GLTFLoader.js 109 KB

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  1. ( function () {
  2. class GLTFLoader extends THREE.Loader {
  3. constructor( manager ) {
  4. super( manager );
  5. this.dracoLoader = null;
  6. this.ktx2Loader = null;
  7. this.meshoptDecoder = null;
  8. this.pluginCallbacks = [];
  9. this.register( function ( parser ) {
  10. return new GLTFMaterialsClearcoatExtension( parser );
  11. } );
  12. this.register( function ( parser ) {
  13. return new GLTFTextureBasisUExtension( parser );
  14. } );
  15. this.register( function ( parser ) {
  16. return new GLTFTextureWebPExtension( parser );
  17. } );
  18. this.register( function ( parser ) {
  19. return new GLTFMaterialsSheenExtension( parser );
  20. } );
  21. this.register( function ( parser ) {
  22. return new GLTFMaterialsTransmissionExtension( parser );
  23. } );
  24. this.register( function ( parser ) {
  25. return new GLTFMaterialsVolumeExtension( parser );
  26. } );
  27. this.register( function ( parser ) {
  28. return new GLTFMaterialsIorExtension( parser );
  29. } );
  30. this.register( function ( parser ) {
  31. return new GLTFMaterialsEmissiveStrengthExtension( parser );
  32. } );
  33. this.register( function ( parser ) {
  34. return new GLTFMaterialsSpecularExtension( parser );
  35. } );
  36. this.register( function ( parser ) {
  37. return new GLTFMaterialsIridescenceExtension( parser );
  38. } );
  39. this.register( function ( parser ) {
  40. return new GLTFLightsExtension( parser );
  41. } );
  42. this.register( function ( parser ) {
  43. return new GLTFMeshoptCompression( parser );
  44. } );
  45. this.register( function ( parser ) {
  46. return new GLTFMeshGpuInstancing( parser );
  47. } );
  48. }
  49. load( url, onLoad, onProgress, onError ) {
  50. const scope = this;
  51. let resourcePath;
  52. if ( this.resourcePath !== '' ) {
  53. resourcePath = this.resourcePath;
  54. } else if ( this.path !== '' ) {
  55. resourcePath = this.path;
  56. } else {
  57. resourcePath = THREE.LoaderUtils.extractUrlBase( url );
  58. }
  59. // Tells the LoadingManager to track an extra item, which resolves after
  60. // the model is fully loaded. This means the count of items loaded will
  61. // be incorrect, but ensures manager.onLoad() does not fire early.
  62. this.manager.itemStart( url );
  63. const _onError = function ( e ) {
  64. if ( onError ) {
  65. onError( e );
  66. } else {
  67. console.error( e );
  68. }
  69. scope.manager.itemError( url );
  70. scope.manager.itemEnd( url );
  71. };
  72. const loader = new THREE.FileLoader( this.manager );
  73. loader.setPath( this.path );
  74. loader.setResponseType( 'arraybuffer' );
  75. loader.setRequestHeader( this.requestHeader );
  76. loader.setWithCredentials( this.withCredentials );
  77. loader.load( url, function ( data ) {
  78. try {
  79. scope.parse( data, resourcePath, function ( gltf ) {
  80. onLoad( gltf );
  81. scope.manager.itemEnd( url );
  82. }, _onError );
  83. } catch ( e ) {
  84. _onError( e );
  85. }
  86. }, onProgress, _onError );
  87. }
  88. setDRACOLoader( dracoLoader ) {
  89. this.dracoLoader = dracoLoader;
  90. return this;
  91. }
  92. setDDSLoader() {
  93. throw new Error( 'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".' );
  94. }
  95. setKTX2Loader( ktx2Loader ) {
  96. this.ktx2Loader = ktx2Loader;
  97. return this;
  98. }
  99. setMeshoptDecoder( meshoptDecoder ) {
  100. this.meshoptDecoder = meshoptDecoder;
  101. return this;
  102. }
  103. register( callback ) {
  104. if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
  105. this.pluginCallbacks.push( callback );
  106. }
  107. return this;
  108. }
  109. unregister( callback ) {
  110. if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
  111. this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
  112. }
  113. return this;
  114. }
  115. parse( data, path, onLoad, onError ) {
  116. let json;
  117. const extensions = {};
  118. const plugins = {};
  119. if ( typeof data === 'string' ) {
  120. json = JSON.parse( data );
  121. } else if ( data instanceof ArrayBuffer ) {
  122. const magic = THREE.LoaderUtils.decodeText( new Uint8Array( data, 0, 4 ) );
  123. if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
  124. try {
  125. extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
  126. } catch ( error ) {
  127. if ( onError ) onError( error );
  128. return;
  129. }
  130. json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
  131. } else {
  132. json = JSON.parse( THREE.LoaderUtils.decodeText( new Uint8Array( data ) ) );
  133. }
  134. } else {
  135. json = data;
  136. }
  137. if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
  138. if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
  139. return;
  140. }
  141. const parser = new GLTFParser( json, {
  142. path: path || this.resourcePath || '',
  143. crossOrigin: this.crossOrigin,
  144. requestHeader: this.requestHeader,
  145. manager: this.manager,
  146. ktx2Loader: this.ktx2Loader,
  147. meshoptDecoder: this.meshoptDecoder
  148. } );
  149. parser.fileLoader.setRequestHeader( this.requestHeader );
  150. for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
  151. const plugin = this.pluginCallbacks[ i ]( parser );
  152. plugins[ plugin.name ] = plugin;
  153. // Workaround to avoid determining as unknown extension
  154. // in addUnknownExtensionsToUserData().
  155. // Remove this workaround if we move all the existing
  156. // extension handlers to plugin system
  157. extensions[ plugin.name ] = true;
  158. }
  159. if ( json.extensionsUsed ) {
  160. for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
  161. const extensionName = json.extensionsUsed[ i ];
  162. const extensionsRequired = json.extensionsRequired || [];
  163. switch ( extensionName ) {
  164. case EXTENSIONS.KHR_MATERIALS_UNLIT:
  165. extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
  166. break;
  167. case EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS:
  168. extensions[ extensionName ] = new GLTFMaterialsPbrSpecularGlossinessExtension();
  169. break;
  170. case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
  171. extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
  172. break;
  173. case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
  174. extensions[ extensionName ] = new GLTFTextureTransformExtension();
  175. break;
  176. case EXTENSIONS.KHR_MESH_QUANTIZATION:
  177. extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
  178. break;
  179. default:
  180. if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
  181. console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
  182. }
  183. }
  184. }
  185. }
  186. parser.setExtensions( extensions );
  187. parser.setPlugins( plugins );
  188. parser.parse( onLoad, onError );
  189. }
  190. parseAsync( data, path ) {
  191. const scope = this;
  192. return new Promise( function ( resolve, reject ) {
  193. scope.parse( data, path, resolve, reject );
  194. } );
  195. }
  196. }
  197. /* GLTFREGISTRY */
  198. function GLTFRegistry() {
  199. let objects = {};
  200. return {
  201. get: function ( key ) {
  202. return objects[ key ];
  203. },
  204. add: function ( key, object ) {
  205. objects[ key ] = object;
  206. },
  207. remove: function ( key ) {
  208. delete objects[ key ];
  209. },
  210. removeAll: function () {
  211. objects = {};
  212. }
  213. };
  214. }
  215. /*********************************/
  216. /********** EXTENSIONS ***********/
  217. /*********************************/
  218. const EXTENSIONS = {
  219. KHR_BINARY_GLTF: 'KHR_binary_glTF',
  220. KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
  221. KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
  222. KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
  223. KHR_MATERIALS_IOR: 'KHR_materials_ior',
  224. KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS: 'KHR_materials_pbrSpecularGlossiness',
  225. KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
  226. KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
  227. KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
  228. KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
  229. KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
  230. KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
  231. KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
  232. KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
  233. KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
  234. KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
  235. EXT_TEXTURE_WEBP: 'EXT_texture_webp',
  236. EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
  237. EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
  238. };
  239. /**
  240. * Punctual Lights Extension
  241. *
  242. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
  243. */
  244. class GLTFLightsExtension {
  245. constructor( parser ) {
  246. this.parser = parser;
  247. this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
  248. // THREE.Object3D instance caches
  249. this.cache = {
  250. refs: {},
  251. uses: {}
  252. };
  253. }
  254. _markDefs() {
  255. const parser = this.parser;
  256. const nodeDefs = this.parser.json.nodes || [];
  257. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  258. const nodeDef = nodeDefs[ nodeIndex ];
  259. if ( nodeDef.extensions && nodeDef.extensions[ this.name ] && nodeDef.extensions[ this.name ].light !== undefined ) {
  260. parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
  261. }
  262. }
  263. }
  264. _loadLight( lightIndex ) {
  265. const parser = this.parser;
  266. const cacheKey = 'light:' + lightIndex;
  267. let dependency = parser.cache.get( cacheKey );
  268. if ( dependency ) return dependency;
  269. const json = parser.json;
  270. const extensions = json.extensions && json.extensions[ this.name ] || {};
  271. const lightDefs = extensions.lights || [];
  272. const lightDef = lightDefs[ lightIndex ];
  273. let lightNode;
  274. const color = new THREE.Color( 0xffffff );
  275. if ( lightDef.color !== undefined ) color.fromArray( lightDef.color );
  276. const range = lightDef.range !== undefined ? lightDef.range : 0;
  277. switch ( lightDef.type ) {
  278. case 'directional':
  279. lightNode = new THREE.DirectionalLight( color );
  280. lightNode.target.position.set( 0, 0, - 1 );
  281. lightNode.add( lightNode.target );
  282. break;
  283. case 'point':
  284. lightNode = new THREE.PointLight( color );
  285. lightNode.distance = range;
  286. break;
  287. case 'spot':
  288. lightNode = new THREE.SpotLight( color );
  289. lightNode.distance = range;
  290. // Handle spotlight properties.
  291. lightDef.spot = lightDef.spot || {};
  292. lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
  293. lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
  294. lightNode.angle = lightDef.spot.outerConeAngle;
  295. lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
  296. lightNode.target.position.set( 0, 0, - 1 );
  297. lightNode.add( lightNode.target );
  298. break;
  299. default:
  300. throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
  301. }
  302. // Some lights (e.g. spot) default to a position other than the origin. Reset the position
  303. // here, because node-level parsing will only override position if explicitly specified.
