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BRDF_BlinnPhong.js
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0bec83fee6
NodeMaterial & WebGPU: Revision of Lighting Model System (#25170)
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2 rokov pred |
BRDF_GGX.js
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a07ffa43b9
Nodes: Optional arguments to clamp( n, 0, 1 ) and rename saturate() to clamp() (#24663)
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2 rokov pred |
BRDF_Lambert.js
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6e5147206c
Nodes: Add more exports to ShaderNode (#23901)
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3 rokov pred |
DFGApprox.js
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049026e558
Examples: Remove remaining linter issues. (#25195)
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2 rokov pred |
D_GGX.js
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6e5147206c
Nodes: Add more exports to ShaderNode (#23901)
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3 rokov pred |
F_Schlick.js
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2d9daef03c
ShaderNode: Improve syntax (Fluent interface) (#25074)
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2 rokov pred |
V_GGX_SmithCorrelated.js
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6e5147206c
Nodes: Add more exports to ShaderNode (#23901)
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3 rokov pred |