.. |
accessors
|
bd33e679a5
WebGPURenderer: Fix ambiguous field in WebGL Backend (#27619)
|
1 year ago |
code
|
2d38c5dbf0
WebGPURenderer: MaterialX (#27294)
|
1 year ago |
core
|
4445abd357
Nodes: getComponentType() instead of getPrimitiveType() (#27617)
|
1 year ago |
display
|
805a72d932
WebGPURenderer: PostProcessing - Anamorphic example (#27621)
|
1 year ago |
fog
|
13a5874eab
WebGPURenderer: Custom fog example, TriNoise3D and fixes (#27599)
|
1 year ago |
functions
|
2d38c5dbf0
WebGPURenderer: MaterialX (#27294)
|
1 year ago |
geometry
|
2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
|
1 year ago |
gpgpu
|
76e1fb171a
WebGPU Compute: Support for dynamic uniforms (#26906)
|
1 year ago |
lighting
|
964d35d4ea
WebGPURenderer: Add `shadowNode` to NodeMaterial - discard/opacity/color (#27625)
|
1 year ago |
loaders
|
03e4e05557
NodeEditor: New Version (Rev. 3) (#25692)
|
2 years ago |
materials
|
964d35d4ea
WebGPURenderer: Add `shadowNode` to NodeMaterial - discard/opacity/color (#27625)
|
1 year ago |
materialx
|
2d38c5dbf0
WebGPURenderer: MaterialX (#27294)
|
1 year ago |
math
|
2319f15ac4
WebGPURenderer: `OperatorNode` Add unary operator support (#27641)
|
1 year ago |
parsers
|
60f307f603
Universal Renderer and WebGPUBackend (#26079)
|
2 years ago |
procedural
|
2d1695ed65
Nodes: Fix `addNodeClass` and `addNodeMaterial` in case of renaming classes (#26846)
|
1 year ago |
shadernode
|
59ceca26a0
WebGPURenderer: support mat2() and extend RotateNode to support vec2 rotation. (#27612)
|
1 year ago |
utils
|
4445abd357
Nodes: getComponentType() instead of getPrimitiveType() (#27617)
|
1 year ago |
Nodes.js
|
2319f15ac4
WebGPURenderer: `OperatorNode` Add unary operator support (#27641)
|
1 year ago |