  304. lightNode.position.set( 0, 0, 0 );
  305. lightNode.decay = 2;
  306. if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
  307. lightNode.name = parser.createUniqueName( lightDef.name || 'light_' + lightIndex );
  308. dependency = Promise.resolve( lightNode );
  309. parser.cache.add( cacheKey, dependency );
  310. return dependency;
  311. }
  312. createNodeAttachment( nodeIndex ) {
  313. const self = this;
  314. const parser = this.parser;
  315. const json = parser.json;
  316. const nodeDef = json.nodes[ nodeIndex ];
  317. const lightDef = nodeDef.extensions && nodeDef.extensions[ this.name ] || {};
  318. const lightIndex = lightDef.light;
  319. if ( lightIndex === undefined ) return null;
  320. return this._loadLight( lightIndex ).then( function ( light ) {
  321. return parser._getNodeRef( self.cache, lightIndex, light );
  322. } );
  323. }
  324. }
  325. /**
  326. * Unlit Materials Extension
  327. *
  328. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
  329. */
  330. class GLTFMaterialsUnlitExtension {
  331. constructor() {
  332. this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
  333. }
  334. getMaterialType() {
  335. return THREE.MeshBasicMaterial;
  336. }
  337. extendParams( materialParams, materialDef, parser ) {
  338. const pending = [];
  339. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  340. materialParams.opacity = 1.0;
  341. const metallicRoughness = materialDef.pbrMetallicRoughness;
  342. if ( metallicRoughness ) {
  343. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  344. const array = metallicRoughness.baseColorFactor;
  345. materialParams.color.fromArray( array );
  346. materialParams.opacity = array[ 3 ];
  347. }
  348. if ( metallicRoughness.baseColorTexture !== undefined ) {
  349. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  350. }
  351. }
  352. return Promise.all( pending );
  353. }
  354. }
  355. /**
  356. * Materials Emissive Strength Extension
  357. *
  358. * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
  359. */
  360. class GLTFMaterialsEmissiveStrengthExtension {
  361. constructor( parser ) {
  362. this.parser = parser;
  363. this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
  364. }
  365. extendMaterialParams( materialIndex, materialParams ) {
  366. const parser = this.parser;
  367. const materialDef = parser.json.materials[ materialIndex ];
  368. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  369. return Promise.resolve();
  370. }
  371. const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
  372. if ( emissiveStrength !== undefined ) {
  373. materialParams.emissiveIntensity = emissiveStrength;
  374. }
  375. return Promise.resolve();
  376. }
  377. }
  378. /**
  379. * Clearcoat Materials Extension
  380. *
  381. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
  382. */
  383. class GLTFMaterialsClearcoatExtension {
  384. constructor( parser ) {
  385. this.parser = parser;
  386. this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
  387. }
  388. getMaterialType( materialIndex ) {
  389. const parser = this.parser;
  390. const materialDef = parser.json.materials[ materialIndex ];
  391. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  392. return THREE.MeshPhysicalMaterial;
  393. }
  394. extendMaterialParams( materialIndex, materialParams ) {
  395. const parser = this.parser;
  396. const materialDef = parser.json.materials[ materialIndex ];
  397. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  398. return Promise.resolve();
  399. }
  400. const pending = [];
  401. const extension = materialDef.extensions[ this.name ];
  402. if ( extension.clearcoatFactor !== undefined ) {
  403. materialParams.clearcoat = extension.clearcoatFactor;
  404. }
  405. if ( extension.clearcoatTexture !== undefined ) {
  406. pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
  407. }
  408. if ( extension.clearcoatRoughnessFactor !== undefined ) {
  409. materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
  410. }
  411. if ( extension.clearcoatRoughnessTexture !== undefined ) {
  412. pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
  413. }
  414. if ( extension.clearcoatNormalTexture !== undefined ) {
  415. pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
  416. if ( extension.clearcoatNormalTexture.scale !== undefined ) {
  417. const scale = extension.clearcoatNormalTexture.scale;
  418. materialParams.clearcoatNormalScale = new THREE.Vector2( scale, scale );
  419. }
  420. }
  421. return Promise.all( pending );
  422. }
  423. }
  424. /**
  425. * Iridescence Materials Extension
  426. *
  427. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
  428. */
  429. class GLTFMaterialsIridescenceExtension {
  430. constructor( parser ) {
  431. this.parser = parser;
  432. this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
  433. }
  434. getMaterialType( materialIndex ) {
  435. const parser = this.parser;
  436. const materialDef = parser.json.materials[ materialIndex ];
  437. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  438. return THREE.MeshPhysicalMaterial;
  439. }
  440. extendMaterialParams( materialIndex, materialParams ) {
  441. const parser = this.parser;
  442. const materialDef = parser.json.materials[ materialIndex ];
  443. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  444. return Promise.resolve();
  445. }
  446. const pending = [];
  447. const extension = materialDef.extensions[ this.name ];
  448. if ( extension.iridescenceFactor !== undefined ) {
  449. materialParams.iridescence = extension.iridescenceFactor;
  450. }
  451. if ( extension.iridescenceTexture !== undefined ) {
  452. pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
  453. }
  454. if ( extension.iridescenceIor !== undefined ) {
  455. materialParams.iridescenceIOR = extension.iridescenceIor;
  456. }
  457. if ( materialParams.iridescenceThicknessRange === undefined ) {
  458. materialParams.iridescenceThicknessRange = [ 100, 400 ];
  459. }
  460. if ( extension.iridescenceThicknessMinimum !== undefined ) {
  461. materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
  462. }
  463. if ( extension.iridescenceThicknessMaximum !== undefined ) {
  464. materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
  465. }
  466. if ( extension.iridescenceThicknessTexture !== undefined ) {
  467. pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
  468. }
  469. return Promise.all( pending );
  470. }
  471. }
  472. /**
  473. * Sheen Materials Extension
  474. *
  475. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
  476. */
  477. class GLTFMaterialsSheenExtension {
  478. constructor( parser ) {
  479. this.parser = parser;
  480. this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
  481. }
  482. getMaterialType( materialIndex ) {
  483. const parser = this.parser;
  484. const materialDef = parser.json.materials[ materialIndex ];
  485. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  486. return THREE.MeshPhysicalMaterial;
  487. }
  488. extendMaterialParams( materialIndex, materialParams ) {
  489. const parser = this.parser;
  490. const materialDef = parser.json.materials[ materialIndex ];
  491. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  492. return Promise.resolve();
  493. }
  494. const pending = [];
  495. materialParams.sheenColor = new THREE.Color( 0, 0, 0 );
  496. materialParams.sheenRoughness = 0;
  497. materialParams.sheen = 1;
  498. const extension = materialDef.extensions[ this.name ];
  499. if ( extension.sheenColorFactor !== undefined ) {
  500. materialParams.sheenColor.fromArray( extension.sheenColorFactor );
  501. }
  502. if ( extension.sheenRoughnessFactor !== undefined ) {
  503. materialParams.sheenRoughness = extension.sheenRoughnessFactor;
  504. }
  505. if ( extension.sheenColorTexture !== undefined ) {
  506. pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, THREE.sRGBEncoding ) );
  507. }
  508. if ( extension.sheenRoughnessTexture !== undefined ) {
  509. pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
  510. }
  511. return Promise.all( pending );
  512. }
  513. }
  514. /**
  515. * Transmission Materials Extension
  516. *
  517. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
  518. * Draft: https://github.com/KhronosGroup/glTF/pull/1698
  519. */
  520. class GLTFMaterialsTransmissionExtension {
  521. constructor( parser ) {
  522. this.parser = parser;
  523. this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
  524. }
  525. getMaterialType( materialIndex ) {
  526. const parser = this.parser;
  527. const materialDef = parser.json.materials[ materialIndex ];
  528. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  529. return THREE.MeshPhysicalMaterial;
  530. }
  531. extendMaterialParams( materialIndex, materialParams ) {
  532. const parser = this.parser;
  533. const materialDef = parser.json.materials[ materialIndex ];
  534. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  535. return Promise.resolve();
  536. }
  537. const pending = [];
  538. const extension = materialDef.extensions[ this.name ];
  539. if ( extension.transmissionFactor !== undefined ) {
  540. materialParams.transmission = extension.transmissionFactor;
  541. }
  542. if ( extension.transmissionTexture !== undefined ) {
  543. pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
  544. }
  545. return Promise.all( pending );
  546. }
  547. }
  548. /**
  549. * Materials Volume Extension
  550. *
  551. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
  552. */
  553. class GLTFMaterialsVolumeExtension {
  554. constructor( parser ) {
  555. this.parser = parser;
  556. this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
  557. }
  558. getMaterialType( materialIndex ) {
  559. const parser = this.parser;
  560. const materialDef = parser.json.materials[ materialIndex ];
  561. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  562. return THREE.MeshPhysicalMaterial;
  563. }
  564. extendMaterialParams( materialIndex, materialParams ) {
  565. const parser = this.parser;
  566. const materialDef = parser.json.materials[ materialIndex ];
  567. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  568. return Promise.resolve();
  569. }
  570. const pending = [];
  571. const extension = materialDef.extensions[ this.name ];
  572. materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
  573. if ( extension.thicknessTexture !== undefined ) {
  574. pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
  575. }
  576. materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
  577. const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
  578. materialParams.attenuationColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  579. return Promise.all( pending );
  580. }
  581. }
  582. /**
  583. * Materials ior Extension
  584. *
  585. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
  586. */
  587. class GLTFMaterialsIorExtension {
  588. constructor( parser ) {
  589. this.parser = parser;
  590. this.name = EXTENSIONS.KHR_MATERIALS_IOR;
  591. }
  592. getMaterialType( materialIndex ) {
  593. const parser = this.parser;
  594. const materialDef = parser.json.materials[ materialIndex ];
  595. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  596. return THREE.MeshPhysicalMaterial;
  597. }
  598. extendMaterialParams( materialIndex, materialParams ) {
  599. const parser = this.parser;
  600. const materialDef = parser.json.materials[ materialIndex ];
  601. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  602. return Promise.resolve();
  603. }
  604. const extension = materialDef.extensions[ this.name ];
  605. materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
  606. return Promise.resolve();
  607. }
  608. }
  609. /**
  610. * Materials specular Extension
  611. *
  612. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
  613. */
  614. class GLTFMaterialsSpecularExtension {
  615. constructor( parser ) {
  616. this.parser = parser;
  617. this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
  618. }
  619. getMaterialType( materialIndex ) {
  620. const parser = this.parser;
  621. const materialDef = parser.json.materials[ materialIndex ];
  622. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
  623. return THREE.MeshPhysicalMaterial;
  624. }
  625. extendMaterialParams( materialIndex, materialParams ) {
  626. const parser = this.parser;
  627. const materialDef = parser.json.materials[ materialIndex ];
  628. if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
  629. return Promise.resolve();
  630. }
  631. const pending = [];
  632. const extension = materialDef.extensions[ this.name ];
  633. materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
  634. if ( extension.specularTexture !== undefined ) {
  635. pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
  636. }
  637. const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
  638. materialParams.specularColor = new THREE.Color( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ] );
  639. if ( extension.specularColorTexture !== undefined ) {
  640. pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, THREE.sRGBEncoding ) );
  641. }
  642. return Promise.all( pending );
  643. }
  644. }
  645. /**
  646. * BasisU THREE.Texture Extension
  647. *
  648. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
  649. */
  650. class GLTFTextureBasisUExtension {
  651. constructor( parser ) {
  652. this.parser = parser;
  653. this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
  654. }
  655. loadTexture( textureIndex ) {
  656. const parser = this.parser;
  657. const json = parser.json;
  658. const textureDef = json.textures[ textureIndex ];
  659. if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
  660. return null;
  661. }
  662. const extension = textureDef.extensions[ this.name ];
  663. const loader = parser.options.ktx2Loader;
  664. if ( ! loader ) {
  665. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  666. throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
  667. } else {
  668. // Assumes that the extension is optional and that a fallback texture is present
  669. return null;
  670. }
  671. }
  672. return parser.loadTextureImage( textureIndex, extension.source, loader );
  673. }
  674. }
  675. /**
  676. * WebP THREE.Texture Extension
  677. *
  678. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
  679. */
  680. class GLTFTextureWebPExtension {
  681. constructor( parser ) {
  682. this.parser = parser;
  683. this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
  684. this.isSupported = null;
  685. }
  686. loadTexture( textureIndex ) {
  687. const name = this.name;
  688. const parser = this.parser;
  689. const json = parser.json;
  690. const textureDef = json.textures[ textureIndex ];
  691. if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
  692. return null;
  693. }
  694. const extension = textureDef.extensions[ name ];
  695. const source = json.images[ extension.source ];
  696. let loader = parser.textureLoader;
  697. if ( source.uri ) {
  698. const handler = parser.options.manager.getHandler( source.uri );
  699. if ( handler !== null ) loader = handler;
  700. }
  701. return this.detectSupport().then( function ( isSupported ) {
  702. if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
  703. if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
  704. throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
  705. }
  706. // Fall back to PNG or JPEG.
  707. return parser.loadTexture( textureIndex );
  708. } );
  709. }
  710. detectSupport() {
  711. if ( ! this.isSupported ) {
  712. this.isSupported = new Promise( function ( resolve ) {
  713. const image = new Image();
  714. // Lossy test image. Support for lossy images doesn't guarantee support for all
  715. // WebP images, unfortunately.
  716. image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
  717. image.onload = image.onerror = function () {
  718. resolve( image.height === 1 );
  719. };
  720. } );
  721. }
  722. return this.isSupported;
  723. }
  724. }
  725. /**
  726. * meshopt BufferView Compression Extension
  727. *
  728. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
  729. */
  730. class GLTFMeshoptCompression {
  731. constructor( parser ) {
  732. this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
  733. this.parser = parser;
  734. }
  735. loadBufferView( index ) {
  736. const json = this.parser.json;
  737. const bufferView = json.bufferViews[ index ];
  738. if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
  739. const extensionDef = bufferView.extensions[ this.name ];
  740. const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
  741. const decoder = this.parser.options.meshoptDecoder;
  742. if ( ! decoder || ! decoder.supported ) {
  743. if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
  744. throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
  745. } else {
  746. // Assumes that the extension is optional and that fallback buffer data is present
  747. return null;
  748. }
  749. }
  750. return buffer.then( function ( res ) {
  751. const byteOffset = extensionDef.byteOffset || 0;
  752. const byteLength = extensionDef.byteLength || 0;
  753. const count = extensionDef.count;
  754. const stride = extensionDef.byteStride;
  755. const source = new Uint8Array( res, byteOffset, byteLength );
  756. if ( decoder.decodeGltfBufferAsync ) {
  757. return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
  758. return res.buffer;
  759. } );
  760. } else {
  761. // Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
  762. return decoder.ready.then( function () {
  763. const result = new ArrayBuffer( count * stride );
  764. decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
  765. return result;
  766. } );
  767. }
  768. } );
  769. } else {
  770. return null;
  771. }
  772. }
  773. }
  774. /**
  775. * GPU Instancing Extension
  776. *
  777. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
  778. *
  779. */
  780. class GLTFMeshGpuInstancing {
  781. constructor( parser ) {
  782. this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
  783. this.parser = parser;
  784. }
  785. createNodeMesh( nodeIndex ) {
  786. const json = this.parser.json;
  787. const nodeDef = json.nodes[ nodeIndex ];
  788. if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] || nodeDef.mesh === undefined ) {
  789. return null;
  790. }
  791. const meshDef = json.meshes[ nodeDef.mesh ];
  792. // No THREE.Points or Lines + Instancing support yet
  793. for ( const primitive of meshDef.primitives ) {
  794. if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES && primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP && primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN && primitive.mode !== undefined ) {
  795. return null;
  796. }
  797. }
  798. const extensionDef = nodeDef.extensions[ this.name ];
  799. const attributesDef = extensionDef.attributes;
  800. // @TODO: Can we support THREE.InstancedMesh + THREE.SkinnedMesh?
