WestLangley 00d7c4dc7b Correct alphaToCoverage type (#24931) 2 anni fa
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LineBasicMaterial.html 3d1c5b8aaa Docs: Supports to inline code (#24079) 3 anni fa
LineDashedMaterial.html 3d1c5b8aaa Docs: Supports to inline code (#24079) 3 anni fa
Material.html 00d7c4dc7b Correct alphaToCoverage type (#24931) 2 anni fa
MeshBasicMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 anni fa
MeshDepthMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 anni fa
MeshDistanceMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 anni fa
MeshLambertMaterial.html c4826146fa typo: docs/materials/MeshLambertMaterial (#24847) 2 anni fa
MeshMatcapMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 anni fa
MeshNormalMaterial.html 3d1c5b8aaa Docs: Supports to inline code (#24079) 3 anni fa
MeshPhongMaterial.html 23e3c1502c Docs: Clean up. (#24848) 2 anni fa
MeshPhysicalMaterial.html 6671e7c4b7 Clarify range of attenuationDistance (#24917) 2 anni fa
MeshStandardMaterial.html 23e3c1502c Docs: Clean up. (#24848) 2 anni fa
MeshToonMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 anni fa
PointsMaterial.html 0d8ef0b984 Docs italian version (#24695) 2 anni fa
RawShaderMaterial.html 1deda92055 Docs: Fix broken example links. 4 anni fa
ShaderMaterial.html 3d1c5b8aaa Docs: Supports to inline code (#24079) 3 anni fa
ShadowMaterial.html 3d1c5b8aaa Docs: Supports to inline code (#24079) 3 anni fa
SpriteMaterial.html fbf7c1bca5 Renamed some raycaster examples. (#24280) 3 anni fa