe?g($|\?)/i ) > 0 || sourceURI.search( /^data\:image\/jpeg/ ) === 0;
  1579. if ( source.mimeType === 'image/jpeg' || isJPEG ) hasAlpha = false;
  1580. if ( source.bufferView !== undefined ) {
  1581. // Load binary image data from bufferView, if provided.
  1582. sourceURI = parser.getDependency( 'bufferView', source.bufferView ).then( function ( bufferView ) {
  1583. if ( source.mimeType === 'image/png' ) {
  1584. // Inspect the PNG 'IHDR' chunk to determine whether the image could have an
  1585. // alpha channel. This check is conservative — the image could have an alpha
  1586. // channel with all values == 1, and the indexed type (colorType == 3) only
  1587. // sometimes contains alpha.
  1588. //
  1589. // https://en.wikipedia.org/wiki/Portable_Network_Graphics#File_header
  1590. const colorType = new DataView( bufferView, 25, 1 ).getUint8( 0, false );
  1591. hasAlpha = colorType === 6 || colorType === 4 || colorType === 3;
  1592. }
  1593. isObjectURL = true;
  1594. const blob = new Blob( [ bufferView ], {
  1595. type: source.mimeType
  1596. } );
  1597. sourceURI = URL.createObjectURL( blob );
  1598. return sourceURI;
  1599. } );
  1600. } else if ( source.uri === undefined ) {
  1601. throw new Error( 'THREE.GLTFLoader: Image ' + textureIndex + ' is missing URI and bufferView' );
  1602. }
  1603. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1604. return new Promise( function ( resolve, reject ) {
  1605. let onLoad = resolve;
  1606. if ( loader.isImageBitmapLoader === true ) {
  1607. onLoad = function ( imageBitmap ) {
  1608. const texture = new THREE.Texture( imageBitmap );
  1609. texture.needsUpdate = true;
  1610. resolve( texture );
  1611. };
  1612. }
  1613. loader.load( resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1614. } );
  1615. } ).then( function ( texture ) {
  1616. // Clean up resources and configure THREE.Texture.
  1617. if ( isObjectURL === true ) {
  1618. URL.revokeObjectURL( sourceURI );
  1619. }
  1620. texture.flipY = false;
  1621. if ( textureDef.name ) texture.name = textureDef.name; // When there is definitely no alpha channel in the texture, set THREE.RGBFormat to save space.
  1622. if ( ! hasAlpha ) texture.format = THREE.RGBFormat;
  1623. const samplers = json.samplers || {};
  1624. const sampler = samplers[ textureDef.sampler ] || {};
  1625. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1626. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1627. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1628. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1629. parser.associations.set( texture, {
  1630. type: 'textures',
  1631. index: textureIndex
  1632. } );
  1633. return texture;
  1634. } ).catch( function () {
  1635. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1636. return null;
  1637. } );
  1638. this.textureCache[ cacheKey ] = promise;
  1639. return promise;
  1640. }
  1641. /**
  1642. * Asynchronously assigns a texture to the given material parameters.
  1643. * @param {Object} materialParams
  1644. * @param {string} mapName
  1645. * @param {Object} mapDef
  1646. * @return {Promise<Texture>}
  1647. */
  1648. assignTexture( materialParams, mapName, mapDef ) {
  1649. const parser = this;
  1650. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1651. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1652. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1653. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1654. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1655. }
  1656. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1657. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1658. if ( transform ) {
  1659. const gltfReference = parser.associations.get( texture );
  1660. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1661. parser.associations.set( texture, gltfReference );
  1662. }
  1663. }
  1664. materialParams[ mapName ] = texture;
  1665. return texture;
  1666. } );
  1667. }
  1668. /**
  1669. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1670. * already has a material (generated from the glTF material options alone)
  1671. * but reuse of the same glTF material may require multiple threejs materials
  1672. * to accommodate different primitive types, defines, etc. New materials will
  1673. * be created if necessary, and reused from a cache.