  801. const pending = [];
  802. const attributes = {};
  803. for ( const key in attributesDef ) {
  804. pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
  805. attributes[ key ] = accessor;
  806. return attributes[ key ];
  807. } ) );
  808. }
  809. if ( pending.length < 1 ) {
  810. return null;
  811. }
  812. pending.push( this.parser.createNodeMesh( nodeIndex ) );
  813. return Promise.all( pending ).then( results => {
  814. const nodeObject = results.pop();
  815. const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
  816. const count = results[ 0 ].count; // All attribute counts should be same
  817. const instancedMeshes = [];
  818. for ( const mesh of meshes ) {
  819. // Temporal variables
  820. const m = new THREE.Matrix4();
  821. const p = new THREE.Vector3();
  822. const q = new THREE.Quaternion();
  823. const s = new THREE.Vector3( 1, 1, 1 );
  824. const instancedMesh = new THREE.InstancedMesh( mesh.geometry, mesh.material, count );
  825. for ( let i = 0; i < count; i ++ ) {
  826. if ( attributes.TRANSLATION ) {
  827. p.fromBufferAttribute( attributes.TRANSLATION, i );
  828. }
  829. if ( attributes.ROTATION ) {
  830. q.fromBufferAttribute( attributes.ROTATION, i );
  831. }
  832. if ( attributes.SCALE ) {
  833. s.fromBufferAttribute( attributes.SCALE, i );
  834. }
  835. instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
  836. }
  837. // Add instance attributes to the geometry, excluding TRS.
  838. for ( const attributeName in attributes ) {
  839. if ( attributeName !== 'TRANSLATION' && attributeName !== 'ROTATION' && attributeName !== 'SCALE' ) {
  840. mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
  841. }
  842. }
  843. // Just in case
  844. THREE.Object3D.prototype.copy.call( instancedMesh, mesh );
  845. // https://github.com/mrdoob/three.js/issues/18334
  846. instancedMesh.frustumCulled = false;
  847. this.parser.assignFinalMaterial( instancedMesh );
  848. instancedMeshes.push( instancedMesh );
  849. }
  850. if ( nodeObject.isGroup ) {
  851. nodeObject.clear();
  852. nodeObject.add( ...instancedMeshes );
  853. return nodeObject;
  854. }
  855. return instancedMeshes[ 0 ];
  856. } );
  857. }
  858. }
  859. /* BINARY EXTENSION */
  860. const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
  861. const BINARY_EXTENSION_HEADER_LENGTH = 12;
  862. const BINARY_EXTENSION_CHUNK_TYPES = {
  863. JSON: 0x4E4F534A,
  864. BIN: 0x004E4942
  865. };
  866. class GLTFBinaryExtension {
  867. constructor( data ) {
  868. this.name = EXTENSIONS.KHR_BINARY_GLTF;
  869. this.content = null;
  870. this.body = null;
  871. const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
  872. this.header = {
  873. magic: THREE.LoaderUtils.decodeText( new Uint8Array( data.slice( 0, 4 ) ) ),
  874. version: headerView.getUint32( 4, true ),
  875. length: headerView.getUint32( 8, true )
  876. };
  877. if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
  878. throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
  879. } else if ( this.header.version < 2.0 ) {
  880. throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
  881. }
  882. const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
  883. const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
  884. let chunkIndex = 0;
  885. while ( chunkIndex < chunkContentsLength ) {
  886. const chunkLength = chunkView.getUint32( chunkIndex, true );
  887. chunkIndex += 4;
  888. const chunkType = chunkView.getUint32( chunkIndex, true );
  889. chunkIndex += 4;
  890. if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
  891. const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
  892. this.content = THREE.LoaderUtils.decodeText( contentArray );
  893. } else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
  894. const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
  895. this.body = data.slice( byteOffset, byteOffset + chunkLength );
  896. }
  897. // Clients must ignore chunks with unknown types.
  898. chunkIndex += chunkLength;
  899. }
  900. if ( this.content === null ) {
  901. throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
  902. }
  903. }
  904. }
  905. /**
  906. * DRACO THREE.Mesh Compression Extension
  907. *
  908. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
  909. */
  910. class GLTFDracoMeshCompressionExtension {
  911. constructor( json, dracoLoader ) {
  912. if ( ! dracoLoader ) {
  913. throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
  914. }
  915. this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
  916. this.json = json;
  917. this.dracoLoader = dracoLoader;
  918. this.dracoLoader.preload();
  919. }
  920. decodePrimitive( primitive, parser ) {
  921. const json = this.json;
  922. const dracoLoader = this.dracoLoader;
  923. const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
  924. const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
  925. const threeAttributeMap = {};
  926. const attributeNormalizedMap = {};
  927. const attributeTypeMap = {};
  928. for ( const attributeName in gltfAttributeMap ) {
  929. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  930. threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
  931. }
  932. for ( const attributeName in primitive.attributes ) {
  933. const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
  934. if ( gltfAttributeMap[ attributeName ] !== undefined ) {
  935. const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
  936. const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  937. attributeTypeMap[ threeAttributeName ] = componentType.name;
  938. attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
  939. }
  940. }
  941. return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
  942. return new Promise( function ( resolve ) {
  943. dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
  944. for ( const attributeName in geometry.attributes ) {
  945. const attribute = geometry.attributes[ attributeName ];
  946. const normalized = attributeNormalizedMap[ attributeName ];
  947. if ( normalized !== undefined ) attribute.normalized = normalized;
  948. }
  949. resolve( geometry );
  950. }, threeAttributeMap, attributeTypeMap );
  951. } );
  952. } );
  953. }
  954. }
  955. /**
  956. * THREE.Texture Transform Extension
  957. *
  958. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
  959. */
  960. class GLTFTextureTransformExtension {
  961. constructor() {
  962. this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
  963. }
  964. extendTexture( texture, transform ) {
  965. if ( transform.texCoord !== undefined ) {
  966. console.warn( 'THREE.GLTFLoader: Custom UV sets in "' + this.name + '" extension not yet supported.' );
  967. }
  968. if ( transform.offset === undefined && transform.rotation === undefined && transform.scale === undefined ) {
  969. // See https://github.com/mrdoob/three.js/issues/21819.
  970. return texture;
  971. }
  972. texture = texture.clone();
  973. if ( transform.offset !== undefined ) {
  974. texture.offset.fromArray( transform.offset );
  975. }
  976. if ( transform.rotation !== undefined ) {
  977. texture.rotation = transform.rotation;
  978. }
  979. if ( transform.scale !== undefined ) {
  980. texture.repeat.fromArray( transform.scale );
  981. }
  982. texture.needsUpdate = true;
  983. return texture;
  984. }
  985. }
  986. /**
  987. * Specular-Glossiness Extension
  988. *
  989. * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Archived/KHR_materials_pbrSpecularGlossiness
  990. */
  991. /**
  992. * A sub class of StandardMaterial with some of the functionality
  993. * changed via the `onBeforeCompile` callback
  994. * @pailhead
  995. */
  996. class GLTFMeshStandardSGMaterial extends THREE.MeshStandardMaterial {
  997. constructor( params ) {
  998. super();
  999. this.isGLTFSpecularGlossinessMaterial = true;
  1000. //various chunks that need replacing
  1001. const specularMapParsFragmentChunk = [ '#ifdef USE_SPECULARMAP', ' uniform sampler2D specularMap;', '#endif' ].join( '\n' );
  1002. const glossinessMapParsFragmentChunk = [ '#ifdef USE_GLOSSINESSMAP', ' uniform sampler2D glossinessMap;', '#endif' ].join( '\n' );
  1003. const specularMapFragmentChunk = [ 'vec3 specularFactor = specular;', '#ifdef USE_SPECULARMAP', ' vec4 texelSpecular = texture2D( specularMap, vUv );', ' // reads channel RGB, compatible with a glTF Specular-Glossiness (RGBA) texture', ' specularFactor *= texelSpecular.rgb;', '#endif' ].join( '\n' );
  1004. const glossinessMapFragmentChunk = [ 'float glossinessFactor = glossiness;', '#ifdef USE_GLOSSINESSMAP', ' vec4 texelGlossiness = texture2D( glossinessMap, vUv );', ' // reads channel A, compatible with a glTF Specular-Glossiness (RGBA) texture', ' glossinessFactor *= texelGlossiness.a;', '#endif' ].join( '\n' );
  1005. const lightPhysicalFragmentChunk = [ 'PhysicalMaterial material;', 'material.diffuseColor = diffuseColor.rgb * ( 1. - max( specularFactor.r, max( specularFactor.g, specularFactor.b ) ) );', 'vec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );', 'float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );', 'material.roughness = max( 1.0 - glossinessFactor, 0.0525 ); // 0.0525 corresponds to the base mip of a 256 cubemap.', 'material.roughness += geometryRoughness;', 'material.roughness = min( material.roughness, 1.0 );', 'material.specularColor = specularFactor;' ].join( '\n' );
  1006. const uniforms = {
  1007. specular: {
  1008. value: new THREE.Color().setHex( 0xffffff )
  1009. },
  1010. glossiness: {
  1011. value: 1
  1012. },
  1013. specularMap: {
  1014. value: null
  1015. },
  1016. glossinessMap: {
  1017. value: null
  1018. }
  1019. };
  1020. this._extraUniforms = uniforms;
  1021. this.onBeforeCompile = function ( shader ) {
  1022. for ( const uniformName in uniforms ) {
  1023. shader.uniforms[ uniformName ] = uniforms[ uniformName ];
  1024. }
  1025. shader.fragmentShader = shader.fragmentShader.replace( 'uniform float roughness;', 'uniform vec3 specular;' ).replace( 'uniform float metalness;', 'uniform float glossiness;' ).replace( '#include <roughnessmap_pars_fragment>', specularMapParsFragmentChunk ).replace( '#include <metalnessmap_pars_fragment>', glossinessMapParsFragmentChunk ).replace( '#include <roughnessmap_fragment>', specularMapFragmentChunk ).replace( '#include <metalnessmap_fragment>', glossinessMapFragmentChunk ).replace( '#include <lights_physical_fragment>', lightPhysicalFragmentChunk );
  1026. };
  1027. Object.defineProperties( this, {
  1028. specular: {
  1029. get: function () {
  1030. return uniforms.specular.value;
  1031. },
  1032. set: function ( v ) {
  1033. uniforms.specular.value = v;
  1034. }
  1035. },
  1036. specularMap: {
  1037. get: function () {
  1038. return uniforms.specularMap.value;
  1039. },
  1040. set: function ( v ) {
  1041. uniforms.specularMap.value = v;
  1042. if ( v ) {
  1043. this.defines.USE_SPECULARMAP = ''; // USE_UV is set by the renderer for specular maps
  1044. } else {
  1045. delete this.defines.USE_SPECULARMAP;
  1046. }
  1047. }
  1048. },
  1049. glossiness: {
  1050. get: function () {
  1051. return uniforms.glossiness.value;
  1052. },
  1053. set: function ( v ) {
  1054. uniforms.glossiness.value = v;
  1055. }
  1056. },
  1057. glossinessMap: {
  1058. get: function () {
  1059. return uniforms.glossinessMap.value;
  1060. },
  1061. set: function ( v ) {
  1062. uniforms.glossinessMap.value = v;
  1063. if ( v ) {
  1064. this.defines.USE_GLOSSINESSMAP = '';
  1065. this.defines.USE_UV = '';
  1066. } else {
  1067. delete this.defines.USE_GLOSSINESSMAP;
  1068. delete this.defines.USE_UV;
  1069. }
  1070. }
  1071. }
  1072. } );
  1073. delete this.metalness;
  1074. delete this.roughness;
  1075. delete this.metalnessMap;
  1076. delete this.roughnessMap;
  1077. this.setValues( params );
  1078. }
  1079. copy( source ) {
  1080. super.copy( source );
  1081. this.specularMap = source.specularMap;
  1082. this.specular.copy( source.specular );
  1083. this.glossinessMap = source.glossinessMap;
  1084. this.glossiness = source.glossiness;
  1085. delete this.metalness;
  1086. delete this.roughness;
  1087. delete this.metalnessMap;
  1088. delete this.roughnessMap;
  1089. return this;
  1090. }
  1091. }
  1092. class GLTFMaterialsPbrSpecularGlossinessExtension {
  1093. constructor() {
  1094. this.name = EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS;
  1095. this.specularGlossinessParams = [ 'color', 'map', 'lightMap', 'lightMapIntensity', 'aoMap', 'aoMapIntensity', 'emissive', 'emissiveIntensity', 'emissiveMap', 'bumpMap', 'bumpScale', 'normalMap', 'normalMapType', 'displacementMap', 'displacementScale', 'displacementBias', 'specularMap', 'specular', 'glossinessMap', 'glossiness', 'alphaMap', 'envMap', 'envMapIntensity' ];
  1096. }
  1097. getMaterialType() {
  1098. return GLTFMeshStandardSGMaterial;
  1099. }
  1100. extendParams( materialParams, materialDef, parser ) {
  1101. const pbrSpecularGlossiness = materialDef.extensions[ this.name ];
  1102. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  1103. materialParams.opacity = 1.0;
  1104. const pending = [];
  1105. if ( Array.isArray( pbrSpecularGlossiness.diffuseFactor ) ) {
  1106. const array = pbrSpecularGlossiness.diffuseFactor;
  1107. materialParams.color.fromArray( array );
  1108. materialParams.opacity = array[ 3 ];
  1109. }
  1110. if ( pbrSpecularGlossiness.diffuseTexture !== undefined ) {
  1111. pending.push( parser.assignTexture( materialParams, 'map', pbrSpecularGlossiness.diffuseTexture, THREE.sRGBEncoding ) );
  1112. }
  1113. materialParams.emissive = new THREE.Color( 0.0, 0.0, 0.0 );
  1114. materialParams.glossiness = pbrSpecularGlossiness.glossinessFactor !== undefined ? pbrSpecularGlossiness.glossinessFactor : 1.0;
  1115. materialParams.specular = new THREE.Color( 1.0, 1.0, 1.0 );
  1116. if ( Array.isArray( pbrSpecularGlossiness.specularFactor ) ) {
  1117. materialParams.specular.fromArray( pbrSpecularGlossiness.specularFactor );
  1118. }
  1119. if ( pbrSpecularGlossiness.specularGlossinessTexture !== undefined ) {
  1120. const specGlossMapDef = pbrSpecularGlossiness.specularGlossinessTexture;
  1121. pending.push( parser.assignTexture( materialParams, 'glossinessMap', specGlossMapDef ) );
  1122. pending.push( parser.assignTexture( materialParams, 'specularMap', specGlossMapDef, THREE.sRGBEncoding ) );
  1123. }
  1124. return Promise.all( pending );
  1125. }
  1126. createMaterial( materialParams ) {
  1127. const material = new GLTFMeshStandardSGMaterial( materialParams );
  1128. material.fog = true;
  1129. material.color = materialParams.color;
  1130. material.map = materialParams.map === undefined ? null : materialParams.map;
  1131. material.lightMap = null;
  1132. material.lightMapIntensity = 1.0;
  1133. material.aoMap = materialParams.aoMap === undefined ? null : materialParams.aoMap;
  1134. material.aoMapIntensity = 1.0;
  1135. material.emissive = materialParams.emissive;
  1136. material.emissiveIntensity = materialParams.emissiveIntensity === undefined ? 1.0 : materialParams.emissiveIntensity;
  1137. material.emissiveMap = materialParams.emissiveMap === undefined ? null : materialParams.emissiveMap;
  1138. material.bumpMap = materialParams.bumpMap === undefined ? null : materialParams.bumpMap;
  1139. material.bumpScale = 1;
  1140. material.normalMap = materialParams.normalMap === undefined ? null : materialParams.normalMap;
  1141. material.normalMapType = THREE.TangentSpaceNormalMap;
  1142. if ( materialParams.normalScale ) material.normalScale = materialParams.normalScale;
  1143. material.displacementMap = null;
  1144. material.displacementScale = 1;
  1145. material.displacementBias = 0;
  1146. material.specularMap = materialParams.specularMap === undefined ? null : materialParams.specularMap;
  1147. material.specular = materialParams.specular;
  1148. material.glossinessMap = materialParams.glossinessMap === undefined ? null : materialParams.glossinessMap;
  1149. material.glossiness = materialParams.glossiness;
  1150. material.alphaMap = null;
  1151. material.envMap = materialParams.envMap === undefined ? null : materialParams.envMap;
  1152. material.envMapIntensity = 1.0;
  1153. return material;
  1154. }
  1155. }
  1156. /**
  1157. * THREE.Mesh Quantization Extension
  1158. *
  1159. * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
  1160. */
  1161. class GLTFMeshQuantizationExtension {
  1162. constructor() {
  1163. this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
  1164. }
  1165. }
  1166. /*********************************/
  1167. /********** INTERPOLATION ********/
  1168. /*********************************/
  1169. // Spline Interpolation
  1170. // Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
  1171. class GLTFCubicSplineInterpolant extends THREE.Interpolant {
  1172. constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
  1173. super( parameterPositions, sampleValues, sampleSize, resultBuffer );
  1174. }
  1175. copySampleValue_( index ) {
  1176. // Copies a sample value to the result buffer. See description of glTF
  1177. // CUBICSPLINE values layout in interpolate_() function below.
