mrdoob 5c5a5c74c6 WebGLRenderer: Add support for multiple uv sets and transforms. (#25721) il y a 2 ans
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animation 118eb9e208 Update AnimationAction.html il y a 2 ans
audio daf92262f1 Docs: Improve Audio page. (#25344) il y a 2 ans
cameras 3d1c5b8aaa Docs: Supports to inline code (#24079) il y a 3 ans
constants fcd98c86e8 Replaced TwoPassDoubleSide with material.forceSinglePass (#25239) il y a 2 ans
core efb62812c5 Raycaster: Add Interpolated Normals (#25566) il y a 2 ans
extras 561c61ce09 Clarify dispose() method (#24654) il y a 2 ans
geometries 362228a5a6 Change other geometry defaults to match blender (#25086) il y a 2 ans
helpers b090e24128 Docs: Improve CameraHelper page. (#25205) il y a 2 ans
lights b1c7e14e12 Object3D: Updated static class properties to ALL_CAPS (#25188) il y a 2 ans
loaders 3d1c5b8aaa Docs: Supports to inline code (#24079) il y a 3 ans
materials 2745552562 LineBasicMaterial: Add support for `map`. (#25717) il y a 2 ans
math ed6458e374 Vector2: Add `angleTo()`. (#25678) il y a 2 ans
objects 6b6da56612 SkinnedMesh: Add bounding volumes. (#25612) il y a 2 ans
renderers 356f0365be WebGLRenderer: Add `onShaderError()`. (#25679) il y a 2 ans
scenes 34d84c6854 Docs: Improve fog pages. (#25474) il y a 2 ans
textures 5c5a5c74c6 WebGLRenderer: Add support for multiple uv sets and transforms. (#25721) il y a 2 ans
Template.html 4317b0fb0c Docs: Use undefined instead of null. (#22796) il y a 3 ans