Renaud Rohlinger 964d35d4ea WebGPURenderer: Add `shadowNode` to NodeMaterial - discard/opacity/color (#27625) hai 1 ano
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InstancedPointsNodeMaterial.js 1ab4a8a44a TSL: Introduction to fragmentNode (#27239) hai 1 ano
Line2NodeMaterial.js 69e8505887 port fat line changes from standard renderer (#27474) hai 1 ano
LineBasicNodeMaterial.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) hai 1 ano
LineDashedNodeMaterial.js 31872ee5c7 Nodes: Merge *MaterialNode into singular MaterialNode, fix exports, some cleanup (#26976) hai 1 ano
Materials.js 386186953a Rename MeshSSSPhysicalNodeMaterial -> MeshSSSNodeMaterial (#27506) hai 1 ano
MeshBasicNodeMaterial.js 025b563b67 WebGPURenderer: Uniform Group (#27134) hai 1 ano
MeshLambertNodeMaterial.js 2d1695ed65 Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846) hai 1 ano
MeshNormalNodeMaterial.js 3b2deb6c36 Rename .colorSpace -> .colorSpaced (#27238) hai 1 ano
MeshPhongNodeMaterial.js e7a9554960 TSL: Sync stack and new syntax (#26911) hai 1 ano
MeshPhysicalNodeMaterial.js 31872ee5c7 Nodes: Merge *MaterialNode into singular MaterialNode, fix exports, some cleanup (#26976) hai 1 ano
MeshSSSNodeMaterial.js 386186953a Rename MeshSSSPhysicalNodeMaterial -> MeshSSSNodeMaterial (#27506) hai 1 ano
MeshStandardNodeMaterial.js e7a9554960 TSL: Sync stack and new syntax (#26911) hai 1 ano
NodeMaterial.js 964d35d4ea WebGPURenderer: Add `shadowNode` to NodeMaterial - discard/opacity/color (#27625) hai 1 ano
PointsNodeMaterial.js 1ab4a8a44a TSL: Introduction to fragmentNode (#27239) hai 1 ano
SpriteNodeMaterial.js 59ceca26a0 WebGPURenderer: support mat2() and extend RotateNode to support vec2 rotation. (#27612) hai 1 ano