  1178. const result = this.resultBuffer,
  1179. values = this.sampleValues,
  1180. valueSize = this.valueSize,
  1181. offset = index * valueSize * 3 + valueSize;
  1182. for ( let i = 0; i !== valueSize; i ++ ) {
  1183. result[ i ] = values[ offset + i ];
  1184. }
  1185. return result;
  1186. }
  1187. interpolate_( i1, t0, t, t1 ) {
  1188. const result = this.resultBuffer;
  1189. const values = this.sampleValues;
  1190. const stride = this.valueSize;
  1191. const stride2 = stride * 2;
  1192. const stride3 = stride * 3;
  1193. const td = t1 - t0;
  1194. const p = ( t - t0 ) / td;
  1195. const pp = p * p;
  1196. const ppp = pp * p;
  1197. const offset1 = i1 * stride3;
  1198. const offset0 = offset1 - stride3;
  1199. const s2 = - 2 * ppp + 3 * pp;
  1200. const s3 = ppp - pp;
  1201. const s0 = 1 - s2;
  1202. const s1 = s3 - pp + p;
  1203. // Layout of keyframe output values for CUBICSPLINE animations:
  1204. // [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
  1205. for ( let i = 0; i !== stride; i ++ ) {
  1206. const p0 = values[ offset0 + i + stride ]; // splineVertex_k
  1207. const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
  1208. const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
  1209. const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
  1210. result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
  1211. }
  1212. return result;
  1213. }
  1214. }
  1215. const _q = new THREE.Quaternion();
  1216. class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
  1217. interpolate_( i1, t0, t, t1 ) {
  1218. const result = super.interpolate_( i1, t0, t, t1 );
  1219. _q.fromArray( result ).normalize().toArray( result );
  1220. return result;
  1221. }
  1222. }
  1223. /*********************************/
  1224. /********** INTERNALS ************/
  1225. /*********************************/
  1226. /* CONSTANTS */
  1227. const WEBGL_CONSTANTS = {
  1228. FLOAT: 5126,
  1229. //FLOAT_MAT2: 35674,
  1230. FLOAT_MAT3: 35675,
  1231. FLOAT_MAT4: 35676,
  1232. FLOAT_VEC2: 35664,
  1233. FLOAT_VEC3: 35665,
  1234. FLOAT_VEC4: 35666,
  1235. LINEAR: 9729,
  1236. REPEAT: 10497,
  1237. SAMPLER_2D: 35678,
  1238. POINTS: 0,
  1239. LINES: 1,
  1240. LINE_LOOP: 2,
  1241. LINE_STRIP: 3,
  1242. TRIANGLES: 4,
  1243. TRIANGLE_STRIP: 5,
  1244. TRIANGLE_FAN: 6,
  1245. UNSIGNED_BYTE: 5121,
  1246. UNSIGNED_SHORT: 5123
  1247. };
  1248. const WEBGL_COMPONENT_TYPES = {
  1249. 5120: Int8Array,
  1250. 5121: Uint8Array,
  1251. 5122: Int16Array,
  1252. 5123: Uint16Array,
  1253. 5125: Uint32Array,
  1254. 5126: Float32Array
  1255. };
  1256. const WEBGL_FILTERS = {
  1257. 9728: THREE.NearestFilter,
  1258. 9729: THREE.LinearFilter,
  1259. 9984: THREE.NearestMipmapNearestFilter,
  1260. 9985: THREE.LinearMipmapNearestFilter,
  1261. 9986: THREE.NearestMipmapLinearFilter,
  1262. 9987: THREE.LinearMipmapLinearFilter
  1263. };
  1264. const WEBGL_WRAPPINGS = {
  1265. 33071: THREE.ClampToEdgeWrapping,
  1266. 33648: THREE.MirroredRepeatWrapping,
  1267. 10497: THREE.RepeatWrapping
  1268. };
  1269. const WEBGL_TYPE_SIZES = {
  1270. 'SCALAR': 1,
  1271. 'VEC2': 2,
  1272. 'VEC3': 3,
  1273. 'VEC4': 4,
  1274. 'MAT2': 4,
  1275. 'MAT3': 9,
  1276. 'MAT4': 16
  1277. };
  1278. const ATTRIBUTES = {
  1279. POSITION: 'position',
  1280. NORMAL: 'normal',
  1281. TANGENT: 'tangent',
  1282. TEXCOORD_0: 'uv',
  1283. TEXCOORD_1: 'uv2',
  1284. COLOR_0: 'color',
  1285. WEIGHTS_0: 'skinWeight',
  1286. JOINTS_0: 'skinIndex'
  1287. };
  1288. const PATH_PROPERTIES = {
  1289. scale: 'scale',
  1290. translation: 'position',
  1291. rotation: 'quaternion',
  1292. weights: 'morphTargetInfluences'
  1293. };
  1294. const INTERPOLATION = {
  1295. CUBICSPLINE: undefined,
  1296. // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
  1297. // keyframe track will be initialized with a default interpolation type, then modified.
  1298. LINEAR: THREE.InterpolateLinear,
  1299. STEP: THREE.InterpolateDiscrete
  1300. };
  1301. const ALPHA_MODES = {
  1302. OPAQUE: 'OPAQUE',
  1303. MASK: 'MASK',
  1304. BLEND: 'BLEND'
  1305. };
  1306. /**
  1307. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
  1308. */
  1309. function createDefaultMaterial( cache ) {
  1310. if ( cache[ 'DefaultMaterial' ] === undefined ) {
  1311. cache[ 'DefaultMaterial' ] = new THREE.MeshStandardMaterial( {
  1312. color: 0xFFFFFF,
  1313. emissive: 0x000000,
  1314. metalness: 1,
  1315. roughness: 1,
  1316. transparent: false,
  1317. depthTest: true,
  1318. side: THREE.FrontSide
  1319. } );
  1320. }
  1321. return cache[ 'DefaultMaterial' ];
  1322. }
  1323. function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
  1324. // Add unknown glTF extensions to an object's userData.
  1325. for ( const name in objectDef.extensions ) {
  1326. if ( knownExtensions[ name ] === undefined ) {
  1327. object.userData.gltfExtensions = object.userData.gltfExtensions || {};
  1328. object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
  1329. }
  1330. }
  1331. }
  1332. /**
  1333. * @param {Object3D|Material|BufferGeometry} object
  1334. * @param {GLTF.definition} gltfDef
  1335. */
  1336. function assignExtrasToUserData( object, gltfDef ) {
  1337. if ( gltfDef.extras !== undefined ) {
  1338. if ( typeof gltfDef.extras === 'object' ) {
  1339. Object.assign( object.userData, gltfDef.extras );
  1340. } else {
  1341. console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
  1342. }
  1343. }
  1344. }
  1345. /**
  1346. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
  1347. *
  1348. * @param {BufferGeometry} geometry
  1349. * @param {Array<GLTF.Target>} targets
  1350. * @param {GLTFParser} parser
  1351. * @return {Promise<BufferGeometry>}
  1352. */
  1353. function addMorphTargets( geometry, targets, parser ) {
  1354. let hasMorphPosition = false;
  1355. let hasMorphNormal = false;
  1356. let hasMorphColor = false;
  1357. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1358. const target = targets[ i ];
  1359. if ( target.POSITION !== undefined ) hasMorphPosition = true;
  1360. if ( target.NORMAL !== undefined ) hasMorphNormal = true;
  1361. if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
  1362. if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
  1363. }
  1364. if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
  1365. const pendingPositionAccessors = [];
  1366. const pendingNormalAccessors = [];
  1367. const pendingColorAccessors = [];
  1368. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  1369. const target = targets[ i ];
  1370. if ( hasMorphPosition ) {
  1371. const pendingAccessor = target.POSITION !== undefined ? parser.getDependency( 'accessor', target.POSITION ) : geometry.attributes.position;
  1372. pendingPositionAccessors.push( pendingAccessor );
  1373. }
  1374. if ( hasMorphNormal ) {
  1375. const pendingAccessor = target.NORMAL !== undefined ? parser.getDependency( 'accessor', target.NORMAL ) : geometry.attributes.normal;
  1376. pendingNormalAccessors.push( pendingAccessor );
  1377. }
  1378. if ( hasMorphColor ) {
  1379. const pendingAccessor = target.COLOR_0 !== undefined ? parser.getDependency( 'accessor', target.COLOR_0 ) : geometry.attributes.color;
  1380. pendingColorAccessors.push( pendingAccessor );
  1381. }
  1382. }
  1383. return Promise.all( [ Promise.all( pendingPositionAccessors ), Promise.all( pendingNormalAccessors ), Promise.all( pendingColorAccessors ) ] ).then( function ( accessors ) {
  1384. const morphPositions = accessors[ 0 ];
  1385. const morphNormals = accessors[ 1 ];
  1386. const morphColors = accessors[ 2 ];
  1387. if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
  1388. if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
  1389. if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
  1390. geometry.morphTargetsRelative = true;
  1391. return geometry;
  1392. } );
  1393. }
  1394. /**
  1395. * @param {Mesh} mesh
  1396. * @param {GLTF.Mesh} meshDef
  1397. */
  1398. function updateMorphTargets( mesh, meshDef ) {
  1399. mesh.updateMorphTargets();
  1400. if ( meshDef.weights !== undefined ) {
  1401. for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
  1402. mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
  1403. }
  1404. }
  1405. // .extras has user-defined data, so check that .extras.targetNames is an array.
