sunag 20019c3a43 Wait for device initialization in hasFeatureAsync() (#28218) 1 年之前
..
extras 4d2add2aaf WebGPURenderer: PMREMGenerator update (#28177) 1 年之前
nodes 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 年之前
Animation.js 7059b85ca3 WebGPURenderer: Support BatchMesh (#27937) 1 年之前
Attributes.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
Backend.js 02c8f0e05b WebGPURenderer: Cleanup codebase (#27622) 1 年之前
Background.js 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 年之前
Binding.js 0b169138a9 WebGPURenderer: Performance revision (#26556) 1 年之前
Bindings.js 9fb80cf753 WebGPURenderer: partial compute() shader support for WebGL backend (#27367) 1 年之前
Buffer.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
BufferUtils.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
ChainMap.js 025b563b67 WebGPURenderer: Uniform Group (#27134) 1 年之前
ClippingContext.js 34cfc4d11c WebGPURenderer: Fix 'receiveShadow' and introduce `shadowPositionNode` (#28146) 1 年之前
Color4.js d823a87988 WebGPURenderer: Color4 (#27222) 1 年之前
ComputePipeline.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
Constants.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
CubeRenderTarget.js 517ce63ecc WebGPURenderer: CubeRenderTarget and CubeCamera (#26152) 2 年之前
DataMap.js eda87b223e WebGPURenderer: Fix Renderer `dispose()` (#27471) 1 年之前
Geometries.js 6d7566e5e4 Renderer: Call ID (#27101) 1 年之前
Info.js f4a695c408 WebGPURenderer: Improve Infos logic (#27889) 1 年之前
Pipeline.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
Pipelines.js 3449f17e1e WebGPURenderer: implement compileAsync() (#27098) 1 年之前
PostProcessing.js a3bf3208df WebGPURenderer: QuadMesh extended from Mesh (#27875) 1 年之前
ProgrammableStage.js 9fb80cf753 WebGPURenderer: partial compute() shader support for WebGL backend (#27367) 1 年之前
RenderContext.js f763181aca Renderer: Stencil Buffer disabled in RenderContext by default (#27908) 1 年之前
RenderContexts.js 92390099a7 Examples: Clean up. (#27711) 1 年之前
RenderList.js 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 年之前
RenderLists.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
RenderObject.js b8b67f25b4 WebGPURenderer: Fix group draw range (#28163) 1 年之前
RenderObjects.js 4736375b48 Nodes: Introduce `Node.needsUpdate=true` (#27904) 1 年之前
RenderPipeline.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
Renderer.js 20019c3a43 Wait for device initialization in hasFeatureAsync() (#28218) 1 年之前
SampledTexture.js 366e25eba1 Reuse NodeBuilder (#26729) 1 年之前
Sampler.js 0b169138a9 WebGPURenderer: Performance revision (#26556) 1 年之前
StorageBuffer.js 7050247031 WebGPU: Compute Particles (#26655) 1 年之前
StorageBufferAttribute.js 28a8dff0ff WebGPURenderer: Add support for non-instanced meshes to StorageBuffer (#27712) 1 年之前
StorageInstancedBufferAttribute.js 018473b999 StorageInstancedBufferAttribute: Cleanup (#27736) 1 年之前
StorageTexture.js 4c7912c7b4 StorageTexture: Mipmaps (#27332) 1 年之前
Textures.js 500f452242 WebGPURenderer: Transmission - Backdrop 3/3 (#27880) 1 年之前
Uniform.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
UniformBuffer.js 60f307f603 Universal Renderer and WebGPUBackend (#26079) 2 年之前
UniformsGroup.js d0ee260c95 TSL: `uniforms` (#27706) 1 年之前