MeshNormalNodeMaterial.js 1.2 KB

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  1. import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
  2. import { diffuseColor } from '../core/PropertyNode.js';
  3. import { directionToColor } from '../utils/PackingNode.js';
  4. import { materialOpacity } from '../accessors/MaterialNode.js';
  5. import { transformedNormalView } from '../accessors/NormalNode.js';
  6. import { float, vec4 } from '../shadernode/ShaderNode.js';
  7. import { MeshNormalMaterial } from 'three';
  8. const defaultValues = new MeshNormalMaterial();
  9. class MeshNormalNodeMaterial extends NodeMaterial {
  10. constructor( parameters ) {
  11. super();
  12. this.isMeshNormalNodeMaterial = true;
  13. this.opacityNode = null;
  14. this.positionNode = null;
  15. this.setDefaultValues( defaultValues );
  16. this.setValues( parameters );
  17. }
  18. constructDiffuseColor( { stack } ) {
  19. const opacityNode = this.opacityNode ? float( this.opacityNode ) : materialOpacity;
  20. stack.assign( diffuseColor, vec4( directionToColor( transformedNormalView ), opacityNode ) );
  21. }
  22. copy( source ) {
  23. this.opacityNode = source.opacityNode;
  24. this.positionNode = source.positionNode;
  25. return super.copy( source );
  26. }
  27. }
  28. export default MeshNormalNodeMaterial;
  29. addNodeMaterial( MeshNormalNodeMaterial );