  1406. if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
  1407. const targetNames = meshDef.extras.targetNames;
  1408. if ( mesh.morphTargetInfluences.length === targetNames.length ) {
  1409. mesh.morphTargetDictionary = {};
  1410. for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
  1411. mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
  1412. }
  1413. } else {
  1414. console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
  1415. }
  1416. }
  1417. }
  1418. function createPrimitiveKey( primitiveDef ) {
  1419. const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
  1420. let geometryKey;
  1421. if ( dracoExtension ) {
  1422. geometryKey = 'draco:' + dracoExtension.bufferView + ':' + dracoExtension.indices + ':' + createAttributesKey( dracoExtension.attributes );
  1423. } else {
  1424. geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
  1425. }
  1426. return geometryKey;
  1427. }
  1428. function createAttributesKey( attributes ) {
  1429. let attributesKey = '';
  1430. const keys = Object.keys( attributes ).sort();
  1431. for ( let i = 0, il = keys.length; i < il; i ++ ) {
  1432. attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
  1433. }
  1434. return attributesKey;
  1435. }
  1436. function getNormalizedComponentScale( constructor ) {
  1437. // Reference:
  1438. // https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
  1439. switch ( constructor ) {
  1440. case Int8Array:
  1441. return 1 / 127;
  1442. case Uint8Array:
  1443. return 1 / 255;
  1444. case Int16Array:
  1445. return 1 / 32767;
  1446. case Uint16Array:
  1447. return 1 / 65535;
  1448. default:
  1449. throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
  1450. }
  1451. }
  1452. function getImageURIMimeType( uri ) {
  1453. if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
  1454. if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
  1455. return 'image/png';
  1456. }
  1457. /* GLTF PARSER */
  1458. class GLTFParser {
  1459. constructor( json = {}, options = {} ) {
  1460. this.json = json;
  1461. this.extensions = {};
  1462. this.plugins = {};
  1463. this.options = options;
  1464. // loader object cache
  1465. this.cache = new GLTFRegistry();
  1466. // associations between Three.js objects and glTF elements
  1467. this.associations = new Map();
  1468. // THREE.BufferGeometry caching
  1469. this.primitiveCache = {};
  1470. // THREE.Object3D instance caches
  1471. this.meshCache = {
  1472. refs: {},
  1473. uses: {}
  1474. };
  1475. this.cameraCache = {
  1476. refs: {},
  1477. uses: {}
  1478. };
  1479. this.lightCache = {
  1480. refs: {},
  1481. uses: {}
  1482. };
  1483. this.sourceCache = {};
  1484. this.textureCache = {};
  1485. // Track node names, to ensure no duplicates
  1486. this.nodeNamesUsed = {};
  1487. // Use an THREE.ImageBitmapLoader if imageBitmaps are supported. Moves much of the
  1488. // expensive work of uploading a texture to the GPU off the main thread.
  1489. const isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
  1490. const isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
  1491. const firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
  1492. if ( typeof createImageBitmap === 'undefined' || isSafari || isFirefox && firefoxVersion < 98 ) {
  1493. this.textureLoader = new THREE.TextureLoader( this.options.manager );
  1494. } else {
  1495. this.textureLoader = new THREE.ImageBitmapLoader( this.options.manager );
  1496. }
  1497. this.textureLoader.setCrossOrigin( this.options.crossOrigin );
  1498. this.textureLoader.setRequestHeader( this.options.requestHeader );
  1499. this.fileLoader = new THREE.FileLoader( this.options.manager );
  1500. this.fileLoader.setResponseType( 'arraybuffer' );
  1501. if ( this.options.crossOrigin === 'use-credentials' ) {
  1502. this.fileLoader.setWithCredentials( true );
  1503. }
  1504. }
  1505. setExtensions( extensions ) {
  1506. this.extensions = extensions;
  1507. }
  1508. setPlugins( plugins ) {
  1509. this.plugins = plugins;
  1510. }
  1511. parse( onLoad, onError ) {
  1512. const parser = this;
  1513. const json = this.json;
  1514. const extensions = this.extensions;
  1515. // Clear the loader cache
  1516. this.cache.removeAll();
  1517. // Mark the special nodes/meshes in json for efficient parse
  1518. this._invokeAll( function ( ext ) {
  1519. return ext._markDefs && ext._markDefs();
  1520. } );
  1521. Promise.all( this._invokeAll( function ( ext ) {
  1522. return ext.beforeRoot && ext.beforeRoot();
  1523. } ) ).then( function () {
  1524. return Promise.all( [ parser.getDependencies( 'scene' ), parser.getDependencies( 'animation' ), parser.getDependencies( 'camera' ) ] );
  1525. } ).then( function ( dependencies ) {
  1526. const result = {
  1527. scene: dependencies[ 0 ][ json.scene || 0 ],
  1528. scenes: dependencies[ 0 ],
  1529. animations: dependencies[ 1 ],
  1530. cameras: dependencies[ 2 ],
  1531. asset: json.asset,
  1532. parser: parser,
  1533. userData: {}
  1534. };
  1535. addUnknownExtensionsToUserData( extensions, result, json );
  1536. assignExtrasToUserData( result, json );
  1537. Promise.all( parser._invokeAll( function ( ext ) {
  1538. return ext.afterRoot && ext.afterRoot( result );
  1539. } ) ).then( function () {
  1540. onLoad( result );
  1541. } );
  1542. } ).catch( onError );
  1543. }
  1544. /**
  1545. * Marks the special nodes/meshes in json for efficient parse.
  1546. */
  1547. _markDefs() {
  1548. const nodeDefs = this.json.nodes || [];
  1549. const skinDefs = this.json.skins || [];
  1550. const meshDefs = this.json.meshes || [];
  1551. // Nothing in the node definition indicates whether it is a THREE.Bone or an
  1552. // THREE.Object3D. Use the skins' joint references to mark bones.
  1553. for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
  1554. const joints = skinDefs[ skinIndex ].joints;
  1555. for ( let i = 0, il = joints.length; i < il; i ++ ) {
  1556. nodeDefs[ joints[ i ] ].isBone = true;
  1557. }
  1558. }
  1559. // Iterate over all nodes, marking references to shared resources,
  1560. // as well as skeleton joints.
  1561. for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
  1562. const nodeDef = nodeDefs[ nodeIndex ];
  1563. if ( nodeDef.mesh !== undefined ) {
  1564. this._addNodeRef( this.meshCache, nodeDef.mesh );
  1565. // Nothing in the mesh definition indicates whether it is
  1566. // a THREE.SkinnedMesh or THREE.Mesh. Use the node's mesh reference
  1567. // to mark THREE.SkinnedMesh if node has skin.
  1568. if ( nodeDef.skin !== undefined ) {
  1569. meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
  1570. }
  1571. }
  1572. if ( nodeDef.camera !== undefined ) {
  1573. this._addNodeRef( this.cameraCache, nodeDef.camera );
  1574. }
  1575. }
  1576. }
  1577. /**
  1578. * Counts references to shared node / THREE.Object3D resources. These resources
  1579. * can be reused, or "instantiated", at multiple nodes in the scene
  1580. * hierarchy. THREE.Mesh, Camera, and Light instances are instantiated and must
  1581. * be marked. Non-scenegraph resources (like Materials, Geometries, and
  1582. * Textures) can be reused directly and are not marked here.
  1583. *
  1584. * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
  1585. */
  1586. _addNodeRef( cache, index ) {
  1587. if ( index === undefined ) return;
  1588. if ( cache.refs[ index ] === undefined ) {
  1589. cache.refs[ index ] = cache.uses[ index ] = 0;
  1590. }
  1591. cache.refs[ index ] ++;
  1592. }
  1593. /** Returns a reference to a shared resource, cloning it if necessary. */
  1594. _getNodeRef( cache, index, object ) {
  1595. if ( cache.refs[ index ] <= 1 ) return object;
  1596. const ref = object.clone();
  1597. // Propagates mappings to the cloned object, prevents mappings on the
  1598. // original object from being lost.
  1599. const updateMappings = ( original, clone ) => {
  1600. const mappings = this.associations.get( original );
  1601. if ( mappings != null ) {
  1602. this.associations.set( clone, mappings );
  1603. }
  1604. for ( const [ i, child ] of original.children.entries() ) {
  1605. updateMappings( child, clone.children[ i ] );
  1606. }
  1607. };
  1608. updateMappings( object, ref );
  1609. ref.name += '_instance_' + cache.uses[ index ] ++;
  1610. return ref;
  1611. }
  1612. _invokeOne( func ) {
  1613. const extensions = Object.values( this.plugins );
  1614. extensions.push( this );
  1615. for ( let i = 0; i < extensions.length; i ++ ) {
  1616. const result = func( extensions[ i ] );
  1617. if ( result ) return result;
  1618. }
  1619. return null;
  1620. }
  1621. _invokeAll( func ) {
  1622. const extensions = Object.values( this.plugins );
  1623. extensions.unshift( this );
  1624. const pending = [];
  1625. for ( let i = 0; i < extensions.length; i ++ ) {
  1626. const result = func( extensions[ i ] );
  1627. if ( result ) pending.push( result );
  1628. }
  1629. return pending;
  1630. }
  1631. /**
  1632. * Requests the specified dependency asynchronously, with caching.
  1633. * @param {string} type
  1634. * @param {number} index
  1635. * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
  1636. */
  1637. getDependency( type, index ) {
  1638. const cacheKey = type + ':' + index;
  1639. let dependency = this.cache.get( cacheKey );
  1640. if ( ! dependency ) {
  1641. switch ( type ) {
  1642. case 'scene':
  1643. dependency = this.loadScene( index );
  1644. break;
  1645. case 'node':
  1646. dependency = this.loadNode( index );
  1647. break;
  1648. case 'mesh':
  1649. dependency = this._invokeOne( function ( ext ) {
  1650. return ext.loadMesh && ext.loadMesh( index );
  1651. } );
  1652. break;
  1653. case 'accessor':
  1654. dependency = this.loadAccessor( index );
  1655. break;
  1656. case 'bufferView':
  1657. dependency = this._invokeOne( function ( ext ) {
  1658. return ext.loadBufferView && ext.loadBufferView( index );
  1659. } );
  1660. break;
  1661. case 'buffer':
  1662. dependency = this.loadBuffer( index );
  1663. break;
  1664. case 'material':
  1665. dependency = this._invokeOne( function ( ext ) {
  1666. return ext.loadMaterial && ext.loadMaterial( index );
  1667. } );
  1668. break;
  1669. case 'texture':
  1670. dependency = this._invokeOne( function ( ext ) {
  1671. return ext.loadTexture && ext.loadTexture( index );
  1672. } );
  1673. break;
  1674. case 'skin':
  1675. dependency = this.loadSkin( index );
  1676. break;
  1677. case 'animation':
  1678. dependency = this._invokeOne( function ( ext ) {
  1679. return ext.loadAnimation && ext.loadAnimation( index );
  1680. } );
  1681. break;
  1682. case 'camera':
  1683. dependency = this.loadCamera( index );
  1684. break;
  1685. default:
  1686. throw new Error( 'Unknown type: ' + type );
  1687. }
  1688. this.cache.add( cacheKey, dependency );
  1689. }
  1690. return dependency;
  1691. }
  1692. /**
  1693. * Requests all dependencies of the specified type asynchronously, with caching.
  1694. * @param {string} type
  1695. * @return {Promise<Array<Object>>}
  1696. */
  1697. getDependencies( type ) {
  1698. let dependencies = this.cache.get( type );
  1699. if ( ! dependencies ) {
  1700. const parser = this;
  1701. const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
  1702. dependencies = Promise.all( defs.map( function ( def, index ) {
  1703. return parser.getDependency( type, index );
  1704. } ) );
  1705. this.cache.add( type, dependencies );
  1706. }
  1707. return dependencies;
  1708. }
  1709. /**
  1710. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1711. * @param {number} bufferIndex
  1712. * @return {Promise<ArrayBuffer>}
  1713. */
  1714. loadBuffer( bufferIndex ) {
  1715. const bufferDef = this.json.buffers[ bufferIndex ];
  1716. const loader = this.fileLoader;
  1717. if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
  1718. throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
  1719. }
  1720. // If present, GLB container is required to be the first buffer.
  1721. if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
  1722. return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
  1723. }
  1724. const options = this.options;
  1725. return new Promise( function ( resolve, reject ) {
  1726. loader.load( THREE.LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
  1727. reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
  1728. } );
  1729. } );
  1730. }
  1731. /**
  1732. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
  1733. * @param {number} bufferViewIndex
  1734. * @return {Promise<ArrayBuffer>}
  1735. */
  1736. loadBufferView( bufferViewIndex ) {
  1737. const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
  1738. return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
  1739. const byteLength = bufferViewDef.byteLength || 0;
  1740. const byteOffset = bufferViewDef.byteOffset || 0;
  1741. return buffer.slice( byteOffset, byteOffset + byteLength );
  1742. } );
  1743. }
  1744. /**
  1745. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
  1746. * @param {number} accessorIndex
  1747. * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
  1748. */
  1749. loadAccessor( accessorIndex ) {
  1750. const parser = this;
  1751. const json = this.json;
  1752. const accessorDef = this.json.accessors[ accessorIndex ];
  1753. if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
  1754. // Ignore empty accessors, which may be used to declare runtime
  1755. // information about attributes coming from another source (e.g. Draco
  1756. // compression extension).