  1674. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1675. */
  1676. assignFinalMaterial( mesh ) {
  1677. const geometry = mesh.geometry;
  1678. let material = mesh.material;
  1679. const useVertexTangents = geometry.attributes.tangent !== undefined;
  1680. const useVertexColors = geometry.attributes.color !== undefined;
  1681. const useFlatShading = geometry.attributes.normal === undefined;
  1682. if ( mesh.isPoints ) {
  1683. const cacheKey = 'PointsMaterial:' + material.uuid;
  1684. let pointsMaterial = this.cache.get( cacheKey );
  1685. if ( ! pointsMaterial ) {
  1686. pointsMaterial = new THREE.PointsMaterial();
  1687. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1688. pointsMaterial.color.copy( material.color );
  1689. pointsMaterial.map = material.map;
  1690. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1691. this.cache.add( cacheKey, pointsMaterial );
  1692. }
  1693. material = pointsMaterial;
  1694. } else if ( mesh.isLine ) {
  1695. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1696. let lineMaterial = this.cache.get( cacheKey );
  1697. if ( ! lineMaterial ) {
  1698. lineMaterial = new THREE.LineBasicMaterial();
  1699. THREE.Material.prototype.copy.call( lineMaterial, material );
  1700. lineMaterial.color.copy( material.color );
  1701. this.cache.add( cacheKey, lineMaterial );
  1702. }
  1703. material = lineMaterial;
  1704. } // Clone the material if it will be modified
  1705. if ( useVertexTangents || useVertexColors || useFlatShading ) {
  1706. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1707. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1708. if ( useVertexTangents ) cacheKey += 'vertex-tangents:';
  1709. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1710. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1711. let cachedMaterial = this.cache.get( cacheKey );
  1712. if ( ! cachedMaterial ) {
  1713. cachedMaterial = material.clone();
  1714. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  1715. if ( useFlatShading ) cachedMaterial.flatShading = true;
  1716. if ( useVertexTangents ) {
  1717. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1718. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  1719. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  1720. }
  1721. this.cache.add( cacheKey, cachedMaterial );
  1722. this.associations.set( cachedMaterial, this.associations.get( material ) );
  1723. }
  1724. material = cachedMaterial;
  1725. } // workarounds for mesh and geometry
  1726. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  1727. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  1728. }
  1729. mesh.material = material;
  1730. }
  1731. getMaterialType( ) {
  1732. return THREE.MeshStandardMaterial;
  1733. }
  1734. /**
  1735. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  1736. * @param {number} materialIndex
  1737. * @return {Promise<Material>}
  1738. */
  1739. loadMaterial( materialIndex ) {
  1740. const parser = this;
  1741. const json = this.json;
  1742. const extensions = this.extensions;
  1743. const materialDef = json.materials[ materialIndex ];
  1744. let materialType;
  1745. const materialParams = {};
  1746. const materialExtensions = materialDef.extensions || {};
  1747. const pending = [];
  1748. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  1749. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  1750. materialType = sgExtension.getMaterialType();
  1751. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  1752. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  1753. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  1754. materialType = kmuExtension.getMaterialType();
  1755. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  1756. } else {
  1757. // Specification:
  1758. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  1759. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  1760. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1761. materialParams.opacity = 1.0;
  1762. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  1763. const array = metallicRoughness.baseColorFactor;
  1764. materialParams.color.fromArray( array );
  1765. materialParams.opacity = array[ 3 ];
  1766. }
  1767. if ( metallicRoughness.baseColorTexture !== undefined ) {
  1768. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture ) );
  1769. }
  1770. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  1771. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  1772. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  1773. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1774. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  1775. }
  1776. materialType = this._invokeOne( function ( ext ) {
  1777. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  1778. } );
  1779. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  1780. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  1781. } ) ) );
  1782. }
  1783. if ( materialDef.doubleSided === true ) {
  1784. materialParams.side = THREE.DoubleSide;
  1785. }
  1786. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  1787. if ( alphaMode === ALPHA_MODES.BLEND ) {
  1788. materialParams.transparent = true; // See: https://github.com/mrdoob/three.js/issues/17706
  1789. materialParams.depthWrite = false;
  1790. } else {
  1791. materialParams.transparent = false;
  1792. if ( alphaMode === ALPHA_MODES.MASK ) {
  1793. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  1794. }
  1795. }
  1796. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1797. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) ); // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  1798. materialParams.normalScale = new THREE.Vector2( 1, - 1 );
  1799. if ( materialDef.normalTexture.scale !== undefined ) {
  1800. materialParams.normalScale.set( materialDef.normalTexture.scale, - materialDef.normalTexture.scale );
  1801. }
  1802. }
  1803. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1804. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  1805. if ( materialDef.occlusionTexture.strength !== undefined ) {
  1806. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  1807. }
  1808. }
  1809. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1810. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  1811. }
  1812. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  1813. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture ) );
  1814. }
  1815. return Promise.all( pending ).then( function () {
  1816. let material;
  1817. if ( materialType === GLTFMeshStandardSGMaterial ) {
  1818. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  1819. } else {
  1820. material = new materialType( materialParams );
  1821. }
  1822. if ( materialDef.name ) material.name = materialDef.name; // baseColorTexture, emissiveTexture, and specularGlossinessTexture use sRGB encoding.
