GitHubDragonFly f8863302d7 USDZ Loader - texture scale + offset + rotation (#26861) %!s(int64=2) %!d(string=hai) anos
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lwo a583db2ee7 Expand lint scripts (#25251) %!s(int64=3) %!d(string=hai) anos
3DMLoader.js 67cece3e1f 3DMLoader: Update to support Rhino 8 files. (#26745) %!s(int64=2) %!d(string=hai) anos
3MFLoader.js 39ab305a37 Loader: Add `DEFAULT_MATERIAL_NAME`. (#26188) %!s(int64=2) %!d(string=hai) anos
AMFLoader.js 39ab305a37 Loader: Add `DEFAULT_MATERIAL_NAME`. (#26188) %!s(int64=2) %!d(string=hai) anos
BVHLoader.js e583934273 Target bone objects directly in BVHLoader keyframe tracks (#25811) %!s(int64=2) %!d(string=hai) anos
ColladaLoader.js 39ab305a37 Loader: Add `DEFAULT_MATERIAL_NAME`. (#26188) %!s(int64=2) %!d(string=hai) anos
DDSLoader.js f53bb7dd0e DDSLoader: Add support for BC6H textures. (#26608) %!s(int64=2) %!d(string=hai) anos
DRACOLoader.js 0d9af1426c DracoLoader: Normalise color attributes by default (#26036) %!s(int64=2) %!d(string=hai) anos
EXRLoader.js 680ce88372 Loaders: Bubble parsing errors in remaining data texture loaders. (#26499) %!s(int64=2) %!d(string=hai) anos
FBXLoader.js 6162a7e81f Store FBXLoader original (not sanitized) node name in Object3D.userData (#26641) %!s(int64=2) %!d(string=hai) anos
FontLoader.js ae20304ae7 Remove long-deprecated code (#24431) %!s(int64=3) %!d(string=hai) anos
GCodeLoader.js f14eecf183 Examples: set rotation directly (#25151) %!s(int64=3) %!d(string=hai) anos
GLTFLoader.js 083be57d18 GLTFLoader: Fix to handle reject on afterRoot (#26852) %!s(int64=2) %!d(string=hai) anos
HDRCubeTextureLoader.js f786383070 HDRCubeTextureLoader: Default to Linear-sRGB. (#25856) %!s(int64=2) %!d(string=hai) anos
IESLoader.js 15b35ad614 WebGPU: IES SpotLight Node-Based (#25238) %!s(int64=3) %!d(string=hai) anos
KMZLoader.js 9519f6fbf6 Examples: More clean up. (#25053) %!s(int64=3) %!d(string=hai) anos
KTX2Loader.js 55783cc102 KTX2Loader: fix data textures (#26679) %!s(int64=2) %!d(string=hai) anos
KTXLoader.js eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=4) %!d(string=hai) anos
LDrawLoader.js e6b9d24ed7 LDRAWLoader: Use WeakMap instead of `userData` for indexing materials. (#26700) %!s(int64=2) %!d(string=hai) anos
LUT3dlLoader.js f9cd9cab03 Add new render target types for 3D and array textures. (#23498) %!s(int64=4) %!d(string=hai) anos
LUTCubeLoader.js f9cd9cab03 Add new render target types for 3D and array textures. (#23498) %!s(int64=4) %!d(string=hai) anos
LWOLoader.js ef03bdcfd1 BufferGeometry: Renamed uv2, uv3, uv4 to uv1, uv2, uv3 (#25943) %!s(int64=2) %!d(string=hai) anos
LogLuvLoader.js 680ce88372 Loaders: Bubble parsing errors in remaining data texture loaders. (#26499) %!s(int64=2) %!d(string=hai) anos
LottieLoader.js 2675ab2566 Examples: Clean up legacy .outputColorSpace = LinearSRGBColorSpace examples (#25849) %!s(int64=2) %!d(string=hai) anos
MD2Loader.js eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=4) %!d(string=hai) anos
MDDLoader.js eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=4) %!d(string=hai) anos
MMDLoader.js 5c638c4d7b MMDLoader: Apply color management to textures. (#26554) %!s(int64=2) %!d(string=hai) anos
MTLLoader.js 88c95377c1 Texture+WebGLRenderTarget: Replace .encoding with .colorSpace (#25771) %!s(int64=2) %!d(string=hai) anos
MaterialXLoader.js 197ccfef69 Remove JS syntax > ECMA 2018 (#25172) %!s(int64=3) %!d(string=hai) anos
NRRDLoader.js 1bb77a707f fix some of the lint-addons warnings and errors (#26388) %!s(int64=2) %!d(string=hai) anos
OBJLoader.js 22242d5931 OBJLoader: Clarify comment skips. (#25906) %!s(int64=2) %!d(string=hai) anos
PCDLoader.js d732ceb51a Examples: More sRGB usage. (#26119) %!s(int64=2) %!d(string=hai) anos
PDBLoader.js 0d8676bc62 Examples: More sRGB and color management fixes. (#26090) %!s(int64=2) %!d(string=hai) anos
PLYLoader.js 1bb77a707f fix some of the lint-addons warnings and errors (#26388) %!s(int64=2) %!d(string=hai) anos
PVRLoader.js eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=4) %!d(string=hai) anos
RGBELoader.js 68d93ae174 fix(RGBELoader): correct error display message (#26742) %!s(int64=2) %!d(string=hai) anos
RGBMLoader.js 1637e9db57 More clean up. (#23442) %!s(int64=4) %!d(string=hai) anos
STLLoader.js ded763c40d STLLoader: Add group names (#26538) %!s(int64=2) %!d(string=hai) anos
SVGLoader.js 3db1e97710 Examples: Update more examples for color management. (#25882) %!s(int64=2) %!d(string=hai) anos
TDSLoader.js eadd35e44c Examples: use import maps + polyfill (#23255) %!s(int64=4) %!d(string=hai) anos
TGALoader.js 33487fb28d TGALoader: Bubble parsing errors. (#26497) %!s(int64=2) %!d(string=hai) anos
TIFFLoader.js 3bc0667e51 Add TIFFLoader. (#24420) %!s(int64=3) %!d(string=hai) anos
TTFLoader.js 9519f6fbf6 Examples: More clean up. (#25053) %!s(int64=3) %!d(string=hai) anos
TiltLoader.js 13397a82cf WebGLRenderer: Default output to sRGB (#25783) %!s(int64=2) %!d(string=hai) anos
USDZLoader.js f8863302d7 USDZ Loader - texture scale + offset + rotation (#26861) %!s(int64=2) %!d(string=hai) anos
VOXLoader.js 2675ab2566 Examples: Clean up legacy .outputColorSpace = LinearSRGBColorSpace examples (#25849) %!s(int64=2) %!d(string=hai) anos
VRMLLoader.js 1bb77a707f fix some of the lint-addons warnings and errors (#26388) %!s(int64=2) %!d(string=hai) anos
VTKLoader.js 7d32e6a119 Examples: More sRGB migration. (#26120) %!s(int64=2) %!d(string=hai) anos
XYZLoader.js d732ceb51a Examples: More sRGB usage. (#26119) %!s(int64=2) %!d(string=hai) anos