  1757. return Promise.resolve( null );
  1758. }
  1759. const pendingBufferViews = [];
  1760. if ( accessorDef.bufferView !== undefined ) {
  1761. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
  1762. } else {
  1763. pendingBufferViews.push( null );
  1764. }
  1765. if ( accessorDef.sparse !== undefined ) {
  1766. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
  1767. pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
  1768. }
  1769. return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
  1770. const bufferView = bufferViews[ 0 ];
  1771. const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
  1772. const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
  1773. // For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
  1774. const elementBytes = TypedArray.BYTES_PER_ELEMENT;
  1775. const itemBytes = elementBytes * itemSize;
  1776. const byteOffset = accessorDef.byteOffset || 0;
  1777. const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
  1778. const normalized = accessorDef.normalized === true;
  1779. let array, bufferAttribute;
  1780. // The buffer is not interleaved if the stride is the item size in bytes.
  1781. if ( byteStride && byteStride !== itemBytes ) {
  1782. // Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own THREE.InterleavedBuffer
  1783. // This makes sure that IBA.count reflects accessor.count properly
  1784. const ibSlice = Math.floor( byteOffset / byteStride );
  1785. const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
  1786. let ib = parser.cache.get( ibCacheKey );
  1787. if ( ! ib ) {
  1788. array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
  1789. // Integer parameters to IB/IBA are in array elements, not bytes.
  1790. ib = new THREE.InterleavedBuffer( array, byteStride / elementBytes );
  1791. parser.cache.add( ibCacheKey, ib );
  1792. }
  1793. bufferAttribute = new THREE.InterleavedBufferAttribute( ib, itemSize, byteOffset % byteStride / elementBytes, normalized );
  1794. } else {
  1795. if ( bufferView === null ) {
  1796. array = new TypedArray( accessorDef.count * itemSize );
  1797. } else {
  1798. array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
  1799. }
  1800. bufferAttribute = new THREE.BufferAttribute( array, itemSize, normalized );
  1801. }
  1802. // https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
  1803. if ( accessorDef.sparse !== undefined ) {
  1804. const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
  1805. const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
  1806. const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
  1807. const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
  1808. const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
  1809. const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
  1810. if ( bufferView !== null ) {
  1811. // Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
  1812. bufferAttribute = new THREE.BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
  1813. }
  1814. for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
  1815. const index = sparseIndices[ i ];
  1816. bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
  1817. if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
  1818. if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
  1819. if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
  1820. if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse THREE.BufferAttribute.' );
  1821. }
  1822. }
  1823. return bufferAttribute;
  1824. } );
  1825. }
  1826. /**
  1827. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
  1828. * @param {number} textureIndex
  1829. * @return {Promise<THREE.Texture>}
  1830. */
  1831. loadTexture( textureIndex ) {
  1832. const json = this.json;
  1833. const options = this.options;
  1834. const textureDef = json.textures[ textureIndex ];
  1835. const sourceIndex = textureDef.source;
  1836. const sourceDef = json.images[ sourceIndex ];
  1837. let loader = this.textureLoader;
  1838. if ( sourceDef.uri ) {
  1839. const handler = options.manager.getHandler( sourceDef.uri );
  1840. if ( handler !== null ) loader = handler;
  1841. }
  1842. return this.loadTextureImage( textureIndex, sourceIndex, loader );
  1843. }
  1844. loadTextureImage( textureIndex, sourceIndex, loader ) {
  1845. const parser = this;
  1846. const json = this.json;
  1847. const textureDef = json.textures[ textureIndex ];
  1848. const sourceDef = json.images[ sourceIndex ];
  1849. const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
  1850. if ( this.textureCache[ cacheKey ] ) {
  1851. // See https://github.com/mrdoob/three.js/issues/21559.
  1852. return this.textureCache[ cacheKey ];
  1853. }
  1854. const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
  1855. texture.flipY = false;
  1856. texture.name = textureDef.name || sourceDef.name || '';
  1857. const samplers = json.samplers || {};
  1858. const sampler = samplers[ textureDef.sampler ] || {};
  1859. texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || THREE.LinearFilter;
  1860. texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || THREE.LinearMipmapLinearFilter;
  1861. texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || THREE.RepeatWrapping;
  1862. texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || THREE.RepeatWrapping;
  1863. parser.associations.set( texture, {
  1864. textures: textureIndex
  1865. } );
  1866. return texture;
  1867. } ).catch( function () {
  1868. return null;
  1869. } );
  1870. this.textureCache[ cacheKey ] = promise;
  1871. return promise;
  1872. }
  1873. loadImageSource( sourceIndex, loader ) {
  1874. const parser = this;
  1875. const json = this.json;
  1876. const options = this.options;
  1877. if ( this.sourceCache[ sourceIndex ] !== undefined ) {
  1878. return this.sourceCache[ sourceIndex ].then( texture => texture.clone() );
  1879. }
  1880. const sourceDef = json.images[ sourceIndex ];
  1881. const URL = self.URL || self.webkitURL;
  1882. let sourceURI = sourceDef.uri || '';
  1883. let isObjectURL = false;
  1884. if ( sourceDef.bufferView !== undefined ) {
  1885. // Load binary image data from bufferView, if provided.
  1886. sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
  1887. isObjectURL = true;
  1888. const blob = new Blob( [ bufferView ], {
  1889. type: sourceDef.mimeType
  1890. } );
  1891. sourceURI = URL.createObjectURL( blob );
  1892. return sourceURI;
  1893. } );
  1894. } else if ( sourceDef.uri === undefined ) {
  1895. throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
  1896. }
  1897. const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
  1898. return new Promise( function ( resolve, reject ) {
  1899. let onLoad = resolve;
  1900. if ( loader.isImageBitmapLoader === true ) {
  1901. onLoad = function ( imageBitmap ) {
  1902. const texture = new THREE.Texture( imageBitmap );
  1903. texture.needsUpdate = true;
  1904. resolve( texture );
  1905. };
  1906. }
  1907. loader.load( THREE.LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
  1908. } );
  1909. } ).then( function ( texture ) {
  1910. // Clean up resources and configure THREE.Texture.
  1911. if ( isObjectURL === true ) {
  1912. URL.revokeObjectURL( sourceURI );
  1913. }
  1914. texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
  1915. return texture;
  1916. } ).catch( function ( error ) {
  1917. console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
  1918. throw error;
  1919. } );
  1920. this.sourceCache[ sourceIndex ] = promise;
  1921. return promise;
  1922. }
  1923. /**
  1924. * Asynchronously assigns a texture to the given material parameters.
  1925. * @param {Object} materialParams
  1926. * @param {string} mapName
  1927. * @param {Object} mapDef
  1928. * @return {Promise<Texture>}
  1929. */
  1930. assignTexture( materialParams, mapName, mapDef, encoding ) {
  1931. const parser = this;
  1932. return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
  1933. // Materials sample aoMap from UV set 1 and other maps from UV set 0 - this can't be configured
  1934. // However, we will copy UV set 0 to UV set 1 on demand for aoMap
  1935. if ( mapDef.texCoord !== undefined && mapDef.texCoord != 0 && ! ( mapName === 'aoMap' && mapDef.texCoord == 1 ) ) {
  1936. console.warn( 'THREE.GLTFLoader: Custom UV set ' + mapDef.texCoord + ' for texture ' + mapName + ' not yet supported.' );
  1937. }
  1938. if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
  1939. const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
  1940. if ( transform ) {
  1941. const gltfReference = parser.associations.get( texture );
  1942. texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
  1943. parser.associations.set( texture, gltfReference );
  1944. }
  1945. }
  1946. if ( encoding !== undefined ) {
  1947. texture.encoding = encoding;
  1948. }
  1949. materialParams[ mapName ] = texture;
  1950. return texture;
  1951. } );
  1952. }
  1953. /**
  1954. * Assigns final material to a THREE.Mesh, THREE.Line, or THREE.Points instance. The instance
  1955. * already has a material (generated from the glTF material options alone)
  1956. * but reuse of the same glTF material may require multiple threejs materials
  1957. * to accommodate different primitive types, defines, etc. New materials will
  1958. * be created if necessary, and reused from a cache.
  1959. * @param {Object3D} mesh THREE.Mesh, THREE.Line, or THREE.Points instance.
  1960. */
  1961. assignFinalMaterial( mesh ) {
  1962. const geometry = mesh.geometry;
  1963. let material = mesh.material;
  1964. const useDerivativeTangents = geometry.attributes.tangent === undefined;
  1965. const useVertexColors = geometry.attributes.color !== undefined;
  1966. const useFlatShading = geometry.attributes.normal === undefined;
  1967. if ( mesh.isPoints ) {
  1968. const cacheKey = 'PointsMaterial:' + material.uuid;
  1969. let pointsMaterial = this.cache.get( cacheKey );
  1970. if ( ! pointsMaterial ) {
  1971. pointsMaterial = new THREE.PointsMaterial();
  1972. THREE.Material.prototype.copy.call( pointsMaterial, material );
  1973. pointsMaterial.color.copy( material.color );
  1974. pointsMaterial.map = material.map;
  1975. pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
  1976. this.cache.add( cacheKey, pointsMaterial );
  1977. }
  1978. material = pointsMaterial;
  1979. } else if ( mesh.isLine ) {
  1980. const cacheKey = 'LineBasicMaterial:' + material.uuid;
  1981. let lineMaterial = this.cache.get( cacheKey );
  1982. if ( ! lineMaterial ) {
  1983. lineMaterial = new THREE.LineBasicMaterial();
  1984. THREE.Material.prototype.copy.call( lineMaterial, material );
  1985. lineMaterial.color.copy( material.color );
  1986. this.cache.add( cacheKey, lineMaterial );
  1987. }
  1988. material = lineMaterial;
  1989. }
  1990. // Clone the material if it will be modified
  1991. if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
  1992. let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
  1993. if ( material.isGLTFSpecularGlossinessMaterial ) cacheKey += 'specular-glossiness:';
  1994. if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
  1995. if ( useVertexColors ) cacheKey += 'vertex-colors:';
  1996. if ( useFlatShading ) cacheKey += 'flat-shading:';
  1997. let cachedMaterial = this.cache.get( cacheKey );
  1998. if ( ! cachedMaterial ) {
  1999. cachedMaterial = material.clone();
  2000. if ( useVertexColors ) cachedMaterial.vertexColors = true;
  2001. if ( useFlatShading ) cachedMaterial.flatShading = true;
  2002. if ( useDerivativeTangents ) {
  2003. // https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
  2004. if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
  2005. if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
  2006. }
  2007. this.cache.add( cacheKey, cachedMaterial );
  2008. this.associations.set( cachedMaterial, this.associations.get( material ) );
  2009. }
  2010. material = cachedMaterial;
  2011. }
  2012. // workarounds for mesh and geometry
  2013. if ( material.aoMap && geometry.attributes.uv2 === undefined && geometry.attributes.uv !== undefined ) {
  2014. geometry.setAttribute( 'uv2', geometry.attributes.uv );
  2015. }
  2016. mesh.material = material;
  2017. }
  2018. getMaterialType() {
  2019. return THREE.MeshStandardMaterial;
  2020. }
  2021. /**
  2022. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
  2023. * @param {number} materialIndex
  2024. * @return {Promise<Material>}
  2025. */
  2026. loadMaterial( materialIndex ) {
  2027. const parser = this;
  2028. const json = this.json;
  2029. const extensions = this.extensions;
  2030. const materialDef = json.materials[ materialIndex ];
  2031. let materialType;
  2032. const materialParams = {};
  2033. const materialExtensions = materialDef.extensions || {};
  2034. const pending = [];
  2035. if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ] ) {
  2036. const sgExtension = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ];
  2037. materialType = sgExtension.getMaterialType();
  2038. pending.push( sgExtension.extendParams( materialParams, materialDef, parser ) );
  2039. } else if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
  2040. const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
  2041. materialType = kmuExtension.getMaterialType();
  2042. pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
  2043. } else {
  2044. // Specification:
  2045. // https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
  2046. const metallicRoughness = materialDef.pbrMetallicRoughness || {};
  2047. materialParams.color = new THREE.Color( 1.0, 1.0, 1.0 );
  2048. materialParams.opacity = 1.0;
  2049. if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
  2050. const array = metallicRoughness.baseColorFactor;
  2051. materialParams.color.fromArray( array );
  2052. materialParams.opacity = array[ 3 ];
  2053. }
  2054. if ( metallicRoughness.baseColorTexture !== undefined ) {
  2055. pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, THREE.sRGBEncoding ) );
  2056. }
  2057. materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
  2058. materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
  2059. if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
  2060. pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2061. pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
  2062. }
  2063. materialType = this._invokeOne( function ( ext ) {
  2064. return ext.getMaterialType && ext.getMaterialType( materialIndex );
  2065. } );
  2066. pending.push( Promise.all( this._invokeAll( function ( ext ) {
  2067. return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
  2068. } ) ) );
  2069. }
  2070. if ( materialDef.doubleSided === true ) {
  2071. materialParams.side = THREE.DoubleSide;
  2072. }
  2073. const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
  2074. if ( alphaMode === ALPHA_MODES.BLEND ) {
  2075. materialParams.transparent = true;
  2076. // See: https://github.com/mrdoob/three.js/issues/17706
  2077. materialParams.depthWrite = false;
  2078. } else {
  2079. materialParams.transparent = false;
  2080. if ( alphaMode === ALPHA_MODES.MASK ) {
  2081. materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
  2082. }
  2083. }
  2084. if ( materialDef.normalTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2085. pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
  2086. materialParams.normalScale = new THREE.Vector2( 1, 1 );
  2087. if ( materialDef.normalTexture.scale !== undefined ) {
  2088. const scale = materialDef.normalTexture.scale;
  2089. materialParams.normalScale.set( scale, scale );
  2090. }
  2091. }
  2092. if ( materialDef.occlusionTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2093. pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
  2094. if ( materialDef.occlusionTexture.strength !== undefined ) {
  2095. materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
  2096. }
  2097. }
  2098. if ( materialDef.emissiveFactor !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2099. materialParams.emissive = new THREE.Color().fromArray( materialDef.emissiveFactor );
  2100. }
  2101. if ( materialDef.emissiveTexture !== undefined && materialType !== THREE.MeshBasicMaterial ) {
  2102. pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, THREE.sRGBEncoding ) );
  2103. }
  2104. return Promise.all( pending ).then( function () {
  2105. let material;
  2106. if ( materialType === GLTFMeshStandardSGMaterial ) {
  2107. material = extensions[ EXTENSIONS.KHR_MATERIALS_PBR_SPECULAR_GLOSSINESS ].createMaterial( materialParams );
  2108. } else {
  2109. material = new materialType( materialParams );
  2110. }
  2111. if ( materialDef.name ) material.name = materialDef.name;
  2112. assignExtrasToUserData( material, materialDef );
  2113. parser.associations.set( material, {
  2114. materials: materialIndex
  2115. } );
  2116. if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
  2117. return material;
  2118. } );
  2119. }
  2120. /** When THREE.Object3D instances are targeted by animation, they need unique names. */
  2121. createUniqueName( originalName ) {
  2122. const sanitizedName = THREE.PropertyBinding.sanitizeNodeName( originalName || '' );
  2123. let name = sanitizedName;
  2124. for ( let i = 1; this.nodeNamesUsed[ name ]; ++ i ) {
  2125. name = sanitizedName + '_' + i;
  2126. }
  2127. this.nodeNamesUsed[ name ] = true;
  2128. return name;
  2129. }
  2130. /**
  2131. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
  2132. *
  2133. * Creates BufferGeometries from primitives.