  1823. if ( material.map ) material.map.encoding = THREE.sRGBEncoding;
  1824. if ( material.emissiveMap ) material.emissiveMap.encoding = THREE.sRGBEncoding;
  1825. assignExtrasToUserData( material, materialDef );
  1826. parser.associations.set( material, {
  1827. type: 'materials',
  1828. index: materialIndex
  1829. } );
  1830. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  1831. return material;
  1832. } );
  1833. }
  1834. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  1835. createUniqueName( originalName ) {
  1836. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  1837. let name = sanitizedName;
  1838. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  1839. name = sanitizedName + '_' + i;
  1840. }
  1841. this.nodeNamesUsed[ name ] = true;
  1842. return name;
  1843. }
  1844. /**
  1845. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  1846. *
  1847. * Creates BufferGeometries from primitives.
  1848. *
  1849. * @param {Array<GLTF.Primitive>} primitives
  1850. * @return {Promise<Array<BufferGeometry>>}
  1851. */
  1852. loadGeometries( primitives ) {
  1853. const parser = this;
  1854. const extensions = this.extensions;
  1855. const cache = this.primitiveCache;
  1856. function createDracoPrimitive( primitive ) {
  1857. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  1858. return addPrimitiveAttributes( geometry, primitive, parser );
  1859. } );
  1860. }
  1861. const pending = [];
  1862. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1863. const primitive = primitives[ i ];
  1864. const cacheKey = createPrimitiveKey( primitive ); // See if we've already created this geometry
  1865. const cached = cache[ cacheKey ];
  1866. if ( cached ) {
  1867. // Use the cached geometry if it exists
  1868. pending.push( cached.promise );
  1869. } else {
  1870. let geometryPromise;
  1871. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  1872. // Use DRACO geometry if available
  1873. geometryPromise = createDracoPrimitive( primitive );
  1874. } else {
  1875. // Otherwise create a new geometry
  1876. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  1877. } // Cache this geometry
  1878. cache[ cacheKey ] = {
  1879. primitive: primitive,
  1880. promise: geometryPromise
  1881. };
  1882. pending.push( geometryPromise );
  1883. }
  1884. }
  1885. return Promise.all( pending );
  1886. }
  1887. /**
  1888. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  1889. * @param {number} meshIndex
  1890. * @return {Promise<Group|Mesh|SkinnedMesh>}
  1891. */
  1892. loadMesh( meshIndex ) {
  1893. const parser = this;
  1894. const json = this.json;
  1895. const extensions = this.extensions;
  1896. const meshDef = json.meshes[ meshIndex ];
  1897. const primitives = meshDef.primitives;
  1898. const pending = [];
  1899. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  1900. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  1901. pending.push( material );
  1902. }
  1903. pending.push( parser.loadGeometries( primitives ) );
  1904. return Promise.all( pending ).then( function ( results ) {
  1905. const materials = results.slice( 0, results.length - 1 );
  1906. const geometries = results[ results.length - 1 ];
  1907. const meshes = [];
  1908. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  1909. const geometry = geometries[ i ];
  1910. const primitive = primitives[ i ]; // 1. create THREE.Mesh
  1911. let mesh;
  1912. const material = materials[ i ];
  1913. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  1914. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  1915. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  1916. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  1917. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  1918. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  1919. mesh.normalizeSkinWeights();
  1920. }
  1921. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  1922. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  1923. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  1924. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  1925. }
  1926. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  1927. mesh = new THREE.LineSegments( geometry, material );
  1928. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  1929. mesh = new THREE.Line( geometry, material );
  1930. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  1931. mesh = new THREE.LineLoop( geometry, material );
  1932. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  1933. mesh = new THREE.Points( geometry, material );
  1934. } else {
  1935. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  1936. }
