Michael Herzog d5b82d2ca4 MeshStandardMaterial: Remove CubeUVRefractionMapping and refractionRatio. (#23682) 3 éve
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LineBasicMaterial.html 0a4f02b86a Material: Remove morphTargets and morphNormals properties. (#22169) 4 éve
LineDashedMaterial.html 922e2f65b9 new desc for `is*` (#23583) 3 éve
Material.html 922e2f65b9 new desc for `is*` (#23583) 3 éve
MeshBasicMaterial.html d89b29826d Docs: cleanup and typos (#23383) 3 éve
MeshDepthMaterial.html d89b29826d Docs: cleanup and typos (#23383) 3 éve
MeshDistanceMaterial.html d89b29826d Docs: cleanup and typos (#23383) 3 éve
MeshLambertMaterial.html d89b29826d Docs: cleanup and typos (#23383) 3 éve
MeshMatcapMaterial.html 0a4f02b86a Material: Remove morphTargets and morphNormals properties. (#22169) 4 éve
MeshNormalMaterial.html 0a4f02b86a Material: Remove morphTargets and morphNormals properties. (#22169) 4 éve
MeshPhongMaterial.html d89b29826d Docs: cleanup and typos (#23383) 3 éve
MeshPhysicalMaterial.html 12ad8a3cdb WebGLRenderer: Limited WebGL1 backwards compatibility for transmission. (#23452) 3 éve
MeshStandardMaterial.html d5b82d2ca4 MeshStandardMaterial: Remove CubeUVRefractionMapping and refractionRatio. (#23682) 3 éve
MeshToonMaterial.html d89b29826d Docs: cleanup and typos (#23383) 3 éve
PointsMaterial.html 0a4f02b86a Material: Remove morphTargets and morphNormals properties. (#22169) 4 éve
RawShaderMaterial.html 1deda92055 Docs: Fix broken example links. 4 éve
ShaderMaterial.html 922e2f65b9 new desc for `is*` (#23583) 3 éve
ShadowMaterial.html 99b13fe3eb Docs: Clean up. (#23553) 3 éve
SpriteMaterial.html 922e2f65b9 new desc for `is*` (#23583) 3 éve