WestLangley 00d7c4dc7b Correct alphaToCoverage type (#24931) 2 rokov pred
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LineBasicMaterial.html a24e980373 Material: Move fog property to materials which support it. (#23939) 3 rokov pred
LineDashedMaterial.html 922e2f65b9 new desc for `is*` (#23583) 3 rokov pred
Material.html 00d7c4dc7b Correct alphaToCoverage type (#24931) 2 rokov pred
MeshBasicMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 rokov pred
MeshDepthMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 rokov pred
MeshDistanceMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 rokov pred
MeshLambertMaterial.html 23e3c1502c Docs: Clean up. (#24848) 2 rokov pred
MeshMatcapMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 rokov pred
MeshNormalMaterial.html a24e980373 Material: Move fog property to materials which support it. (#23939) 3 rokov pred
MeshPhongMaterial.html 23e3c1502c Docs: Clean up. (#24848) 2 rokov pred
MeshPhysicalMaterial.html 6671e7c4b7 Clarify range of attenuationDistance (#24917) 2 rokov pred
MeshStandardMaterial.html 23e3c1502c Docs: Clean up. (#24848) 2 rokov pred
MeshToonMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 rokov pred
PointsMaterial.html 1387439dfd Docs: Add note regarding .map alpha channel transparency (#24134) 3 rokov pred
RawShaderMaterial.html 1deda92055 Docs: Fix broken example links. 4 rokov pred
ShaderMaterial.html 922e2f65b9 new desc for `is*` (#23583) 3 rokov pred
ShadowMaterial.html a24e980373 Material: Move fog property to materials which support it. (#23939) 3 rokov pred
SpriteMaterial.html fbf7c1bca5 Renamed some raycaster examples. (#24280) 3 rokov pred