ExtendedMaterialNode.js 1.2 KB

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  1. // @TODO: Is this needed? Can it be moved in MaterialNode?
  2. import MaterialNode from './MaterialNode.js';
  3. import { materialReference } from './MaterialReferenceNode.js';
  4. import { normalView } from './NormalNode.js';
  5. import { normalMap } from '../display/NormalMapNode.js';
  6. import { addNodeClass } from '../core/Node.js';
  7. import { nodeImmutable } from '../shadernode/ShaderNode.js';
  8. class ExtendedMaterialNode extends MaterialNode {
  9. constructor( scope ) {
  10. super( scope );
  11. }
  12. getNodeType( builder ) {
  13. const scope = this.scope;
  14. let type = null;
  15. if ( scope === ExtendedMaterialNode.NORMAL ) {
  16. type = 'vec3';
  17. }
  18. return type || super.getNodeType( builder );
  19. }
  20. construct( builder ) {
  21. const material = builder.material;
  22. const scope = this.scope;
  23. let node = null;
  24. if ( scope === ExtendedMaterialNode.NORMAL ) {
  25. node = material.normalMap ? normalMap( this.getTexture( 'normalMap' ), materialReference( 'normalScale', 'vec2' ) ) : normalView;
  26. }
  27. return node || super.construct( builder );
  28. }
  29. }
  30. ExtendedMaterialNode.NORMAL = 'normal';
  31. export default ExtendedMaterialNode;
  32. export const materialNormal = nodeImmutable( ExtendedMaterialNode, ExtendedMaterialNode.NORMAL );
  33. addNodeClass( ExtendedMaterialNode );