hci_clickcube.html 6.9 KB

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  1. <!DOCTYPE HTML>
  2. <html lang="en">
  3. <head>
  4. <title>three.js - geometry - cube</title>
  5. <meta charset="utf-8">
  6. <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0; user-scalable=0;"/>
  7. <style type="text/css">
  8. body {
  9. font-family: Monospace;
  10. background-color: #f0f0f0;
  11. margin: 0px;
  12. overflow: hidden;
  13. }
  14. </style>
  15. </head>
  16. <body>
  17. <script type="text/javascript" src="../src/Three.js"></script>
  18. <script type="text/javascript" src="../src/core/Color.js"></script>
  19. <script type="text/javascript" src="../src/core/Vector2.js"></script>
  20. <script type="text/javascript" src="../src/core/Vector3.js"></script>
  21. <script type="text/javascript" src="../src/core/Vector4.js"></script>
  22. <script type="text/javascript" src="../src/core/Rectangle.js"></script>
  23. <script type="text/javascript" src="../src/core/Matrix3.js"></script>
  24. <script type="text/javascript" src="../src/core/Matrix4.js"></script>
  25. <script type="text/javascript" src="../src/core/Vertex.js"></script>
  26. <script type="text/javascript" src="../src/core/Face3.js"></script>
  27. <script type="text/javascript" src="../src/core/Face4.js"></script>
  28. <script type="text/javascript" src="../src/core/UV.js"></script>
  29. <script type="text/javascript" src="../src/core/Geometry.js"></script>
  30. <script type="text/javascript" src="../src/cameras/Camera.js"></script>
  31. <script type="text/javascript" src="../src/objects/Object3D.js"></script>
  32. <script type="text/javascript" src="../src/objects/Line.js"></script>
  33. <script type="text/javascript" src="../src/objects/Mesh.js"></script>
  34. <script type="text/javascript" src="../src/objects/Particle.js"></script>
  35. <script type="text/javascript" src="../src/lights/Light.js"></script>
  36. <script type="text/javascript" src="../src/lights/AmbientLight.js"></script>
  37. <script type="text/javascript" src="../src/lights/DirectionalLight.js"></script>
  38. <script type="text/javascript" src="../src/materials/LineColorMaterial.js"></script>
  39. <script type="text/javascript" src="../src/materials/MeshBitmapMaterial.js"></script>
  40. <script type="text/javascript" src="../src/materials/MeshColorFillMaterial.js"></script>
  41. <script type="text/javascript" src="../src/materials/MeshColorStrokeMaterial.js"></script>
  42. <script type="text/javascript" src="../src/materials/MeshFaceMaterial.js"></script>
  43. <script type="text/javascript" src="../src/materials/ParticleBitmapMaterial.js"></script>
  44. <script type="text/javascript" src="../src/materials/ParticleCircleMaterial.js"></script>
  45. <script type="text/javascript" src="../src/scenes/Scene.js"></script>
  46. <script type="text/javascript" src="../src/renderers/Projector.js"></script>
  47. <script type="text/javascript" src="../src/renderers/CanvasRenderer.js"></script>
  48. <script type="text/javascript" src="../src/renderers/SVGRenderer.js"></script>
  49. <script type="text/javascript" src="../src/renderers/WebGLRenderer.js"></script>
  50. <script type="text/javascript" src="../src/renderers/renderables/RenderableFace3.js"></script>
  51. <script type="text/javascript" src="../src/renderers/renderables/RenderableFace4.js"></script>
  52. <script type="text/javascript" src="../src/renderers/renderables/RenderableParticle.js"></script>
  53. <script type="text/javascript" src="../src/renderers/renderables/RenderableLine.js"></script>
  54. <script type="text/javascript" src="../src/hci/ClickResolver.js"></script>
  55. <script type="text/javascript" src="../src/hci/SelectableFace3.js"></script>