  1937. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  1938. updateMorphTargets( mesh, meshDef );
  1939. }
  1940. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  1941. assignExtrasToUserData( mesh, meshDef );
  1942. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  1943. parser.assignFinalMaterial( mesh );
  1944. meshes.push( mesh );
  1945. }
  1946. if ( meshes.length === 1 ) {
  1947. return meshes[ 0 ];
  1948. }
  1949. const group = new THREE.Group();
  1950. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  1951. group.add( meshes[ i ] );
  1952. }
  1953. return group;
  1954. } );
  1955. }
  1956. /**
  1957. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  1958. * @param {number} cameraIndex
  1959. * @return {Promise<THREE.Camera>}
  1960. */
  1961. loadCamera( cameraIndex ) {
  1962. let camera;
  1963. const cameraDef = this.json.cameras[ cameraIndex ];
  1964. const params = cameraDef[ cameraDef.type ];
  1965. if ( ! params ) {
  1966. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  1967. return;
  1968. }
  1969. if ( cameraDef.type === 'perspective' ) {
  1970. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  1971. } else if ( cameraDef.type === 'orthographic' ) {
  1972. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  1973. }
  1974. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  1975. assignExtrasToUserData( camera, cameraDef );
  1976. return Promise.resolve( camera );
  1977. }
  1978. /**
  1979. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  1980. * @param {number} skinIndex
  1981. * @return {Promise<Object>}
  1982. */
  1983. loadSkin( skinIndex ) {
  1984. const skinDef = this.json.skins[ skinIndex ];
  1985. const skinEntry = {
  1986. joints: skinDef.joints
  1987. };
  1988. if ( skinDef.inverseBindMatrices === undefined ) {
  1989. return Promise.resolve( skinEntry );
  1990. }
  1991. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  1992. skinEntry.inverseBindMatrices = accessor;
  1993. return skinEntry;
  1994. } );
  1995. }
  1996. /**
  1997. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  1998. * @param {number} animationIndex
  1999. * @return {Promise<AnimationClip>}
  2000. */
  2001. loadAnimation( animationIndex ) {
  2002. const json = this.json;
  2003. const animationDef = json.animations[ animationIndex ];
  2004. const pendingNodes = [];
  2005. const pendingInputAccessors = [];
  2006. const pendingOutputAccessors = [];
  2007. const pendingSamplers = [];
  2008. const pendingTargets = [];
  2009. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2010. const channel = animationDef.channels[ i ];
  2011. const sampler = animationDef.samplers[ channel.sampler ];
  2012. const target = channel.target;
  2013. const name = target.node !== undefined ? target.node : target.id; // NOTE: target.id is deprecated.
  2014. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2015. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2016. pendingNodes.push( this.getDependency( 'node', name ) );
  2017. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2018. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2019. pendingSamplers.push( sampler );
  2020. pendingTargets.push( target );
  2021. }
  2022. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2023. const nodes = dependencies[ 0 ];
  2024. const inputAccessors = dependencies[ 1 ];
  2025. const outputAccessors = dependencies[ 2 ];
  2026. const samplers = dependencies[ 3 ];
  2027. const targets = dependencies[ 4 ];
  2028. const tracks = [];
  2029. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2030. const node = nodes[ i ];
  2031. const inputAccessor = inputAccessors[ i ];
  2032. const outputAccessor = outputAccessors[ i ];
  2033. const sampler = samplers[ i ];
  2034. const target = targets[ i ];
  2035. if ( node === undefined ) continue;
  2036. node.updateMatrix();
  2037. node.matrixAutoUpdate = true;
  2038. let TypedKeyframeTrack;
  2039. switch ( PATH_PROPERTIES[ target.path ] ) {
  2040. case PATH_PROPERTIES.weights:
  2041. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2042. break;
  2043. case PATH_PROPERTIES.rotation:
  2044. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2045. break;
  2046. case PATH_PROPERTIES.position:
  2047. case PATH_PROPERTIES.scale:
  2048. default:
  2049. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2050. break;
  2051. }
  2052. const targetName = node.name ? node.name : node.uuid;
  2053. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2054. const targetNames = [];
  2055. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2056. // Node may be a THREE.Group (glTF mesh with several primitives) or a THREE.Mesh.
