Ryan bb0ff5d585 Normals weren't properly transformed in last exporter change so they were flipped on their sides 90 degrees. This fixes that issue so lighting works as expected. (#8647) 9 years ago
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blender bb0ff5d585 Normals weren't properly transformed in last exporter change so they were flipped on their sides 90 degrees. This fixes that issue so lighting works as expected. (#8647) 9 years ago
max 773e043617 Merge pull request #6776 from amirebrahimi/master 10 years ago
maya 607584f62e improve fbx and maya docs 9 years ago
revit c9fefa2445 added links 11 years ago