  2134. *
  2135. * @param {Array<GLTF.Primitive>} primitives
  2136. * @return {Promise<Array<BufferGeometry>>}
  2137. */
  2138. loadGeometries( primitives ) {
  2139. const parser = this;
  2140. const extensions = this.extensions;
  2141. const cache = this.primitiveCache;
  2142. function createDracoPrimitive( primitive ) {
  2143. return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ].decodePrimitive( primitive, parser ).then( function ( geometry ) {
  2144. return addPrimitiveAttributes( geometry, primitive, parser );
  2145. } );
  2146. }
  2147. const pending = [];
  2148. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2149. const primitive = primitives[ i ];
  2150. const cacheKey = createPrimitiveKey( primitive );
  2151. // See if we've already created this geometry
  2152. const cached = cache[ cacheKey ];
  2153. if ( cached ) {
  2154. // Use the cached geometry if it exists
  2155. pending.push( cached.promise );
  2156. } else {
  2157. let geometryPromise;
  2158. if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
  2159. // Use DRACO geometry if available
  2160. geometryPromise = createDracoPrimitive( primitive );
  2161. } else {
  2162. // Otherwise create a new geometry
  2163. geometryPromise = addPrimitiveAttributes( new THREE.BufferGeometry(), primitive, parser );
  2164. }
  2165. // Cache this geometry
  2166. cache[ cacheKey ] = {
  2167. primitive: primitive,
  2168. promise: geometryPromise
  2169. };
  2170. pending.push( geometryPromise );
  2171. }
  2172. }
  2173. return Promise.all( pending );
  2174. }
  2175. /**
  2176. * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
  2177. * @param {number} meshIndex
  2178. * @return {Promise<Group|Mesh|SkinnedMesh>}
  2179. */
  2180. loadMesh( meshIndex ) {
  2181. const parser = this;
  2182. const json = this.json;
  2183. const extensions = this.extensions;
  2184. const meshDef = json.meshes[ meshIndex ];
  2185. const primitives = meshDef.primitives;
  2186. const pending = [];
  2187. for ( let i = 0, il = primitives.length; i < il; i ++ ) {
  2188. const material = primitives[ i ].material === undefined ? createDefaultMaterial( this.cache ) : this.getDependency( 'material', primitives[ i ].material );
  2189. pending.push( material );
  2190. }
  2191. pending.push( parser.loadGeometries( primitives ) );
  2192. return Promise.all( pending ).then( function ( results ) {
  2193. const materials = results.slice( 0, results.length - 1 );
  2194. const geometries = results[ results.length - 1 ];
  2195. const meshes = [];
  2196. for ( let i = 0, il = geometries.length; i < il; i ++ ) {
  2197. const geometry = geometries[ i ];
  2198. const primitive = primitives[ i ];
  2199. // 1. create THREE.Mesh
  2200. let mesh;
  2201. const material = materials[ i ];
  2202. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP || primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN || primitive.mode === undefined ) {
  2203. // .isSkinnedMesh isn't in glTF spec. See ._markDefs()
  2204. mesh = meshDef.isSkinnedMesh === true ? new THREE.SkinnedMesh( geometry, material ) : new THREE.Mesh( geometry, material );
  2205. if ( mesh.isSkinnedMesh === true && ! mesh.geometry.attributes.skinWeight.normalized ) {
  2206. // we normalize floating point skin weight array to fix malformed assets (see #15319)
  2207. // it's important to skip this for non-float32 data since normalizeSkinWeights assumes non-normalized inputs
  2208. mesh.normalizeSkinWeights();
  2209. }
  2210. if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
  2211. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleStripDrawMode );
  2212. } else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
  2213. mesh.geometry = toTrianglesDrawMode( mesh.geometry, THREE.TriangleFanDrawMode );
  2214. }
  2215. } else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
  2216. mesh = new THREE.LineSegments( geometry, material );
  2217. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
  2218. mesh = new THREE.Line( geometry, material );
  2219. } else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
  2220. mesh = new THREE.LineLoop( geometry, material );
  2221. } else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
  2222. mesh = new THREE.Points( geometry, material );
  2223. } else {
  2224. throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
  2225. }
  2226. if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
  2227. updateMorphTargets( mesh, meshDef );
  2228. }
  2229. mesh.name = parser.createUniqueName( meshDef.name || 'mesh_' + meshIndex );
  2230. assignExtrasToUserData( mesh, meshDef );
  2231. if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
  2232. parser.assignFinalMaterial( mesh );
  2233. meshes.push( mesh );
  2234. }
  2235. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2236. parser.associations.set( meshes[ i ], {
  2237. meshes: meshIndex,
  2238. primitives: i
  2239. } );
  2240. }
  2241. if ( meshes.length === 1 ) {
  2242. return meshes[ 0 ];
  2243. }
  2244. const group = new THREE.Group();
  2245. parser.associations.set( group, {
  2246. meshes: meshIndex
  2247. } );
  2248. for ( let i = 0, il = meshes.length; i < il; i ++ ) {
  2249. group.add( meshes[ i ] );
  2250. }
  2251. return group;
  2252. } );
  2253. }
  2254. /**
  2255. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
  2256. * @param {number} cameraIndex
  2257. * @return {Promise<THREE.Camera>}
  2258. */
  2259. loadCamera( cameraIndex ) {
  2260. let camera;
  2261. const cameraDef = this.json.cameras[ cameraIndex ];
  2262. const params = cameraDef[ cameraDef.type ];
  2263. if ( ! params ) {
  2264. console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
  2265. return;
  2266. }
  2267. if ( cameraDef.type === 'perspective' ) {
  2268. camera = new THREE.PerspectiveCamera( THREE.MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
  2269. } else if ( cameraDef.type === 'orthographic' ) {
  2270. camera = new THREE.OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
  2271. }
  2272. if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
  2273. assignExtrasToUserData( camera, cameraDef );
  2274. return Promise.resolve( camera );
  2275. }
  2276. /**
  2277. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
  2278. * @param {number} skinIndex
  2279. * @return {Promise<Object>}
  2280. */
  2281. loadSkin( skinIndex ) {
  2282. const skinDef = this.json.skins[ skinIndex ];
  2283. const skinEntry = {
  2284. joints: skinDef.joints
  2285. };
  2286. if ( skinDef.inverseBindMatrices === undefined ) {
  2287. return Promise.resolve( skinEntry );
  2288. }
  2289. return this.getDependency( 'accessor', skinDef.inverseBindMatrices ).then( function ( accessor ) {
  2290. skinEntry.inverseBindMatrices = accessor;
  2291. return skinEntry;
  2292. } );
  2293. }
  2294. /**
  2295. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
  2296. * @param {number} animationIndex
  2297. * @return {Promise<AnimationClip>}
  2298. */
  2299. loadAnimation( animationIndex ) {
  2300. const json = this.json;
  2301. const animationDef = json.animations[ animationIndex ];
  2302. const pendingNodes = [];
  2303. const pendingInputAccessors = [];
  2304. const pendingOutputAccessors = [];
  2305. const pendingSamplers = [];
  2306. const pendingTargets = [];
  2307. for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
  2308. const channel = animationDef.channels[ i ];
  2309. const sampler = animationDef.samplers[ channel.sampler ];
  2310. const target = channel.target;
  2311. const name = target.node;
  2312. const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
  2313. const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
  2314. pendingNodes.push( this.getDependency( 'node', name ) );
  2315. pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
  2316. pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
  2317. pendingSamplers.push( sampler );
  2318. pendingTargets.push( target );
  2319. }
  2320. return Promise.all( [ Promise.all( pendingNodes ), Promise.all( pendingInputAccessors ), Promise.all( pendingOutputAccessors ), Promise.all( pendingSamplers ), Promise.all( pendingTargets ) ] ).then( function ( dependencies ) {
  2321. const nodes = dependencies[ 0 ];
  2322. const inputAccessors = dependencies[ 1 ];
  2323. const outputAccessors = dependencies[ 2 ];
  2324. const samplers = dependencies[ 3 ];
  2325. const targets = dependencies[ 4 ];
  2326. const tracks = [];
  2327. for ( let i = 0, il = nodes.length; i < il; i ++ ) {
  2328. const node = nodes[ i ];
  2329. const inputAccessor = inputAccessors[ i ];
  2330. const outputAccessor = outputAccessors[ i ];
  2331. const sampler = samplers[ i ];
  2332. const target = targets[ i ];
  2333. if ( node === undefined ) continue;
  2334. node.updateMatrix();
  2335. let TypedKeyframeTrack;
  2336. switch ( PATH_PROPERTIES[ target.path ] ) {
  2337. case PATH_PROPERTIES.weights:
  2338. TypedKeyframeTrack = THREE.NumberKeyframeTrack;
  2339. break;
  2340. case PATH_PROPERTIES.rotation:
  2341. TypedKeyframeTrack = THREE.QuaternionKeyframeTrack;
  2342. break;
  2343. case PATH_PROPERTIES.position:
  2344. case PATH_PROPERTIES.scale:
  2345. default:
  2346. TypedKeyframeTrack = THREE.VectorKeyframeTrack;
  2347. break;
  2348. }
  2349. const targetName = node.name ? node.name : node.uuid;
  2350. const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : THREE.InterpolateLinear;
  2351. const targetNames = [];
  2352. if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
  2353. node.traverse( function ( object ) {
  2354. if ( object.morphTargetInfluences ) {
  2355. targetNames.push( object.name ? object.name : object.uuid );
  2356. }
  2357. } );
  2358. } else {
  2359. targetNames.push( targetName );
  2360. }
  2361. let outputArray = outputAccessor.array;
  2362. if ( outputAccessor.normalized ) {
  2363. const scale = getNormalizedComponentScale( outputArray.constructor );
  2364. const scaled = new Float32Array( outputArray.length );
  2365. for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
  2366. scaled[ j ] = outputArray[ j ] * scale;
  2367. }
  2368. outputArray = scaled;
  2369. }
  2370. for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
  2371. const track = new TypedKeyframeTrack( targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ], inputAccessor.array, outputArray, interpolation );
  2372. // Override interpolation with custom factory method.
  2373. if ( sampler.interpolation === 'CUBICSPLINE' ) {
  2374. track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
  2375. // A CUBICSPLINE keyframe in glTF has three output values for each input value,
  2376. // representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
  2377. // must be divided by three to get the interpolant's sampleSize argument.
  2378. const interpolantType = this instanceof THREE.QuaternionKeyframeTrack ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
  2379. return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
  2380. };
  2381. // Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
  2382. track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
  2383. }
  2384. tracks.push( track );
  2385. }
  2386. }
  2387. const name = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
  2388. return new THREE.AnimationClip( name, undefined, tracks );
  2389. } );
  2390. }
  2391. createNodeMesh( nodeIndex ) {
  2392. const json = this.json;
  2393. const parser = this;
  2394. const nodeDef = json.nodes[ nodeIndex ];
  2395. if ( nodeDef.mesh === undefined ) return null;
  2396. return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
  2397. const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
  2398. // if weights are provided on the node, override weights on the mesh.