  2057. node.traverse( function ( object ) {
  2058. if ( object.isMesh === true && object.morphTargetInfluences ) {
  2059. targetNames.push( object.name ? object.name : object.uuid );
  2060. }
  2061. } );
  2062. } else {
  2063. targetNames.push( targetName );
  2064. }
  2065. let outputArray = outputAccessor.array;
  2066. if ( outputAccessor.normalized ) {
  2067. const scale = getNormalizedComponentScale( outputArray.constructor );
  2068. const scaled = new Float32Array( outputArray.length );
  2069. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2070. scaled[ j ] = outputArray[ j ] * scale;
  2071. }
  2072. outputArray = scaled;
  2073. }
  2074. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2075. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation ); // Override interpolation with custom factory method.
  2076. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2077. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2078. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2079. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2080. // must be divided by three to get the interpolant's sampleSize argument.
  2081. return new GLTFCubicSplineInterpolant( this.times, this.values, this.getValueSize() / 3, result );
  2082. }; // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2083. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2084. }
  2085. tracks.push( track );
  2086. }
  2087. }
  2088. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2089. return new THREE.AnimationClip( name, undefined, tracks );
  2090. } );
  2091. }
  2092. createNodeMesh( nodeIndex ) {
  2093. const json = this.json;
  2094. const parser = this;
  2095. const nodeDef = json.nodes[ nodeIndex ];
  2096. if ( nodeDef.mesh === undefined ) return null;
  2097. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2098. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh ); // if weights are provided on the node, override weights on the mesh.
  2099. if ( nodeDef.weights !== undefined ) {
  2100. node.traverse( function ( o ) {
  2101. if ( ! o.isMesh ) return;
  2102. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2103. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2104. }
  2105. } );
  2106. }
  2107. return node;
  2108. } );
  2109. }
  2110. /**
  2111. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2112. * @param {number} nodeIndex
  2113. * @return {Promise<Object3D>}
  2114. */
  2115. loadNode( nodeIndex ) {
  2116. const json = this.json;
  2117. const extensions = this.extensions;
  2118. const parser = this;
  2119. const nodeDef = json.nodes[ nodeIndex ]; // reserve node's name before its dependencies, so the root has the intended name.
  2120. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2121. return function () {
  2122. const pending = [];
  2123. const meshPromise = parser._invokeOne( function ( ext ) {
  2124. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2125. } );
  2126. if ( meshPromise ) {
  2127. pending.push( meshPromise );
  2128. }
  2129. if ( nodeDef.camera !== undefined ) {
  2130. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2131. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2132. } ) );
  2133. }
  2134. parser._invokeAll( function ( ext ) {
  2135. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2136. } ).forEach( function ( promise ) {
  2137. pending.push( promise );
  2138. } );
  2139. return Promise.all( pending );
  2140. }().then( function ( objects ) {
  2141. let node; // .isBone isn't in glTF spec. See ._markDefs
  2142. if ( nodeDef.isBone === true ) {
  2143. node = new THREE.Bone();
  2144. } else if ( objects.length > 1 ) {
  2145. node = new THREE.Group();
  2146. } else if ( objects.length === 1 ) {
  2147. node = objects[ 0 ];
  2148. } else {
  2149. node = new THREE.Object3D();
  2150. }
  2151. if ( node !== objects[ 0 ] ) {
  2152. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2153. node.add( objects[ i ] );
  2154. }
  2155. }
  2156. if ( nodeDef.name ) {
  2157. node.userData.name = nodeDef.name;
  2158. node.name = nodeName;
  2159. }
  2160. assignExtrasToUserData( node, nodeDef );
  2161. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2162. if ( nodeDef.matrix !== undefined ) {
  2163. const matrix = new THREE.Matrix4();
  2164. matrix.fromArray( nodeDef.matrix );
  2165. node.applyMatrix4( matrix );
  2166. } else {
  2167. if ( nodeDef.translation !== undefined ) {
  2168. node.position.fromArray( nodeDef.translation );
