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blender
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bb0ff5d585
Normals weren't properly transformed in last exporter change so they were flipped on their sides 90 degrees. This fixes that issue so lighting works as expected. (#8647)
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9 years ago |
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max
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773e043617
Merge pull request #6776 from amirebrahimi/master
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10 years ago |
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maya
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607584f62e
improve fbx and maya docs
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9 years ago |
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revit
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c9fefa2445
added links
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11 years ago |