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camaro
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a20d9102ce
Few small tweaks to cars demo.
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%!s(int64=15) %!d(string=hai) anos |
cubecolors
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a9af9481e5
Added vertex colors to ASCII model loader and to Blender exporter (plus corresponding example).
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%!s(int64=14) %!d(string=hai) anos |
f50
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a20d9102ce
Few small tweaks to cars demo.
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%!s(int64=15) %!d(string=hai) anos |
female02
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5feee3839f
Trying to merge...
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%!s(int64=15) %!d(string=hai) anos |
gallardo
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a20d9102ce
Few small tweaks to cars demo.
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%!s(int64=15) %!d(string=hai) anos |
leeperrysmith
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6e91de5d8a
Added diffuse map to normal map shader. Changed Lee Perry-Smith demo to use normal map shader.
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%!s(int64=14) %!d(string=hai) anos |
lucy
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5feee3839f
Trying to merge...
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%!s(int64=15) %!d(string=hai) anos |
male02
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5feee3839f
Trying to merge...
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%!s(int64=15) %!d(string=hai) anos |
ninja
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ac5276b41f
Added normal + ambient occlusion + displacement mapping demo.
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%!s(int64=15) %!d(string=hai) anos |
torus
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5feee3839f
Trying to merge...
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%!s(int64=15) %!d(string=hai) anos |
veyron
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a20d9102ce
Few small tweaks to cars demo.
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%!s(int64=15) %!d(string=hai) anos |
walt
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bc11316ae9
Back at master branch.
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%!s(int64=15) %!d(string=hai) anos |
Bird.js
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10e21dde88
`Geometry::computeNormals` → `Geometry::computeFaceNormals`
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%!s(int64=15) %!d(string=hai) anos |
Qrcode.js
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10e21dde88
`Geometry::computeNormals` → `Geometry::computeFaceNormals`
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%!s(int64=15) %!d(string=hai) anos |
WaltHead.js
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10e21dde88
`Geometry::computeNormals` → `Geometry::computeFaceNormals`
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%!s(int64=15) %!d(string=hai) anos |