2
0

Three.js 3D rendering library for javascript #gamedev #game-engine #rendering #javascript

Mr.doob 5c6b43e94a r140 (bis) (bis) 3 жил өмнө
.github 01e4eaf0c1 Update CONTRIBUTING.md with additional test installation instrucitons (#23963) 3 жил өмнө
build 45d40e8f00 r140 (bis) 3 жил өмнө
docs e3f3758d20 docs: update BufferAttribute docs to warn about changing usage (#23960) 3 жил өмнө
editor 860af3c012 r140 (bis) (bis) 3 жил өмнө
examples 860af3c012 r140 (bis) (bis) 3 жил өмнө
files f9ceca4ffe Make headers stand out in API reference (#22948) 3 жил өмнө
manual dfa937bb7b Manual: Modify korean docs headers, title, meta text (#23949) 3 жил өмнө
src 4fc2942e0a Fix WebGLRenderTarget.copy (#23997) 3 жил өмнө
test b857c9d6bb Math: Make Euler, Quaternion and Color iterable. (#23796) 3 жил өмнө
utils 144c217b26 More clean up. (#23380) 3 жил өмнө
.editorconfig f1ba3a32ed Remove indent size from .editorconfig 6 жил өмнө
.gitattributes 5446f535d1 git should handle the line endings 7 жил өмнө
.gitignore 6bab8bdef3 test-treeshake: Add rollup-plugin-visualizer (#21657) 4 жил өмнө
.lgtm.yml 9c3b8dd8d2 add lgtm config (#23062) 3 жил өмнө
LICENSE 484f9e24f2 Update LICENSE (#23131) 3 жил өмнө
README.md f6ce66a53b Update README.md 3 жил өмнө
icon.png 9760d3d86b Optimize icon image (#23238) 3 жил өмнө
package-lock.json d1a8d3b531 Updated package.json deps (#23900) 3 жил өмнө
package.json 860af3c012 r140 (bis) (bis) 3 жил өмнө

README.md

three.js

NPM Package Build Size NPM Downloads DeepScan Discord

JavaScript 3D library

The aim of the project is to create an easy to use, lightweight, cross-browser, general purpose 3D library. The current builds only include a WebGL renderer but WebGPU (experimental), SVG and CSS3D renderers are also available in the examples.

ExamplesDocumentationWikiMigratingQuestionsForumSlack

Usage

This code creates a scene, a camera, and a geometric cube, and it adds the cube to the scene. It then creates a WebGL renderer for the scene and camera, and it adds that viewport to the document.body element. Finally, it animates the cube within the scene for the camera.

import * as THREE from 'three';

// init

const camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 );
camera.position.z = 1;

const scene = new THREE.Scene();

const geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 );
const material = new THREE.MeshNormalMaterial();

const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );

const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setSize( window.innerWidth, window.innerHeight );
renderer.setAnimationLoop( animation );
document.body.appendChild( renderer.domElement );

// animation

function animation( time ) {

	mesh.rotation.x = time / 2000;
	mesh.rotation.y = time / 1000;

	renderer.render( scene, camera );

}

If everything went well, you should see this.

Cloning this repository

Cloning the repo with all its history results in a ~2 GB download. If you don't need the whole history you can use the depth parameter to significantly reduce download size.

git clone --depth=1 https://github.com/mrdoob/three.js.git

Change log

Releases