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cameras
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6f4cc817fd
Removed camera.projectionMatrixInverse as per @bhouston suggestion in #4257.
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11 years ago |
core
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2c89cd67e5
Moving WIP geometries to examples/js/wip.
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11 years ago |
extras
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6b795c745f
Reverting PlaneGeometry and CircleGeometry to use Geometry.
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11 years ago |
lights
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2c339a3925
DirectionalLight: added shadowCamera parameters to clone() method
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11 years ago |
loaders
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f507261dbe
Merge branch 'blender_exporter_emit' of https://github.com/apiva/three.js into dev
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11 years ago |
materials
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88346be298
Updated builds.
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11 years ago |
math
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44bb8284ff
Merge branch 'dev' of https://github.com/TatumCreative/three.js into dev
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11 years ago |
objects
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c43140f014
Tab indentations.
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11 years ago |
renderers
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8a8e713c77
WebGLRenderer: Seems like these precision checks aren't used.
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11 years ago |
scenes
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1e47bb43b5
Lights, Fogs: Renamed hex to color in constructors.
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11 years ago |
textures
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769b0195e8
Moving texture.needsUpdate to events.
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11 years ago |
Three.js
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a083e44427
r67
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11 years ago |