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accessors
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4f77503278
Nodes & WebGPU: equirectUV() (#24825)
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2 years ago |
core
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0f89c6c4f5
Nodes: Optional varying interpolation (#24821)
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2 years ago |
display
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c63283a703
ShaderNode: posterize() and reciprocal() (#24767)
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2 years ago |
fog
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4a1a4ca881
Examples: Switch to this.is* = true. (#24092)
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3 years ago |
functions
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a07ffa43b9
Nodes: Optional arguments to clamp( n, 0, 1 ) and rename saturate() to clamp() (#24663)
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2 years ago |
geometry
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ec597f68a7
WebGPURenderer: Particles example (#24247)
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3 years ago |
gpgpu
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ee75e22c4b
Nodes: Static STRING style (#24807)
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2 years ago |
lighting
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ee75e22c4b
Nodes: Static STRING style (#24807)
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2 years ago |
loaders
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ba36d89e33
NodeMaterial: Fix support for extended classes (2) (#24723)
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2 years ago |
materials
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2f584ebbcc
New WebGLNodeBuilder + Nodes: transmission (#24453)
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3 years ago |
materialx
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78e268fc41
Loader: MaterialX (#24707)
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2 years ago |
math
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c63283a703
ShaderNode: posterize() and reciprocal() (#24767)
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2 years ago |
parsers
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0fd7bb6f5d
Nodes: MaterialX Noise Functions Lib (#24504)
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3 years ago |
procedural
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2f584ebbcc
New WebGLNodeBuilder + Nodes: transmission (#24453)
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3 years ago |
shadernode
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4f77503278
Nodes & WebGPU: equirectUV() (#24825)
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2 years ago |
utils
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4f77503278
Nodes & WebGPU: equirectUV() (#24825)
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2 years ago |
Nodes.js
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4f77503278
Nodes & WebGPU: equirectUV() (#24825)
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2 years ago |