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- import TextureNode from './TextureNode.js';
- import UniformNode from '../core/UniformNode.js';
- import ReflectNode from './ReflectNode.js';
- class CubeTextureNode extends TextureNode {
- constructor( value, uvNode = new ReflectNode(), biasNode = null ) {
- super( value, uvNode, biasNode );
- }
- getInputType( /*builder*/ ) {
- return 'cubeTexture';
- }
- generate( builder, output ) {
- const texture = this.value;
- if ( ! texture || texture.isCubeTexture !== true ) {
- throw new Error( 'CubeTextureNode: Need a three.js cube texture.' );
- }
- const textureProperty = UniformNode.prototype.generate.call( this, builder, 'cubeTexture' );
- if ( output === 'sampler' ) {
- return textureProperty + '_sampler';
- } else if ( builder.isReference( output ) ) {
- return textureProperty;
- } else {
- const nodeData = builder.getDataFromNode( this );
- let snippet = nodeData.snippet;
- if ( snippet === undefined ) {
- const uvSnippet = this.uvNode.build( builder, 'vec3' );
- const biasNode = this.biasNode;
- if ( biasNode !== null ) {
- const biasSnippet = biasNode.build( builder, 'float' );
- snippet = builder.getCubeTextureBias( textureProperty, uvSnippet, biasSnippet );
- } else {
- snippet = builder.getCubeTexture( textureProperty, uvSnippet );
- }
- nodeData.snippet = snippet;
- }
- return builder.format( snippet, 'vec4', output );
- }
- }
- }
- CubeTextureNode.prototype.isCubeTextureNode = true;
- export default CubeTextureNode;
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