Michael Herzog 52eda737e0 Revert "Add the shadow map and matrix uniforms to markUniformsLightsNeedsUpdate (#23559)" (#23650) il y a 3 ans
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animation f66f975188 Core: Remove remaining DeepScan issues. (#23440) il y a 3 ans
audio 6f4d722005 Removed d.ts files il y a 4 ans
cameras f37eacb6db WebGLCubeUVMaps: Add support for render targets. (#23152) il y a 3 ans
core f66f975188 Core: Remove remaining DeepScan issues. (#23440) il y a 3 ans
extras 1db78b84b0 PMREMGenerator: More clean up. il y a 3 ans
geometries fadb6ab1cf Global: Fix some DeepScan issues. (#23351) il y a 3 ans
helpers 7e1c525dc3 *BufferGeometry -> *Geometry (#23503) il y a 3 ans
lights b6b189639d Add and/or update power() getter/setters (#22298) il y a 4 ans
loaders 67b7a0cbce FileLoader: Added workaround for Alipay browser's bug. (#23548) il y a 3 ans
materials 98985923af NodeMaterial: serialize/deserialize and Material.fromType() (#23314) il y a 3 ans
math 02cf0df1cb Added Vector3.setFromEuler(); removed Euler.toVector3() (#23494) il y a 3 ans
objects f3149bad34 WebGLTextures: Use gl.texStorage2D() for data textures. (#22947) il y a 3 ans
renderers 52eda737e0 Revert "Add the shadow map and matrix uniforms to markUniformsLightsNeedsUpdate (#23559)" (#23650) il y a 3 ans
scenes 3a42fffb06 Cleanup eslint globals + update deprecated config (#22940) il y a 3 ans
textures 6e55062dcf Texture: Set needsUpdate to true in copy(). (#23637) il y a 3 ans
Three.Legacy.js f9cd9cab03 Add new render target types for 3D and array textures. (#23498) il y a 3 ans
Three.js f9cd9cab03 Add new render target types for 3D and array textures. (#23498) il y a 3 ans
constants.js 925fa24d6f r138 il y a 3 ans
utils.js 84f3e57c53 BufferGeometry: Faster setIndex from Array (#23290) il y a 3 ans