WestLangley 147ded28ca Raycaster: Set recursive default value to true (#22460) %!s(int64=3) %!d(string=hai) anos
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bufferAttributeTypes fcf8e98222 WebGLRenderer: Enable half float attributes. %!s(int64=4) %!d(string=hai) anos
BufferAttribute.html 3a9152af37 Docs: Add BufferAttribute Usage constants documentation (#22173) %!s(int64=4) %!d(string=hai) anos
BufferGeometry.html 3f7f2ccce6 BufferGeometry: add .applyQuaternion() method (#21835) %!s(int64=4) %!d(string=hai) anos
Clock.html d302ce4209 Docs: Remove obsolete list.js import. %!s(int64=4) %!d(string=hai) anos
EventDispatcher.html c8c2da51b8 Docs: Unify type case %!s(int64=4) %!d(string=hai) anos
GLBufferAttribute.html d302ce4209 Docs: Remove obsolete list.js import. %!s(int64=4) %!d(string=hai) anos
InstancedBufferAttribute.html d302ce4209 Docs: Remove obsolete list.js import. %!s(int64=4) %!d(string=hai) anos
InstancedBufferGeometry.html 22b7047532 Docs: Improve InstancedBufferGeometry page. (#22152) %!s(int64=4) %!d(string=hai) anos
InstancedInterleavedBuffer.html d302ce4209 Docs: Remove obsolete list.js import. %!s(int64=4) %!d(string=hai) anos
InterleavedBuffer.html d302ce4209 Docs: Remove obsolete list.js import. %!s(int64=4) %!d(string=hai) anos
InterleavedBufferAttribute.html bfc15babad Make `applyMatrix4` work on a `BufferGeometry` with `InterleavedBufferAttribute` normals. (#21434) %!s(int64=4) %!d(string=hai) anos
Layers.html b47ea73f93 Docs: Fix typos in docs/api/(zh),(en) (#22433) %!s(int64=3) %!d(string=hai) anos
Object3D.html c568b22a65 WebGLShadowMap: Add support for rendering shadows with alpha maps and alpha test. (#22410) %!s(int64=3) %!d(string=hai) anos
Raycaster.html 147ded28ca Raycaster: Set recursive default value to true (#22460) %!s(int64=3) %!d(string=hai) anos
Uniform.html 3aa1a0a512 docs: fix link to THREE.Matrix4 (#22050) %!s(int64=4) %!d(string=hai) anos