William McMurray 9a56e26a94 DepthTexture: change default type to UnsignedIntType when format is DepthFormat (#24019) il y a 3 ans
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animation 1fcc3d5621 Docs: fix untranslated parts (#23709) il y a 3 ans
audio 18526adace Docs: fix untranslated parts (#23545) il y a 3 ans
cameras 922e2f65b9 new desc for `is*` (#23583) il y a 3 ans
constants fe2bd0d525 Color Management: Documentation (#23430) il y a 3 ans
core bd3fc5cbec BufferGeometryUtils: Rename and improve warnings for MikkTSpace tangents (#23815) il y a 3 ans
extras d89b29826d Docs: cleanup and typos (#23383) il y a 3 ans
geometries 1c553914ac Docs: Clean up. (#23530) il y a 3 ans
helpers 922e2f65b9 new desc for `is*` (#23583) il y a 3 ans
lights 3ee08f5c14 Update DirectionalLightShadow.html (#23952) il y a 3 ans
loaders 922e2f65b9 new desc for `is*` (#23583) il y a 3 ans
materials a24e980373 Material: Move fog property to materials which support it. (#23939) il y a 3 ans
math 8d3a5fe0ed Docs: Add Euler, Quaternion and Color iterable for zh. (#23985) il y a 3 ans
objects 41c82c050f SkinnedMesh: Require floating point vertex textures. (#23928) il y a 3 ans
renderers 40124d4e8e Docs: Clarify WebGLRenderer alpha parameter. (#24054) il y a 3 ans
scenes 922e2f65b9 new desc for `is*` (#23583) il y a 3 ans
textures 9a56e26a94 DepthTexture: change default type to UnsignedIntType when format is DepthFormat (#24019) il y a 3 ans
Template.html a0af4bfefb Docs: Honor latest Geometry changes. il y a 4 ans