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accessors
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b1fa158cd6
WebGPURenderer: Shadows Node-Based (#25822)
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2 年之前 |
code
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03e4e05557
NodeEditor: New Version (Rev. 3) (#25692)
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2 年之前 |
core
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c1bc1bfcb6
NodeBuilder: Fix item size if there is no padding (#25934)
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2 年之前 |
display
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2d1621f76a
WebGPURenderer: Backdrop Node - Part 1/3 (#25903)
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2 年之前 |
fog
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8cc9f32a96
WebGPURenderer: New Cache System (#25750)
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2 年之前 |
functions
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b1fa158cd6
WebGPURenderer: Shadows Node-Based (#25822)
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2 年之前 |
geometry
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03e4e05557
NodeEditor: New Version (Rev. 3) (#25692)
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2 年之前 |
gpgpu
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fb2db55c9b
TSL: if, elseif, else syntax (#25653)
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2 年之前 |
lighting
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6a68319102
WebGPURenderer: Improve vertex format support and revisions. (#25924)
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2 年之前 |
loaders
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03e4e05557
NodeEditor: New Version (Rev. 3) (#25692)
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2 年之前 |
materials
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2d1621f76a
WebGPURenderer: Backdrop Node - Part 1/3 (#25903)
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2 年之前 |
materialx
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911afb2796
TSL: ScriptableNode (#25685)
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2 年之前 |
math
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25ef6adba4
Nodes: Rename invert() -> oneMinus() (#25725)
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2 年之前 |
parsers
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0fd7bb6f5d
Nodes: MaterialX Noise Functions Lib (#24504)
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2 年之前 |
procedural
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71c70a81b0
Nodes: Rework ShaderNodeElements and make some other refactorings (#25498)
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2 年之前 |
shadernode
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5d3ed2296b
TSL: Convert common math objects to nodes if used in parameters. (#25728)
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2 年之前 |
utils
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b1fa158cd6
WebGPURenderer: Shadows Node-Based (#25822)
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2 年之前 |
Nodes.js
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2d1621f76a
WebGPURenderer: Backdrop Node - Part 1/3 (#25903)
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2 年之前 |