  2169. }
  2170. if ( nodeDef.rotation !== undefined ) {
  2171. node.quaternion.fromArray( nodeDef.rotation );
  2172. }
  2173. if ( nodeDef.scale !== undefined ) {
  2174. node.scale.fromArray( nodeDef.scale );
  2175. }
  2176. }
  2177. parser.associations.set( node, {
  2178. type: 'nodes',
  2179. index: nodeIndex
  2180. } );
  2181. return node;
  2182. } );
  2183. }
  2184. /**
  2185. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2186. * @param {number} sceneIndex
  2187. * @return {Promise<Group>}
  2188. */
  2189. loadScene( sceneIndex ) {
  2190. const json = this.json;
  2191. const extensions = this.extensions;
  2192. const sceneDef = this.json.scenes[ sceneIndex ];
  2193. const parser = this; // THREE.Loader returns THREE.Group, not Scene.
  2194. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2195. const scene = new THREE.Group();
  2196. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2197. assignExtrasToUserData( scene, sceneDef );
  2198. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2199. const nodeIds = sceneDef.nodes || [];
  2200. const pending = [];
  2201. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2202. pending.push( buildNodeHierachy( nodeIds[ i ], scene, json, parser ) );
  2203. }
  2204. return Promise.all( pending ).then( function () {
  2205. return scene;
  2206. } );
  2207. }
  2208. }
  2209. function buildNodeHierachy( nodeId, parentObject, json, parser ) {
  2210. const nodeDef = json.nodes[ nodeId ];
  2211. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2212. if ( nodeDef.skin === undefined ) return node; // build skeleton here as well
  2213. let skinEntry;
  2214. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2215. skinEntry = skin;
  2216. const pendingJoints = [];
  2217. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2218. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2219. }
  2220. return Promise.all( pendingJoints );
  2221. } ).then( function ( jointNodes ) {
  2222. node.traverse( function ( mesh ) {
  2223. if ( ! mesh.isMesh ) return;
  2224. const bones = [];
  2225. const boneInverses = [];
  2226. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2227. const jointNode = jointNodes[ j ];
  2228. if ( jointNode ) {
  2229. bones.push( jointNode );
  2230. const mat = new THREE.Matrix4();
  2231. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2232. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2233. }
  2234. boneInverses.push( mat );
  2235. } else {
  2236. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2237. }
  2238. }
  2239. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2240. } );
  2241. return node;
  2242. } );
  2243. } ).then( function ( node ) {
  2244. // build node hierachy
  2245. parentObject.add( node );
  2246. const pending = [];
  2247. if ( nodeDef.children ) {
  2248. const children = nodeDef.children;
  2249. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2250. const child = children[ i ];
  2251. pending.push( buildNodeHierachy( child, node, json, parser ) );
  2252. }
  2253. }
  2254. return Promise.all( pending );
  2255. } );
  2256. }
  2257. /**
  2258. * @param {BufferGeometry} geometry
  2259. * @param {GLTF.Primitive} primitiveDef
  2260. * @param {GLTFParser} parser
  2261. */
  2262. function computeBounds( geometry, primitiveDef, parser ) {
  2263. const attributes = primitiveDef.attributes;
  2264. const box = new THREE.Box3();
  2265. if ( attributes.POSITION !== undefined ) {
  2266. const accessor = parser.json.accessors[ attributes.POSITION ];
  2267. const min = accessor.min;
  2268. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2269. if ( min !== undefined && max !== undefined ) {
  2270. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2271. if ( accessor.normalized ) {
  2272. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2273. box.min.multiplyScalar( boxScale );
  2274. box.max.multiplyScalar( boxScale );
  2275. }
  2276. } else {
  2277. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2278. return;
  2279. }
  2280. } else {
  2281. return;
  2282. }
  2283. const targets = primitiveDef.targets;
  2284. if ( targets !== undefined ) {
  2285. const maxDisplacement = new THREE.Vector3();
  2286. const vector = new THREE.Vector3();
  2287. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2288. const target = targets[ i ];
  2289. if ( target.POSITION !== undefined ) {
  2290. const accessor = parser.json.accessors[ target.POSITION ];
