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- <!-- Licensed under a BSD license. See license.html for license -->
- <!DOCTYPE html>
- <html>
- <head>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=yes">
- <title>Three.js - Scenegraph - Sun</title>
- <style>
- html, body {
- height: 100%;
- margin: 0;
- }
- #c {
- width: 100%;
- height: 100%;
- display: block;
- }
- </style>
- </head>
- <body>
- <canvas id="c"></canvas>
- </body>
- <!-- Import maps polyfill -->
- <!-- Remove this when import maps will be widely supported -->
- <script async src="https://unpkg.com/[email protected]/dist/es-module-shims.js"></script>
- <script type="importmap">
- {
- "imports": {
- "three": "../../build/three.module.js"
- }
- }
- </script>
- <script type="module">
- import * as THREE from 'three';
- function main() {
- const canvas = document.querySelector('#c');
- const renderer = new THREE.WebGLRenderer({canvas});
- const fov = 40;
- const aspect = 2; // the canvas default
- const near = 0.1;
- const far = 1000;
- const camera = new THREE.PerspectiveCamera(fov, aspect, near, far);
- camera.position.set(0, 50, 0);
- camera.up.set(0, 0, 1);
- camera.lookAt(0, 0, 0);
- const scene = new THREE.Scene();
- {
- const color = 0xFFFFFF;
- const intensity = 3;
- const light = new THREE.PointLight(color, intensity);
- scene.add(light);
- }
- // an array of objects who's rotation to update
- const objects = [];
- const radius = 1;
- const widthSegments = 6;
- const heightSegments = 6;
- const sphereGeometry = new THREE.SphereGeometry(
- radius, widthSegments, heightSegments);
- const sunMaterial = new THREE.MeshPhongMaterial({emissive: 0xFFFF00});
- const sunMesh = new THREE.Mesh(sphereGeometry, sunMaterial);
- sunMesh.scale.set(5, 5, 5);
- scene.add(sunMesh);
- objects.push(sunMesh);
- function resizeRendererToDisplaySize(renderer) {
- const canvas = renderer.domElement;
- const width = canvas.clientWidth;
- const height = canvas.clientHeight;
- const needResize = canvas.width !== width || canvas.height !== height;
- if (needResize) {
- renderer.setSize(width, height, false);
- }
- return needResize;
- }
- function render(time) {
- time *= 0.001;
- if (resizeRendererToDisplaySize(renderer)) {
- const canvas = renderer.domElement;
- camera.aspect = canvas.clientWidth / canvas.clientHeight;
- camera.updateProjectionMatrix();
- }
- objects.forEach((obj) => {
- obj.rotation.y = time;
- });
- renderer.render(scene, camera);
- requestAnimationFrame(render);
- }
- requestAnimationFrame(render);
- }
- main();
- </script>
- </html>
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