  2399. if ( nodeDef.weights !== undefined ) {
  2400. node.traverse( function ( o ) {
  2401. if ( ! o.isMesh ) return;
  2402. for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
  2403. o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
  2404. }
  2405. } );
  2406. }
  2407. return node;
  2408. } );
  2409. }
  2410. /**
  2411. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
  2412. * @param {number} nodeIndex
  2413. * @return {Promise<Object3D>}
  2414. */
  2415. loadNode( nodeIndex ) {
  2416. const json = this.json;
  2417. const extensions = this.extensions;
  2418. const parser = this;
  2419. const nodeDef = json.nodes[ nodeIndex ];
  2420. // reserve node's name before its dependencies, so the root has the intended name.
  2421. const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
  2422. return function () {
  2423. const pending = [];
  2424. const meshPromise = parser._invokeOne( function ( ext ) {
  2425. return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
  2426. } );
  2427. if ( meshPromise ) {
  2428. pending.push( meshPromise );
  2429. }
  2430. if ( nodeDef.camera !== undefined ) {
  2431. pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
  2432. return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
  2433. } ) );
  2434. }
  2435. parser._invokeAll( function ( ext ) {
  2436. return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
  2437. } ).forEach( function ( promise ) {
  2438. pending.push( promise );
  2439. } );
  2440. return Promise.all( pending );
  2441. }().then( function ( objects ) {
  2442. let node;
  2443. // .isBone isn't in glTF spec. See ._markDefs
  2444. if ( nodeDef.isBone === true ) {
  2445. node = new THREE.Bone();
  2446. } else if ( objects.length > 1 ) {
  2447. node = new THREE.Group();
  2448. } else if ( objects.length === 1 ) {
  2449. node = objects[ 0 ];
  2450. } else {
  2451. node = new THREE.Object3D();
  2452. }
  2453. if ( node !== objects[ 0 ] ) {
  2454. for ( let i = 0, il = objects.length; i < il; i ++ ) {
  2455. node.add( objects[ i ] );
  2456. }
  2457. }
  2458. if ( nodeDef.name ) {
  2459. node.userData.name = nodeDef.name;
  2460. node.name = nodeName;
  2461. }
  2462. assignExtrasToUserData( node, nodeDef );
  2463. if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
  2464. if ( nodeDef.matrix !== undefined ) {
  2465. const matrix = new THREE.Matrix4();
  2466. matrix.fromArray( nodeDef.matrix );
  2467. node.applyMatrix4( matrix );
  2468. } else {
  2469. if ( nodeDef.translation !== undefined ) {
  2470. node.position.fromArray( nodeDef.translation );
  2471. }
  2472. if ( nodeDef.rotation !== undefined ) {
  2473. node.quaternion.fromArray( nodeDef.rotation );
  2474. }
  2475. if ( nodeDef.scale !== undefined ) {
  2476. node.scale.fromArray( nodeDef.scale );
  2477. }
  2478. }
  2479. if ( ! parser.associations.has( node ) ) {
  2480. parser.associations.set( node, {} );
  2481. }
  2482. parser.associations.get( node ).nodes = nodeIndex;
  2483. return node;
  2484. } );
  2485. }
  2486. /**
  2487. * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
  2488. * @param {number} sceneIndex
  2489. * @return {Promise<Group>}
  2490. */
  2491. loadScene( sceneIndex ) {
  2492. const json = this.json;
  2493. const extensions = this.extensions;
  2494. const sceneDef = this.json.scenes[ sceneIndex ];
  2495. const parser = this;
  2496. // THREE.Loader returns THREE.Group, not Scene.
  2497. // See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
  2498. const scene = new THREE.Group();
  2499. if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
  2500. assignExtrasToUserData( scene, sceneDef );
  2501. if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
  2502. const nodeIds = sceneDef.nodes || [];
  2503. const pending = [];
  2504. for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
  2505. pending.push( buildNodeHierarchy( nodeIds[ i ], scene, json, parser ) );
  2506. }
  2507. return Promise.all( pending ).then( function () {
  2508. // Removes dangling associations, associations that reference a node that
  2509. // didn't make it into the scene.
  2510. const reduceAssociations = node => {
  2511. const reducedAssociations = new Map();
  2512. for ( const [ key, value ] of parser.associations ) {
  2513. if ( key instanceof THREE.Material || key instanceof THREE.Texture ) {
  2514. reducedAssociations.set( key, value );
  2515. }
  2516. }
  2517. node.traverse( node => {
  2518. const mappings = parser.associations.get( node );
  2519. if ( mappings != null ) {
  2520. reducedAssociations.set( node, mappings );
  2521. }
  2522. } );
  2523. return reducedAssociations;
  2524. };
  2525. parser.associations = reduceAssociations( scene );
  2526. return scene;
  2527. } );
  2528. }
  2529. }
  2530. function buildNodeHierarchy( nodeId, parentObject, json, parser ) {
  2531. const nodeDef = json.nodes[ nodeId ];
  2532. return parser.getDependency( 'node', nodeId ).then( function ( node ) {
  2533. if ( nodeDef.skin === undefined ) return node;
  2534. // build skeleton here as well
  2535. let skinEntry;
  2536. return parser.getDependency( 'skin', nodeDef.skin ).then( function ( skin ) {
  2537. skinEntry = skin;
  2538. const pendingJoints = [];
  2539. for ( let i = 0, il = skinEntry.joints.length; i < il; i ++ ) {
  2540. pendingJoints.push( parser.getDependency( 'node', skinEntry.joints[ i ] ) );
  2541. }
  2542. return Promise.all( pendingJoints );
  2543. } ).then( function ( jointNodes ) {
  2544. node.traverse( function ( mesh ) {
  2545. if ( ! mesh.isMesh ) return;
  2546. const bones = [];
  2547. const boneInverses = [];
  2548. for ( let j = 0, jl = jointNodes.length; j < jl; j ++ ) {
  2549. const jointNode = jointNodes[ j ];
  2550. if ( jointNode ) {
  2551. bones.push( jointNode );
  2552. const mat = new THREE.Matrix4();
  2553. if ( skinEntry.inverseBindMatrices !== undefined ) {
  2554. mat.fromArray( skinEntry.inverseBindMatrices.array, j * 16 );
  2555. }
  2556. boneInverses.push( mat );
  2557. } else {
  2558. console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinEntry.joints[ j ] );
  2559. }
  2560. }
  2561. mesh.bind( new THREE.Skeleton( bones, boneInverses ), mesh.matrixWorld );
  2562. } );
  2563. return node;
  2564. } );
  2565. } ).then( function ( node ) {
  2566. // build node hierachy
  2567. parentObject.add( node );
  2568. const pending = [];
  2569. if ( nodeDef.children ) {
  2570. const children = nodeDef.children;
  2571. for ( let i = 0, il = children.length; i < il; i ++ ) {
  2572. const child = children[ i ];
  2573. pending.push( buildNodeHierarchy( child, node, json, parser ) );
  2574. }
  2575. }
  2576. return Promise.all( pending );
  2577. } );
  2578. }
  2579. /**
  2580. * @param {BufferGeometry} geometry
  2581. * @param {GLTF.Primitive} primitiveDef
  2582. * @param {GLTFParser} parser
  2583. */
  2584. function computeBounds( geometry, primitiveDef, parser ) {
  2585. const attributes = primitiveDef.attributes;
  2586. const box = new THREE.Box3();
  2587. if ( attributes.POSITION !== undefined ) {
  2588. const accessor = parser.json.accessors[ attributes.POSITION ];
  2589. const min = accessor.min;
  2590. const max = accessor.max;
  2591. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2592. if ( min !== undefined && max !== undefined ) {
  2593. box.set( new THREE.Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ), new THREE.Vector3( max[ 0 ], max[ 1 ], max[ 2 ] ) );
  2594. if ( accessor.normalized ) {
  2595. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2596. box.min.multiplyScalar( boxScale );
  2597. box.max.multiplyScalar( boxScale );
  2598. }
  2599. } else {
  2600. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2601. return;
  2602. }
  2603. } else {
  2604. return;
  2605. }
  2606. const targets = primitiveDef.targets;
  2607. if ( targets !== undefined ) {
  2608. const maxDisplacement = new THREE.Vector3();
  2609. const vector = new THREE.Vector3();
  2610. for ( let i = 0, il = targets.length; i < il; i ++ ) {
  2611. const target = targets[ i ];
  2612. if ( target.POSITION !== undefined ) {
  2613. const accessor = parser.json.accessors[ target.POSITION ];
  2614. const min = accessor.min;
  2615. const max = accessor.max;
  2616. // glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
  2617. if ( min !== undefined && max !== undefined ) {
  2618. // we need to get max of absolute components because target weight is [-1,1]
  2619. vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
  2620. vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
  2621. vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
  2622. if ( accessor.normalized ) {
  2623. const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
  2624. vector.multiplyScalar( boxScale );
  2625. }
  2626. // Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
  2627. // to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
  2628. // are used to implement key-frame animations and as such only two are active at a time - this results in very large
  2629. // boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
  2630. maxDisplacement.max( vector );
  2631. } else {
  2632. console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
  2633. }
  2634. }
  2635. }
  2636. // As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
  2637. box.expandByVector( maxDisplacement );
  2638. }
  2639. geometry.boundingBox = box;
  2640. const sphere = new THREE.Sphere();
  2641. box.getCenter( sphere.center );
  2642. sphere.radius = box.min.distanceTo( box.max ) / 2;
  2643. geometry.boundingSphere = sphere;
  2644. }
  2645. /**
  2646. * @param {BufferGeometry} geometry
  2647. * @param {GLTF.Primitive} primitiveDef
  2648. * @param {GLTFParser} parser
  2649. * @return {Promise<BufferGeometry>}
  2650. */
  2651. function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
  2652. const attributes = primitiveDef.attributes;
  2653. const pending = [];
  2654. function assignAttributeAccessor( accessorIndex, attributeName ) {
  2655. return parser.getDependency( 'accessor', accessorIndex ).then( function ( accessor ) {
  2656. geometry.setAttribute( attributeName, accessor );
  2657. } );
  2658. }
  2659. for ( const gltfAttributeName in attributes ) {
  2660. const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
  2661. // Skip attributes already provided by e.g. Draco extension.
  2662. if ( threeAttributeName in geometry.attributes ) continue;
  2663. pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
  2664. }
  2665. if ( primitiveDef.indices !== undefined && ! geometry.index ) {
  2666. const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
  2667. geometry.setIndex( accessor );
  2668. } );
  2669. pending.push( accessor );
  2670. }
  2671. assignExtrasToUserData( geometry, primitiveDef );
  2672. computeBounds( geometry, primitiveDef, parser );
  2673. return Promise.all( pending ).then( function () {
  2674. return primitiveDef.targets !== undefined ? addMorphTargets( geometry, primitiveDef.targets, parser ) : geometry;
  2675. } );
  2676. }
  2677. /**
  2678. * @param {BufferGeometry} geometry
  2679. * @param {Number} drawMode
  2680. * @return {BufferGeometry}
  2681. */
  2682. function toTrianglesDrawMode( geometry, drawMode ) {
  2683. let index = geometry.getIndex();
  2684. // generate index if not present
  2685. if ( index === null ) {
  2686. const indices = [];
  2687. const position = geometry.getAttribute( 'position' );
  2688. if ( position !== undefined ) {
  2689. for ( let i = 0; i < position.count; i ++ ) {
  2690. indices.push( i );
  2691. }
  2692. geometry.setIndex( indices );
  2693. index = geometry.getIndex();
  2694. } else {
  2695. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Undefined position attribute. Processing not possible.' );
  2696. return geometry;
  2697. }
  2698. }
  2699. //
  2700. const numberOfTriangles = index.count - 2;
  2701. const newIndices = [];
  2702. if ( drawMode === THREE.TriangleFanDrawMode ) {
  2703. // gl.TRIANGLE_FAN
  2704. for ( let i = 1; i <= numberOfTriangles; i ++ ) {
  2705. newIndices.push( index.getX( 0 ) );
  2706. newIndices.push( index.getX( i ) );
  2707. newIndices.push( index.getX( i + 1 ) );
  2708. }
  2709. } else {
  2710. // gl.TRIANGLE_STRIP
  2711. for ( let i = 0; i < numberOfTriangles; i ++ ) {
  2712. if ( i % 2 === 0 ) {
  2713. newIndices.push( index.getX( i ) );
  2714. newIndices.push( index.getX( i + 1 ) );
  2715. newIndices.push( index.getX( i + 2 ) );
  2716. } else {
  2717. newIndices.push( index.getX( i + 2 ) );
  2718. newIndices.push( index.getX( i + 1 ) );
  2719. newIndices.push( index.getX( i ) );
  2720. }
  2721. }
  2722. }
  2723. if ( newIndices.length / 3 !== numberOfTriangles ) {
  2724. console.error( 'THREE.GLTFLoader.toTrianglesDrawMode(): Unable to generate correct amount of triangles.' );
  2725. }
  2726. // build final geometry
  2727. const newGeometry = geometry.clone();
  2728. newGeometry.setIndex( newIndices );
  2729. return newGeometry;
  2730. }
  2731. THREE.GLTFLoader = GLTFLoader;
  2732. } )();