  2291. const min = accessor.min;
  2292. const max = accessor.max; // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2293. if ( min !== undefined && max !== undefined ) {
  2294. // we need to get max of absolute components because target weight is [-1,1]
  2295. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2296. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2297. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2298. if ( accessor.normalized ) {
  2299. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2300. vector.multiplyScalar( boxScale );
  2301. } // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2302. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2303. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2304. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2305. maxDisplacement.max( vector );
  2306. } else {
  2307. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2308. }
  2309. }
  2310. } // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2311. box.expandByVector( maxDisplacement );
  2312. }
  2313. geometry.boundingBox = box;
  2314. const sphere = new THREE.Sphere();
  2315. box.getCenter( sphere.center );
  2316. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2317. geometry.boundingSphere = sphere;
  2318. }
  2319. /**
  2320. * @param {BufferGeometry} geometry
  2321. * @param {GLTF.Primitive} primitiveDef
  2322. * @param {GLTFParser} parser
  2323. * @return {Promise<BufferGeometry>}
  2324. */
  2325. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2326. const attributes = primitiveDef.attributes;
  2327. const pending = [];
  2328. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2329. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2330. geometry.setAttribute( attributeName, accessor );
  2331. } );
  2332. }
  2333. for ( const gltfAttributeName in attributes ) {
  2334. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase(); // Skip attributes already provided by e.g. Draco extension.
  2335. if ( threeAttributeName in geometry.attributes ) continue;
  2336. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2337. }
  2338. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2339. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2340. geometry.setIndex( accessor );
  2341. } );
  2342. pending.push( accessor );
  2343. }
  2344. assignExtrasToUserData( geometry, primitiveDef );
  2345. computeBounds( geometry, primitiveDef, parser );
  2346. return Promise.all( pending ).then( function () {
  2347. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2348. } );
  2349. }
  2350. /**
  2351. * @param {BufferGeometry} geometry
  2352. * @param {Number} drawMode
  2353. * @return {BufferGeometry}
  2354. */
  2355. function toTrianglesDrawMode( geometry, drawMode ) {
  2356. let index = geometry.getIndex(); // generate index if not present
  2357. if ( index === null ) {
  2358. const indices = [];
  2359. const position = geometry.getAttribute( 'position' );
  2360. if ( position !== undefined ) {
  2361. for ( let i = 0; i < position.count; i ++ ) {
  2362. indices.push( i );
  2363. }
  2364. geometry.setIndex( indices );
  2365. index = geometry.getIndex();
  2366. } else {
  2367. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2368. return geometry;
  2369. }
  2370. } //
  2371. const numberOfTriangles = index.count - 2;
  2372. const newIndices = [];
  2373. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2374. // gl.TRIANGLE_FAN
  2375. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2376. newIndices.push( index.getX( 0 ) );
  2377. newIndices.push( index.getX( i ) );
  2378. newIndices.push( index.getX( i + 1 ) );
  2379. }
  2380. } else {
  2381. // gl.TRIANGLE_STRIP
  2382. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2383. if ( i % 2 === 0 ) {
  2384. newIndices.push( index.getX( i ) );
  2385. newIndices.push( index.getX( i + 1 ) );
  2386. newIndices.push( index.getX( i + 2 ) );
  2387. } else {
  2388. newIndices.push( index.getX( i + 2 ) );
  2389. newIndices.push( index.getX( i + 1 ) );
  2390. newIndices.push( index.getX( i ) );
  2391. }
  2392. }
  2393. }
  2394. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2395. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2396. } // build final geometry
  2397. const newGeometry = geometry.clone();
  2398. newGeometry.setIndex( newIndices );
  2399. return newGeometry;
  2400. }
  2401. THREE.GLTFLoader = GLTFLoader;
  2402. } )();