  56. <script type="text/javascript" src="../src/hci/SelectableFace4.js"></script>
  57. <script type="text/javascript" src="geometry/primitives/ClickCube.js"></script>
  58. <script type="text/javascript" src="geometry/primitives/Plane.js"></script>
  59. <script type="text/javascript" src="js/Stats.js"></script>
  60. <script type="text/javascript">
  61. var SCREEN_WIDTH = window.innerWidth;
  62. var SCREEN_HEIGHT = window.innerHeight;
  63. var container;
  64. var stats;
  65. var camera;
  66. var scene;
  67. var renderer;
  68. var cube, plane;
  69. var targetRotation = 0;
  70. var targetRotationOnMouseDown = 0;
  71. var mouseX = 0;
  72. var mouseXOnMouseDown = 0;
  73. var windowHalfX = window.innerWidth / 2;
  74. var windowHalfY = window.innerHeight / 2;
  75. var clickResolver;
  76. init();
  77. setInterval(loop, 1000/60);
  78. function init() {
  79. container = document.createElement('div');
  80. document.body.appendChild(container);
  81. var info = document.createElement('div');
  82. info.id = 'msg';
  83. info.style.position = 'absolute';
  84. info.style.top = '10px';
  85. info.style.width = '100%';
  86. info.style.textAlign = 'center';
  87. info.innerHTML = 'No click detected';
  88. container.appendChild(info);
  89. camera = new THREE.Camera( 70, SCREEN_WIDTH / SCREEN_HEIGHT, 1, 10000 );
  90. camera.position.y = 300;
  91. camera.position.z = 500;
  92. camera.target.position.y = 150;
  93. scene = new THREE.Scene();
  94. clickResolver = new THREE.ClickResolver( camera, scene );
  95. // Click Cube
  96. var opacity = 0.8;
  97. geometry = new ClickCube( 200, 200, 200,
  98. function ( s, c, o, f, p ) {
  99. f.material = [ new THREE.MeshColorFillMaterial( Math.random() * 0xffffff, opacity ) ];
  100. document.getElementById( "msg" ).innerHTML = "Click detected at " + p;
  101. });
  102. for (var i = 0; i < geometry.faces.length; i++) {
  103. geometry.faces[i].material = [ new THREE.MeshColorFillMaterial( Math.random() * 0xffffff, opacity ) ];
  104. }
  105. cube = new THREE.Mesh( geometry, new THREE.MeshFaceMaterial() );
  106. cube.position.y = 150;
  107. scene.addObject(cube);
  108. geometry2 = new ClickCube( 100, 100, 100,
  109. function ( s, c, o, f, p ) {
  110. f.material = [ new THREE.MeshColorFillMaterial( Math.random() * 0xffffff, opacity ) ];
  111. document.getElementById( "msg" ).innerHTML = "Click detected at " + p;
  112. });
  113. for (var i = 0; i < geometry2.faces.length; i++) {
  114. geometry2.faces[i].material = [ new THREE.MeshColorFillMaterial( Math.random() * 0xffffff, opacity ) ];
  115. }
  116. cube2 = new THREE.Mesh( geometry2, new THREE.MeshFaceMaterial() );
  117. cube2.position.y = 150;
  118. cube2.position.z = 200;
  119. scene.addObject(cube2);
  120. // Plane
  121. renderer = new THREE.CanvasRenderer();
  122. renderer.setSize(SCREEN_WIDTH, SCREEN_HEIGHT);
  123. container.appendChild(renderer.domElement);
  124. stats = new Stats();
  125. stats.domElement.style.position = 'absolute';
  126. stats.domElement.style.top = '0px';
  127. container.appendChild(stats.domElement);
  128. document.addEventListener('mousedown', onDocumentMouseDown, false);
  129. }
  130. function onDocumentMouseDown( event ) {
  131. event.preventDefault();
  132. document.getElementById("msg").innerHTML = "";
  133. clickResolver.findIntersectInScene(
  134. event.clientX/window.innerWidth,
  135. event.clientY/window.innerHeight);
  136. }
  137. var radius = 600;
  138. var theta = 0;
  139. function loop() {
  140. theta += 1;
  141. camera.position.x = radius * Math.sin( theta * Math.PI / 360 );
  142. camera.position.z = radius * Math.cos( theta * Math.PI / 360 );
  143. renderer.render(scene, camera);
  144. stats.update();
  145. }
  146. </script>
  147. </body>
  148. </html>